Advertisement
Guest User

Untitled

a guest
Mar 26th, 2017
56
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 0.90 KB | None | 0 0
  1. # animate all candies
  2. for n in `seq 1 16`; do convert c1.png -roll -$n+$n png32:r1-$n.png; done
  3. for n in `seq 1 16`; do convert c6.png -roll +$n-$n png32:r6-$n.png; done
  4. for n in `seq 1 16`; do convert c3.png -roll +$n+$n png32:r3-$n.png; done
  5. for n in `seq 1 16`; do convert c4.png -roll -$n-$n png32:r4-$n.png; done
  6.  
  7. for n in `seq 1 16`; do convert c5.png -roll -$n+0 png32:r5-$n.png; done
  8. for n in `seq 1 16`; do convert c2.png -roll +$n+0 png32:r2-$n.png; done
  9. for n in `seq 1 16`; do convert c7.png -roll +0-$n png32:r7-$n.png; done
  10. for n in `seq 1 16`; do convert c8.png -roll +0+$n png32:r8-$n.png; done
  11.  
  12. # blend all the slices
  13. for n in `seq 1 16` ; do convert -background none r*-$n.png -compose blend -layers merge png32:b$n.png ; done
  14.  
  15. # make a montage
  16. montage b[0-9]*.png -geometry 16x16 -tile 1x16 png32:all.png
  17.  
  18. cp all.png ~/git/minetest_game/mods/pbj_pup/textures/pbj_pup_candies_animated.png
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement