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- local random = math.random(1,80)
- local function setnormal()
- ttt_traitor_pct 0.25
- ttt_detective_pct 0.13
- ttt_innocent_pct 0.62
- ttt_detective_max 32
- ttt_traitor_max 32
- end
- if random = 50 then
- rcon ttt_traitor_pct 0.50
- rcon ttt_detective_pct 0.50
- sleep(1)
- setnormal()
- draw.DrawText( "Half Traitors, Half Detectives, DONT kill your buddies, FIGHT!", "TargetID", ScrW() * 0.5, ScrH() * 0.25, Color( 255, 255, 255, 255 ), TEXT_ALIGN_CENTER )
- ulx respawn *
- else
- setnormal()
- draw.DrawText ( "This round is a Non Modded round!Have fun!", "TargetID", ScrW() * 0.5, ScrH() * 0.25, Color( 255, 255, 255, 255 ), TEXT_ALIGN_CENTER )
- end
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