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  1. // LAUNCH OPTIONS
  2. -novid -tickrate 128 -high -nojoy +cl_forcepreload 1 -noforcemaccel -language bananagaming +exec autoexec
  3. //
  4. //
  5.  
  6. //BINDS
  7. bind alt "use weapon_c4;drop"
  8. bind v "use weapon_knife;use weapon_incgrenade; use weapon_molotov"
  9. bind t "use weapon_knife;use weapon_smokegrenade"
  10. bind c "use weapon_knife;use weapon_hegrenade"
  11. bind 4 "use weapon_knife;use weapon_decoy"
  12. bind kp_plus "buy awp; buy tec9; buy fiveseven;"
  13. bind uparrow "buy molotov"
  14. bind downarrow "buy hegrenade"
  15. bind leftarrow "buy smokegrenade"
  16. bind rightarrow "buy flashbang"
  17. bind n noclip
  18. bind capslock radio3
  19.  
  20. //CROSSHAIR
  21. cl_crosshair_drawoutline 0
  22. cl_crosshair_dynamic_maxdist_splitratio 0.35
  23. cl_crosshair_dynamic_splitalpha_innermod 1
  24. cl_crosshair_dynamic_splitalpha_outermod 0.5
  25. cl_crosshair_dynamic_splitdist 7
  26. cl_crosshair_outlinethickness 1
  27. cl_crosshairalpha 250
  28. cl_crosshaircolor 1
  29. cl_crosshaircolor_b 250
  30. cl_crosshaircolor_g 0
  31. cl_crosshaircolor_r 250
  32. cl_crosshairdot 0
  33. cl_crosshairgap -2
  34. cl_crosshairgap_useweaponvalue 0
  35. cl_crosshairscale 0
  36. cl_crosshairsize 2
  37. cl_crosshairstyle 4
  38. cl_crosshairthickness 0
  39. cl_crosshairusealpha 1
  40. cl_fixedcrosshairgap -1.500000
  41.  
  42. // Reduce gun shifting when crouching
  43. cl_viewmodel_shift_left_amt "0"
  44. cl_viewmodel_shift_right_amt "0"
  45.  
  46. // Reduce gun and scope shifting/bobbing when moving
  47. cl_bobcycle "0.98"
  48. cl_bob_lower_amt "5"
  49. cl_bobamt_lat "0.1"
  50. cl_bobamt_vert "0.1"
  51.  
  52. //Model Tweaks
  53. r_eyegloss "0"
  54. r_eyemove "0"
  55. r_eyeshift_x "0"
  56. r_eyeshift_y "0"
  57. r_eyeshift_z "0"
  58. r_eyesize "0"
  59.  
  60. //Rates
  61. cl_cmdrate "128"
  62. cl_interp "0"
  63. cl_interp_ratio "1"
  64. cl_interpolate "1"
  65. cl_lagcompensation "1"
  66. cl_updaterate "128"
  67. rate "128000"
  68. cl_predictweapons "1"
  69.  
  70. //NETGRAPH!
  71. net_graph "1"
  72. net_graphheight "0"
  73. net_graphpos "2"
  74.  
  75. //SHADOWS & LIGHTS
  76. muzzleflash_light "0" // Enable (1) / Disable (0) muzzle flash light.
  77. r_dynamic 0
  78.  
  79. //SOUND
  80. windows_speaker_config "1"
  81. snd_headphone_pan_exponent "1.2"
  82. snd_headphone_pan_radial_weight "0.5"
  83. snd_front_headphone_position "53.2"
  84. snd_rear_headphone_position "90"
  85. dsp_enhance_stereo "0"
  86. dsp_slow_cpu "0"
  87. dsp_reload
  88. snd_dvar_dist_max "2000"
  89. snd_dvar_dist_min "300"
  90. snd_duckerattacktime "0.5"
  91. snd_duckerreleasetime "2.5"
  92. snd_duckerthreshold "0.15"
  93. snd_ducking_off "1"
  94. snd_ducktovolume "0.55"
  95. snd_legacy_surround "0"
  96. snd_max_same_sounds "5"
  97. snd_max_same_weapon_sounds "5"
  98. snd_music_selection "1"
  99. snd_musicvolume_multiplier_inoverlay "0.1"
  100. snd_mute_losefocus "0"
  101. snd_pitchquality "1"
  102. snd_rear_speaker_scale "1.0"
  103. snd_mixahead "0.05"
  104.  
  105. //SYS
  106. sys_antialiasing "0"
  107. sys_refldetail "0"
  108.  
  109. //MOUSE
  110. m_mousespeed "1"
  111. m_mouseaccel1 "0"
  112. m_mouseaccel2 "0"
  113. m_customaccel "0"
  114. m_customaccel_exponent "0"
  115. m_customaccel_max "0"
  116. m_customaccel_scale "0.04"
  117. m_filter "1"
  118. m_pitch "0.022"
  119. m_yaw "0.022"
  120. sensitivity "2"
  121.  
  122. //OTHER
  123. fps_max "300"
  124. adsp_debug "0"
  125. budget_show_history "1"
  126. closecaption "0"
  127. func_break_max_pieces "0"
  128. sv_forcepreload "1"
  129. zoom_sensitivity_ratio_mouse "0.8189330271"
  130. m_rawinput "1"
  131. mat_queue_mode "2"
  132. mat_monitorgamma "1.600000"
  133. r_drawtracers_firstperson "0"
  134. cl_debugrumble "0" // Enable (1) / Disable (0) rumble debugging spew.
  135. cl_detail_avoid_force "0"
  136. cl_detail_avoid_radius "0"
  137. cl_detail_avoid_recover_speed "0"
  138. cl_detail_max_sway "0"
  139. cl_forcepreload "1"
  140. cl_logofile "0" // Disable spray logos.
  141. cl_rumblescale "0" // Scale sensitivity of rumble effects (0 - 1.0.)
  142. cl_playerspraydisable "1" // Enable (0) / Disable(1) player's sprays.
  143. cl_showhelp "0" // Enable (1) / Disable (0) on-screen help.
  144. cl_showpluginmessages "1"
  145. cl_soundfile "0" // Jingle sound file (WTF?)
  146. cl_spec_mode "1"
  147. cl_timeout "60" // After this many seconds without receiving a packet from the server, the client will disconnect itself.
  148. cl_disablefreezecam "1" - Disables the annoying camera freeze on death
  149. cl_autowepswitch "0"
  150. cl_use_opens_buy_menu "0"
  151. hud_showtargetid "1"
  152. lobby_voice_chat_enabled "0"
  153.  
  154. //HUD
  155. cl_hud_radar_scale "1.3"
  156. cl_radar_scale "0.3"
  157. cl_radar_always_centered "0"
  158. cl_hud_playercount_pos "1"
  159. cl_hud_background_alpha "0.2"
  160. cl_showloadout "1"
  161. safezonex "0.85"
  162. safezoney "0.99"
  163.  
  164.  
  165. // No Tutorial or Info Messages (FPS BOOST)
  166. gameinstructor_enable "0" //Removes in game lessons
  167. cl_showhelp "0" //Removes on-screen help
  168. cl_autohelp "0" //Removes automatic help
  169. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  170.  
  171. //viewmodel
  172. viewmodel_fov "68"
  173. viewmodel_offset_x "1"
  174. viewmodel_offset_y "2"
  175. viewmodel_offset_z "-2"
  176. viewmodel_presetpos "0"
  177.  
  178. // SCRIPTS BELOW
  179.  
  180. // Show netgraph when checking scoreboard script
  181. alias "+scorenet" "+showscores; net_graphheight 0"
  182. alias "-scorenet" "-showscores; net_graphheight 9999"
  183. bind "TAB" "+scorenet" //Bind TAB to whatever you prefer
  184.  
  185. // Display Damage with Switch Script
  186. developer "1"
  187. con_enable "1"
  188. con_filter_enable "2"
  189. con_filter_text "Damage Given To"
  190. con_filter_text_out "Player:"
  191. con_filter_text_out "game:mapgroupname"
  192. con_filter_text "game:map"
  193. alias displaydamage "displaydamage_on"
  194. alias displaydamage_on "con_filter_enable 2; developer 1; con_filter_text_out game:mapgroupname; con_filter_text game:map; con_filter_text Damage Given To; echo DMGON; con_filter_text_out Player:; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  195. alias displaydamage_off "con_filter_enable 0; echo DMGOFF; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  196. bind "F8" "displaydamage"
  197.  
  198. //Clutch Mode
  199. voice_enable 1
  200. alias ClutchModeToggle "ClutchMode_on"
  201. alias ClutchMode_on "voice_scale 0;voice_scale 0; say_team "VOICE OFF | CLUTCH ON"; playvol buttons\blip2 0.5; alias ClutchModeToggle ClutchMode_off"
  202. alias ClutchMode_off "voice_scale 0.3;voice_scale 0.3; say_team "VOICE ON | CLUTCH OFF"; playvol buttons\blip1 0.5; alias ClutchModeToggle "ClutchMode_on""
  203. bind kp_enter ClutchModeToggle
  204.  
  205. //Bot Stay
  206. alias +botStay "holdpos; say_team "Bot I'm Your Master!""
  207. alias -botStay "roger"
  208. bind kp_home "+botStay"
  209.  
  210. clear
  211. echo "THASMOG CFG loaded! Original credit goes to someone that i don't remember"
  212. echo "If there is uselles shit and some fixes comment at steamcommunity.com/id/thasmog"
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