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Chiddix

MovementTest

Oct 21st, 2011
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Java 2.39 KB | None | 0 0
  1. import java.awt.Frame;
  2. import java.awt.Graphics;
  3. import java.awt.Rectangle;
  4. import java.awt.event.KeyEvent;
  5. import java.awt.event.KeyListener;
  6. import java.awt.event.MouseEvent;
  7. import java.awt.event.MouseMotionListener;
  8.  
  9.  
  10. public class MovementTest extends Frame implements Runnable, MouseMotionListener, KeyListener {
  11.  
  12.     private static Thread thread;
  13.     private int mouseX, mouseY;
  14.     private boolean movingRight;
  15.     private boolean movingLeft;
  16.     private boolean movingUp;
  17.     private boolean movingDown;
  18.  
  19.     private Rectangle player = new Rectangle(50, 50, 100, 100);
  20.     private Rectangle wallOne = new Rectangle(400, 50, 100, 100);
  21.  
  22.     public MovementTest() {
  23.         setSize(800, 600);
  24.         setVisible(true);
  25.         addKeyListener(this);
  26.         addMouseMotionListener(this);
  27.     }
  28.  
  29.     public static void main(String[] args) {
  30.         thread = new Thread(new MovementTest());
  31.         thread.start();
  32.     }
  33.  
  34.     @Override
  35.     public void run() {
  36.         try {
  37.             while(true) {
  38.                 if(player.intersects(wallOne)) {
  39.                     thread.stop();
  40.                     break;
  41.                 }
  42.                 if(movingRight) {
  43.                     player.x++;
  44.                 } else if(movingLeft) {
  45.                     player.x--;
  46.                 }
  47.                 if(movingUp) {
  48.                     player.y--;
  49.                 } else if(movingDown) {
  50.                     player.y++;
  51.                 }
  52.                 paint(getGraphics());
  53.                 Thread.sleep(5);
  54.             }
  55.         } catch (InterruptedException e) {
  56.             e.printStackTrace();
  57.         }
  58.     }
  59.  
  60.     @Override
  61.     public void keyPressed(KeyEvent e) {
  62.         int key = e.getKeyCode();
  63.         if (key == KeyEvent.VK_D)
  64.             movingRight = true;
  65.         if (key == KeyEvent.VK_A)
  66.             movingLeft = true;
  67.         if (key == KeyEvent.VK_W)
  68.             movingUp = true;
  69.         if (key == KeyEvent.VK_S)
  70.             movingDown = true;
  71.     }
  72.  
  73.     @Override
  74.     public void keyReleased(KeyEvent e) {
  75.         int key = e.getKeyCode();
  76.         if (key == KeyEvent.VK_D)
  77.             movingRight = false;
  78.         if (key == KeyEvent.VK_A)
  79.             movingLeft = false;
  80.         if (key == KeyEvent.VK_W)
  81.             movingUp = false;
  82.         if (key == KeyEvent.VK_S)
  83.             movingDown = false;
  84.     }
  85.  
  86.     @Override
  87.     public void keyTyped(KeyEvent arg0) {
  88.         // TODO Auto-generated method stub
  89.        
  90.     }
  91.  
  92.     public void paint(Graphics g) {
  93.         g.drawString("x: " + mouseX + " y: " + mouseY, 5, 35);
  94.         g.drawRect(player.x, player.y, 100, 100);
  95.         g.drawRect(wallOne.x, wallOne.y, 100, 100);
  96.         repaint();
  97.     }
  98.  
  99.     @Override
  100.     public void mouseDragged(MouseEvent e) {
  101.         // TODO Auto-generated method stub
  102.        
  103.     }
  104.  
  105.     @Override
  106.     public void mouseMoved(MouseEvent e) {
  107.         mouseX = e.getX();
  108.         mouseY = e.getY();
  109.     }
  110. }
  111.  
  112.  
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