Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- # animate all candies
- for n in `seq 1 16`; do convert c1.png -roll -$n+$n png32:r1-$n.png; done
- for n in `seq 1 16`; do convert c6.png -roll +$n-$n png32:r6-$n.png; done
- for n in `seq 1 16`; do convert c3.png -roll +$n+$n png32:r3-$n.png; done
- for n in `seq 1 16`; do convert c4.png -roll -$n-$n png32:r4-$n.png; done
- for n in `seq 1 16`; do convert c5.png -roll -$n+0 png32:r5-$n.png; done
- for n in `seq 1 16`; do convert c2.png -roll +$n+0 png32:r2-$n.png; done
- for n in `seq 1 16`; do convert c7.png -roll +0-$n png32:r7-$n.png; done
- for n in `seq 1 16`; do convert c8.png -roll +0+$n png32:r8-$n.png; done
- # blend all the slices
- for n in `seq 1 16` ; do convert -background none r*-$n.png -compose blend -layers merge png32:b$n.png ; done
- # make a montage
- montage b[0-9]*.png -geometry 16x16 -tile 1x16 png32:all.png
- cp all.png ~/git/minetest_game/mods/pbj_pup/textures/pbj_pup_candies_animated.png
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement