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- PCSX2 1.5.0-20160604115725 - compiled on Jun 4 2016
- Savestate version: 0x9a0b0000
- Host Machine Init:
- Operating System = Microsoft Windows 10 Home (build 14361), 64-bit
- Physical RAM = 8127 MB
- CPU name = Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz
- Vendor/Model = GenuineIntel (stepping 03)
- CPU speed = 3.198 ghz (4 logical threads)
- x86PType = Standard OEM
- x86Flags = bfebfbff 7ffafbbf
- x86EFlags = 2c100000
- x86 Features Detected:
- SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA
- Mapping host memory for virtual systems...
- EE Main Memory @ 0x20000000 -> 0x22884000 [40mb]
- IOP Main Memory (2mb) @ 0x24000000 -> 0x24211000 [2mb]
- VU0/1 on-chip memory @ 0x28000000 -> 0x2800A000 [40kb]
- Reserving memory for recompilers...
- SuperVU0 Recompiler Cache @ 0x0E800000 -> 0x0F000000 [8mb]
- SuperVU1 Recompiler Cache @ 0x0F000000 -> 0x0F800000 [8mb]
- Micro VU0 Recompiler Cache @ 0x3C000000 -> 0x40000000 [64mb]
- Micro VU1 Recompiler Cache @ 0x40000000 -> 0x44000000 [64mb]
- R5900-32 Recompiler Cache @ 0x30000000 -> 0x34000000 [64mb]
- R3000A Recompiler Cache @ 0x34000000 -> 0x36000000 [32mb]
- VIF0 Unpack Recompiler Cache @ 0x36000000 -> 0x36800000 [8mb]
- VIF1 Unpack Recompiler Cache @ 0x38000000 -> 0x38800000 [8mb]
- Loading plugins...
- Binding GS: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\GSdx32-AVX2.dll
- Binding PAD: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\LilyPad.dll
- Binding SPU2: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\SPU2-X.dll
- Binding CDVD: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\cdvdGigaherz.dll
- Binding USB: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\USBnull.dll
- Binding FW: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\FWnull.dll
- Binding DEV9: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\plugins\DEV9null.dll
- Plugins loaded successfully.
- (GameDB) 9700 games on record (loaded in 157ms)
- HLE Host: Will load ELF:
- HLE Notice: ELF does not have a path.
- Initializing plugins...
- Init GS
- Init PAD
- Init SPU2
- Init CDVD
- Init USB
- Init FW
- Init DEV9
- Plugins initialized successfully.
- Patches: No CRC found, using 00000000 instead.
- Opening plugins...
- Opening GS
- Opening PAD
- Opening SPU2
- Current Renderer: OpenGL (Hardware mode)
- Opening CDVD
- * CDVD: Opening drive '\\.\E:'...
- * CDVD: setSpindleSpeed success (11080KB/s)
- * CDVD: IO thread started...
- * CDVD: Disk Type: Single-Layer DVD
- * CDVD Disk Open: DVD, Single layer or unknown:
- * * Track 1: Data (Mode 2) (1018384 sectors)
- * CDVD: KeepAlive thread started...
- 3.x GL context successfully created
- OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.39
- INFO: GL_EXT_texture_filter_anisotropic is available
- INFO: GL_ARB_gpu_shader5 is available
- INFO: GL_ARB_draw_buffers_blend is available
- INFO: GL_ARB_viewport_array is available
- INFO: GL_ARB_shader_image_load_store is available
- INFO: GL_ARB_clear_texture is available
- INFO: GL_ARB_get_texture_sub_image is available
- (IsoFS) Block 0x10: Primary partition info.
- (IsoFS) Filesystem is ISO9660
- GSdx Lookup CRC:0
- Opening USB
- Opening FW
- Opening DEV9
- McdSlot 0 [File]: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\memcards\Mcd001.ps2
- McdSlot 1 [File]: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\memcards\Mcd002.ps2
- Plugins opened successfully.
- Allocating host memory for virtual systems...
- EE/iR5900-32 Recompiler Reset
- iR3000A Recompiler reset.
- Resetting host memory for virtual systems...
- Bios Found: USA v02.20(10/02/2006) Console
- BIOS rom1 module not found, skipping...
- BIOS rom2 module not found, skipping...
- BIOS erom module not found, skipping...
- Generating SSE-optimized unpacking functions for VIF interpreters...
- VIF SSE-optimized Unpacking Functions @ 0x0CF90000 -> 0x0CFA0000 [64kb]
- Unpack function generation complete. Generated function statistics:
- Reserved buffer : 65536 bytes @ 0x0CF90000
- x86 code generated : 4294960728 bytes
- (UpdateVSyncRate) Mode Changed to NTSC.
- (UpdateVSyncRate) FPS Limit Changed : 59.94 fps
- # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
- MDEC IN (DMA0) Started
- MDEC IN (DMA1) Started
- PlayStation 2 ======== Hard reset boot
- ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
- <20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
- # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
- # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
- # Initialize Start.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize User Memory ...
- # Initialize Scratch Pad ...
- # Initialize Done.
- EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
- CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
- (IsoFS) Block 0x10: Primary partition info.
- (IsoFS) Filesystem is ISO9660
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.46;1
- (SYSTEM.CNF) Software version = 1.01
- (SYSTEM.CNF) Disc region type = NTSC
- (IsoFS) Block 0x10: Primary partition info.
- (IsoFS) Filesystem is ISO9660
- Initializing Elf: 5202972 bytes
- found 18229 symbols
- ELF (cdrom0:\SLUS_205.46;1) Game CRC = 0xD3F68D3F, EntryPoint = 0x00100008
- (IsoFS) Block 0x10: Primary partition info.
- (IsoFS) Filesystem is ISO9660
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.46;1
- (SYSTEM.CNF) Software version = 1.01
- (SYSTEM.CNF) Disc region type = NTSC
- IOP Realtime Kernel Ver.0.9.1
- Copyright 1999 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadelf: fname cdrom0:¥SLUS_205.46;1 secname all
- loadelf version 3.30
- Input ELF format filename = cdrom0:¥SLUS_205.46;1
- 0 00100000 00359c80 ......................................................
- Loaded, cdrom0:¥SLUS_205.46;1
- start address 0x100008
- gp address 00000000
- # Restart Without Memory Clear.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize Scratch Pad ...
- # Restart Without Memory Clear Done.
- GSdx Lookup CRC:D3F68D3F
- microVU1: Cached Prog = [000] [PC=0280] [List=01] (Cache=0.000%) [0.0mb]
- Get Reboot Request From EE
- MDEC IN (DMA0) Started
- MDEC IN (DMA1) Started
- MDEC IN (DMA0) Started
- MDEC IN (DMA1) Started
- ROM directory not found
- PlayStation 2 ======== Update rebooting..
- MDEC IN (DMA0) Started
- MDEC IN (DMA1) Started
- PlayStation 2 ======== Update reboot complete
- cdvdman Init
- IOP Realtime Kernel Ver. 2.2
- Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX args 0 arg
- CDGetToc Param[0]=0, Param[1]=1
- loadmodule: id 25, ret 0
- loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX args 0 arg
- loadmodule: id 26, ret 0
- loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX args 0 arg
- loadmodule: id 27, ret 2
- loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX args 0 arg
- loadmodule: id 28, ret 2
- loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX args 0 arg
- loadmodule: id 29, ret 0
- loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX args 0 arg
- SDR driver version 4.0.1 (C) SCEI
- Exit rsd_main
- loadmodule: id 30, ret 0
- loadmodule: fname cdrom0:¥SOUND¥MAIN.IRX args 0 arg
- -----------------------------------------------
- IOP-Sound Driver module version 2.5.0 (C)KONAMI
- Date Oct 18 2002
- Time 13:20:28
- -----------------------------------------------
- Exit sound_main
- Sound Driver Command Loop
- loadmodule: id 31, ret 0
- iR3000A Recompiler reset.
- Media type = 2
- Sound Driver Sysytem Initialize
- Sound CD Host I/O ¥SOUND¥
- Set CD Mode
- SDLOADER_FIRSTLOAD Start
- wave envsize = 2800
- se size = 1504c
- MemSize = bb000
- MemSize = bb000
- SDLOADER_FIRSTLOAD End
- sound :SdVolume_Config BGM = 255/255 SE = 255/255
- Dolby ProLogicII
- Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode NTSC 640x448 @ 59.940 (59.82)
- ALLOFF!
- ALLOFF!
- Set GS CRTC configuration. Interlace Interlaced. Field Type FRAME. Mode NTSC 640x448 @ 59.940 (59.82)
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- Stream Buffer 1Bank 32768byte 5banks 163840byte used
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- > Key: F9 (Code: 348)
- Suspending single plugin: GS
- Saving GS
- Closing GS
- Delete 0 Shaders, 38 Programs, 26 Pipelines
- Recovering single plugin: GS
- Opening GS
- Current Renderer: OpenGL (Software mode)
- 3.x GL context successfully created
- OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.39
- INFO: GL_EXT_texture_filter_anisotropic is available
- INFO: GL_ARB_gpu_shader5 is available
- INFO: GL_ARB_draw_buffers_blend is available
- INFO: GL_ARB_viewport_array is available
- INFO: GL_ARB_shader_image_load_store is available
- INFO: GL_ARB_clear_texture is available
- INFO: GL_ARB_get_texture_sub_image is available
- GSdx Lookup CRC:D3F68D3F
- Loading GS
- > Key: F9 (Code: 348)
- Suspending single plugin: GS
- Saving GS
- Closing GS
- Delete 0 Shaders, 30 Programs, 26 Pipelines
- Recovering single plugin: GS
- Opening GS
- Current Renderer: OpenGL (Hardware mode)
- 3.x GL context successfully created
- OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.39
- INFO: GL_EXT_texture_filter_anisotropic is available
- INFO: GL_ARB_gpu_shader5 is available
- INFO: GL_ARB_draw_buffers_blend is available
- INFO: GL_ARB_viewport_array is available
- INFO: GL_ARB_shader_image_load_store is available
- INFO: GL_ARB_clear_texture is available
- INFO: GL_ARB_get_texture_sub_image is available
- GSdx Lookup CRC:D3F68D3F
- Loading GS
- iR3000A Recompiler reset.
- EE/iR5900-32 Recompiler Reset
- iR3000A Recompiler reset.
- (EE pc:00460740) TLB Miss, addr=0x21c0 [store]
- (EE pc:00000000) TLB Miss, addr=0x0 [load]
- (EE pc:00000000) TLB Miss, addr=0x0 [load]
- (EE pc:00000000) TLB Miss, addr=0x4 [load]
- (EE pc:00000000) TLB Miss, addr=0x8 [load]
- (EE pc:00000000) TLB Miss, addr=0xc [load]
- (EE pc:00000000) TLB Miss, addr=0x10 [load]
- (EE pc:00000000) TLB Miss, addr=0x14 [load]
- (EE pc:00000000) TLB Miss, addr=0x18 [load]
- (EE pc:00000000) TLB Miss, addr=0x1c [load]
- (EE pc:00000000) TLB Miss, addr=0x20 [load]
- (EE pc:00000000) TLB Miss, addr=0x0 [load]
- (EE pc:00000000) TLB Miss, addr=0x4 [load]
- (EE pc:00000000) TLB Miss, addr=0x8 [load]
- (EE pc:00000000) TLB Miss, addr=0xc [load]
- (EE pc:00000000) TLB Miss, addr=0x10 [load]
- (EE pc:00000000) TLB Miss, addr=0x14 [load]
- (EE pc:00000000) TLB Miss, addr=0x18 [load]
- (EE pc:00000000) TLB Miss, addr=0x1c [load]
- (EE pc:00000000) TLB Miss, addr=0x20 [load]
- iR3000A Recompiler reset.
- Closing plugins...
- Closing DEV9
- Closing FW
- Closing USB
- Closing CDVD
- * CDVD: KeepAlive thread finished.
- * CDVD: IO thread finished.
- Closing SPU2
- Closing PAD
- Closing GS
- Delete 0 Shaders, 30 Programs, 26 Pipelines
- Plugins closed successfully.
- HLE Host: Will load ELF:
- HLE Notice: ELF does not have a path.
- Opening plugins...
- Opening GS
- Opening PAD
- Opening SPU2
- Current Renderer: OpenGL (Hardware mode)
- 3.x GL context successfully created
- OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.39
- INFO: GL_EXT_texture_filter_anisotropic is available
- INFO: GL_ARB_gpu_shader5 is available
- INFO: GL_ARB_draw_buffers_blend is available
- INFO: GL_ARB_viewport_array is available
- INFO: GL_ARB_shader_image_load_store is available
- INFO: GL_ARB_clear_texture is available
- INFO: GL_ARB_get_texture_sub_image is available
- GSdx Lookup CRC:D3F68D3F
- Opening CDVD
- * CDVD: Opening drive '\\.\E:'...
- * CDVD: setSpindleSpeed success (11080KB/s)
- * CDVD: IO thread started...
- * CDVD: KeepAlive thread started...
- * CDVD: Disk Type: Single-Layer DVD
- * CDVD Disk Open: DVD, Single layer or unknown:
- * * Track 1: Data (Mode 2) (1018384 sectors)
- (IsoFS) Block 0x10: Primary partition info.
- (IsoFS) Filesystem is ISO9660
- Opening USB
- Opening FW
- Opening DEV9
- McdSlot 0 [File]: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\memcards\Mcd001.ps2
- McdSlot 1 [File]: C:\Users\Christian\Downloads\pcsx2-v1.5.0-dev-857-g34ef096-master-1149-vs2015-Win32-AppVeyor\memcards\Mcd002.ps2
- Plugins opened successfully.
- iR3000A Recompiler reset.
- Resetting host memory for virtual systems...
- Bios Found: USA v02.20(10/02/2006) Console
- BIOS rom1 module not found, skipping...
- BIOS rom2 module not found, skipping...
- BIOS erom module not found, skipping...
- # Initialize memory (rev:3.70, ctm:392Mhz, cpuclk:294Mhz detected)
- MDEC IN (DMA0) Started
- MDEC IN (DMA1) Started
- PlayStation 2 ======== Hard reset boot
- ROMGEN=2006-0210, IOP info (CPUID=1f, CACH_CONFIG=14000200, 2MB, IOP mode)
- <20060210-142424,ROMconf,PS20220WC20060210.bin:11824>
- # Total accessable memory size: 32 MB (B:2:8:0) (370:2:7c30)
- # TLB spad=0 kernel=1:12 default=13:30 extended=31:38
- # Initialize Start.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize User Memory ...
- # Initialize Scratch Pad ...
- # Initialize Done.
- EE DECI2 Manager version 0.06 Apr 7 2005 21:09:14
- CPUID=2e20, BoardID=0, ROMGEN=2006-0210, 32M
- (IsoFS) Block 0x10: Primary partition info.
- (IsoFS) Filesystem is ISO9660
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.46;1
- (SYSTEM.CNF) Software version = 1.01
- (SYSTEM.CNF) Disc region type = NTSC
- (IsoFS) Block 0x10: Primary partition info.
- (IsoFS) Filesystem is ISO9660
- Initializing Elf: 5202972 bytes
- found 18229 symbols
- ELF (cdrom0:\SLUS_205.46;1) Game CRC = 0xD3F68D3F, EntryPoint = 0x00100008
- (IsoFS) Block 0x10: Primary partition info.
- (IsoFS) Filesystem is ISO9660
- (SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_205.46;1
- (SYSTEM.CNF) Software version = 1.01
- (SYSTEM.CNF) Disc region type = NTSC
- IOP Realtime Kernel Ver.0.9.1
- Copyright 1999 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadelf: fname cdrom0:¥SLUS_205.46;1 secname all
- loadelf version 3.30
- Input ELF format filename = cdrom0:¥SLUS_205.46;1
- 0 00100000 00359c80 ......................................................
- Loaded, cdrom0:¥SLUS_205.46;1
- start address 0x100008
- gp address 00000000
- # Restart Without Memory Clear.
- # Initialize GS ...
- # Initialize INTC ...
- # Initialize TIMER ...
- # Initialize DMAC ...
- # Initialize VU1 ...
- # Initialize VIF1 ...
- # Initialize GIF ...
- # Initialize VU0 ...
- # Initialize VIF0 ...
- # Initialize IPU ...
- # Initialize FPU ...
- # Initialize Scratch Pad ...
- # Restart Without Memory Clear Done.
- GSdx Lookup CRC:D3F68D3F
- microVU1: Cached Prog = [000] [PC=0280] [List=01] (Cache=0.000%) [0.0mb]
- Get Reboot Request From EE
- MDEC IN (DMA0) Started
- MDEC IN (DMA1) Started
- MDEC IN (DMA0) Started
- MDEC IN (DMA1) Started
- ROM directory not found
- PlayStation 2 ======== Update rebooting..
- MDEC IN (DMA0) Started
- MDEC IN (DMA1) Started
- PlayStation 2 ======== Update reboot complete
- cdvdman Init
- IOP Realtime Kernel Ver. 2.2
- Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
- Reboot service module.(99/11/10)
- cdvd driver module version 0.1.1 (C)SCEI
- Load File service.(99/11/05)
- Multi Threaded Fileio module.(99/11/15)
- iop heap service (99/11/03)
- loadmodule: fname cdrom0:¥MODULES¥SIO2MAN.IRX args 0 arg
- CDGetToc Param[0]=0, Param[1]=1
- loadmodule: id 25, ret 0
- loadmodule: fname cdrom0:¥MODULES¥PADMAN.IRX args 0 arg
- loadmodule: id 26, ret 0
- loadmodule: fname cdrom0:¥MODULES¥MCMAN.IRX args 0 arg
- loadmodule: id 27, ret 2
- loadmodule: fname cdrom0:¥MODULES¥MCSERV.IRX args 0 arg
- loadmodule: id 28, ret 2
- loadmodule: fname cdrom0:¥MODULES¥LIBSD.IRX args 0 arg
- loadmodule: id 29, ret 0
- loadmodule: fname cdrom0:¥MODULES¥SDRDRV.IRX args 0 arg
- SDR driver version 4.0.1 (C) SCEI
- Exit rsd_main
- loadmodule: id 30, ret 0
- loadmodule: fname cdrom0:¥SOUND¥MAIN.IRX args 0 arg
- -----------------------------------------------
- IOP-Sound Driver module version 2.5.0 (C)KONAMI
- Date Oct 18 2002
- Time 13:20:28
- -----------------------------------------------
- Exit sound_main
- Sound Driver Command Loop
- loadmodule: id 31, ret 0
- Media type = 2
- Sound Driver Sysytem Initialize
- Sound CD Host I/O ¥SOUND¥
- Set CD Mode
- SDLOADER_FIRSTLOAD Start
- wave envsize = 2800
- se size = 1504c
- MemSize = bb000
- MemSize = bb000
- SDLOADER_FIRSTLOAD End
- sound :SdVolume_Config BGM = 255/255 SE = 255/255
- Dolby ProLogicII
- Set GS CRTC configuration. Interlace Interlaced. Field Type FIELD. Mode NTSC 640x448 @ 59.940 (59.82)
- ALLOFF!
- ALLOFF!
- Set GS CRTC configuration. Interlace Interlaced. Field Type FRAME. Mode NTSC 640x448 @ 59.940 (59.82)
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- Stream Buffer 1Bank 32768byte 5banks 163840byte used
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MFC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- MTC0 Breakpoint debug Registers code = 0
- > Key: ® (Code: 174)
- > Key: ¯ (Code: 175)
- > Key: F9 (Code: 348)
- Suspending single plugin: GS
- Saving GS
- Closing GS
- Delete 0 Shaders, 38 Programs, 26 Pipelines
- Recovering single plugin: GS
- Opening GS
- Current Renderer: OpenGL (Software mode)
- 3.x GL context successfully created
- OpenGL information. GPU: GeForce GTX 970/PCIe/SSE2. Vendor: NVIDIA Corporation. Driver: NVIDIA 368.39
- INFO: GL_EXT_texture_filter_anisotropic is available
- INFO: GL_ARB_gpu_shader5 is available
- INFO: GL_ARB_draw_buffers_blend is available
- INFO: GL_ARB_viewport_array is available
- INFO: GL_ARB_shader_image_load_store is available
- INFO: GL_ARB_clear_texture is available
- INFO: GL_ARB_get_texture_sub_image is available
- GSdx Lookup CRC:D3F68D3F
- Loading GS
- EE/iR5900-32 Recompiler Reset
- iR3000A Recompiler reset.
- (EE pc:00460740) TLB Miss, addr=0x1fc0 [store]
- (EE pc:00000000) TLB Miss, addr=0x0 [load]
- (EE pc:00000000) TLB Miss, addr=0x0 [load]
- (EE pc:00000000) TLB Miss, addr=0x4 [load]
- (EE pc:00000000) TLB Miss, addr=0x8 [load]
- (EE pc:00000000) TLB Miss, addr=0xc [load]
- (EE pc:00000000) TLB Miss, addr=0x10 [load]
- (EE pc:00000000) TLB Miss, addr=0x14 [load]
- (EE pc:00000000) TLB Miss, addr=0x18 [load]
- (EE pc:00000000) TLB Miss, addr=0x1c [load]
- (EE pc:00000000) TLB Miss, addr=0x20 [load]
- (EE pc:00000000) TLB Miss, addr=0x0 [load]
- (EE pc:00000000) TLB Miss, addr=0x4 [load]
- (EE pc:00000000) TLB Miss, addr=0x8 [load]
- (EE pc:00000000) TLB Miss, addr=0xc [load]
- (EE pc:00000000) TLB Miss, addr=0x10 [load]
- (EE pc:00000000) TLB Miss, addr=0x14 [load]
- (EE pc:00000000) TLB Miss, addr=0x18 [load]
- (EE pc:00000000) TLB Miss, addr=0x1c [load]
- (EE pc:00000000) TLB Miss, addr=0x20 [load]
- Closing plugins...
- Closing DEV9
- Closing FW
- Closing USB
- Closing CDVD
- * CDVD: KeepAlive thread finished.
- * CDVD: IO thread finished.
- Closing SPU2
- Closing PAD
- Closing GS
- Plugins closed successfully.
- Delete 0 Shaders, 30 Programs, 26 Pipelines
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