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  1. PCSX2 1.5.0-20160604115725 - compiled on Jun 4 2016
  2. Savestate version: 0x9a0b0000
  3.  
  4. Host Machine Init:
  5. Operating System = Microsoft Windows 10 Home (build 14361), 64-bit
  6. Physical RAM = 8127 MB
  7. CPU name = Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
  8. Vendor/Model = GenuineIntel (stepping 03)
  9. CPU speed = 3.198 ghz (4 logical threads)
  10. x86PType = Standard OEM
  11. x86Flags = bfebfbff 7ffafbbf
  12. x86EFlags = 2c100000
  13.  
  14. x86 Features Detected:
  15. SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
  16.  
  17. Mapping host memory for virtual systems...
  18. EE Main Memory @ 0x20000000 -> 0x22884000 [40mb]
  19. IOP Main Memory (2mb) @ 0x24000000 -> 0x24211000 [2mb]
  20. VU0/1 on-chip memory @ 0x28000000 -> 0x2800A000 [40kb]
  21. Reserving memory for recompilers...
  22. SuperVU0 Recompiler Cache @ 0x0E800000 -> 0x0F000000 [8mb]
  23. SuperVU1 Recompiler Cache @ 0x0F000000 -> 0x0F800000 [8mb]
  24. Micro VU0 Recompiler Cache @ 0x3C000000 -> 0x40000000 [64mb]
  25. Micro VU1 Recompiler Cache @ 0x40000000 -> 0x44000000 [64mb]
  26. R5900-32 Recompiler Cache @ 0x30000000 -> 0x34000000 [64mb]
  27. R3000A Recompiler Cache @ 0x34000000 -> 0x36000000 [32mb]
  28. VIF0 Unpack Recompiler Cache @ 0x36000000 -> 0x36800000 [8mb]
  29. VIF1 Unpack Recompiler Cache @ 0x38000000 -> 0x38800000 [8mb]
  30.  
  31. Loading plugins...
  32. Binding GS: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\GSdx32-AVX2.dll
  33. Binding PAD: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\LilyPad.dll
  34. Binding SPU2: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\SPU2-X.dll
  35. Binding CDVD: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\cdvdGigaherz.dll
  36. Binding USB: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\USBnull.dll
  37. Binding FW: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\FWnull.dll
  38. Binding DEV9: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\DEV9null.dll
  39. Plugins loaded successfully.
  40.  
  41. (GameDB) 9700 games on record (loaded in 157ms)
  42. HLE Host: Will load ELF:
  43.  
  44. HLE Notice: ELF does not have a path.
  45.  
  46.  
  47. Initializing plugins...
  48. Init GS
  49. Init PAD
  50. Init SPU2
  51. Init CDVD
  52. Init USB
  53. Init FW
  54. Init DEV9
  55. Plugins initialized successfully.
  56.  
  57. Patches: No CRC found, using 00000000 instead.
  58. Opening plugins...
  59. Opening GS
  60. Opening PAD
  61. Opening SPU2
  62. Current Renderer: OpenGL (Hardware mode)
  63. Opening CDVD
  64. * CDVD: Opening drive '\\.\E:'...
  65. * CDVD: setSpindleSpeed success (11080KB/s)
  66. * CDVD: IO thread started...
  67. * CDVD: Disk Type: Single-Layer DVD
  68. * CDVD Disk Open: DVD, Single layer or unknown:
  69. * * Track 1: Data (Mode 2) (1018384 sectors)
  70. * CDVD: KeepAlive thread started...
  71. 3.x GL context successfully created
  72. OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.39
  73. INFO: GL_EXT_texture_filter_anisotropic is available
  74. INFO: GL_ARB_gpu_shader5 is available
  75. INFO: GL_ARB_draw_buffers_blend is available
  76. INFO: GL_ARB_viewport_array is available
  77. INFO: GL_ARB_shader_image_load_store is available
  78. INFO: GL_ARB_clear_texture is available
  79. INFO: GL_ARB_get_texture_sub_image is available
  80.  
  81. (IsoFS) Block 0x10: Primary partition info.
  82. (IsoFS) Filesystem is ISO9660
  83. GSdx Lookup CRC:0
  84. Opening USB
  85. Opening FW
  86. Opening DEV9
  87. McdSlot 0 [File]: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\memcards\Mcd001.ps2
  88. McdSlot 1 [File]: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\memcards\Mcd002.ps2
  89. Plugins opened successfully.
  90. Allocating host memory for virtual systems...
  91. EE/iR5900-32 Recompiler Reset
  92. iR3000A Recompiler reset.
  93. Resetting host memory for virtual systems...
  94. Bios Found: USA v02.20(10/02/2006) Console
  95. BIOS rom1 module not found, skipping...
  96. BIOS rom2 module not found, skipping...
  97. BIOS erom module not found, skipping...
  98. Generating SSE-optimized unpacking functions for VIF interpreters...
  99. VIF SSE-optimized Unpacking Functions @ 0x0CF90000 -> 0x0CFA0000 [64kb]
  100. Unpack function generation complete. Generated function statistics:
  101. Reserved buffer : 65536 bytes @ 0x0CF90000
  102. x86 code generated : 4294960728 bytes
  103.  
  104. (UpdateVSyncRate) Mode Changed to NTSC.
  105. (UpdateVSyncRate) FPS Limit Changed : 59.94 fps
  106. # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
  107. MDEC IN (DMA0) Started
  108. MDEC IN (DMA1) Started
  109.  
  110. PlayStation 2 ======== Hard reset boot
  111. ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
  112. <20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
  113. # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
  114. # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
  115. # Initialize Start.
  116. # Initialize GS ...
  117. # Initialize INTC ...
  118. # Initialize TIMER ...
  119. # Initialize DMAC ...
  120. # Initialize VU1 ...
  121. # Initialize VIF1 ...
  122. # Initialize GIF ...
  123. # Initialize VU0 ...
  124. # Initialize VIF0 ...
  125. # Initialize IPU ...
  126. # Initialize FPU ...
  127. # Initialize User Memory ...
  128. # Initialize Scratch Pad ...
  129. # Initialize Done.
  130.  
  131. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
  132. CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
  133.  
  134. (IsoFS) Block 0x10: Primary partition info.
  135. (IsoFS) Filesystem is ISO9660
  136. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.46;1
  137. (SYSTEM.CNF) Software version = 1.01
  138. (SYSTEM.CNF) Disc region type = NTSC
  139. (IsoFS) Block 0x10: Primary partition info.
  140. (IsoFS) Filesystem is ISO9660
  141. Initializing Elf: 5202972 bytes
  142. found 18229 symbols
  143. ELF (cdrom0:\SLUS_205.46;1) Game CRC = 0xD3F68D3F, EntryPoint = 0x00100008
  144. (IsoFS) Block 0x10: Primary partition info.
  145. (IsoFS) Filesystem is ISO9660
  146. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.46;1
  147. (SYSTEM.CNF) Software version = 1.01
  148. (SYSTEM.CNF) Disc region type = NTSC
  149.  
  150.  
  151. IOP Realtime Kernel Ver.0.9.1
  152.  
  153. Copyright 1999 (C) Sony Computer Entertainment Inc.
  154.  
  155. Reboot service module.(99/11/10)
  156. cdvd driver module version 0.1.1 (C)SCEI
  157. Load File service.(99/11/05)
  158. Multi Threaded Fileio module.(99/11/15)
  159. iop heap service (99/11/03)
  160. loadelf: fname cdrom0:¥SLUS_205.46;1 secname all
  161. loadelf version 3.30
  162. Input ELF format filename = cdrom0:¥SLUS_205.46;1
  163. 0 00100000 00359c80 ......................................................
  164. Loaded, cdrom0:¥SLUS_205.46;1
  165. start address 0x100008
  166. gp address 00000000
  167. # Restart Without Memory Clear.
  168. # Initialize GS ...
  169. # Initialize INTC ...
  170. # Initialize TIMER ...
  171. # Initialize DMAC ...
  172. # Initialize VU1 ...
  173. # Initialize VIF1 ...
  174. # Initialize GIF ...
  175. # Initialize VU0 ...
  176. # Initialize VIF0 ...
  177. # Initialize IPU ...
  178. # Initialize FPU ...
  179. # Initialize Scratch Pad ...
  180. # Restart Without Memory Clear Done.
  181. GSdx Lookup CRC:D3F68D3F
  182. microVU1: Cached Prog = [000] [PC=0280] [List=01] (Cache=0.000%) [0.0mb]
  183. Get Reboot Request From EE
  184. MDEC IN (DMA0) Started
  185. MDEC IN (DMA1) Started
  186. MDEC IN (DMA0) Started
  187. MDEC IN (DMA1) Started
  188. ROM directory not found
  189.  
  190. PlayStation 2 ======== Update rebooting..
  191. MDEC IN (DMA0) Started
  192. MDEC IN (DMA1) Started
  193.  
  194. PlayStation 2 ======== Update reboot complete
  195. cdvdman Init
  196.  
  197.  
  198. IOP Realtime Kernel Ver. 2.2
  199.  
  200. Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
  201.  
  202. Reboot service module.(99/11/10)
  203. cdvd driver module version 0.1.1 (C)SCEI
  204. Load File service.(99/11/05)
  205. Multi Threaded Fileio module.(99/11/15)
  206. iop heap service (99/11/03)
  207. loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX args 0 arg
  208. CDGetToc Param[0]=0, Param[1]=1
  209. loadmodule: id 25, ret 0
  210. loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX args 0 arg
  211. loadmodule: id 26, ret 0
  212. loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX args 0 arg
  213. loadmodule: id 27, ret 2
  214. loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX args 0 arg
  215. loadmodule: id 28, ret 2
  216. loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX args 0 arg
  217. loadmodule: id 29, ret 0
  218. loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX args 0 arg
  219. SDR driver version 4.0.1 (C) SCEI
  220. Exit rsd_main
  221. loadmodule: id 30, ret 0
  222. loadmodule: fname cdrom0:¥SOUND¥MAIN.IRX args 0 arg
  223. -----------------------------------------------
  224. IOP-Sound Driver module version 2.5.0 (C)KONAMI
  225. Date Oct 18 2002
  226. Time 13:20:28
  227. -----------------------------------------------
  228. Exit sound_main
  229. Sound Driver Command Loop
  230. loadmodule: id 31, ret 0
  231. iR3000A Recompiler reset.
  232. Media type = 2
  233. Sound Driver Sysytem Initialize
  234. Sound CD Host I/O ¥SOUND¥
  235. Set CD Mode
  236. SDLOADER_FIRSTLOAD Start
  237. wave envsize = 2800
  238. se size = 1504c
  239. MemSize = bb000
  240. MemSize = bb000
  241. SDLOADER_FIRSTLOAD End
  242. sound :SdVolume_Config BGM = 255/255 SE = 255/255
  243. Dolby ProLogicII
  244. Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode NTSC 640x448 @ 59.940 (59.82)
  245. ALLOFF!
  246. ALLOFF!
  247. Set GS CRTC configuration. Interlace Interlaced. Field Type FRAME. Mode NTSC 640x448 @ 59.940 (59.82)
  248. MFC0 Breakpoint debug Registers code = 0
  249. MTC0 Breakpoint debug Registers code = 0
  250. MTC0 Breakpoint debug Registers code = 0
  251. MFC0 Breakpoint debug Registers code = 0
  252. MTC0 Breakpoint debug Registers code = 0
  253. MTC0 Breakpoint debug Registers code = 0
  254. Stream Buffer 1Bank 32768byte 5banks 163840byte used
  255. MFC0 Breakpoint debug Registers code = 0
  256. MTC0 Breakpoint debug Registers code = 0
  257. MTC0 Breakpoint debug Registers code = 0
  258. MFC0 Breakpoint debug Registers code = 0
  259. MTC0 Breakpoint debug Registers code = 0
  260. MTC0 Breakpoint debug Registers code = 0
  261. MFC0 Breakpoint debug Registers code = 0
  262. MTC0 Breakpoint debug Registers code = 0
  263. MTC0 Breakpoint debug Registers code = 0
  264. MFC0 Breakpoint debug Registers code = 0
  265. MTC0 Breakpoint debug Registers code = 0
  266. MTC0 Breakpoint debug Registers code = 0
  267. MFC0 Breakpoint debug Registers code = 0
  268. MTC0 Breakpoint debug Registers code = 0
  269. MTC0 Breakpoint debug Registers code = 0
  270. > Key: F9 (Code: 348)
  271. Suspending single plugin: GS
  272. Saving GS
  273. Closing GS
  274. Delete 0 Shaders, 38 Programs, 26 Pipelines
  275. Recovering single plugin: GS
  276. Opening GS
  277. Current Renderer: OpenGL (Software mode)
  278. 3.x GL context successfully created
  279. OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.39
  280. INFO: GL_EXT_texture_filter_anisotropic is available
  281. INFO: GL_ARB_gpu_shader5 is available
  282. INFO: GL_ARB_draw_buffers_blend is available
  283. INFO: GL_ARB_viewport_array is available
  284. INFO: GL_ARB_shader_image_load_store is available
  285. INFO: GL_ARB_clear_texture is available
  286. INFO: GL_ARB_get_texture_sub_image is available
  287.  
  288. GSdx Lookup CRC:D3F68D3F
  289. Loading GS
  290. > Key: F9 (Code: 348)
  291. Suspending single plugin: GS
  292. Saving GS
  293. Closing GS
  294. Delete 0 Shaders, 30 Programs, 26 Pipelines
  295. Recovering single plugin: GS
  296. Opening GS
  297. Current Renderer: OpenGL (Hardware mode)
  298. 3.x GL context successfully created
  299. OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.39
  300. INFO: GL_EXT_texture_filter_anisotropic is available
  301. INFO: GL_ARB_gpu_shader5 is available
  302. INFO: GL_ARB_draw_buffers_blend is available
  303. INFO: GL_ARB_viewport_array is available
  304. INFO: GL_ARB_shader_image_load_store is available
  305. INFO: GL_ARB_clear_texture is available
  306. INFO: GL_ARB_get_texture_sub_image is available
  307.  
  308. GSdx Lookup CRC:D3F68D3F
  309. Loading GS
  310. iR3000A Recompiler reset.
  311. EE/iR5900-32 Recompiler Reset
  312. iR3000A Recompiler reset.
  313. (EE pc:00460740) TLB Miss, addr=0x21c0 [store]
  314. (EE pc:00000000) TLB Miss, addr=0x0 [load]
  315. (EE pc:00000000) TLB Miss, addr=0x0 [load]
  316. (EE pc:00000000) TLB Miss, addr=0x4 [load]
  317. (EE pc:00000000) TLB Miss, addr=0x8 [load]
  318. (EE pc:00000000) TLB Miss, addr=0xc [load]
  319. (EE pc:00000000) TLB Miss, addr=0x10 [load]
  320. (EE pc:00000000) TLB Miss, addr=0x14 [load]
  321. (EE pc:00000000) TLB Miss, addr=0x18 [load]
  322. (EE pc:00000000) TLB Miss, addr=0x1c [load]
  323. (EE pc:00000000) TLB Miss, addr=0x20 [load]
  324. (EE pc:00000000) TLB Miss, addr=0x0 [load]
  325. (EE pc:00000000) TLB Miss, addr=0x4 [load]
  326. (EE pc:00000000) TLB Miss, addr=0x8 [load]
  327. (EE pc:00000000) TLB Miss, addr=0xc [load]
  328. (EE pc:00000000) TLB Miss, addr=0x10 [load]
  329. (EE pc:00000000) TLB Miss, addr=0x14 [load]
  330. (EE pc:00000000) TLB Miss, addr=0x18 [load]
  331. (EE pc:00000000) TLB Miss, addr=0x1c [load]
  332. (EE pc:00000000) TLB Miss, addr=0x20 [load]
  333. iR3000A Recompiler reset.
  334. Closing plugins...
  335. Closing DEV9
  336. Closing FW
  337. Closing USB
  338. Closing CDVD
  339. * CDVD: KeepAlive thread finished.
  340. * CDVD: IO thread finished.
  341. Closing SPU2
  342. Closing PAD
  343. Closing GS
  344. Delete 0 Shaders, 30 Programs, 26 Pipelines
  345. Plugins closed successfully.
  346. HLE Host: Will load ELF:
  347.  
  348. HLE Notice: ELF does not have a path.
  349.  
  350. Opening plugins...
  351. Opening GS
  352. Opening PAD
  353. Opening SPU2
  354. Current Renderer: OpenGL (Hardware mode)
  355. 3.x GL context successfully created
  356. OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.39
  357. INFO: GL_EXT_texture_filter_anisotropic is available
  358. INFO: GL_ARB_gpu_shader5 is available
  359. INFO: GL_ARB_draw_buffers_blend is available
  360. INFO: GL_ARB_viewport_array is available
  361. INFO: GL_ARB_shader_image_load_store is available
  362. INFO: GL_ARB_clear_texture is available
  363. INFO: GL_ARB_get_texture_sub_image is available
  364.  
  365. GSdx Lookup CRC:D3F68D3F
  366. Opening CDVD
  367. * CDVD: Opening drive '\\.\E:'...
  368. * CDVD: setSpindleSpeed success (11080KB/s)
  369. * CDVD: IO thread started...
  370. * CDVD: KeepAlive thread started...
  371. * CDVD: Disk Type: Single-Layer DVD
  372. * CDVD Disk Open: DVD, Single layer or unknown:
  373. * * Track 1: Data (Mode 2) (1018384 sectors)
  374. (IsoFS) Block 0x10: Primary partition info.
  375. (IsoFS) Filesystem is ISO9660
  376. Opening USB
  377. Opening FW
  378. Opening DEV9
  379. McdSlot 0 [File]: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\memcards\Mcd001.ps2
  380. McdSlot 1 [File]: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\memcards\Mcd002.ps2
  381. Plugins opened successfully.
  382. iR3000A Recompiler reset.
  383. Resetting host memory for virtual systems...
  384. Bios Found: USA v02.20(10/02/2006) Console
  385. BIOS rom1 module not found, skipping...
  386. BIOS rom2 module not found, skipping...
  387. BIOS erom module not found, skipping...
  388. # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
  389. MDEC IN (DMA0) Started
  390. MDEC IN (DMA1) Started
  391.  
  392. PlayStation 2 ======== Hard reset boot
  393. ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
  394. <20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
  395. # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
  396. # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
  397. # Initialize Start.
  398. # Initialize GS ...
  399. # Initialize INTC ...
  400. # Initialize TIMER ...
  401. # Initialize DMAC ...
  402. # Initialize VU1 ...
  403. # Initialize VIF1 ...
  404. # Initialize GIF ...
  405. # Initialize VU0 ...
  406. # Initialize VIF0 ...
  407. # Initialize IPU ...
  408. # Initialize FPU ...
  409. # Initialize User Memory ...
  410. # Initialize Scratch Pad ...
  411. # Initialize Done.
  412.  
  413. EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
  414. CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
  415.  
  416. (IsoFS) Block 0x10: Primary partition info.
  417. (IsoFS) Filesystem is ISO9660
  418. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.46;1
  419. (SYSTEM.CNF) Software version = 1.01
  420. (SYSTEM.CNF) Disc region type = NTSC
  421. (IsoFS) Block 0x10: Primary partition info.
  422. (IsoFS) Filesystem is ISO9660
  423. Initializing Elf: 5202972 bytes
  424. found 18229 symbols
  425. ELF (cdrom0:\SLUS_205.46;1) Game CRC = 0xD3F68D3F, EntryPoint = 0x00100008
  426. (IsoFS) Block 0x10: Primary partition info.
  427. (IsoFS) Filesystem is ISO9660
  428. (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.46;1
  429. (SYSTEM.CNF) Software version = 1.01
  430. (SYSTEM.CNF) Disc region type = NTSC
  431.  
  432.  
  433. IOP Realtime Kernel Ver.0.9.1
  434.  
  435. Copyright 1999 (C) Sony Computer Entertainment Inc.
  436.  
  437. Reboot service module.(99/11/10)
  438. cdvd driver module version 0.1.1 (C)SCEI
  439. Load File service.(99/11/05)
  440. Multi Threaded Fileio module.(99/11/15)
  441. iop heap service (99/11/03)
  442. loadelf: fname cdrom0:¥SLUS_205.46;1 secname all
  443. loadelf version 3.30
  444. Input ELF format filename = cdrom0:¥SLUS_205.46;1
  445. 0 00100000 00359c80 ......................................................
  446. Loaded, cdrom0:¥SLUS_205.46;1
  447. start address 0x100008
  448. gp address 00000000
  449. # Restart Without Memory Clear.
  450. # Initialize GS ...
  451. # Initialize INTC ...
  452. # Initialize TIMER ...
  453. # Initialize DMAC ...
  454. # Initialize VU1 ...
  455. # Initialize VIF1 ...
  456. # Initialize GIF ...
  457. # Initialize VU0 ...
  458. # Initialize VIF0 ...
  459. # Initialize IPU ...
  460. # Initialize FPU ...
  461. # Initialize Scratch Pad ...
  462. # Restart Without Memory Clear Done.
  463. GSdx Lookup CRC:D3F68D3F
  464. microVU1: Cached Prog = [000] [PC=0280] [List=01] (Cache=0.000%) [0.0mb]
  465. Get Reboot Request From EE
  466. MDEC IN (DMA0) Started
  467. MDEC IN (DMA1) Started
  468. MDEC IN (DMA0) Started
  469. MDEC IN (DMA1) Started
  470. ROM directory not found
  471.  
  472. PlayStation 2 ======== Update rebooting..
  473. MDEC IN (DMA0) Started
  474. MDEC IN (DMA1) Started
  475.  
  476. PlayStation 2 ======== Update reboot complete
  477. cdvdman Init
  478.  
  479.  
  480. IOP Realtime Kernel Ver. 2.2
  481.  
  482. Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
  483.  
  484. Reboot service module.(99/11/10)
  485. cdvd driver module version 0.1.1 (C)SCEI
  486. Load File service.(99/11/05)
  487. Multi Threaded Fileio module.(99/11/15)
  488. iop heap service (99/11/03)
  489. loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX args 0 arg
  490. CDGetToc Param[0]=0, Param[1]=1
  491. loadmodule: id 25, ret 0
  492. loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX args 0 arg
  493. loadmodule: id 26, ret 0
  494. loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX args 0 arg
  495. loadmodule: id 27, ret 2
  496. loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX args 0 arg
  497. loadmodule: id 28, ret 2
  498. loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX args 0 arg
  499. loadmodule: id 29, ret 0
  500. loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX args 0 arg
  501. SDR driver version 4.0.1 (C) SCEI
  502. Exit rsd_main
  503. loadmodule: id 30, ret 0
  504. loadmodule: fname cdrom0:¥SOUND¥MAIN.IRX args 0 arg
  505. -----------------------------------------------
  506. IOP-Sound Driver module version 2.5.0 (C)KONAMI
  507. Date Oct 18 2002
  508. Time 13:20:28
  509. -----------------------------------------------
  510. Exit sound_main
  511. Sound Driver Command Loop
  512. loadmodule: id 31, ret 0
  513. Media type = 2
  514. Sound Driver Sysytem Initialize
  515. Sound CD Host I/O ¥SOUND¥
  516. Set CD Mode
  517. SDLOADER_FIRSTLOAD Start
  518. wave envsize = 2800
  519. se size = 1504c
  520. MemSize = bb000
  521. MemSize = bb000
  522. SDLOADER_FIRSTLOAD End
  523. sound :SdVolume_Config BGM = 255/255 SE = 255/255
  524. Dolby ProLogicII
  525. Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode NTSC 640x448 @ 59.940 (59.82)
  526. ALLOFF!
  527. ALLOFF!
  528. Set GS CRTC configuration. Interlace Interlaced. Field Type FRAME. Mode NTSC 640x448 @ 59.940 (59.82)
  529. MFC0 Breakpoint debug Registers code = 0
  530. MTC0 Breakpoint debug Registers code = 0
  531. MTC0 Breakpoint debug Registers code = 0
  532. MFC0 Breakpoint debug Registers code = 0
  533. MTC0 Breakpoint debug Registers code = 0
  534. MTC0 Breakpoint debug Registers code = 0
  535. Stream Buffer 1Bank 32768byte 5banks 163840byte used
  536. MFC0 Breakpoint debug Registers code = 0
  537. MTC0 Breakpoint debug Registers code = 0
  538. MTC0 Breakpoint debug Registers code = 0
  539. MFC0 Breakpoint debug Registers code = 0
  540. MTC0 Breakpoint debug Registers code = 0
  541. MTC0 Breakpoint debug Registers code = 0
  542. MFC0 Breakpoint debug Registers code = 0
  543. MTC0 Breakpoint debug Registers code = 0
  544. MTC0 Breakpoint debug Registers code = 0
  545. MFC0 Breakpoint debug Registers code = 0
  546. MTC0 Breakpoint debug Registers code = 0
  547. MTC0 Breakpoint debug Registers code = 0
  548. MFC0 Breakpoint debug Registers code = 0
  549. MTC0 Breakpoint debug Registers code = 0
  550. MTC0 Breakpoint debug Registers code = 0
  551. > Key: ® (Code: 174)
  552. > Key: ¯ (Code: 175)
  553. > Key: F9 (Code: 348)
  554. Suspending single plugin: GS
  555. Saving GS
  556. Closing GS
  557. Delete 0 Shaders, 38 Programs, 26 Pipelines
  558. Recovering single plugin: GS
  559. Opening GS
  560. Current Renderer: OpenGL (Software mode)
  561. 3.x GL context successfully created
  562. OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.39
  563. INFO: GL_EXT_texture_filter_anisotropic is available
  564. INFO: GL_ARB_gpu_shader5 is available
  565. INFO: GL_ARB_draw_buffers_blend is available
  566. INFO: GL_ARB_viewport_array is available
  567. INFO: GL_ARB_shader_image_load_store is available
  568. INFO: GL_ARB_clear_texture is available
  569. INFO: GL_ARB_get_texture_sub_image is available
  570.  
  571. GSdx Lookup CRC:D3F68D3F
  572. Loading GS
  573. EE/iR5900-32 Recompiler Reset
  574. iR3000A Recompiler reset.
  575. (EE pc:00460740) TLB Miss, addr=0x1fc0 [store]
  576. (EE pc:00000000) TLB Miss, addr=0x0 [load]
  577. (EE pc:00000000) TLB Miss, addr=0x0 [load]
  578. (EE pc:00000000) TLB Miss, addr=0x4 [load]
  579. (EE pc:00000000) TLB Miss, addr=0x8 [load]
  580. (EE pc:00000000) TLB Miss, addr=0xc [load]
  581. (EE pc:00000000) TLB Miss, addr=0x10 [load]
  582. (EE pc:00000000) TLB Miss, addr=0x14 [load]
  583. (EE pc:00000000) TLB Miss, addr=0x18 [load]
  584. (EE pc:00000000) TLB Miss, addr=0x1c [load]
  585. (EE pc:00000000) TLB Miss, addr=0x20 [load]
  586. (EE pc:00000000) TLB Miss, addr=0x0 [load]
  587. (EE pc:00000000) TLB Miss, addr=0x4 [load]
  588. (EE pc:00000000) TLB Miss, addr=0x8 [load]
  589. (EE pc:00000000) TLB Miss, addr=0xc [load]
  590. (EE pc:00000000) TLB Miss, addr=0x10 [load]
  591. (EE pc:00000000) TLB Miss, addr=0x14 [load]
  592. (EE pc:00000000) TLB Miss, addr=0x18 [load]
  593. (EE pc:00000000) TLB Miss, addr=0x1c [load]
  594. (EE pc:00000000) TLB Miss, addr=0x20 [load]
  595. Closing plugins...
  596. Closing DEV9
  597. Closing FW
  598. Closing USB
  599. Closing CDVD
  600. * CDVD: KeepAlive thread finished.
  601. * CDVD: IO thread finished.
  602. Closing SPU2
  603. Closing PAD
  604. Closing GS
  605. Plugins closed successfully.
  606. Delete 0 Shaders, 30 Programs, 26 Pipelines
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