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Apr 15th, 2012 | syntax:
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// This file was auto-generated by SourceMod (v1.4.1)
// ConVars for plugin "saxtonhale.smx"
// Info about mode will show every X seconds. Must be greater than 1.0 to show.
// -
// Default: "120.0"
// Minimum: "0.000000"
hale_announce "120.0"
// 0 to disable Short Circuit stun, >0 to make it stun Hale for x seconds
// -
// Default: "0"
// Minimum: "0.000000"
hale_circuit_stun "0"
// Can Hale get crits?
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
hale_crits "1"
// Do you really want set it to 0?
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
hale_enabled "1"
// Disable(0) or Enable(1) VSH in 1st round.
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
hale_first_round "0"
// Enable control points when there are X people left alive.
// -
// Default: "5"
hale_point_alive "5"
// Addition (for each player) delay before point's activation.
// -
// Default: "6"
hale_point_delay "6"
// Select condition to enable point (0 - alive players, 1 - time)
// -
// Default: "0"
// Minimum: "0.000000"
// Maximum: "1.000000"
hale_point_type "0"
// Damage required for Hale to gain rage
// -
// Default: "1900"
// Minimum: "0.000000"
hale_rage_damage "1900"
// Distance to stun in Hale's rage. Vagineer and CBS are /3 (/2 for sentries)
// -
// Default: "800.0"
// Minimum: "0.000000"
hale_rage_dist "800.0"
// If 0, to repair a sentry that has been damaged by rage, the Engineer must pick it up and put it back down.
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
hale_ragesentrydamagemode "1"
// 1- if a spectator is up next, will force them to Hale + spectators will gain queue points, else spectators are ignored by plugin
// -
// Default: "0"
// Minimum: "0.000000"
hale_spec_force_boss "0"
// Enable Special Rounds (Vagineer, HHH, CBS)
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
hale_specials "1"
// Speed of Saxton Hale
// -
// Default: "340.0"
hale_speed "340.0"