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- [B]Proggies:[/B]
- [img]http://i58.tinypic.com/29glf95.jpg[/img]
- [IMG]http://i59.tinypic.com/25iyvdf.png[/IMG]
- [img]http://i62.tinypic.com/30tkutd.png[/img]
- [IMG]http://i59.tinypic.com/qn1lci.png[/IMG]
- [IMG]http://i57.tinypic.com/15fmakl.png[/IMG]
- [img]http://i.imgur.com/lgfdNVz.png[/img]
- [IMG]http://i62.tinypic.com/radxfs.png[/IMG]
- [img]http://i.gyazo.com/535fdd581444d3dfbfa6f59438b8b1e0.png[/img]
- [img]http://i.gyazo.com/0f78a5884690389dcdd9c1c860de29a8.png[/img]
- [img]https://villavu.com/forum/attachment.php?attachmentid=26456&d=1437398808[/img]
- [img]http://i.imgur.com/nJWFV2o.png[/img]
- [IMG]http://i58.tinypic.com/2dwgm5e.png[/IMG] [MENTION=107863]acow[/MENTION]
- [B]Changelog:[/B]
- Script:[code]-v4.27
- Fixed making fires.
- -v4.26
- Fixed updater.
- -v4.25
- Fixed some things...
- -v4.24
- Fixed banking and selling, and making fires and proggie.
- -v4.23
- Added progressive fishing at karmaja, start on karmaja and have a net and harpoon.
- -v4.22
- Changed to use reflection's login procedures.
- -v4.21
- Fixed something on the GUI.
- Added a drop only option, useful for ultimate ironmen as it will only drop/sell the fish, nothing else.
- -v4.20
- Changed how updating works.
- Fixes for script possibly never logging back in.
- -v4.15
- Fixes to where dropping would add more to caught amount than there should of been.
- Fixed where it would send to stats profit even if was not banking.
- -v4.14
- Attempts to fix false positive with anySlotActivated.
- -v4.13
- Fixes to timing on npc chat.
- -v4.12
- Will now use GE prices instead of RSBuddy.
- Added a time to level on paint.
- Changed and improved going and coming from karamja npc text.
- Changed and improved and fixed banking.
- Improved timing on switching fishing spots.
- -v4.11
- Changed to use Reflection Logger.
- -v4.1
- readded the fixed reflection npc text handling
- fix and improved breaks
- -v4.01
- reverted changes for npc chat to fix it for now
- -v4.0
- Rewrote whole code, now consists of the script and 'functions' by me.
- You must have '[AL][Reflection] ineedbot's functions.simba' in the same folder as the script.
- Considerably better CPU usage. Optimized and no longer a CPU hog.
- If a store is 'over stocked' on an item, it will just drop the items.
- Added timing for everything, from checking for chat, to updating the paint.
- Be sure to delete your user details.ini, a lot of new saving/loading were added.
- Can now close just about every interface.
- Improved interact tile again.
- Paint will no longer flicker, and text now has shadows again.
- -v3.8
- Fixed SMART from crashing when dismissing randoms (also no more running out of bait or coins randomly)
- Will now talk to genies and claim xp from lamp.
- Improved interact tile procedure.
- -v3.7
- Added break handling, used in the GUI. (note: times are currently measured in ms)
- Added profit counter.
- Script speedups.
- Fixed somebugs (temp disabled checking for data orbs and etc)
- -v3.6
- added a simple auto responder, will reply to generic statements, toggleable
- added an option to wait in between fishing spots, to look less like a bot, toggleable
- banking or dropping or selling will work if you somehow you didn't get the correct fish in your inv
- fixed and changed various things
- -v3.5
- fixed barb harpoon tail fishing
- added saving and loading multiple accounts
- -v3.4
- Fixed bugs with doors and object ids.
- -v3.3
- Made various improvements as mentioned to various posters, thanks everyone.
- Will now click to continue on level ups.
- -v3.2
- Made to work with latest reflection update.
- Fixed monkfish banking, and shilo village.
- Will now use stats by grats; http://stats.grats.pw/variable.php?sid=7
- Improved catherby and fish guild banking.
- Fixed up some item id mismatches.
- -v3.1
- Made to work with latest reflection include.
- -v3.0
- Rewrote to work with AeroLib and lape reflection.
- -v2.2
- when dropping fish, it will make sure its on tab_inv
- fixed monk fish banking
- will have a high chance of moving the mouse off screen shortly after clicking a fishing spot
- -v2.1
- add an updater
- changed GUI
- added a bunch of more fishing options
- -v2.0
- new GUI
- added Piscatoris
- will now quickly switch spots if no near spot is found
- added Catherby big net
- polished some things
- will now print fishing spots on screen
- -v1.8
- can now drop faster by simulating MouseKeys
- will now drop/sell/bank everything in the inv but the tool, bait, etc.
- fixed some hiccups
- added heavy rodding with knifing the fish at otto's
- changed the paint a bit
- -v1.7
- rewrote whole code, more clean code, runs better, bug fixes
- improved picking up tool
- can now move camera towards the fishing spot
- qf01 fixes a simple coding error
- -v1.6
- improved whirlpool detection and picking up tool
- improved mouse movements
- improved sleeps and randomness
- updated so it'll work with latest reflection rev
- -v1.5
- added shilo village (thanks to hakishakataki)
- can cook at Rasolo
- barbarian fishing support
- script will log in rather than stopping the script
- updated the paint
- script will now check if the sell menu is opened
- -v1.4
- fixed some various bugs and clean up
- fishing guild can now cook
- added Rasolo luring
- added a nice InteractNPC procedure
- made it so karamja now checks if you have enough money for pay-fare
- made it so karamja now can do conversation with the pay-fare people
- added karamja and selling at the general store
- added fishing shrimp at karamja
- cleaned up the locations
- can now take proggies and save it to the script location
- will now logout if you don't gain exp in 5 minutes
- -v1.3
- fixed script not dropping a fish for making room in inv
- added a nice form on startup
- added paths to banks and fishing locations to barbarian village
- added karamja banking and cooking
- can now cook in catherby
- made the script check if the RSTile is on the screen rather than checking how many tiles away it is
- improved some accuracy of the script
- will take a simple picture of the RSScreen before the script is terminated (still needing to capture the SMART graphics)
- disabled combat based anti randoms so the script itself will know what to do with the random
- readded chopping animation IDs, will now check all possible chopping IDs
- can now force disable cooking and banking if the user wants to
- -v1.2
- improved and compacted the paint
- fixed script stopping for no reason
- made it so it checks if you're in combat while cooking, chopping, dropping, and lighting a fire
- fixed so it doesn't get stuck banking
- removed ChoppingAnimation as every axe has a different animation ID
- changed some other little things to improve and clean the script
- -v1.1
- changed how long it takes to create a fire
- changed how far it checks for a nearby fire to reduce work load, speeding up the script
- updated the paint
- fixed the script where it cannot do actions because it clicked an item in the inv
- -v1.0
- initial release[/code]
- Functions:[code]v1.29
- Removed 'didClick' as it has inconsistencies with the holidays.
- -v1.28
- Fixed updater.
- -v1.27
- Fixed getBounds spam.
- -v1.26
- Added chooseoption.
- Fixed timers.
- -v1.25
- Fixed sell menu.
- -v1.24
- Fixed house options and will dismiss bee keeper.
- -v1.23
- Added a couple of functions.
- -v1.22
- Fixed trade screen confirm thinking its open.
- Fixed house options widget number.
- -v1.21
- Fixed where trade screen widget think its open when its not.
- Fixed long messages breaking the script.
- -v1.2
- Changes to updates.
- Fixed where if someone said any formatting outloud, it would crash the script.
- -v1.16
- Fixes to opening bank where rightclicking will cover the on screen object.
- Attempts to fix false positive with anySlotActivated.
- -v1.15
- Fixes to npc chat. (again)
- -v1.14
- Fixed when a banker overlaps the options, it'll just talk to the banker.
- Fixed when an item is over 999 coins itll break the script due to a comma being inside the 'integer' string.
- -v1.13
- Fixed opening bank again.
- Will dismiss 'dunce' now.
- -v1.12
- Added some functions, such as getting GE price(thanks hoodz) and XP functions(thanks tehq)
- Changed and improved timing on choose options
- Will close Pin Settings menu
- Will respond to '<><' or '><>' as 'fish'.
- Added reflection open bank function.
- Added reflection quick deposit buttons.
- Added reflection toggle run.
- -v1.11
- Changed to use Reflection's Logger
- Can now close the new XP Menu
- -v1.1
- will now use reflection widgets to solve xp lamp
- added npc chooseoption, fixed and working version
- -v1.0
- can now close confirm trade screen, lobby screen and keybind menu
- fixed interact tile always randomizing the compass
- -v0.1
- initial release[/code]
- [b]Proggies:[/b]
- [IMG]http://i60.tinypic.com/16ar1xk.png[/IMG]
- [IMG]http://i62.tinypic.com/qnwynb.png[/IMG]
- [IMG]http://i57.tinypic.com/ok924m.png[/IMG]
- [IMG]http://i58.tinypic.com/2dw59ue.png[/IMG]
- [IMG]http://i60.tinypic.com/349409v.png[/IMG]
- [IMG]http://i59.tinypic.com/m7rfjk.png[/IMG]
- [IMG]http://i62.tinypic.com/20huf88.png[/IMG]
- [IMG]http://i58.tinypic.com/ort3e0.png[/IMG]
- [IMG]http://i61.tinypic.com/30igjme.png[/IMG]
- [img]https://villavu.com/forum/attachment.php?attachmentid=26391&d=1436632000[/img]
- [img]https://villavu.com/forum/attachment.php?attachmentid=26266&d=1435538818[/img]
- [img]https://villavu.com/forum/attachment.php?attachmentid=26249&d=1435280546[/img]
- [img]http://i.imgur.com/KZJsdQy.png[/img]
- [B]Changelog:[/B]
- [code][Reflection] ineedbot's AIO Woodcutter
- [v3.25 (12/16/2015)]
- Fixed updater.
- [v3.24 (11/02/2015)]
- Fixed unknown trees.
- [v3.23 (10/02/2015)]
- Fixed banking and selling.
- Fixed proggies and timers.
- [v3.22 (09/01/2015)]
- Improved buying axe on progchop.
- Changed to use reflection login.
- [v3.21 (08/28/2015)]
- Fixed somethings on the GUI.
- Added drop only option.
- [v3.2 (08/15/2015)]
- Changes to updates.
- Fixes to possibly never logging back in at various parts of the script.
- [v3.14 (08/12/2015)]
- Fixes to dropping will add more to amount chopped than what was really chopped.
- Added firemaking at castle wars teaks (bring a tinderbox) and added Tai Bwo Wannai chopping methods.
- Improved firemaking.
- Fixed where it would send profit to stats even if not banking.
- [v3.13 (08/11/2015)]
- Attempts to fix false positive with anySlotActivated.
- Fixes to gnome and lumbridge banking.
- [v3.12 (08/07/2015)]
- Changed, fixed and improved banking, and opening the bank.
- Will use GE prices instead of RSBuddy.
- Added a time to level to paint.
- [v3.11 (08/06/2015)]
- Changed to use Reflection's logger.
- [v3.1 (08/03/2015)]
- Added a timer for checking nests to reduce cpu load even more.
- Fixed and improved breaks.
- Improved making fires.
- [v3.01 (07/29/2015)]
- Added Castle Wars teaks.
- Fixed and improved ape atoll teaks.
- [v3.0 (07/26/2015)]
- Rewrote whole code, now consists of the script and 'functions' by me.
- You must have '[AL][Reflection] ineedbot's functions.simba' in the same folder as the script.
- Considerably better CPU usage. Optimized and no longer a CPU hog.
- Added timing for everything, from checking for chat, to updating the paint.
- Be sure to delete your user details.ini, a lot of new saving/loading were added.
- Can now close just about every interface.
- If a store is 'over stocked' on an item, it will just drop the items.
- Improved interact tile again.
- Paint will no longer flicker, and text now has shadows again.
- [v2.7 (07/14/2015)]
- Will now talk to genies and claim xp from lamp.
- Improved interact tile procedure.
- Added three lumbridge locations, and ape atoll teaks.
- Improved making fires.
- [v2.6 (06/25/2015)]
- Added break handling, used in the GUI. (note: times are currently measured in ms)
- Added profit counter.
- Script speedups.
- Fixed somebugs (temp disabled checking for data orbs and etc)
- [v2.5 (06/02/2015)]
- Added the ability to firemake the logs, currently only works at draynor willows, try it out, its near flawless and looks legit!
- To make this work, simply have a tinderbox when you start the script.
- [v2.4 (05/30/2015)]
- Added an autoresponder, toggleable.
- Added an option so you can wait in between chopping trees, toggleable.
- Fixed banking and dropping if you somehow didn't get the correct log in your inv.
- Changed and fixed other things.
- [v2.3 (04/24/2015)]
- Added saving and loading multiple accounts.
- [v2.2 (04/10/2015)]
- Added many more locations.
- Fixed some object bugs.
- Compacted script.
- [v2.1 (03/22/2015)]
- Changed Varrock palace yews to work with the GE.
- Script now records the 'dead' trees death time, and goes to the longest 'dead' tree if all trees are dead.
- Will click to continue upon level ups.
- [v2.0 (02/25/2015)]
- Updated to lape, and the reflection lape include, removed dependency to srl-osr, and now uses aerolib.
- Fixed IDs and improved various things.
- [v1.2 (08/29/2014)]
- Updated the changed tree IDs
- [v1.1 (07/20/2014)]
- doubled amount of locations
- changed GUI
- added updater
- [v1.0 (07/18/2014)]
- made the picture external from the script to compact the script's size
- added powerchopping anywhere and fletching logs
- will check for nests more often
- updated the paint
- fixed some walking issues
- [v0.1 (07/16/2014)]
- initial release - please test everything and give feedback!
- ineedbot's AIO Chopper Era (03/30/2013) - (04/02/2013)
- [2.1]
- Added two more Catherby locations.
- Added a Draynor Willows and Maple Seers in legacy mode. It will use the same walking method as in my old script. (no SPS)
- [2.01]
- Added Varrock Oaks.
- Fixed single tree location wait times.
- [2.0]
- Added some more locations.
- Fixes to many locations.
- Redid GUI.
- Can edit PBox.
- Now debugs everything from reason for clicking the tree to SPS location.
- [1.02]
- Fixes to Barb Assault.
- [1.01]
- Quick fixes to proggy and tree spam.
- [1.0]
- Initial release.
- Draynor Willow Banker Era (02/25/2013) - (03/28/2013)
- [1.0]
- Initial release.
- [1.1]
- Quick fixes.
- [1.2]
- Updated colours and DTMs.
- Added running.
- Updated to 1.5 P07.
- Bug fixes.
- [1.3]
- Fixed banking by adding tolerance to the DTM.
- GoToTrees now runs off an offset of the BankDTM.
- Fixed up the main loop.
- Script will now ignore ent trees.
- Added more AntiBan.
- Added exit on Logout.
- [1.4]
- Added RunFromCombat, now can toggle to run away from combat!
- Added a lot more AntiBan.
- [1.5]
- Fixed clicking ents.
- [1.6]
- Finally fixed clicking ents. - Thanks Noob King!
- Fixed some banking bugs.
- Added skiller mode. Doesn't bank axe.
- [2.0]
- Added multi location.
- Lack of a better name now. Open for suggestions and ideas for a new name for the script.
- Added Seers - Maple banking.
- [2.1]
- Fixed up hovering over trees but not clicking.
- Now will walk away from the ent tree.
- Removed some debugging with timing.
- More banking fixes.
- [2.2]
- Added many more fail safes. Such as stopping the script if it hasn't found a tree, bank, or gained a wood in a long time.
- Fixed up banking AGAIN.
- Reduced clicking the tree spam (only after getting one log).
- Speed up on banking and clicking trees.
- Updated evading ents.
- Removed anti-leech due to popular demand. Bot at your own risk.
- [2.21]
- Added SMART support. (and now only SMART support)
- Speed up on some things.
- [2.3]
- Fixed init chop time, now totally doesn't spam the tree.
- Fixed under combat.
- Doesn't keep walking around when there is no trees around.
- Small bug fixes.
- [2.31]
- Fixed long waits without chopping.
- Added a basic proggie system.
- [3.0]
- Added a Form on startup! http://villavu.com/forum/showthread.php?t=86117
- Randomized angle 30.
- [3.01]
- Added when the script stops without the user stopping it, it'll spit out the reason.
- [3.02]
- Fixed banking.
- Fixed if pressed the close button on the form it won't start.
- Fixed banking axe.
- Changed name of bot to fit it.[/code]
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