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Dec 11th, 2016
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  1. DarkRP.setChatSound("about that beer i owed ya", {"vo/trainyard/ba_thatbeer02.wav"})
  2. DarkRP.setChatSound("ahhhh", {"vo/k_lab/kl_ahhhh.wav"})
  3. DarkRP.setChatSound("aim for the head", {"vo/ravenholm/aimforhead.wav"})
  4. DarkRP.setChatSound("all right i'm moving jeez", {"vo/trainyard/cit_lug_allright.wav"})
  5. DarkRP.setChatSound("alright good you keep right on it", {"vo/eli_lab/eli_goodvort.wav"})
  6. DarkRP.setChatSound("alyx my dear you have your mother's eyes but your father's stubborn nature", {"vo/Citadel/br_stubborn.wav"})
  7. DarkRP.setChatSound("and if you see dr. breen tell him i said fuck you", {"vo/Streetwar/rubble/ba_tellbreen.wav"})
  8. DarkRP.setChatSound("and not a moment too soon", {"vo/k_lab/ba_nottoosoon01.wav"})
  9. DarkRP.setChatSound("and then you deliver yourself?", {"vo/Citadel/br_guest_d.wav"})
  10. DarkRP.setChatSound("and things were going so well", {"vo/npc/male01/gordead_ans02.wav"})
  11. DarkRP.setChatSound("any last words doc?", {"vo/npc/male01/gordead_ques17.wav"})
  12. DarkRP.setChatSound("aw crap incoming!", {"vo/k_lab2/ba_incoming.wav"})
  13. DarkRP.setChatSound("awesome!", {"vo/eli_lab/al_awesome.wav"})
  14. DarkRP.setChatSound("be careful now", {"vo/canals/boxcar_becareful.wav"})
  15. DarkRP.setChatSound("be careful!", {"vo/k_lab/ba_careful01.wav"})
  16. DarkRP.setChatSound("be free my child", {"vo/ravenholm/monk_kill09.wav"})
  17. DarkRP.setChatSound("be glad you're not the guy they're looking for", {"vo/canals/matt_beglad.wav"})
  18. DarkRP.setChatSound("behind you", {"vo/npc/male01/behindyou01.wav", "vo/npc/male01/behindyou02.wav"})
  19. DarkRP.setChatSound("better get going", {"vo/canals/boxcar_go_nag02.wav"})
  20. DarkRP.setChatSound("better than better", {"vo/ravenholm/cartrap_better.wav"})
  21. DarkRP.setChatSound("beware!", {"vo/ravenholm/monk_danger02.wav"})
  22. DarkRP.setChatSound("bring it on", {"vo/npc/Barney/ba_bringiton.wav"})
  23. DarkRP.setChatSound("bullshit", {"vo/npc/male01/question26.wav"})
  24. DarkRP.setChatSound("but ok", {"vo/k_lab/ba_myshift02.wav"})
  25. DarkRP.setChatSound("but this stuff it's all i have left", {"vo/trainyard/cit_lug_allihave.wav"})
  26. DarkRP.setChatSound("but where will you go?", {"vo/NovaProspekt/eli_wherewillyougo01.wav"})
  27. DarkRP.setChatSound("can't you see i'm busy?", {"vo/npc/male01/busy02.wav"})
  28. DarkRP.setChatSound("careful brother", {"vo/ravenholm/monk_danger03.wav"})
  29. DarkRP.setChatSound("careful lamarr those are quite fragile", {"vo/k_lab/kl_nocareful.wav"})
  30. DarkRP.setChatSound("careful", {"vo/k_lab/ba_careful01.wav"})
  31. DarkRP.setChatSound("catch!", {"vo/ravenholm/shotgun_catch.wav"})
  32. DarkRP.setChatSound("cheer", {"vo/coast/odessa/male01/nlo_cheer01.wav", "vo/coast/odessa/male01/nlo_cheer02.wav", "vo/coast/odessa/male01/nlo_cheer03.wav", "vo/coast/odessa/male01/nlo_cheer04.wav"})
  33. DarkRP.setChatSound("civil protection is on to us", {"vo/canals/matt_tearinguprr.wav"})
  34. DarkRP.setChatSound("come closer", {"vo/ravenholm/shotgun_closer.wav"})
  35. DarkRP.setChatSound("come on everybody", {"vo/npc/male01/squad_follow02.wav"})
  36. DarkRP.setChatSound("come on get in here", {"vo/canals/gunboat_getin.wav"})
  37. DarkRP.setChatSound("come on in i'll show you what you're up against", {"vo/canals/gunboat_comein.wav"})
  38. DarkRP.setChatSound("come on in", {"vo/Streetwar/tunnel/male01/c17_06_password04.wav"})
  39. DarkRP.setChatSound("come on", {"vo/npc/Barney/ba_followme02.wav"})
  40. DarkRP.setChatSound("come to the light i carry come", {"vo/ravenholm/engage07.wav"})
  41. DarkRP.setChatSound("come to the light", {"vo/ravenholm/engage09.wav"})
  42. DarkRP.setChatSound("come!", {"vo/ravenholm/engage02.wav", "vo/ravenholm/engage03.wav"})
  43. DarkRP.setChatSound("coming", {"vo/npc/male01/squad_approach04.wav"})
  44. DarkRP.setChatSound("conditions could hardly be more ideal", {"vo/k_lab/kl_moduli02.wav"})
  45. DarkRP.setChatSound("couldn't have put it better myself", {"vo/npc/male01/vanswer08.wav"})
  46. DarkRP.setChatSound("cover me brother", {"vo/ravenholm/monk_coverme01.wav"})
  47. DarkRP.setChatSound("cut it out", {"vo/trainyard/male01/cit_hit01.wav"})
  48. DarkRP.setChatSound("da man", {"bot/whos_the_man.wav"})
  49. DarkRP.setChatSound("damn vorts", {"vo/npc/male01/vanswer02.wav"})
  50. DarkRP.setChatSound("damnit all", {"vo/Streetwar/rubble/ba_damnitall.wav"})
  51. DarkRP.setChatSound("damnit", {"vo/npc/Barney/ba_damnit.wav"})
  52. DarkRP.setChatSound("dear me", {"vo/k_lab/kl_dearme.wav"})
  53. DarkRP.setChatSound("derka", {"vo/npc/vortigaunt/vortigese12.wav", "vo/npc/vortigaunt/vortigese11.wav"})
  54. DarkRP.setChatSound("dibs on the suit", {"vo/npc/male01/gordead_ans16.wav"})
  55. DarkRP.setChatSound("did you hear a cat just now?", {"vo/Streetwar/sniper/ba_hearcat.wav"})
  56. DarkRP.setChatSound("did you realize your contract was open to the highest bidder?", {"vo/Citadel/br_bidder_b.wav"})
  57. DarkRP.setChatSound("doesn't anyone care what i think?", {"vo/npc/male01/question22.wav"})
  58. DarkRP.setChatSound("don't drink the water", {"vo/trainyard/cit_water.wav"})
  59. DarkRP.setChatSound("don't forget hawaii", {"vo/npc/male01/answer34.wav"})
  60. DarkRP.setChatSound("don't sit near me it'll look suspicious", {"vo/trainyard/male01/cit_bench03.wav"})
  61. DarkRP.setChatSound("don't struggle honey", {"vo/Citadel/eli_dontstruggle.wav"})
  62. DarkRP.setChatSound("don't tell me", {"vo/npc/male01/gordead_ans03.wav"})
  63. DarkRP.setChatSound("don't worry about me", {"vo/Citadel/eli_dontworryboutme.wav"})
  64. DarkRP.setChatSound("don't worry they'll find one", {"vo/trainyard/cit_raid_findone.wav"})
  65. DarkRP.setChatSound("don't worry", {"vo/trainyard/husb_dontworry.wav"})
  66. DarkRP.setChatSound("done!", {"vo/Streetwar/nexus/ba_done.wav"})
  67. DarkRP.setChatSound("down you go", {"vo/npc/Barney/ba_downyougo.wav"})
  68. DarkRP.setChatSound("dr. breen", {"vo/eli_lab/eli_vilebiz01.wav"})
  69. DarkRP.setChatSound("dr. freeman can you hear me? do not go in to the light", {"vo/npc/male01/gordead_ques15.wav"})
  70. DarkRP.setChatSound("drive safely", {"vo/coast/odessa/male01/nlo_citizen_drivesafe.wav"})
  71. DarkRP.setChatSound("duck", {"vo/npc/Barney/ba_duck.wav"})
  72. DarkRP.setChatSound("eek", {"ambient/voices/f_scream1.wav"})
  73. DarkRP.setChatSound("enough of your bullshit", {"vo/NovaProspekt/al_enoughbs01.wav"})
  74. DarkRP.setChatSound("enough of your mumbo jumbo", {"vo/npc/male01/vanswer01.wav"})
  75. DarkRP.setChatSound("even if you offered your surrunder now", {"vo/Breencast/br_tofreeman07.wav"})
  76. DarkRP.setChatSound("everything's gonna be okay", {"vo/trainyard/husb_okay.wav"})
  77. DarkRP.setChatSound("excellent!", {"vo/k_lab/kl_excellent.wav"})
  78. DarkRP.setChatSound("excuse me", {"vo/npc/male01/excuseme01.wav", "vo/npc/male01/excuseme02.wav"})
  79. DarkRP.setChatSound("fantastic", {"vo/npc/male01/fantastic01.wav", "vo/npc/male01/fantastic02.wav"})
  80. DarkRP.setChatSound("fascinating!", {"vo/k_lab2/kl_slowteleport01.wav"})
  81. DarkRP.setChatSound("feel free to look around", {"vo/eli_lab/eli_lookaround.wav"})
  82. DarkRP.setChatSound("final sequence", {"vo/k_lab/kl_finalsequence02.wav"})
  83. DarkRP.setChatSound("finally change is in the air", {"vo/npc/male01/question16.wav"})
  84. DarkRP.setChatSound("finally", {"vo/npc/male01/finally.wav"})
  85. DarkRP.setChatSound("flee brother", {"vo/ravenholm/exit_nag01.wav"})
  86. DarkRP.setChatSound("follow me", {"vo/npc/male01/squad_away03.wav"})
  87. DarkRP.setChatSound("for real this time?", {"vo/k_lab/ba_itsworking02.wav"})
  88. DarkRP.setChatSound("forget about that thing", {"vo/k_lab/ba_forgetthatthing.wav"})
  89. DarkRP.setChatSound("freeman is dead?", {"vo/npc/male01/gordead_ques04.wav"})
  90. DarkRP.setChatSound("gasp", {"vo/npc/male01/startle01.wav", "vo/npc/male01/startle02.wav"})
  91. DarkRP.setChatSound("gee thanks", {"vo/k_lab/ba_geethanks.wav"})
  92. DarkRP.setChatSound("get away from there", {"vo/npc/Barney/ba_getaway.wav"})
  93. DarkRP.setChatSound("get down outta sight", {"vo/k_lab/ba_getoutofsight01.wav"})
  94. DarkRP.setChatSound("get down", {"vo/npc/Barney/ba_getdown.wav", "vo/npc/male01/getdown02.wav"})
  95. DarkRP.setChatSound("get going", {"vo/canals/shanty_go_nag03.wav", "vo/trainyard/cit_blocker_go01.wav", "vo/trainyard/cit_blocker_go03.wav"})
  96. DarkRP.setChatSound("get in here hurry", {"vo/canals/matt_getin.wav"})
  97. DarkRP.setChatSound("get in here quick", {"vo/trainyard/cit_blocker_getin.wav"})
  98. DarkRP.setChatSound("get it off me", {"vo/k_lab/ba_getitoff02.wav"})
  99. DarkRP.setChatSound("get off the road", {"vo/coast/barn/male01/getoffroad01.wav"})
  100. DarkRP.setChatSound("get outta here", {"vo/canals/shanty_go_nag01.wav", "vo/canals/boxcar_go_nag03.wav"})
  101. DarkRP.setChatSound("get outta the way", {"vo/npc/Barney/ba_getoutofway.wav"})
  102. DarkRP.setChatSound("get that thing away from me", {"vo/k_lab/ba_thingaway03.wav"})
  103. DarkRP.setChatSound("get your car in the barn", {"vo/coast/barn/male01/getcarinbarn.wav"})
  104. DarkRP.setChatSound("get your car in the garage", {"vo/coast/barn/male01/getcaringarage.wav"})
  105. DarkRP.setChatSound("go on get going", {"vo/k_lab2/ba_getgoing.wav"})
  106. DarkRP.setChatSound("go on i'll hold them", {"vo/trainyard/cit_blocker_holdem.wav"})
  107. DarkRP.setChatSound("go on out", {"vo/canals/gunboat_goonout.wav"})
  108. DarkRP.setChatSound("go on", {"vo/canals/shanty_go_nag02.wav", "vo/trainyard/cit_blocker_go02.wav"})
  109. DarkRP.setChatSound("go quickly", {"vo/ravenholm/exit_goquickly.wav"})
  110. DarkRP.setChatSound("god i'm hungry", {"vo/npc/male01/question28.wav"})
  111. DarkRP.setChatSound("good god", {"vo/Citadel/eli_goodgod.wav"})
  112. DarkRP.setChatSound("good luck out there buddy", {"vo/trainyard/ba_goodluck01.wav"})
  113. DarkRP.setChatSound("good luck out there", {"vo/canals/matt_goodluck.wav"})
  114. DarkRP.setChatSound("good now keep it close", {"vo/ravenholm/shotgun_keepitclose.wav"})
  115. DarkRP.setChatSound("good to know you", {"vo/eli_lab/airlock_cit01.wav"})
  116. DarkRP.setChatSound("gordon freeman, you're here", {"vo/npc/male01/squad_greet01.wav"})
  117. DarkRP.setChatSound("got one", {"vo/npc/male01/gotone01.wav", "vo/npc/male01/gotone02.wav"})
  118. DarkRP.setChatSound("gotta reload", {"vo/npc/male01/gottareload01.wav"})
  119. DarkRP.setChatSound("great i'll open this up", {"vo/Streetwar/nexus/ba_illopenthis.wav"})
  120. DarkRP.setChatSound("great scott", {"vo/trainyard/kl_morewarn01.wav"})
  121. DarkRP.setChatSound("grenade", {"vo/npc/Barney/ba_grenade01.wav", "vo/npc/Barney/ba_grenade02.wav"})
  122. DarkRP.setChatSound("groan", {"vo/npc/male01/moan04.wav"})
  123. DarkRP.setChatSound("gtfo", {"vo/npc/male01/gethellout.wav"})
  124. DarkRP.setChatSound("gtho", {"vo/npc/male01/gethellout.wav"})
  125. DarkRP.setChatSound("guard yourself well", {"vo/ravenholm/bucket_guardwell.wav"})
  126. DarkRP.setChatSound("guards get in here", {"vo/Citadel/br_guards.wav"})
  127. DarkRP.setChatSound("guess those sirens are for you", {"vo/canals/boxcar_sirens.wav"})
  128. DarkRP.setChatSound("guh", {"vo/k_lab/ba_guh.wav"})
  129. DarkRP.setChatSound("gunship", {"vo/coast/barn/male01/lite_gunship02.wav"})
  130. DarkRP.setChatSound("h4cks", {"vo/npc/male01/thehacks02.wav"})
  131. DarkRP.setChatSound("h4x", {"vo/npc/male01/thehacks01.wav"})
  132. DarkRP.setChatSound("hacks", {"vo/npc/male01/hacks02.wav"})
  133. DarkRP.setChatSound("have you ever had an original thought?", {"vo/npc/male01/answer16.wav"})
  134. DarkRP.setChatSound("hax", {"vo/npc/male01/hacks01.wav"})
  135. DarkRP.setChatSound("haxz", {"vo/npc/male01/herecomehacks01.wav"})
  136. DarkRP.setChatSound("he came a long way from black mesa", {"vo/npc/male01/gordead_ques08.wav"})
  137. DarkRP.setChatSound("he'll help you if you let him", {"vo/canals/boxcar_lethimhelp.wav"})
  138. DarkRP.setChatSound("he's dead", {"vo/npc/male01/gordead_ques01.wav", "vo/npc/male01/gordead_ques07.wav"})
  139. DarkRP.setChatSound("he's done this before he'll be ok", {"vo/npc/male01/gordead_ans18.wav"})
  140. DarkRP.setChatSound("he's one of us", {"vo/trainyard/cit_window_stand.wav"})
  141. DarkRP.setChatSound("head for the roof there's no time to lose", {"vo/trainyard/cit_hall_roof.wav"})
  142. DarkRP.setChatSound("headcrabs", {"vo/npc/male01/headcrabs01.wav", "vo/npc/male01/headcrabs02.wav"})
  143. DarkRP.setChatSound("headhumpers", {"vo/npc/Barney/ba_headhumpers.wav"})
  144. DarkRP.setChatSound("heads up", {"vo/npc/male01/headsup01.wav", "vo/npc/male01/headsup02.wav"})
  145. DarkRP.setChatSound("heady", {"vo/k_lab/kl_hedyno02.wav"})
  146. DarkRP.setChatSound("heeelp", {"vo/Streetwar/sniper/male01/c17_09_help01.wav"})
  147. DarkRP.setChatSound("hello dr. freeman", {"vo/npc/male01/hellodrfm01.wav", "vo/npc/male01/hellodrfm02.wav"})
  148. DarkRP.setChatSound("hello", {"vo/coast/odessa/nlo_cub_hello.wav"})
  149. DarkRP.setChatSound("help ensure that humanity's trust in you is not misguided", {"vo/Breencast/br_tofreeman10.wav"})
  150. DarkRP.setChatSound("help me brother", {"vo/ravenholm/monk_helpme02.wav"})
  151. DarkRP.setChatSound("help me!", {"vo/Streetwar/sniper/male01/c17_09_help02.wav"})
  152. DarkRP.setChatSound("help yourself to supplies and keep moving", {"vo/canals/shanty_helpyourself.wav"})
  153. DarkRP.setChatSound("help", {"vo/npc/male01/help01.wav"})
  154. DarkRP.setChatSound("here come the dropships", {"vo/coast/barn/male01/crapships.wav"})
  155. DarkRP.setChatSound("here goes nothing", {"vo/npc/male01/squad_affirm06.wav"})
  156. DarkRP.setChatSound("here goes the rest of the neighborhood", {"vo/trainyard/male01/cit_window_use04.wav"})
  157. DarkRP.setChatSound("here have a medkit", {"vo/npc/male01/health04.wav"})
  158. DarkRP.setChatSound("here i have a more suitable gun for you", {"vo/ravenholm/shotgun_bettergun.wav"})
  159. DarkRP.setChatSound("here it comes!", {"vo/npc/Barney/ba_hereitcomes.wav"})
  160. DarkRP.setChatSound("here it goes", {"vo/npc/male01/squad_affirm05.wav"})
  161. DarkRP.setChatSound("here my pet", {"vo/k_lab/kl_heremypet01.wav"})
  162. DarkRP.setChatSound("here patch yourself up", {"vo/npc/male01/health05.wav"})
  163. DarkRP.setChatSound("here take a look at this", {"vo/canals/gunboat_herelook.wav"})
  164. DarkRP.setChatSound("here they come!", {"vo/npc/male01/heretheycome01.wav"})
  165. DarkRP.setChatSound("here we come", {"vo/npc/male01/squad_approach02.wav"})
  166. DarkRP.setChatSound("here we go", {"vo/k_lab/ba_thingaway01.wav"})
  167. DarkRP.setChatSound("hey come on", {"vo/Streetwar/sniper/ba_heycomeon.wav"})
  168. DarkRP.setChatSound("hey doc", {"vo/npc/male01/heydoc01.wav", "vo/npc/male01/heydoc02.wav"})
  169. DarkRP.setChatSound("hey help me out here", {"vo/Streetwar/rubble/ba_helpmeout.wav"})
  170. DarkRP.setChatSound("hey hey he's back", {"vo/k_lab/ba_hesback01.wav"})
  171. DarkRP.setChatSound("hey it's me open the door", {"vo/Streetwar/tunnel/male01/c17_06_password01.wav"})
  172. DarkRP.setChatSound("hey let us outta here", {"vo/Streetwar/nexus/male01/c17_10_letusout.wav"})
  173. DarkRP.setChatSound("hey over here", {"vo/npc/male01/overhere01.wav"})
  174. DarkRP.setChatSound("hey sorry for the scare i had to put on a show for the cameras", {"vo/trainyard/ba_sorryscare.wav"})
  175. DarkRP.setChatSound("hey", {"vo/canals/shanty_hey.wav"})
  176. DarkRP.setChatSound("hi", {"vo/npc/male01/hi01.wav", "vo/npc/male01/hi02.wav"})
  177. DarkRP.setChatSound("hit in the gut", {"vo/npc/male01/hitingut01.wav", "vo/npc/male01/hitingut02.wav"})
  178. DarkRP.setChatSound("hit the road jack", {"vo/canals/boxcar_go_nag04.wav"})
  179. DarkRP.setChatSound("hold down this spot", {"vo/npc/male01/holddownspot01.wav", "vo/npc/male01/holddownspot02.wav"})
  180. DarkRP.setChatSound("how about that", {"vo/npc/male01/answer25.wav"})
  181. DarkRP.setChatSound("how dare you even mention her", {"vo/Citadel/al_dienow_b.wav"})
  182. DarkRP.setChatSound("how did you get in here?", {"vo/k_lab/br_tele_05.wav"})
  183. DarkRP.setChatSound("hurry up", {"vo/npc/Barney/ba_hurryup.wav"})
  184. DarkRP.setChatSound("hurry while i hold the gate", {"vo/ravenholm/exit_hurry.wav"})
  185. DarkRP.setChatSound("hush", {"vo/ravenholm/shotgun_hush.wav"})
  186. DarkRP.setChatSound("i agree it's a total waste", {"vo/Citadel/br_newleader_a.wav"})
  187. DarkRP.setChatSound("i almost gave you guys up for lost", {"vo/k_lab2/ba_goodnews_b.wav"})
  188. DarkRP.setChatSound("i am outnumbered", {"vo/ravenholm/monk_helpme01.wav"})
  189. DarkRP.setChatSound("i can see your mit education really pays for itself", {"vo/k_lab/ba_sarcastic03.wav"})
  190. DarkRP.setChatSound("i can't be seen talking to you not out here", {"vo/trainyard/male01/cit_bench02.wav"})
  191. DarkRP.setChatSound("i can't believe this day has finally come", {"vo/npc/male01/question10.wav"})
  192. DarkRP.setChatSound("i can't get this tune outta my head", {"vo/npc/male01/question23.wav"})
  193. DarkRP.setChatSound("i can't look", {"vo/k_lab/ba_cantlook.wav"})
  194. DarkRP.setChatSound("i can't remember the last time i had a shower", {"vo/npc/male01/question19.wav"})
  195. DarkRP.setChatSound("i can't take it anymore", {"vo/trainyard/wife_canttake.wav"})
  196. DarkRP.setChatSound("i cannot fight them all alone", {"vo/ravenholm/monk_helpme03.wav"})
  197. DarkRP.setChatSound("i could eat a horse hooves and all", {"vo/npc/male01/question09.wav"})
  198. DarkRP.setChatSound("i couldn't have asked for a finer volunteer", {"vo/coast/odessa/nlo_cub_volunteer.wav"})
  199. DarkRP.setChatSound("i didn't see you get on", {"vo/trainyard/cit_train_geton.wav"})
  200. DarkRP.setChatSound("i don't dream anymore", {"vo/npc/male01/question03.wav"})
  201. DarkRP.setChatSound("i don't feel anything anymore", {"vo/npc/male01/question18.wav"})
  202. DarkRP.setChatSound("i don't know how you things survived as long as you have", {"vo/npc/male01/vquestion03.wav"})
  203. DarkRP.setChatSound("i don't know what you can possibly hope to achieve", {"vo/Citadel/br_mock05.wav"})
  204. DarkRP.setChatSound("i don't like the looks of this", {"vo/npc/Barney/ba_danger02.wav"})
  205. DarkRP.setChatSound("i don't think this war is ever going to end", {"vo/npc/male01/question01.wav"})
  206. DarkRP.setChatSound("i expected more warning", {"vo/trainyard/kl_morewarn03.wav"})
  207. DarkRP.setChatSound("i guess i'm getting used to you vorts", {"vo/npc/male01/vanswer11.wav"})
  208. DarkRP.setChatSound("i had a feeling even he couldn't help us", {"vo/npc/male01/gordead_ans09.wav"})
  209. DarkRP.setChatSound("i haven't lost my touch", {"vo/npc/Barney/ba_losttouch.wav"})
  210. DarkRP.setChatSound("i hope you said your farewells", {"vo/Citadel/br_mock09.wav"})
  211. DarkRP.setChatSound("i just knew it was gonna be one of those days", {"vo/npc/male01/question25.wav"})
  212. DarkRP.setChatSound("i know you will", {"vo/NovaProspekt/eli_iknow.wav"})
  213. DarkRP.setChatSound("i need help brother", {"vo/ravenholm/monk_helpme05.wav"})
  214. DarkRP.setChatSound("i need to get patched up", {"vo/npc/Barney/ba_wounded02.wav"})
  215. DarkRP.setChatSound("i remember your true face", {"vo/ravenholm/monk_kill11.wav"})
  216. DarkRP.setChatSound("i require your assistance brother", {"vo/ravenholm/monk_coverme05.wav"})
  217. DarkRP.setChatSound("i still have nightmares about that cat", {"vo/k_lab/ba_itsworking04.wav"})
  218. DarkRP.setChatSound("i think he's just finishing up now", {"vo/canals/gunboat_finishingup.wav"})
  219. DarkRP.setChatSound("i think i ate something bad", {"vo/npc/male01/question27.wav"})
  220. DarkRP.setChatSound("i think no worse of thee", {"vo/ravenholm/monk_kill04.wav"})
  221. DarkRP.setChatSound("i thought he was invincible", {"vo/npc/male01/gordead_ques11.wav"})
  222. DarkRP.setChatSound("i thought you got rid of that pest", {"vo/k_lab/ba_thatpest.wav"})
  223. DarkRP.setChatSound("i told you they'd be coming for us next", {"vo/trainyard/cit_window_usnext.wav"})
  224. DarkRP.setChatSound("i understand if you don't wish to discuss this in front of your friends", {"vo/Citadel/br_nothingtosay_a.wav"})
  225. DarkRP.setChatSound("i warned you this was futile", {"vo/Citadel/br_mock06.wav"})
  226. DarkRP.setChatSound("i will end your torment", {"vo/ravenholm/engage04.wav"})
  227. DarkRP.setChatSound("i wish i knew!", {"vo/k_lab/kl_wishiknew.wav"})
  228. DarkRP.setChatSound("i wouldn't say that too loud", {"vo/npc/male01/answer10.wav"})
  229. DarkRP.setChatSound("i'd like to help you but it's out of the question", {"vo/trainyard/male01/cit_pedestrian05.wav"})
  230. DarkRP.setChatSound("i'll come find you", {"vo/k_lab/ba_getoutofsight02.wav"})
  231. DarkRP.setChatSound("i'll meet up with you later", {"vo/trainyard/ba_meetyoulater01.wav"})
  232. DarkRP.setChatSound("i'll put it on your tombstone", {"vo/npc/male01/answer11.wav"})
  233. DarkRP.setChatSound("i'll radio ahead to let the next base know you're coming", {"vo/coast/cardock/le_radio.wav"})
  234. DarkRP.setChatSound("i'll see you there baby", {"vo/NovaProspekt/eli_notime01.wav"})
  235. DarkRP.setChatSound("i'll send them on their way and then we can talk openly", {"vo/Citadel/br_nothingtosay_b.wav"})
  236. DarkRP.setChatSound("i'll stay here", {"vo/npc/male01/illstayhere01.wav"})
  237. DarkRP.setChatSound("i'll take all the help i can get", {"vo/k_lab2/ba_goodnews_c.wav"})
  238. DarkRP.setChatSound("i'm eager to see if your old suit still fits", {"vo/k_lab/kl_suitfits02.wav"})
  239. DarkRP.setChatSound("i'm ganna be sick", {"vo/npc/male01/gordead_ans19.wav"})
  240. DarkRP.setChatSound("i'm getting him outta there", {"vo/k_lab/ba_hesback02.wav"})
  241. DarkRP.setChatSound("i'm glad there's no kids around to see this", {"vo/npc/male01/question30.wav"})
  242. DarkRP.setChatSound("i'm hurt pretty bad", {"vo/npc/Barney/ba_wounded03.wav"})
  243. DarkRP.setChatSound("i'm hurt", {"vo/npc/male01/imhurt01.wav", "vo/npc/male01/imhurt02.wav"})
  244. DarkRP.setChatSound("i'm not a betting man but the odds are not good", {"vo/npc/male01/question21.wav"})
  245. DarkRP.setChatSound("i'm not even gonna tell you what that reminds me of", {"vo/npc/male01/question14.wav"})
  246. DarkRP.setChatSound("i'm not sure how to take that", {"vo/npc/male01/vanswer03.wav"})
  247. DarkRP.setChatSound("i'm pretty sure this isn't part of the plan", {"vo/npc/male01/question11.wav"})
  248. DarkRP.setChatSound("i'm really not at liberty to say", {"vo/Citadel/gman_exit08.wav"})
  249. DarkRP.setChatSound("i'm sticking here", {"vo/npc/male01/imstickinghere01.wav"})
  250. DarkRP.setChatSound("i'm talking to you", {"vo/Breencast/br_tofreeman02.wav"})
  251. DarkRP.setChatSound("i'm thinking i'm thinking", {"vo/trainyard/ba_thinking01.wav"})
  252. DarkRP.setChatSound("i'm with you buddy", {"vo/npc/Barney/ba_imwithyou.wav"})
  253. DarkRP.setChatSound("i'm with you", {"vo/npc/male01/answer13.wav"})
  254. DarkRP.setChatSound("i'm working up the nerve to go on", {"vo/trainyard/cit_nerve.wav"})
  255. DarkRP.setChatSound("i've got my little corner and i'm sticking to it", {"vo/npc/male01/littlecorner01.wav"})
  256. DarkRP.setChatSound("i've got to stay and help any stragglers", {"vo/canals/matt_go_nag03.wav"})
  257. DarkRP.setChatSound("i've gotta get back on my shift", {"vo/k_lab/ba_myshift01.wav"})
  258. DarkRP.setChatSound("if anyone ever told me i'd be pals with a vortigaunt", {"vo/npc/male01/vquestion07.wav"})
  259. DarkRP.setChatSound("if i could live my life over again", {"vo/npc/male01/question13.wav"})
  260. DarkRP.setChatSound("if i ever get my hands on dr. breen", {"vo/npc/male01/question08.wav"})
  261. DarkRP.setChatSound("if i talk to you out here we'll both be in trouble", {"vo/trainyard/male01/cit_pedestrian03.wav"})
  262. DarkRP.setChatSound("if only you had harnessed your boundless energy for a useful purpose", {"vo/Citadel/br_mock13.wav"})
  263. DarkRP.setChatSound("if that's what it takes", {"vo/Citadel/br_whatittakes.wav"})
  264. DarkRP.setChatSound("if you can hold them off i'm almost done here", {"vo/Streetwar/tunnel/male01/c17_06_det02.wav"})
  265. DarkRP.setChatSound("if you dare say that's gotta hurt i'll kill you", {"vo/npc/male01/gordead_ans07.wav"})
  266. DarkRP.setChatSound("if you won't do the right thing for the good of all people", {"vo/Citadel/br_playgame_b.wav"})
  267. DarkRP.setChatSound("if you're looking for a place to stay you better keep going", {"vo/trainyard/cit_raid_use02.wav"})
  268. DarkRP.setChatSound("im hurt", {"vo/npc/male01/imhurt01.wav", "vo/npc/male01/imhurt02.wav"})
  269. DarkRP.setChatSound("impossible to describe with our limited vocabulary", {"vo/Citadel/br_oheli09.wav"})
  270. DarkRP.setChatSound("in the meantime", {"vo/Citadel/gman_exit09.wav"})
  271. DarkRP.setChatSound("incoming dropship", {"vo/coast/barn/male01/incomingdropship.wav"})
  272. DarkRP.setChatSound("incoming!", {"vo/canals/male01/stn6_incoming.wav"})
  273. DarkRP.setChatSound("incoming", {"vo/npc/male01/incoming02.wav"})
  274. DarkRP.setChatSound("indeed it is", {"vo/k_lab/kl_packing01.wav"})
  275. DarkRP.setChatSound("interference!", {"vo/k_lab/kl_interference.wav"})
  276. DarkRP.setChatSound("is it really that time again?", {"vo/Citadel/gman_exit02.wav"})
  277. DarkRP.setChatSound("is lamarr with him?", {"vo/k_lab/kl_islamarr.wav"})
  278. DarkRP.setChatSound("is somebody up there?", {"vo/Streetwar/sniper/male01/c17_09_help03.wav"})
  279. DarkRP.setChatSound("it is not me you want but the light that shines through me", {"vo/ravenholm/engage08.wav"})
  280. DarkRP.setChatSound("it isn't necessary", {"vo/Citadel/mo_necessary.wav"})
  281. DarkRP.setChatSound("it really is you isn't it?", {"vo/k_lab/kl_mygoodness03.wav"})
  282. DarkRP.setChatSound("it was just a matter of time", {"vo/trainyard/male01/cit_window_use03.wav"})
  283. DarkRP.setChatSound("it's a gunship", {"vo/coast/barn/male01/lite_gunship01.wav"})
  284. DarkRP.setChatSound("it's a manhack", {"vo/npc/male01/itsamanhack02.wav"})
  285. DarkRP.setChatSound("it's all right", {"vo/trainyard/husb_allright.wav"})
  286. DarkRP.setChatSound("it's not all hopeless", {"vo/k_lab2/kl_notallhopeless_b.wav"})
  287. DarkRP.setChatSound("it's not supposed to end like this", {"vo/npc/male01/gordead_ques14.wav"})
  288. DarkRP.setChatSound("it's safer here", {"vo/Breencast/br_welcome07.wav"})
  289. DarkRP.setChatSound("it's your pet the freakin headhumper", {"vo/k_lab/ba_headhumper01.wav"})
  290. DarkRP.setChatSound("joygasm", {"vo/npc/female01/pain06.wav"})
  291. DarkRP.setChatSound("just be glad you don't live there", {"vo/trainyard/cit_raid_use01.wav"})
  292. DarkRP.setChatSound("just this once i hope you're wrong", {"vo/trainyard/cit_window_hope.wav"})
  293. DarkRP.setChatSound("keep moving head for the roof", {"vo/trainyard/cit_blocker_roof.wav"})
  294. DarkRP.setChatSound("keep your mind on your work", {"vo/npc/male01/answer19.wav"})
  295. DarkRP.setChatSound("lamarr there you are", {"vo/k_lab/kl_lamarr.wav"})
  296. DarkRP.setChatSound("lamarr", {"vo/k_lab/kl_hedyno01.wav"})
  297. DarkRP.setChatSound("lead the way", {"vo/npc/male01/leadtheway02.wav", "vo/npc/male01/leadtheway01.wav"})
  298. DarkRP.setChatSound("leave it alone", {"vo/npc/male01/answer38.wav"})
  299. DarkRP.setChatSound("lend a hand brother", {"vo/ravenholm/monk_helpme04.wav"})
  300. DarkRP.setChatSound("let me end your torment", {"vo/ravenholm/engage05.wav"})
  301. DarkRP.setChatSound("let me get out of your way", {"vo/npc/male01/outofyourway02.wav"})
  302. DarkRP.setChatSound("let us through!", {"vo/Streetwar/barricade/male01/c17_05_letusthru.wav"})
  303. DarkRP.setChatSound("let us thru!", {"vo/Streetwar/barricade/male01/c17_05_letusthru.wav"})
  304. DarkRP.setChatSound("let's concentrate on the task at hand", {"vo/npc/male01/answer18.wav"})
  305. DarkRP.setChatSound("let's do it", {"vo/npc/Barney/ba_letsdoit.wav"})
  306. DarkRP.setChatSound("let's even the odds a little", {"vo/npc/male01/evenodds.wav"})
  307. DarkRP.setChatSound("let's get a move on we gotta move out before they target us", {"vo/canals/male01/gunboat_moveon.wav"})
  308. DarkRP.setChatSound("let's get going", {"vo/Streetwar/sniper/ba_letsgetgoing.wav"})
  309. DarkRP.setChatSound("let's get moving", {"npc/male01/squad_follow03.wav"})
  310. DarkRP.setChatSound("let's go", {"vo/npc/male01/letsgo01.wav", "vo/npc/male01/letsgo02.wav"})
  311. DarkRP.setChatSound("lets go", {"vo/npc/male01/letsgo01.wav", "vo/npc/male01/letsgo02.wav"})
  312. DarkRP.setChatSound("like that?", {"vo/npc/male01/likethat.wav"})
  313. DarkRP.setChatSound("lmao", {"vo/Citadel/br_laugh01.wav"})
  314. DarkRP.setChatSound("look at em down there", {"vo/trainyard/cit_window_look.wav"})
  315. DarkRP.setChatSound("look out below", {"vo/npc/male01/cit_dropper04.wav"})
  316. DarkRP.setChatSound("look out brother behind you", {"vo/ravenholm/firetrap_lookout.wav"})
  317. DarkRP.setChatSound("look out!", {"vo/npc/Barney/ba_lookout.wav"})
  318. DarkRP.setChatSound("look out", {"vo/ravenholm/monk_blocked02.wav"})
  319. DarkRP.setChatSound("looks like you're gonna be the last one through", {"vo/canals/matt_tearinguprr_b.wav"})
  320. DarkRP.setChatSound("looks to me like things are getting worse not better", {"vo/npc/male01/question12.wav"})
  321. DarkRP.setChatSound("main station's right around the corner", {"vo/canals/boxcar_lookout_b.wav"})
  322. DarkRP.setChatSound("maniacal!", {"vo/npc/Barney/ba_laugh01.wav", "vo/npc/Barney/ba_laugh02.wav", "vo/npc/Barney/ba_laugh04.wav"})
  323. DarkRP.setChatSound("may the light of lights be with you", {"vo/ravenholm/monk_kill05.wav"})
  324. DarkRP.setChatSound("maybe you'll do it for one of them", {"vo/Citadel/br_playgame_c.wav"})
  325. DarkRP.setChatSound("me?", {"vo/trainyard/man_me.wav"})
  326. DarkRP.setChatSound("moan", {"vo/npc/male01/moan01.wav", "vo/npc/male01/moan02.wav", "vo/npc/male01/moan03.wav", "vo/npc/male01/moan04.wav", "vo/npc/male01/moan05.wav"})
  327. DarkRP.setChatSound("move it along", {"vo/trainyard/ba_exitnag05.wav"})
  328. DarkRP.setChatSound("my advice to you is aim for the head", {"vo/ravenholm/shotgun_advice.wav"})
  329. DarkRP.setChatSound("my arm", {"vo/npc/male01/myarm01.wav", "vo/npc/male01/myarm02.wav"})
  330. DarkRP.setChatSound("my goodness", {"vo/k_lab/kl_mygoodness01.wav"})
  331. DarkRP.setChatSound("my gut", {"vo/npc/male01/mygut02.wav"})
  332. DarkRP.setChatSound("my house", {"bot/this_is_my_house.wav"})
  333. DarkRP.setChatSound("my leg", {"vo/npc/male01/myleg01.wav", "vo/npc/male01/myleg02.wav"})
  334. DarkRP.setChatSound("never", {"vo/Citadel/eli_nonever.wav"})
  335. DarkRP.setChatSound("nevermind me save yourselves", {"vo/NovaProspekt/eli_nevermindme01.wav"})
  336. DarkRP.setChatSound("new in town aren't ya?", {"vo/trainyard/male01/cit_pedestrian01.wav"})
  337. DarkRP.setChatSound("nice", {"vo/npc/male01/nice.wav"})
  338. DarkRP.setChatSound("no more", {"vo/trainyard/male01/cit_hit04.wav"})
  339. DarkRP.setChatSound("no no", {"vo/npc/male01/no01.wav"})
  340. DarkRP.setChatSound("no not up there", {"vo/k_lab/kl_heremypet02.wav"})
  341. DarkRP.setChatSound("no! help!", {"vo/coast/bugbait/sandy_help.wav"})
  342. DarkRP.setChatSound("no!", {"vo/Citadel/br_failing11.wav"})
  343. DarkRP.setChatSound("no", {"vo/Citadel/eli_notobreen.wav"})
  344. DarkRP.setChatSound("noes", {"vo/npc/Alyx/ohno_startle01.wav"})
  345. DarkRP.setChatSound("none of your vort philosophy", {"vo/npc/male01/vanswer12.wav"})
  346. DarkRP.setChatSound("noo", {"vo/npc/Barney/ba_no01.wav", "vo/npc/Barney/ba_no02.wav"})
  347. DarkRP.setChatSound("nooo", {"vo/npc/male01/no02.wav"})
  348. DarkRP.setChatSound("now they're flooding the areas up ahead with manhacks", {"vo/canals/matt_flood.wav"})
  349. DarkRP.setChatSound("now what?", {"vo/npc/male01/gordead_ans01.wav"})
  350. DarkRP.setChatSound("oh and before i forget", {"vo/trainyard/ba_crowbar01.wav"})
  351. DarkRP.setChatSound("oh dear", {"vo/k_lab/kl_ohdear.wav"})
  352. DarkRP.setChatSound("oh fiddlesticks what now", {"vo/k_lab/kl_fiddlesticks.wav"})
  353. DarkRP.setChatSound("oh god", {"vo/npc/male01/gordead_ans04.wav"})
  354. DarkRP.setChatSound("oh i thought you were a cop", {"vo/trainyard/cit_window_cop.wav"})
  355. DarkRP.setChatSound("oh my god it's freeman", {"vo/npc/male01/gordead_ques03a.wav", "vo/npc/male01/gordead_ques03b.wav"})
  356. DarkRP.setChatSound("oh no now we're really gonna get it", {"vo/trainyard/male01/cit_tvbust05.wav"})
  357. DarkRP.setChatSound("oh no", {"vo/npc/male01/ohno.wav", "vo/npc/male01/gordead_ans05.wav"})
  358. DarkRP.setChatSound("oh shit too late", {"vo/canals/matt_toolate.wav"})
  359. DarkRP.setChatSound("oh shit", {"vo/Citadel/br_ohshit.wav"})
  360. DarkRP.setChatSound("ohoh yeah", {"vo/npc/Barney/ba_ohyeah.wav"})
  361. DarkRP.setChatSound("ok come across", {"vo/Streetwar/tunnel/male01/c17_06_plank01.wav"})
  362. DarkRP.setChatSound("ok i'm going", {"vo/npc/male01/squad_affirm04.wav"})
  363. DarkRP.setChatSound("ok i'm ready", {"vo/npc/male01/okimready01.wav", "vo/npc/male01/okimready02.wav", "vo/npc/male01/okimready03.wav"})
  364. DarkRP.setChatSound("okay", {"vo/npc/male01/ok01.wav", "vo/npc/male01/ok02.wav"})
  365. DarkRP.setChatSound("on our way", {"vo/npc/male01/squad_approach03.wav"})
  366. DarkRP.setChatSound("one for me and one for me", {"vo/npc/male01/oneforme.wav"})
  367. DarkRP.setChatSound("onward to the mines", {"vo/ravenholm/exit_nag02.wav"})
  368. DarkRP.setChatSound("oops", {"vo/npc/male01/whoops01.wav"})
  369. DarkRP.setChatSound("open the gate!", {"vo/Streetwar/barricade/male01/c17_05_opengate.wav"})
  370. DarkRP.setChatSound("out of my way", {"vo/ravenholm/monk_blocked01.wav"})
  371. DarkRP.setChatSound("over here brother", {"vo/ravenholm/monk_coverme03.wav"})
  372. DarkRP.setChatSound("over here", {"vo/npc/male01/squad_away02.wav"})
  373. DarkRP.setChatSound("over there", {"vo/npc/male01/overthere01.wav", "vo/npc/male01/overthere02.wav"})
  374. DarkRP.setChatSound("pardon me", {"vo/npc/male01/pardonme01.wav", "vo/npc/male01/pardonme02.wav"})
  375. DarkRP.setChatSound("park it there", {"vo/coast/barn/male01/parkit.wav"})
  376. DarkRP.setChatSound("party", {"bot/its_a_party.wav"})
  377. DarkRP.setChatSound("password!", {"vo/Streetwar/tunnel/male01/c17_06_password03.wav"})
  378. DarkRP.setChatSound("patch him up and get him to the back as soon as he's stable", {"vo/coast/cardock/le_patchhim.wav"})
  379. DarkRP.setChatSound("please no", {"vo/npc/male01/gordead_ans06.wav"})
  380. DarkRP.setChatSound("poor bastard doesn't stand a chance", {"vo/canals/matt_beglad_b.wav"})
  381. DarkRP.setChatSound("psst hey you in here", {"vo/trainyard/cit_hall_psst.wav"})
  382. DarkRP.setChatSound("ready when you are", {"vo/npc/male01/readywhenyouare01.wav", "vo/npc/male01/readywhenyouare02.wav"})
  383. DarkRP.setChatSound("rest my child", {"vo/ravenholm/monk_kill03.wav"})
  384. DarkRP.setChatSound("right along there and watch your step", {"vo/coast/barn/male01/exit_watchstep.wav"})
  385. DarkRP.setChatSound("right on", {"vo/npc/male01/answer32.wav"})
  386. DarkRP.setChatSound("right you are", {"vo/k_lab/kl_fewmoments01.wav"})
  387. DarkRP.setChatSound("rofl", {"vo/Citadel/br_laugh01.wav"})
  388. DarkRP.setChatSound("run for your life", {"vo/npc/male01/runforyourlife01.wav", "vo/npc/male01/runforyourlife02.wav", "vo/npc/male01/runforyourlife03.wav"})
  389. DarkRP.setChatSound("run!", {"vo/k_lab/kl_getoutrun03.wav"})
  390. DarkRP.setChatSound("run", {"vo/npc/male01/strider_run.wav"})
  391. DarkRP.setChatSound("same here", {"vo/npc/male01/answer07.wav"})
  392. DarkRP.setChatSound("save them for what", {"vo/Citadel/eli_save.wav"})
  393. DarkRP.setChatSound("scanners", {"vo/npc/male01/scanners01.wav", "vo/npc/male01/scanners02.wav"})
  394. DarkRP.setChatSound("see for yourself", {"vo/k_lab/eli_seeforyourself.wav"})
  395. DarkRP.setChatSound("serve mankind", {"vo/Breencast/br_tofreeman12.wav"})
  396. DarkRP.setChatSound("shit", {"vo/npc/Barney/ba_ohshit03.wav"})
  397. DarkRP.setChatSound("should i take that personally?", {"vo/npc/male01/vanswer04.wav"})
  398. DarkRP.setChatSound("should we bury him here?", {"vo/npc/male01/gordead_ans08.wav"})
  399. DarkRP.setChatSound("shouldn't we be doing something?", {"vo/npc/male01/doingsomething.wav"})
  400. DarkRP.setChatSound("shut it down shut it down", {"vo/k_lab/eli_shutdown.wav"})
  401. DarkRP.setChatSound("shut up", {"vo/npc/male01/answer17.wav"})
  402. DarkRP.setChatSound("shutup", {"vo/npc/male01/answer17.wav"})
  403. DarkRP.setChatSound("slip in to your suit now", {"vo/k_lab/kl_slipin02.wav"})
  404. DarkRP.setChatSound("so again i am alone", {"vo/ravenholm/monk_mourn03.wav"})
  405. DarkRP.setChatSound("so much for doctor freeman", {"vo/npc/male01/gordead_ques12.wav"})
  406. DarkRP.setChatSound("so much for our last hope", {"vo/npc/male01/gordead_ques13.wav"})
  407. DarkRP.setChatSound("so much for stealth we've been spotted", {"vo/Streetwar/nexus/ba_spotted.wav"})
  408. DarkRP.setChatSound("so there you see?", {"vo/k_lab2/kl_notallhopeless.wav"})
  409. DarkRP.setChatSound("so this is the combine portal it's smaller than i imagined", {"vo/NovaProspekt/eli_thisisportal.wav"})
  410. DarkRP.setChatSound("sodomy!", {"vo/ravenholm/madlaugh01.wav", "vo/ravenholm/madlaugh02.wav", "vo/ravenholm/madlaugh03.wav", "vo/ravenholm/madlaugh04.wav"})
  411. DarkRP.setChatSound("soldiers!", {"vo/npc/Barney/ba_soldiers.wav"})
  412. DarkRP.setChatSound("some day this will all be a bad memory", {"vo/npc/male01/question20.wav"})
  413. DarkRP.setChatSound("some things i just never get used to", {"vo/npc/male01/vquestion02.wav"})
  414. DarkRP.setChatSound("somebody take his crowbar", {"vo/npc/male01/gordead_ans20.wav"})
  415. DarkRP.setChatSound("something must be wrong with me i almost understood that", {"vo/npc/male01/vanswer10.wav"})
  416. DarkRP.setChatSound("sometimes i dream about cheese", {"vo/npc/male01/question06.wav"})
  417. DarkRP.setChatSound("sometimes i wonder how i ended up with you", {"vo/npc/male01/vquestion04.wav"})
  418. DarkRP.setChatSound("sorry doc but look who's here", {"vo/trainyard/ba_lookwho.wav"})
  419. DarkRP.setChatSound("sorry", {"vo/npc/male01/sorry01.wav", "vo/npc/male01/sorry02.wav", "vo/npc/male01/sorry03.wav"})
  420. DarkRP.setChatSound("sounds like they're calling in every cp unit in city 17", {"vo/canals/matt_beglad_c.wav"})
  421. DarkRP.setChatSound("speak english", {"vo/npc/male01/vanswer05.wav"})
  422. DarkRP.setChatSound("speak to you again in a few moments", {"vo/k_lab/kl_fewmoments02.wav"})
  423. DarkRP.setChatSound("spread the word", {"vo/npc/male01/gordead_ans10.wav"})
  424. DarkRP.setChatSound("stand aside brother", {"vo/ravenholm/monk_blocked03.wav"})
  425. DarkRP.setChatSound("stand back it's gonna blow", {"vo/Streetwar/tunnel/male01/c17_06_det04.wav"})
  426. DarkRP.setChatSound("stay back you'll attract unwanted attention", {"vo/trainyard/male01/cit_bench01.wav"})
  427. DarkRP.setChatSound("stay close to me brother", {"vo/ravenholm/grave_stayclose.wav"})
  428. DarkRP.setChatSound("stop it freeman", {"vo/npc/male01/stopitfm.wav"})
  429. DarkRP.setChatSound("stop looking at me like that", {"vo/npc/male01/vquestion01.wav"})
  430. DarkRP.setChatSound("stop that", {"vo/trainyard/male01/cit_hit02.wav"})
  431. DarkRP.setChatSound("stop we didn't do anything", {"vo/canals/arrest_stop.wav"})
  432. DarkRP.setChatSound("stop where you are stay on the rocks", {"vo/coast/bugbait/sandy_stop.wav"})
  433. DarkRP.setChatSound("stop you're killing me", {"vo/npc/male01/vanswer13.wav"})
  434. DarkRP.setChatSound("strider", {"vo/npc/male01/strider.wav"})
  435. DarkRP.setChatSound("take cover", {"vo/npc/male01/takecover02.wav"})
  436. DarkRP.setChatSound("take this medkit", {"vo/npc/male01/health01.wav", "vo/npc/male01/health02.wav", "vo/npc/male01/health03.wav"})
  437. DarkRP.setChatSound("thanks but i'll be ok", {"vo/canals/matt_go_nag02.wav"})
  438. DarkRP.setChatSound("thanks for the help but you better get outta here", {"vo/canals/matt_thanksbut.wav"})
  439. DarkRP.setChatSound("thanks to you we have everything we need in that regard", {"vo/Citadel/br_rabble_a.wav"})
  440. DarkRP.setChatSound("that almost made sense", {"vo/npc/male01/vanswer09.wav"})
  441. DarkRP.setChatSound("that damn thing haunts me", {"vo/Streetwar/sniper/ba_hauntsme.wav"})
  442. DarkRP.setChatSound("that was a close call thanks for your help", {"vo/canals/matt_closecall.wav"})
  443. DarkRP.setChatSound("that's a manhack", {"vo/npc/male01/itsamanhack01.wav"})
  444. DarkRP.setChatSound("that's all up to you my old friend", {"vo/Citadel/br_gift_a.wav"})
  445. DarkRP.setChatSound("that's enough of that", {"vo/trainyard/male01/cit_hit05.wav"})
  446. DarkRP.setChatSound("that's enough outta you", {"vo/npc/male01/answer39.wav"})
  447. DarkRP.setChatSound("that's my girl", {"vo/Citadel/eli_mygirl.wav"})
  448. DarkRP.setChatSound("that's not freeman is it?", {"vo/npc/male01/gordead_ques05.wav"})
  449. DarkRP.setChatSound("that's what you said last time", {"vo/k_lab/ba_saidlasttime.wav"})
  450. DarkRP.setChatSound("that's why we put up with you", {"vo/npc/male01/vanswer07.wav"})
  451. DarkRP.setChatSound("the grave holds nothing worse for you", {"vo/ravenholm/monk_kill10.wav"})
  452. DarkRP.setChatSound("the line starts at the end", {"vo/trainyard/male01/cit_foodline01.wav"})
  453. DarkRP.setChatSound("then let's go", {"vo/Streetwar/nexus/ba_thenletsgo.wav"})
  454. DarkRP.setChatSound("then where is he?", {"vo/k_lab/kl_thenwhere.wav"})
  455. DarkRP.setChatSound("there he is", {"vo/k_lab/ba_thereheis.wav"})
  456. DarkRP.setChatSound("there you are at last", {"vo/ravenholm/bucket_thereyouare.wav"})
  457. DarkRP.setChatSound("there you are", {"vo/k_lab/ba_thereyouare.wav"})
  458. DarkRP.setChatSound("there's a charger on the wall", {"vo/k_lab/kl_charger01.wav"})
  459. DarkRP.setChatSound("there's only one heady", {"vo/k_lab2/kl_onehedy.wav"})
  460. DarkRP.setChatSound("they come", {"vo/ravenholm/shotgun_theycome.wav"})
  461. DarkRP.setChatSound("they have no reason to come to our place", {"vo/trainyard/cit_raid_reason.wav"})
  462. DarkRP.setChatSound("they'll get you started on the right foot", {"vo/canals/boxcar_lookout_d.wav"})
  463. DarkRP.setChatSound("they're definitely coming in here", {"vo/trainyard/male01/cit_window_use02.wav"})
  464. DarkRP.setChatSound("they're looking for your car", {"vo/coast/barn/male01/chatter.wav"})
  465. DarkRP.setChatSound("they're never gonna make a stalker outta me", {"vo/npc/male01/question15.wav"})
  466. DarkRP.setChatSound("they're right outside get going", {"vo/trainyard/ba_exitnag03.wav"})
  467. DarkRP.setChatSound("they're shelling us", {"vo/canals/male01/stn6_shellingus.wav"})
  468. DarkRP.setChatSound("this can't be", {"vo/npc/male01/gordead_ques06.wav"})
  469. DarkRP.setChatSound("this doesn't look good", {"vo/trainyard/male01/cit_window_use01.wav"})
  470. DarkRP.setChatSound("this is bad", {"vo/npc/male01/gordead_ques10.wav"})
  471. DarkRP.setChatSound("this is my third transfer this year", {"vo/trainyard/male01/cit_term_ques02.wav"})
  472. DarkRP.setChatSound("this is where i get off", {"vo/Citadel/gman_exit10.wav"})
  473. DarkRP.setChatSound("this one has proven to be a fine pawn", {"vo/Citadel/br_newleader_c.wav"})
  474. DarkRP.setChatSound("this way gang", {"vo/npc/male01/squad_away01.wav"})
  475. DarkRP.setChatSound("this'll do nicely", {"vo/npc/male01/thislldonicely01.wav"})
  476. DarkRP.setChatSound("to me brother", {"vo/ravenholm/monk_coverme04.wav"})
  477. DarkRP.setChatSound("to think all i used to want to do is sell insurance", {"vo/npc/male01/question02.wav"})
  478. DarkRP.setChatSound("turret!", {"vo/npc/Barney/ba_turret.wav"})
  479. DarkRP.setChatSound("ughghgh", {"vo/eli_lab/eli_handle_b.wav"})
  480. DarkRP.setChatSound("ughhh", {"vo/k_lab/ba_thingaway02.wav"})
  481. DarkRP.setChatSound("uh oh dropships", {"vo/Streetwar/nexus/ba_uhohdropships.wav"})
  482. DarkRP.setChatSound("uh oh here they come", {"vo/npc/Barney/ba_uhohheretheycome.wav"})
  483. DarkRP.setChatSound("uh oh", {"vo/npc/male01/uhoh.wav"})
  484. DarkRP.setChatSound("up there", {"vo/npc/male01/upthere01.wav", "vo/npc/male01/upthere02.wav"})
  485. DarkRP.setChatSound("wait a minute", {"vo/trainyard/man_whereyoutakingme.wav"})
  486. DarkRP.setChatSound("wait a second that's not gordon freeman", {"vo/npc/male01/gordead_ans17.wav"})
  487. DarkRP.setChatSound("wait for me", {"vo/npc/male01/squad_reinforce_single04.wav"})
  488. DarkRP.setChatSound("wait for us", {"vo/npc/male01/squad_reinforce_group04.wav"})
  489. DarkRP.setChatSound("want a bet?", {"vo/npc/male01/answer27.wav"})
  490. DarkRP.setChatSound("was that you knocking? i didn't even know we still had a door", {"vo/trainyard/cit_drunk.wav"})
  491. DarkRP.setChatSound("watch it will ya?", {"vo/trainyard/male01/cit_hit03.wav"})
  492. DarkRP.setChatSound("watch out", {"vo/npc/male01/watchout.wav"})
  493. DarkRP.setChatSound("watch what you're doing", {"vo/npc/male01/watchwhat.wav"})
  494. DarkRP.setChatSound("we can't be seen talking to each other", {"vo/trainyard/male01/cit_pedestrian04.wav"})
  495. DarkRP.setChatSound("we got some ammo in those crates over there", {"vo/canals/shanty_gotsomeammo.wav"})
  496. DarkRP.setChatSound("we got word you were coming", {"vo/canals/shanty_gotword.wav"})
  497. DarkRP.setChatSound("we really can't afford to get noticed", {"vo/canals/boxcar_becareful_b.wav"})
  498. DarkRP.setChatSound("we thought you were here to help", {"vo/npc/male01/heretohelp01.wav", "vo/npc/male01/heretohelp02.wav"})
  499. DarkRP.setChatSound("we trusted you", {"vo/npc/male01/wetrustedyou01.wav", "vo/npc/male01/wetrustedyou02.wav"})
  500. DarkRP.setChatSound("we'd better hurry we gotta tear down this camp and get outta here", {"vo/canals/male01/gunboat_hurry.wav"})
  501. DarkRP.setChatSound("we'll think of something", {"vo/trainyard/husb_think.wav"})
  502. DarkRP.setChatSound("we're done for", {"vo/npc/male01/gordead_ans14.wav"})
  503. DarkRP.setChatSound("we're just a lookout for the underground railroad", {"vo/canals/boxcar_lookout.wav"})
  504. DarkRP.setChatSound("we're surrounded", {"vo/Streetwar/nexus/ba_surrounded.wav"})
  505. DarkRP.setChatSound("we're tearing up the railroad covering our tracks", {"vo/canals/matt_tearinguprr_a.wav"})
  506. DarkRP.setChatSound("welcome to city 17", {"vo/Breencast/br_welcome01.wav", "vo/Breencast/br_welcome06.wav"})
  507. DarkRP.setChatSound("well did it work?", {"vo/k_lab/kl_diditwork.wav"})
  508. DarkRP.setChatSound("well done brother", {"vo/ravenholm/firetrap_welldone.wav"})
  509. DarkRP.setChatSound("well end of the line", {"vo/trainyard/cit_train_endline.wav"})
  510. DarkRP.setChatSound("well i'll be damned", {"vo/Streetwar/rubble/ba_illbedamned.wav"})
  511. DarkRP.setChatSound("well is he here?", {"vo/k_lab/ba_ishehere.wav"})
  512. DarkRP.setChatSound("well man that's good news", {"vo/k_lab2/ba_goodnews.wav"})
  513. DarkRP.setChatSound("well now what?", {"vo/npc/male01/gordead_ans15.wav"})
  514. DarkRP.setChatSound("well that's that", {"vo/coast/odessa/nlo_cub_thatsthat.wav"})
  515. DarkRP.setChatSound("well, now what?", {"vo/npc/male01/gordead_ans15.wav"})
  516. DarkRP.setChatSound("what a way to go", {"vo/npc/male01/gordead_ques02.wav"})
  517. DarkRP.setChatSound("what am i supposed to do about it?", {"vo/npc/male01/answer29.wav"})
  518. DarkRP.setChatSound("what are we going to do?", {"vo/trainyard/wife_whattodo.wav"})
  519. DarkRP.setChatSound("what did i do to deserve this?", {"vo/npc/male01/vanswer14.wav"})
  520. DarkRP.setChatSound("what is it?", {"vo/k_lab/kl_whatisit.wav"})
  521. DarkRP.setChatSound("what now?", {"vo/npc/male01/gordead_ques16.wav"})
  522. DarkRP.setChatSound("what the hell", {"vo/k_lab/ba_whatthehell.wav"})
  523. DarkRP.setChatSound("what's the meaning of this?", {"vo/k_lab/br_tele_02.wav"})
  524. DarkRP.setChatSound("what's the password?", {"vo/Streetwar/tunnel/male01/c17_06_password02.wav"})
  525. DarkRP.setChatSound("what's the point?", {"vo/npc/male01/gordead_ans12.wav"})
  526. DarkRP.setChatSound("what's the use?", {"vo/npc/male01/gordead_ans11.wav"})
  527. DarkRP.setChatSound("what's this oh put it over there", {"vo/Citadel/br_gravgun.wav"})
  528. DarkRP.setChatSound("whatever you say", {"vo/npc/male01/squad_affirm03.wav"})
  529. DarkRP.setChatSound("when is it all going to end?", {"vo/trainyard/wife_end.wav"})
  530. DarkRP.setChatSound("when this is all over ah who am i kidding", {"vo/npc/male01/question04.wav"})
  531. DarkRP.setChatSound("when this is all over i'm gonna mate", {"vo/npc/male01/question29.wav"})
  532. DarkRP.setChatSound("where are you taking me?", {"vo/trainyard/man_whereyoutakingme.wav"})
  533. DarkRP.setChatSound("where art thou brother", {"vo/ravenholm/monk_coverme07.wav"})
  534. DarkRP.setChatSound("who are you?", {"vo/k_lab/br_tele_03.wav"})
  535. DarkRP.setChatSound("who's hurt?", {"vo/coast/cardock/le_whohurt.wav"})
  536. DarkRP.setChatSound("whoops", {"vo/k_lab/ba_whoops.wav"})
  537. DarkRP.setChatSound("why are you telling me?", {"vo/npc/male01/answer24.wav"})
  538. DarkRP.setChatSound("why go on?", {"vo/npc/male01/gordead_ans13.wav"})
  539. DarkRP.setChatSound("will you get going?", {"vo/trainyard/ba_exitnag04.wav"})
  540. DarkRP.setChatSound("will you give your child a chance her mother never had?", {"vo/Citadel/br_gift_c.wav"})
  541. DarkRP.setChatSound("woah deja vu", {"vo/npc/male01/question05.wav"})
  542. DarkRP.setChatSound("woops", {"vo/npc/male01/whoops01.wav"})
  543. DarkRP.setChatSound("word to the wise keep it to yourself", {"vo/trainyard/male01/cit_pedestrian02.wav"})
  544. DarkRP.setChatSound("yay", {"vo/npc/Barney/ba_yell.wav"})
  545. DarkRP.setChatSound("yeah good idea hold on a sec", {"vo/coast/cardock/le_goodidea.wav"})
  546. DarkRP.setChatSound("yeah longer if we're lucky", {"vo/k_lab/ba_longer.wav"})
  547. DarkRP.setChatSound("yeah you and me both doc", {"vo/trainyard/ba_tellme01.wav"})
  548. DarkRP.setChatSound("yeah", {"vo/npc/male01/yeah02.wav"})
  549. DarkRP.setChatSound("yeaheheah", {"vo/npc/Barney/ba_laugh03.wav"})
  550. DarkRP.setChatSound("yes come to me come", {"vo/ravenholm/engage01.wav"})
  551. DarkRP.setChatSound("yes my children it is i", {"vo/ravenholm/engage06.wav"})
  552. DarkRP.setChatSound("you can park the boat it'll be safe here", {"vo/canals/male01/gunboat_parkboat.wav"})
  553. DarkRP.setChatSound("you feel it? i feel it", {"vo/npc/male01/question17.wav"})
  554. DarkRP.setChatSound("you fool", {"vo/Citadel/br_youfool.wav"})
  555. DarkRP.setChatSound("you go on", {"vo/canals/matt_go_nag05.wav"})
  556. DarkRP.setChatSound("you got here at a bad time", {"vo/canals/shanty_badtime.wav"})
  557. DarkRP.setChatSound("you got it", {"vo/npc/male01/yougotit02.wav"})
  558. DarkRP.setChatSound("you got that from me", {"vo/npc/male01/vanswer06.wav"})
  559. DarkRP.setChatSound("you gotta be damn hungry to wait in line for this crap", {"vo/trainyard/male01/cit_foodline03.wav"})
  560. DarkRP.setChatSound("you have my gratitude doctor", {"vo/Citadel/br_guest_b.wav"})
  561. DarkRP.setChatSound("you have plunged humanity in to free fall", {"vo/Breencast/br_tofreeman06.wav"})
  562. DarkRP.setChatSound("you idiot walking on the sand brings antlions after you", {"vo/coast/bugbait/sandy_youidiot.wav"})
  563. DarkRP.setChatSound("you made it just in time we gotta clear outta here before we're discovered", {"vo/canals/male01/gunboat_justintime.wav"})
  564. DarkRP.setChatSound("you made it", {"vo/coast/barn/male01/youmadeit.wav"})
  565. DarkRP.setChatSound("you mean it's working?", {"vo/k_lab/ba_itsworking01.wav"})
  566. DarkRP.setChatSound("you meant no harm", {"vo/ravenholm/monk_kill06.wav"})
  567. DarkRP.setChatSound("you must get out of here", {"vo/k_lab/kl_getoutrun02.wav"})
  568. DarkRP.setChatSound("you need me", {"vo/Citadel/br_youneedme.wav"})
  569. DarkRP.setChatSound("you never can tell", {"vo/npc/male01/answer23.wav"})
  570. DarkRP.setChatSound("you never know", {"vo/npc/male01/answer22.wav"})
  571. DarkRP.setChatSound("you smell that? it's freedom", {"vo/npc/male01/question07.wav"})
  572. DarkRP.setChatSound("you sure?", {"vo/npc/male01/answer37.wav"})
  573. DarkRP.setChatSound("you talking to me?", {"vo/npc/male01/answer30.wav"})
  574. DarkRP.setChatSound("you there", {"vo/coast/bugbait/sandy_youthere.wav"})
  575. DarkRP.setChatSound("you vorts aren't half bad", {"vo/npc/male01/vquestion06.wav"})
  576. DarkRP.setChatSound("you waiting for somebody?", {"vo/npc/male01/waitingsomebody.wav"})
  577. DarkRP.setChatSound("you'd better get going before they sweep through here", {"vo/canals/matt_flood_b.wav"})
  578. DarkRP.setChatSound("you'd better get going now", {"vo/canals/matt_go_nag01.wav"})
  579. DarkRP.setChatSound("you'd better get going", {"vo/eli_lab/airlock_cit02.wav"})
  580. DarkRP.setChatSound("you'd better reload", {"vo/npc/male01/youdbetterreload01.wav"})
  581. DarkRP.setChatSound("you'll have to wait your turn like everybody else", {"vo/trainyard/male01/cit_foodline02.wav"})
  582. DarkRP.setChatSound("you'll make it through if anyone can", {"vo/coast/odessa/nlo_cub_youllmakeit.wav"})
  583. DarkRP.setChatSound("you're alright vorty", {"vo/npc/male01/vquestion05.wav"})
  584. DarkRP.setChatSound("you're going down", {"vo/npc/Barney/ba_goingdown.wav"})
  585. DarkRP.setChatSound("you're gonna need it", {"vo/trainyard/ba_goodluck02.wav"})
  586. DarkRP.setChatSound("you're more than qualified to finish his research yourself", {"vo/Citadel/br_rabble_b.wav"})
  587. DarkRP.setChatSound("you're not the man i thought you were", {"vo/npc/male01/notthemanithought01.wav", "vo/npc/male01/notthemanithought02.wav"})
  588. DarkRP.setChatSound("you're scaring off the pigeons", {"vo/trainyard/male01/cit_bench04.wav"})
  589. DarkRP.setChatSound("you're talking to yourself again", {"vo/npc/male01/answer09.wav"})
  590. DarkRP.setChatSound("your assistance brother", {"vo/ravenholm/monk_coverme02.wav"})
  591. DarkRP.setChatSound("your mind is in the gutter", {"vo/npc/male01/answer20.wav"})
  592. DarkRP.setChatSound("your talents surpass your loveliness", {"vo/k_lab/kl_nonsense.wav"})
  593. DarkRP.setChatSound("zombies", {"vo/npc/male01/zombies01.wav", "vo/npc/male01/zombies02.wav"})
  594. DarkRP.setChatSound("gravity gun", {"vo/Citadel/al_thegravgun01.wav"})
  595. DarkRP.setChatSound("alyx I worked to protect your father", {"vo/NovaProspekt/mo_protectfather01.wav"})
  596. DarkRP.setChatSound("waited for my sign", {"vo/NovaProspekt/mo_signal.wav"})
  597. DarkRP.setChatSound("what are you talking about?", {"vo/NovaProspekt/mo_talkingabout.wav"})
  598. DarkRP.setChatSound("i am not leaving you", {"vo/NovaProspekt/al_notleavingyou01_a.wav"})
  599. DarkRP.setChatSound("great scott", {"vo/k_lab2/kl_greatscott.wav"})
  600. DarkRP.setChatSound("i cant leave without lamarr", {"vo/k_lab2/kl_cantleavelamarr_b.wav"})
  601. DarkRP.setChatSound("come out lamarr", {"vo/k_lab2/kl_comeoutlamarr.wav"})
  602. DarkRP.setChatSound("judith?", {"vo/Citadel/br_judithwhat.wav"})
  603. DarkRP.setChatSound("host body", {"vo/Citadel/br_hostbody.wav"})
  604. DarkRP.setChatSound("if i knew you were comming to my office", {"vo/Citadel/br_guest_f.wav"})
  605. DarkRP.setChatSound("you are chosen or been chosen", {"vo/Breencast/br_welcome02.wav"})
  606. DarkRP.setChatSound("i am proud to call city17 my home", {"vo/Breencast/br_welcome05.wav"})
  607. DarkRP.setChatSound("oh no!", {"vo/npc/Alyx/ohno_startle03.wav"})
  608. DarkRP.setChatSound("ughh!", {"vo/npc/Alyx/uggh01.wav"})
  609. DarkRP.setChatSound("ughh", {"vo/npc/Alyx/uggh02.wav"})
  610. DarkRP.setChatSound("hahahaha!", {"vo/npc/Barney/ba_laugh04.wav"})
  611. DarkRP.setChatSound("yehaha!", {"vo/npc/Barney/ba_laugh03.wav"})
  612. DarkRP.setChatSound("talking to yourself again", {"vo/npc/female01/answer09.wav"})
  613. DarkRP.setChatSound("you and me both", {"vo/npc/female01/answer14.wav"})
  614. DarkRP.setChatSound("thats one way of looking at it", {"vo/npc/female01/answer15.wav"})
  615. DarkRP.setChatSound("hey let us out", {"vo/Streetwar/nexus/female01/c17_10_letusout.wav"})
  616. DarkRP.setChatSound("i must apologize", {"vo/Citadel/gman_exit07.wav"})
  617. DarkRP.setChatSound("let me read a letter", {"vo/Breencast/br_instinct01.wav"})
  618. DarkRP.setChatSound("thank you for writing", {"vo/Breencast/br_instinct02.wav"})
  619. DarkRP.setChatSound("i also detect some unspoken questions", {"vo/Breencast/br_instinct03.wav"})
  620. DarkRP.setChatSound("allow me to address the underscore concerns", {"vo/Breencast/br_instinct04.wav"})
  621. DarkRP.setChatSound("first, let us consider the fact that the first time ever", {"vo/Breencast/br_instinct05.wav"})
  622. DarkRP.setChatSound("it's gonna be tough getting through civil protection", {"vo/canals/airboat_drivehard.wav"})
  623. DarkRP.setChatSound("time doctor freeman", {"vo/Citadel/gman_exit01.wav"})
  624. DarkRP.setChatSound("seems as if you only just arrived", {"vo/Citadel/gman_exit03.wav"})
  625. DarkRP.setChatSound("you have done a great deal in a small time spam", {"vo/Citadel/gman_exit04.wav"})
  626. DarkRP.setChatSound("you have done so well", {"vo/Citadel/gman_exit05.wav"})
  627. DarkRP.setChatSound("rather then offer you the illusion of free choice", {"vo/Citadel/gman_exit06.wav"})
  628. DarkRP.setChatSound("you'll need this", {"vo/Citadel/mo_alyxneedthis.wav"})
  629. DarkRP.setChatSound("the bargain we should be making", {"vo/Citadel/mo_bargain.wav"})
  630. DarkRP.setChatSound("don't worry", {"vo/Citadel/mo_dontworry.wav"})
  631. DarkRP.setChatSound("ill take him", {"vo/Citadel/mo_illtakehim.wav"})
  632. DarkRP.setChatSound("no time", {"vo/Citadel/mo_notimealyx.wav"})
  633. DarkRP.setChatSound("don't struggle it's no use", {"vo/Citadel/mo_nouse.wav"})
  634. DarkRP.setChatSound("im sorry wallace", {"vo/Citadel/mo_outoftime.wav"})
  635. DarkRP.setChatSound("sorry gordon", {"vo/Citadel/mo_sorrygordon.wav"})
  636. DarkRP.setChatSound("doing what i can never do alone", {"vo/Citadel/mo_stoppingyou.wav"})
  637. DarkRP.setChatSound("okay, its human", {"vo/eli_lab/mo_airlock02.wav"})
  638. DarkRP.setChatSound("hello?", {"vo/eli_lab/mo_airlock03.wav"})
  639. DarkRP.setChatSound("pissing me off", {"vo/k_lab/ba_pissinmeoff.wav"})
  640. DarkRP.setChatSound("thank goodness", {"vo/k_lab/kl_relieved.wav"})
  641. DarkRP.setChatSound("oh my god!", {"vo/NovaProspekt/al_ohmygod.wav"})
  642. DarkRP.setChatSound("you promised", {"vo/NovaProspekt/mo_promised.wav"})
  643. DarkRP.setChatSound("coach harmin", {"vo/npc/male01/watchout.wav"})
  644. DarkRP.setChatSound("right man in the wrong place", {"vo/gman_misc/gman_03.wav"})
  645. DarkRP.setChatSound("cps", {"vo/npc/male01/civilprotection01.wav", "vo/npc/male01/civilprotection02.wav", "vo/npc/male01/cps01.wav", "vo/npc/male01/cps02.wav"})
  646. DarkRP.setChatSound("cp", {"vo/npc/male01/civilprotection01.wav", "vo/npc/male01/civilprotection02.wav", "vo/npc/male01/cps01.wav", "vo/npc/male01/cps02.wav"})
  647. DarkRP.setChatSound("of course your question touches on one of the basic biological impulses", {"vo/Breencast/br_instinct02.wav"})
  648. DarkRP.setChatSound("what gives them the right to make this kind of decision for mankind", {"vo/Breencast/br_instinct03.wav"})
  649. DarkRP.setChatSound("allow me to address the anxieties underlying your concerns", {"vo/Breencast/br_instinct04.wav"})
  650. DarkRP.setChatSound("first let us consider the fact that for the first time ever as a species", {"vo/Breencast/br_instinct05.wav"})
  651. DarkRP.setChatSound("it requires radical rethinking and revision of our genetic imperatives", {"vo/Breencast/br_instinct06.wav"})
  652. DarkRP.setChatSound("it also requires planning and forethought that run in direct opposition", {"vo/Breencast/br_instinct07.wav"})
  653. DarkRP.setChatSound("i find it helpful at times like these to remind myself that our true enemy is instinct", {"vo/Breencast/br_instinct08.wav"})
  654. DarkRP.setChatSound("instinct was our mother when we were an infant species", {"vo/Breencast/br_instinct09.wav"})
  655. DarkRP.setChatSound("instinct coddled us and kept us safe in those hardscrabble years", {"vo/Breencast/br_instinct11.wav"})
  656. DarkRP.setChatSound("but inseparable from instinct is its dark twin superstition", {"vo/Breencast/br_instinct12.wav"})
  657. DarkRP.setChatSound("instinct is inextricably bound to unreasoning impulses", {"vo/Breencast/br_instinct13.wav"})
  658. DarkRP.setChatSound("instinct would inflict a fatal injury on our species", {"vo/Breencast/br_instinct14.wav"})
  659. DarkRP.setChatSound("instinct creates its own oppressors and bids us rise up against them", {"vo/Breencast/br_instinct15.wav"})
  660. DarkRP.setChatSound("instinct tells us that the unknown is a threat rather than an opportunity", {"vo/Breencast/br_instinct16.wav"})
  661. DarkRP.setChatSound("instinct slyly and covertly compels us away from change and progress", {"vo/Breencast/br_instinct17.wav"})
  662. DarkRP.setChatSound("instinct therefore must be expunged", {"vo/Breencast/br_instinct18.wav"})
  663. DarkRP.setChatSound("beginning with the basest of human urges", {"vo/Breencast/br_instinct19.wav"})
  664. DarkRP.setChatSound("we should thank Our benefactors for giving us respite", {"vo/Breencast/br_instinct20.wav"})
  665. DarkRP.setChatSound("they have thrown a switch and exorcised our demons", {"vo/Breencast/br_instinct21.wav"})
  666. DarkRP.setChatSound("they have given us the strength we never could have summoned", {"vo/Breencast/br_instinct22.wav"})
  667. DarkRP.setChatSound("they have turned our eyes toward the stars", {"vo/Breencast/br_instinct23.wav"})
  668. DarkRP.setChatSound("let me assure you that the suppressing field", {"vo/Breencast/br_instinct24.wav"})
  669. DarkRP.setChatSound("and that day of transformation", {"vo/Breencast/br_instinct25.wav"})
  670. DarkRP.setChatSound("tell me dr freeman if you can", {"vo/citadel/br_create.wav"})
  671. DarkRP.setChatSound("initializing in", {"vo/k_lab/kl_initializing.wav", "vo/k_lab/kl_initializing02.wav"})
  672. DarkRP.setChatSound("what do you mean he's not there", {"vo/k_lab/kl_hesnotthere.wav"})
  673. DarkRP.setChatSound("oh dear i almost forgot", {"vo/k_lab/kl_almostforgot.wav"})
  674. DarkRP.setChatSound("bon voyage", {"vo/k_lab/kl_bonvoyage.wav"})
  675. DarkRP.setChatSound("the longer you delay the greater the danger", {"vo/k_lab/kl_delaydanger.wav"})
  676. DarkRP.setChatSound("final sequence", {"vo/k_lab/kl_finalsequence.wav"})
  677. DarkRP.setChatSound("throw your switch gordon", {"vo/k_lab/kl_gordonthrow.wav"})
  678. DarkRP.setChatSound("nothing to be nervous about", {"vo/k_lab/kl_nownow01.wav"})
  679. DarkRP.setChatSound("major strides", {"vo/k_lab/kl_nownow02.wav"})
  680. DarkRP.setChatSound("manifold parameters", {"vo/k_lab/kl_masslessfieldflux.wav"})
  681. DarkRP.setChatSound("your turn gordon", {"vo/k_lab/kl_yourturn.wav"})
  682. DarkRP.setChatSound("how did you get in here and when", {"vo/k_lab2/kl_howandwhen02.wav"})
  683. DarkRP.setChatSound("behind you!", {"vo/k_lab/eli_behindyou.wav"})
  684. DarkRP.setChatSound("mit graduates are few and far between these days", {"vo/eli_lab/eli_mit.wav"})
  685. DarkRP.setChatSound("what's going on alyx", {"vo/novaprospekt/eli_whatgoingon.wav"})
  686. DarkRP.setChatSound("alyx honey", {"vo/citadel/eli_alyx01.wav"})
  687. DarkRP.setChatSound("alyx sweetheart", {"vo/citadel/eli_alyxsweetheart.wav"})
  688. DarkRP.setChatSound("what i've seen is also beyond words", {"vo/citadel/eli_genocide.wav"})
  689. DarkRP.setChatSound("we're all set on this end", {"vo/k_lab/eli_allset.wav"})
  690. DarkRP.setChatSound("that's not who i think it is", {"vo/k_lab/eli_notwhoithink.wav"})
  691. DarkRP.setChatSound("what's going on judith", {"vo/k_lab/eli_notquite03.wav"})
  692. DarkRP.setChatSound("no matter how many times i've been relocated i never get used to it", {"vo/trainyard/cit_train_reloc.wav"})
  693. DarkRP.setChatSound("i see they took your suitcase too", {"vo/trainyard/cit_tookcase.wav"})
  694. DarkRP.setChatSound("dr breen again", {"vo/trainyard/cit_breenagain.wav"})
  695. DarkRP.setChatSound("this is his base of operations", {"vo/trainyard/cit_tooloud.wav"})
  696. DarkRP.setChatSound("wait a minute", {"vo/trainyard/man_waitaminute.wav"})
  697. DarkRP.setChatSound("where you taking me", {"vo/trainyard/man_whereyoutakingme.wav"})
  698. DarkRP.setChatSound("this must be a mistake", {"vo/trainyard/cit_cell_coupon.wav"})
  699. DarkRP.setChatSound("good god!", {"vo/npc/male01/goodgod.wav"})
  700. DarkRP.setChatSound("it isn't safe here", {"vo/canals/matt_supplies.wav"})
  701. DarkRP.setChatSound("get going", {"vo/canals/matt_go_nag04.wav"})
  702. DarkRP.setChatSound("you're freeman aren't you", {"vo/canals/shanty_yourefm.wav"})
  703. DarkRP.setChatSound("get into the basement", {"vo/coast/odessa/male01/nlo_citizen_greet01.wav"})
  704. DarkRP.setChatSound("i won't hold it against you", {"vo/npc/male01/answer02.wav"})
  705. DarkRP.setChatSound("figures", {"vo/npc/male01/answer03.wav"})
  706. DarkRP.setChatSound("try not to dwell on it", {"vo/npc/male01/answer04.wav"})
  707. DarkRP.setChatSound("the line starts at the end", {"vo/trainyard/female01/cit_foodline01.wav"})
  708. DarkRP.setChatSound("you'll have to wait your turn like everybody else", {"vo/trainyard/female01/cit_foodline02.wav"})
  709. DarkRP.setChatSound("you gotta be damn hungry to wait in line for this crap", {"vo/trainyard/male01/cit_foodline03.wav", "vo/trainyard/female01/cit_foodline03.wav"})
  710. DarkRP.setChatSound("i dont know about you but im ready to join civil protection just to get a decent meal", {"vo/trainyard/female01/cit_foodline04.wav"})
  711. DarkRP.setChatSound("farewell brother! i fear i deliver you to a darker place", {"vo/ravenholm/exit_darkroad.wav"})
  712. DarkRP.setChatSound("you'll have to forgive the scanning process", {"vo/eli_lab/mo_airlock05.wav"})
  713. DarkRP.setChatSound("wallace", {"vo/citadel/mo_wallace.wav"})
  714. DarkRP.setChatSound("dr breen as i have stated before", {"vo/novaprospekt/mo_asistated.wav"})
  715. DarkRP.setChatSound("the zero point energy field manipulator is not a toy", {"vo/eli_lab/mo_notatoy.wav"})
  716. DarkRP.setChatSound("rise and shine mr freeman", {"vo/gman_misc/gman_riseshine.wav"})
  717. DarkRP.setChatSound("so wake up mr freeman", {"vo/gman_misc/gman_04.wav"})
  718. DarkRP.setChatSound("the man i saw", {"vo/k_lab/br_significant.wav"})
  719. DarkRP.setChatSound("gordon freeman!", {"vo/k_lab/br_thereheis.wav"})
  720. DarkRP.setChatSound("the soldiers were a bit overzealous", {"vo/novaprospekt/br_overzealous.wav"})
  721. DarkRP.setChatSound("we weren't entirely sure you were ever going to get around to that", {"vo/novaprospekt/br_loyalties.wav"})
  722. DarkRP.setChatSound("i have known dr vance far longer than you", {"vo/novaprospekt/br_blinded.wav"})
  723. DarkRP.setChatSound("so sorry judith", {"vo/novaprospekt/br_outoftime.wav"})
  724. DarkRP.setChatSound("well if it isn't gordon freeman at last", {"vo/citadel/br_guest_a.wav"})
  725. DarkRP.setChatSound("what neither you nor i can do is convince that rabble in the streets", {"vo/citadel/br_rabble_c.wav"})
  726. DarkRP.setChatSound("eli", {"vo/citadel/br_playgame_a.wav"})
  727. DarkRP.setChatSound("will you let your stubborn short-sightedness doom the entire species", {"vo/citadel/br_gift_b.wav"})
  728. DarkRP.setChatSound("having both of you in my keeping ensures i can dictate the terms", {"vo/citadel/br_dictate_a.wav"})
  729. DarkRP.setChatSound("let's see how well it serves you on the far side of a combine portal", {"vo/citadel/br_farside.wav"})
  730. DarkRP.setChatSound("it's hardly the worst", {"vo/citadel/br_nopoint.wav"})
  731. DarkRP.setChatSound("the resistance has shown it is willing to accept a new leader", {"vo/citadel/br_newleader_b.wav"})
  732. DarkRP.setChatSound("how about it dr freeman", {"vo/citadel/br_bidder_a.wav"})
  733. DarkRP.setChatSound("they know you betrayed them", {"vo/citadel/br_betrayed.wav"})
  734. DarkRP.setChatSound("he's right behind me", {"vo/citadel/br_justhurry.wav"})
  735. DarkRP.setChatSound("i could have told you that was pointless", {"vo/citadel/br_mock07.wav"})
  736. DarkRP.setChatSound("you have no idea what you're doing", {"vo/citadel/br_goback.wav"})
  737. DarkRP.setChatSound("no!!", {"vo/citadel/br_no.wav"})
  738. DarkRP.setChatSound("this is how it always starts", {"vo/trainyard/cit_raid_start.wav"})
  739. DarkRP.setChatSound("well i wouldn't believe it if i couldn't see it with my own eyes", {"vo/canals/male01/gunboat_owneyes.wav"})
  740. DarkRP.setChatSound("gordon freeman you're here", {"vo/npc/male01/squad_greet01.wav"})
  741. DarkRP.setChatSound("the combine can be slow to wake", {"vo/trainyard/al_suspicious_b.wav"})
  742. DarkRP.setChatSound("man of few words aren't you", {"vo/novaprospekt/al_elevator02.wav"})
  743. DarkRP.setChatSound("through here", {"vo/trainyard/al_thruhere.wav"})
  744. DarkRP.setChatSound("let me buy you a drink", {"vo/k_lab/al_buyyoudrink03.wav"})
  745. DarkRP.setChatSound("oh and by the way", {"vo/trainyard/al_nicetomeet.wav"})
  746. DarkRP.setChatSound("nice to finally meet you", {"vo/trainyard/al_nicetomeet_b.wav"})
  747. DarkRP.setChatSound("uh careful there", {"vo/k_lab/al_carefulthere.wav"})
  748. DarkRP.setChatSound("what cat", {"vo/k_lab/al_whatcat01.wav", "vo/k_lab/al_whatcat02.wav"})
  749. DarkRP.setChatSound("don't worry i won't look", {"vo/k_lab/al_wontlook.wav"})
  750. DarkRP.setChatSound("we're in the scrapyard airlock stuck in a full autocycle", {"vo/eli_lab/al_autocycle.wav"})
  751. DarkRP.setChatSound("initializing", {"vo/k_lab/kl_initializing.wav", "vo/k_lab/kl_initializing02.wav"})
  752. DarkRP.setChatSound("not there", {"vo/k_lab/kl_hesnotthere.wav"})
  753. DarkRP.setChatSound("almost forgot", {"vo/k_lab/kl_almostforgot.wav"})
  754. DarkRP.setChatSound("what's going on", {"vo/novaprospekt/eli_whatgoingon.wav"})
  755. DarkRP.setChatSound("i don't understand", {"vo/citadel/eli_dontunder01.wav"})
  756. DarkRP.setChatSound("your turn", {"vo/k_lab/kl_yourturn.wav"})
  757. DarkRP.setChatSound("splendid", {"vo/k_lab/kl_splendid.wav"})
  758. DarkRP.setChatSound("just about to contact him", {"vo/k_lab/kl_contacthim.wav"})
  759. DarkRP.setChatSound("you gotta be damn hungry to wait in line for this crap", {"vo/trainyard/male01/cit_foodline03.wav", "vo/trainyard/female01/cit_foodline03.wav"})
  760. DarkRP.setChatSound("rambling", {"vo/trainyard/cit_pacing.wav"})
  761. DarkRP.setChatSound("you don't know what you'll unleash", {"vo/citadel/br_unleash.wav"})
  762. DarkRP.setChatSound("look to your own salvation", {"vo/ravenholm/exit_salvation.wav"})
  763. DarkRP.setChatSound("iniquity's snares are cunning but by the light of lights mine are greater still", {"vo/ravenholm/monk_rant01.wav"})
  764. DarkRP.setChatSound("woe to all for our dwelling place is distant and we wander through the domiciles of chaos", {"vo/ravenholm/monk_rant02.wav"})
  765. DarkRP.setChatSound("my power was lost in places which were not mine", {"vo/ravenholm/monk_rant03.wav"})
  766. DarkRP.setChatSound("although they call me crazy i care not for thou art my helper my strength and my saviour", {"vo/ravenholm/monk_rant04.wav"})
  767. DarkRP.setChatSound("thy will be done oh light of lights", {"vo/ravenholm/monk_rant05.wav"})
  768. DarkRP.setChatSound("i pray do never turn away thy light", {"vo/ravenholm/monk_rant06.wav"})
  769. DarkRP.setChatSound("for it was said they had become like those peculiar demons which dwell in matter but in whom no light may be found", {"vo/ravenholm/monk_rant07.wav"})
  770. DarkRP.setChatSound("turn not thy face away from me", {"vo/ravenholm/monk_rant08.wav"})
  771. DarkRP.setChatSound("for the days of my life have vanished like smoke", {"vo/ravenholm/monk_rant09.wav"})
  772. DarkRP.setChatSound("from the voice of my groaning my bone has cleaved to my flesh", {"vo/ravenholm/monk_rant10.wav"})
  773. DarkRP.setChatSound("for my soul is filled with evil, and like this place must be purged", {"vo/ravenholm/monk_rant11.wav"})
  774. DarkRP.setChatSound("for the dead know no sleep in their graves", {"vo/ravenholm/monk_rant12.wav"})
  775. DarkRP.setChatSound("i have been laid down in a pit of darknesses and the shadow of death", {"vo/ravenholm/monk_rant13.wav"})
  776. DarkRP.setChatSound("and what terrible wonders are these those hast done among the dead", {"vo/ravenholm/monk_rant14.wav"})
  777. DarkRP.setChatSound("oh light may thy name be spoken in the graves and spelled in bones and ashes", {"vo/ravenholm/monk_rant15.wav"})
  778. DarkRP.setChatSound("thy rages have come down upon me, and thy fears have agitated me", {"vo/ravenholm/monk_rant16.wav"})
  779. DarkRP.setChatSound("judge those who do injustice to me fight with those who fight with me", {"vo/ravenholm/monk_rant17.wav"})
  780. DarkRP.setChatSound("take hold of a weapon and shield, and rise to help me", {"vo/ravenholm/monk_rant18.wav"})
  781. DarkRP.setChatSound("draw forth a sword and sheathe it in those that afflict me", {"vo/ravenholm/monk_rant19.wav"})
  782. DarkRP.setChatSound("may they become like dust before the wind may the angel of the lord pursue them", {"vo/ravenholm/monk_rant20.wav"})
  783. DarkRP.setChatSound("may their paths become dark and slippery and may the angel of the lord afflict them", {"vo/ravenholm/monk_rant21.wav"})
  784. DarkRP.setChatSound("may the snare which they do not know come to them and may the net which they have hidden for me catch them in my place", {"vo/ravenholm/monk_rant22.wav"})
  785. DarkRP.setChatSound("blast that little", {"vo/k_lab/kl_blast.wav"})
  786. DarkRP.setChatSound("come out of there", {"vo/k_lab/kl_comeout.wav"})
  787. DarkRP.setChatSound("it'll be another week before i can coax her out of there", {"vo/k_lab/kl_coaxherout.wav"})
  788. DarkRP.setChatSound("you come at a very opportune time", {"vo/k_lab/kl_opportunetime01.wav"})
  789. DarkRP.setChatSound("would you mind plugging us in", {"vo/k_lab/kl_plugusin.wav"})
  790. DarkRP.setChatSound("lamarr is extremely wary of your crowbar", {"vo/k_lab2/kl_lamarrwary02.wav"})
  791. DarkRP.setChatSound("having both of you in my keeping ensures i can dictate the terms", {"vo/citadel/br_dictate_a.wav"})
  792. DarkRP.setChatSound("yes judith what is it", {"vo/citadel/br_yesjudith.wav"})
  793. DarkRP.setChatSound("follow me brother", {"vo/ravenholm/grave_follow.wav"})
  794. DarkRP.setChatSound("this is the wrong side of town for you", {"vo/ravenholm/wrongside_town.wav"})
  795. DarkRP.setChatSound("did i not tell you to seek the church", {"vo/ravenholm/wrongside_seekchurch.wav"})
  796. DarkRP.setChatSound("mend your ways before it is too late", {"vo/ravenholm/wrongside_mendways.wav"})
  797. DarkRP.setChatSound("how came you here brother", {"vo/ravenholm/wrongside_howcome.wav"})
  798. DarkRP.setChatSound("you've stirred up hell", {"vo/ravenholm/shotgun_stirreduphell.wav"})
  799. DarkRP.setChatSound("i'll keep my eye on you", {"vo/ravenholm/pyre_keepeye.wav"})
  800. DarkRP.setChatSound("woe to thee", {"vo/ravenholm/monk_kill01.wav"})
  801. DarkRP.setChatSound("gordon freeman, you're here", {"vo/npc/male01/squad_greet01.wav"})
  802. DarkRP.setChatSound("woe betide thee child", {"vo/ravenholm/monk_kill02.wav"})
  803. DarkRP.setChatSound("that's you all over", {"vo/npc/male01/answer01.wav"})
  804. DarkRP.setChatSound("follow me brother", {"vo/ravenholm/grave_follow.wav"})
  805. DarkRP.setChatSound("this is the wrong side of town for you", {"vo/ravenholm/wrongside_town.wav"})
  806. DarkRP.setChatSound("did i not tell you to seek the church", {"vo/ravenholm/wrongside_seekchurch.wav"})
  807. DarkRP.setChatSound("mend your ways before it is too late", {"vo/ravenholm/wrongside_mendways.wav"})
  808. DarkRP.setChatSound("how came you here brother", {"vo/ravenholm/wrongside_howcome.wav"})
  809. DarkRP.setChatSound("you've stirred up hell", {"vo/ravenholm/shotgun_stirreduphell.wav"})
  810. DarkRP.setChatSound("i'll keep my eye on you", {"vo/ravenholm/pyre_keepeye.wav"})
  811. DarkRP.setChatSound("yet eli refuses to speak the words that would save them all", {"sound/vo/citadel/br_rabble_d.wav"})
  812. DarkRP.setChatSound("it's me you should be concerned about", {"sound/vo/citadel/br_deliver.wav"})
  813. DarkRP.setChatSound("the portal destination is untenable", {"sound/vo/citadel/br_untenable.wav"})
  814. DarkRP.setChatSound("are you still with us dr. freeman", {"sound/vo/citadel/br_mock01.wav"})
  815. DarkRP.setChatSound("a predictable failure dr. freeman", {"sound/vo/citadel/br_mock04.wav"})
  816. DarkRP.setChatSound("i've been working undercover with civil protection", {"sound/vo/trainyard/ba_undercover.wav"})
  817. DarkRP.setChatSound("well as long as he stays away from checkpoints we should be okay", {"sound/vo/trainyard/ba_checkpoints.wav"})
  818. DarkRP.setChatSound("pile up some stuff to get through that window", {"sound/vo/trainyard/ba_blowcover_b.wav"})
  819. DarkRP.setChatSound("they're right outside get going", {"sound/vo/trainyard/ba_exitnag02.wav"})
  820. DarkRP.setChatSound("we can't keep him here long doc", {"sound/vo/trainyard/ba_cantkeephim01.wav"})
  821. DarkRP.setChatSound("it'll jeopardize everything we've worked for", {"sound/vo/k_lab/ba_cantkeephim02.wav"})
  822. DarkRP.setChatSound("okay i don't blame you for hesitating", {"sound/vo/k_lab/ba_dontblameyou.wav"})
  823. DarkRP.setChatSound("good job gordon", {"sound/vo/k_lab/ba_sarcastic01.wav"})
  824. DarkRP.setChatSound("throwing that switch and all?", {"sound/vo/k_lab/ba_sarcastic02.wav"})
  825. DarkRP.setChatSound("the citadel's on full alert", {"sound/vo/k_lab/ba_citadel02.wav"})
  826. DarkRP.setChatSound("get out of city 17 as fast as you can gordon", {"sound/vo/k_lab/ba_getoutfast.wav"})
  827. DarkRP.setChatSound("we're planning to set up a staging area for attacking the citadel", {"sound/vo/k_lab2/ba_goodnews_d.wav"})
  828. DarkRP.setChatSound("that's it they're all down", {"sound/vo/streetwar/nexus/ba_alldown.wav"})
  829. DarkRP.setChatSound("first we gotta get into the nexus building", {"sound/vo/streetwar/nexus/ba_firstgetin.wav"})
  830. DarkRP.setChatSound("i'm gonna stay here and keep these gates open long enough to make a difference", {"sound/vo/streetwar/nexus/ba_keepgate.wav"})
  831. DarkRP.setChatSound("there it is the overwatch nexus", {"sound/vo/streetwar/nexus/ba_vista01.wav"})
  832. DarkRP.setChatSound("we'll have to get in that building to open the gate", {"sound/vo/streetwar/nexus/ba_vista02.wav"})
  833. DarkRP.setChatSound("ah it is you brother", {"sound/vo/ravenholm/attic_apologize.wav"})
  834. DarkRP.setChatSound("but who is this Another life to save", {"sound/vo/ravenholm/pyre_anotherlife.wav"})
  835. DarkRP.setChatSound("greetings brother", {"sound/vo/ravenholm/yard_greetings.wav"})
  836. DarkRP.setChatSound("you are to be commended for avoiding my traps", {"sound/vo/ravenholm/yard_traps.wav"})
  837. DarkRP.setChatSound("nlo to lighthouse point", {"sound/vo/coast/odessa/nlo_cub_radio.wav"})
  838. DarkRP.setChatSound("noo!", {"sound/vo/k_lab/kl_hedyno03.wav"})
  839. DarkRP.setChatSound("doctor freeman i presume", {"sound/vo/trainyard/al_presume.wav"})
  840. DarkRP.setChatSound("we'd better hurry", {"sound/vo/trainyard/al_suspicious.wav"})
  841. DarkRP.setChatSound("funny you showing up on this day in particular", {"sound/vo/trainyard/al_thisday.wav"})
  842. DarkRP.setChatSound("about that cat", {"sound/vo/k_lab/al_aboutthecat.wav"})
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