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i crashed

By: a guest on Apr 26th, 2012  |  syntax: None  |  size: 25.38 KB  |  hits: 21  |  expires: Never
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  1. Using configuration source: "C:\Users\Home\Documents\My Games\Spring\springsettings.cfg"
  2. [CMyMath::Init] CPU SSE mask: 127, flags:
  3.         SSE 1.0:  1,  SSE 2.0:  1
  4.         SSE 3.0:  1, SSSE 3.0:  1
  5.         SSE 4.1:  1,  SSE 4.2:  1
  6.         SSE 4.0A: 0,  SSE 5.0A: 0
  7.         using streflop SSE FP-math mode, CPU supports SSE instructions
  8. OS: Microsoft Windows
  9. Microsoft Windows 7 Business Edition, 32-bit Service Pack 1 (build 7601)
  10. Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz; 3247MB RAM, 6492MB pagefile
  11. OS: 32bit native mode
  12. [Watchdog] disabled
  13. Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
  14. Enabled log sections: Sound(LOG_LEVEL_INFO)
  15. Enable or disable log sections using the LogSections configuration key
  16.   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
  17.   Use "none" to disable the default log sections.
  18. LogOutput initialized.
  19. Spring 88.0
  20. Build date/time: Mar 21 2012 20:47:50
  21. Build environment: boost-104800, GNU libstdc++ version 20100429
  22. Compiler: gcc-4.4.4
  23. Using read-write data directory: C:\Users\Home\Documents\My Games\Spring\
  24. Using read-only data directory: C:\Users\Home\Documents\My Games\Spring\engine\88\
  25. Archive cache doesn't exist: C:\Users\Home\Documents\My Games\Spring\cache\ArchiveCache.lua
  26. Scanning: C:\Users\Home\Documents\My Games\Spring\engine\88\base
  27. Scanning: C:\Users\Home\Documents\My Games\Spring\maps
  28. Scanning: C:\Users\Home\Documents\My Games\Spring\mods
  29. Scanning: C:\Users\Home\Documents\My Games\Spring\packages
  30. Supported Video modes: 1366x768, 1360x768, 1280x768, 1280x720, 1024x768, 800x600, 720x576, 720x480, 640x480
  31. Video mode set to 1366x768/32bit
  32. [f=0000000] SDL version:  1.2.10
  33. [f=0000000] GL version:   4.1.0
  34. [f=0000000] GL vendor:    NVIDIA Corporation
  35. [f=0000000] GL renderer:  GeForce GTX 550 Ti/PCI/SSE2
  36. [f=0000000] GLSL version: 4.10 NVIDIA via Cg compiler
  37. [f=0000000] GLEW version: 1.5.8
  38. [f=0000000] Video RAM:    total 1024MB, available 888MB
  39. [f=0000000] GL info:
  40.         haveARB: 1, haveGLSL: 1, ATI hacks: 1
  41.         FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
  42.         maximum texture size: 16384, compress MIP-map textures: 1
  43. [f=0000000] [Sound] OpenAL info:
  44. [f=0000000] [Sound]   Available Devices:
  45. [f=0000000] [Sound]               DirectSound Software
  46. [f=0000000] [Sound]   Device:     DirectSound Software
  47. [f=0000000] [Sound]   Vendor:         OpenAL Community
  48. [f=0000000] [Sound]   Version:        1.1 ALSOFT 1.11.753
  49. [f=0000000] [Sound]   Renderer:       OpenAL Soft
  50. [f=0000000] [Sound]   AL Extensions:  AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
  51. [f=0000000] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
  52. [f=0000000] Joysticks found: 0
  53. [f=0000000] Warning: Joystick 0 not found
  54. [f=0000000] CPU Cores: 4
  55. [f=0000000] CPU affinity not set
  56. [f=0000000] Loading startscript from: C:/Users/Home/Documents/My Games/Spring/script.txt
  57. [f=0000000] [Sound]   EFX Enabled: yes
  58. [f=0000000] [Sound]   Max Sounds: 32
  59. [f=0000000] Connecting to 88.191.140.132:8052 using name Masta_Ali
  60. [f=0000000] Using map: Geyser_Plains_TNM04-V3
  61. [f=0000000] Using game: Balanced Annihilation V7.68
  62. [f=0000000] Using game archive: b636da09d5785a81aded36047c5912e8.sdp
  63. [f=0000000] recording demo: demos/20120426_170420_Geyser_Plains_TNM04-V3_88.sdf
  64. [f=0000000] PreGame::GameDataReceived: 63 ms
  65. [f=0000000] User number 3 (team 0, allyteam 0)
  66. [f=0000000] Loading Radar Icons
  67. [f=0000000] Loading GameData Definitions
  68. [f=0000000] Loading all definitions:  0.453000
  69. [f=0000000] Game::LoadDefs (GameData): 863 ms
  70. [f=0000000] Loading Sound Definitions
  71. [f=0000000] [Sound]  parsed 27 sounds from gamedata/sounds.lua
  72. [f=0000000] Game::LoadDefs (Sound): 48 ms
  73. [f=0000000] Parsing Map Information
  74. [f=0000000] Loading SMF
  75. [f=0000000] Loading Map (25 MB)
  76. [f=0000000] Creating Smooth Height Mesh
  77. [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 26 ms
  78. [f=0000000] Creating QuadField & CEGs
  79. [f=0000000] Number of damage types: 11
  80. [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
  81. [f=0000000] Creating Unit Textures
  82. [f=0000000] Loading Weapon Definitions
  83. [f=0000000] Loading Unit Definitions
  84. [f=0000000] Loading Feature Definitions
  85. [f=0000000] Initializing Map Features
  86. [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (20 MB)
  87. [f=0000000] PathCosts: precached 1 of 4096
  88. [f=0000000] PathCosts: precached 258 of 4096
  89. [f=0000000] PathCosts: precached 517 of 4096
  90. [f=0000000] PathCosts: precached 1066 of 4096
  91. [f=0000000] PathCosts: precached 1323 of 4096
  92. [f=0000000] PathCosts: precached 1582 of 4096
  93. [f=0000000] PathCosts: precached 1840 of 4096
  94. [f=0000000] PathCosts: precached 2099 of 4096
  95. [f=0000000] PathCosts: precached 2356 of 4096
  96. [f=0000000] PathCosts: precached 2613 of 4096
  97. [f=0000000] PathCosts: precached 2871 of 4096
  98. [f=0000000] PathCosts: precached 3128 of 4096
  99. [f=0000000] PathCosts: precached 3388 of 4096
  100. [f=0000000] PathCosts: precached 3644 of 4096
  101. [f=0000000] PathCosts: precached 3901 of 4096
  102. [f=0000000] PathCosts: writing
  103. [f=0000000] PathCosts: written
  104. [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (20 MB)
  105. [f=0000000] PathCosts: precached 0 of 256
  106. [f=0000000] PathCosts: precached 45 of 256
  107. [f=0000000] PathCosts: precached 126 of 256
  108. [f=0000000] PathCosts: precached 219 of 256
  109. [f=0000000] PathCosts: writing
  110. [f=0000000] PathCosts: written
  111. [f=0000000] [CPathManager] pathing data checksum: 587b49fd
  112. [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
  113. [f=0000000] Creating Sky
  114. [f=0000000] Creating ShadowHandler & DecalHandler
  115. [f=0000000] Creating GroundDrawer
  116. [f=0000000] Loading Tile Files
  117. [f=0000000] Reading Tile Map
  118. [f=0000000] Loading Square Textures
  119. [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
  120. [f=0000000] Switching to ROAM Mesh Rendering
  121. [f=0000000] Creating TreeDrawer
  122. [f=0000000] Creating ProjectileDrawer & UnitDrawer
  123. [f=0000000] Creating Projectile Textures
  124. [f=0000000] Error: [GetBuildingDecalType] Could not load building-decal from file "unittextures/"
  125. [f=0000000] Creating Water
  126. [f=0000000] Game::LoadInterface (Camera&Mouse): 94 ms
  127. [f=0000000] Game::LoadInterface (Console): 209 ms
  128. [f=0000000] Loading LuaRules
  129. [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
  130. [f=0000000] Loaded gadget:  No Self-D           <unit_prevent_share_selfd.lua>
  131. [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
  132. [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
  133. [f=0000000] Loaded gadget:  Bomber Control      <unit_bomber_control.lua>
  134. [f=0000000] Loaded gadget:  Commando Watch      <unit_commando_watch.lua>
  135. [f=0000000] Loaded gadget:  DGun CmdType Fix    <unit_dgun_cmdtype_fix.lua>
  136. [f=0000000] Loaded gadget:  DirectControl       <unit_direct_control.lua>
  137. [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
  138. [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
  139. [f=0000000] Loaded gadget:  Energy Conversion   <game_energy_conversion.lua>
  140. [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
  141. [f=0000000] Loaded gadget:  Game End            <game_end.lua>
  142. [f=0000000] Loaded gadget:  Initial Spawn       <game_initial_spawn.lua>
  143. [f=0000000] Loaded gadget:  Juno Damage         <unit_juno_damage.lua>
  144. [f=0000000] Loaded gadget:  Lightning Spash Damage  <unit_lightning_splash_dmg.lua>
  145. [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
  146. [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
  147. [f=0000000] Loaded gadget:  No Land Damage      <unit_no_land_damage.lua>
  148. [f=0000000] Loaded gadget:  No Self Pwn         <unit_noselfpwn.lua>
  149. [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
  150. [f=0000000] Loaded gadget:  Paralyse Multiplier  <unit_paralyze_multiplier.lua>
  151. [f=0000000] Loaded gadget:  Passive Builders II  <unit_passive_builders_ii.lua>
  152. [f=0000000] Loaded gadget:  Prevent Lab Hax     <unit_prevent_lab_hax.lua>
  153. [f=0000000] Loaded gadget:  Prevent Load Hax    <unit_prevent_load_hax.lua>
  154. [f=0000000] Loaded gadget:  Prevent Outside Aircraft hacks  <unit_prevent_aircraft_hax.lua>
  155. [f=0000000] Loaded gadget:  Prevent Range Hax   <unit_prevent_range_hax.lua>
  156. [f=0000000] Loaded gadget:  Prevent Strange Orders  <unit_prevent_strange_orders.lua>
  157. [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
  158. [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
  159. [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
  160. [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
  161. [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
  162. [f=0000000] Loaded gadget:  Stealthy Passengers  <unit_stealthy_passengers.lua>
  163. [f=0000000] Loaded gadget:  Team Resourcing     <game_team_resources.lua>
  164. [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
  165. [f=0000000] Loaded gadget:  lups_wrapper.lua    <lups_wrapper.lua>
  166. [f=0000000] Loaded gadget:  mo_combomb_full_damage  <mo_combomb_full_damage.lua>
  167. [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
  168. [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
  169. [f=0000000] Loaded gadget:  mo_preventdraw      <mo_preventdraw.lua>
  170. [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
  171. [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
  172. [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
  173. [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
  174. [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
  175. [f=0000000] Loaded gadget:  Team Com Ends       <teamcomends.lua>
  176. [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
  177. [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
  178. [f=0000000] Loaded gadget:  ranks api           <api_ranks.lua>
  179. [f=0000000] Loaded gadget:  Air Release         <unit_air_release_manager.lua>
  180. [f=0000000] Loaded gadget:  AirPlantParents     <unit_air_plants.lua>
  181. [f=0000000] Loaded gadget:  DragonsDisguise     <unit_set_neutral.lua>
  182. [f=0000000] Loaded gadget:  Dynamic collision volume & Hitsphere Scaledown  <unit_dynamic_collision_volume.lua>
  183. [f=0000000] Loaded gadget:  FinishedBuilding    <unit_finished_building.lua>
  184. [f=0000000] Loaded gadget:  MissileControl      <unit_missile_delay.lua>
  185. [f=0000000] Loaded gadget:  Napalm              <lups_napalm.lua>
  186. [f=0000000] Loaded gadget:  NoCost              <cmd_nocost.lua>
  187. [f=0000000] Loaded gadget:  Reclaim Fix         <unit_reclaim_fix.lua>
  188. [f=0000000] Loaded gadget:  Reclaim flash       <gfx_reclaim_flash.lua>
  189. [f=0000000] Loaded gadget:  ShieldDrain         <unit_shield_watch.lua>
  190. [f=0000000] Loaded gadget:  Shockwaves          <lups_shockwaves.lua>
  191. [f=0000000] Loaded gadget:  Start Point Remover Gadget  <init_start_point_remover_gadget.lua>
  192. [f=0000000] Loaded gadget:  fx_reclaim_shards   <fx_reclaim_shards.lua>
  193. [f=0000000] Loaded gadget:  mo_enemywrecks      <mo_enemywrecks.lua>
  194. [f=0000000] Loaded gadget:  mo_greenfields      <mo_greenfields.lua>
  195. [f=0000000] Loaded gadget:  mo_noowner          <mo_noowner.lua>
  196. [f=0000000] Loaded gadget:  mo_noshare          <mo_noshare.lua>
  197. [f=0000000] Loaded gadget:  mo_nowrecks         <mo_nowrecks.lua>
  198. [f=0000000] Loaded gadget:  prevent_flying_com_wrecks  <unit_prevent_flying_com_wrecks.lua>
  199. [f=0000000] Loaded gadget:  workaround for airtrans-com-death crash  <unit_transportfix.lua>
  200. [f=0000000] Loaded gadget:  Area Attack         <areaattack.lua>
  201. [f=0000000] Loaded gadget:  C Is For Control    <comiscontrol.lua>
  202. [f=0000000] Loaded gadget:  CustomUnitShaders   <gfx_customunitshaders.lua>
  203. [f=0000000] Loaded gadget:  LupsSyncedManager   <lups_manager.lua>
  204. [f=0000000] Loaded gadget:  Mex Upgrader Gadget  <unit_mex_upgrader.lua>
  205. [f=0000000] Loaded gadget:  Lups                <lups_wrapper.lua>
  206. [f=0000000] Loading LuaGaia
  207. [f=0000000] Loading LuaUI
  208. [f=0000000] This game has locked LuaUI access
  209. [f=0000000] This game has locked LuaUI access
  210. [f=0000000] Using LUAUI_DIRNAME = LuaUI/
  211. [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  212. [f=0000000] LuaUI: bound F11 to the widget selector
  213. [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
  214. [f=0000000] Failed to load: gui_group_label.lua  (duplicate name)
  215. [f=0000000] Loading widget from mod:   Red_UI_Framework    <red_ui_framework.lua> ...
  216. [f=0000000] Loading widget from mod:   Metalspot Finder    <wg_metalspot_finder.lua> ...
  217. [f=0000000] Loading widget from mod:   BlurApi             <api_gfx_blur.lua> ...
  218. [f=0000000] Loading widget from mod:   Faction Change      <gui_faction_change.lua> ...
  219. [f=0000000] Loading widget from mod:   MexUpg Helper       <cmd_mex_upgrade_helper.lua> ...
  220. [f=0000000] Loading widget from mod:   Red Tooltip         <gui_red_tooltip.lua> ...
  221. [f=0000000] Loading widget from mod:   HealthBars          <unit_healthbars.lua> ...
  222. [f=0000000] Loading widget from mod:   BuildETA            <gui_build_eta.lua> ...
  223. [f=0000000] Loading widget from mod:   Dynamic Blob Shadows  <gfx_dynamic_blob_shadow.lua> ...
  224. [f=0000000] Loading widget from mod:   Initial Queue       <unit_initial_queue.lua> ...
  225. [f=0000000] Loading widget from mod:   Last Msg. Pos.      <cmd_lastmsgpos.lua> ...
  226. [f=0000000] Loading widget from mod:   Anti Range          <gui_anti_range.lua> ...
  227. [f=0000000] Loading widget from mod:   Auto First Build Facing  <autofirstbuildfacing.lua> ...
  228. [f=0000000] Loading widget from mod:   Auto group          <unit_auto_group.lua> ...
  229. [f=0000000] Loading widget from mod:   Autoquit            <autoquit.lua> ...
  230. [f=0000000] Loading widget from mod:   Build Split         <cmd_buildsplit.lua> ...
  231. [f=0000000] Loading widget from mod:   BuildBar            <gui_buildbar.lua> ...
  232. [f=0000000] Loading widget from mod:   CameraShake         <camera_shake.lua> ...
  233. [f=0000000] Loading widget from mod:   Com DontBreakCloak  <unit_com_dontbreakcloak.lua> ...
  234. [f=0000000] Loading widget from mod:   ComCounter          <unit_com_counter.lua> ...
  235. [f=0000000] Loading widget from mod:   CustomIcons         <unit_customicons.lua> ...
  236. [f=0000000] Loading widget from mod:   Defense Range       <gui_defenserange.lua> ...
  237. [f=0000000] Loading widget from mod:   DontMove            <unit_dontmove.lua> ...
  238. [f=0000000] Loading widget from mod:   Easy Facing         <gui_easyfacing.lua> ...
  239. [f=0000000] Loading widget from mod:   Energy Conversion Info  <gui_energy_conversion.lua> ...
  240. [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
  241. [f=0000000] Loading widget from mod:   FactoryGuard        <unit_factory_guard.lua> ...
  242. [f=0000000] Loading widget from mod:   Fix Ctrl groups     <cmd_fixctrl.lua> ...
  243. [f=0000000] Loading widget from mod:   GameTypeInfo        <gui_game_type_info.lua> ...
  244. [f=0000000] Loading widget from mod:   Ghost Radar         <unit_ghostradar.lua> ...
  245. [f=0000000] Loading widget from mod:   Ghost Site          <unit_ghostsite.lua> ...
  246. [f=0000000] Loading widget from mod:   Group Label         <group_label.lua> ...
  247. [f=0000000] Loading widget from mod:   Highlight Geos      <gui_highlight_geos.lua> ...
  248. [f=0000000] Loading widget from mod:   Holdfire Fix        <unit_holdfire_fix.lua> ...
  249. [f=0000000] Loading widget from mod:   ImmobileBuilder     <unit_immobile_builder.lua> ...
  250. [f=0000000] Loading widget from mod:   Load Own Moving     <unit_load_own_moving.lua> ...
  251. [f=0000000] Loading widget from mod:   Loop Select         <unit_loop_select.lua> ...
  252. [f=0000000] Loading widget from mod:   Mex Snap            <cmd_mex_snap.lua> ...
  253. [f=0000000] Loading widget from mod:   MohoExploiter       <unit_moho_exploiter.lua> ...
  254. [f=0000000] MohoExploiter widget disabled for spectators
  255. [f=0000000] Loading widget from mod:   MoreSounds          <unit_more_sounds.lua> ...
  256. [f=0000000] Loading widget from mod:   NoDuplicateOrders   <cmd_no_duplicate_orders.lua> ...
  257. [f=0000000] Loading widget from mod:   Pause Screen        <gui_pausescreen.lua> ...
  258. [f=0000000] Loading widget from mod:   Persistent Build Spacing  <gui_persistent_build_spacing.lua> ...
  259. [f=0000000] Loading widget from mod:   Point Tracker       <gui_point_tracker.lua> ...
  260. [f=0000000] Loading widget from mod:   ReclaimInfo         <gui_reclaiminfo.lua> ...
  261. [f=0000000] Loading widget from mod:   Red Build/Order Menu  <gui_red_buildordermenu.lua> ...
  262. [f=0000000] Loading widget from mod:   Red Console         <gui_red_console.lua> ...
  263. [f=0000000] Loading widget from mod:   Red Resource Bars   <gui_red_resourcebars.lua> ...
  264. [f=0000000] Loading widget from mod:   Red_Drawing         <red_ui_framework_drawing.lua> ...
  265. [f=0000000] Loading widget from mod:   RelativeMinimap     <minimap_relative.lua> ...
  266. [f=0000000] Loading widget from mod:   SelectionButtons    <gui_selbuttons.lua> ...
  267. [f=0000000] Loading widget from mod:   Share Tracker       <unit_share_tracker.lua> ...
  268. [f=0000000] Loading widget from mod:   SmoothCam           <camera_smoothcam.lua> ...
  269. [f=0000000] Loading widget from mod:   Specific Unit Reclaimer  <unit_specific_unit_reclaimer.lua> ...
  270. [f=0000000] Loading widget from mod:   Spectate Selected   <gui_spectate_selected.lua> ...
  271. [f=0000000] Loading widget from mod:   Start Point Adder   <init_start_marker.lua> ...
  272. [f=0000000] Loading widget from mod:   State Reverse Toggle  <cmd_state_reverse_toggle.lua> ...
  273. [f=0000000] Loading widget from mod:   Stockpiler          <unit_stockpile.lua> ...
  274. [f=0000000] Loading widget from mod:   Take Reminder II    <gui_take_remind_ii.lua> ...
  275. [f=0000000] Loading widget from mod:   Transport AI        <unit_transport_ai.lua> ...
  276. [f=0000000] Loading widget from mod:   Transporting        <gui_transporting.lua> ...
  277. [f=0000000] Loading widget from mod:   Attack AoE          <gui_attack_aoe.lua> ...
  278. [f=0000000] Loading widget from mod:   Attack and Move Notification  <unit_attackmovenotification.lua> ...
  279. [f=0000000] Loading widget from mod:   Building Hotkeys    <cmd_building_hotkeys.lua> ...
  280. [f=0000000] Loading widget from mod:   Context Build       <cmd_context_build.lua> ...
  281. [f=0000000] Loading widget from mod:   Prospector          <gui_prospector.lua> ...
  282. [f=0000000] Loading widget from mod:   Red Minimap         <gui_red_minimap.lua> ...
  283. [f=0000000] Loading widget from mod:   SmoothScroll        <camera_smooth_move.lua> ...
  284. [f=0000000] Loading widget from mod:   BA Waypoint Dragger  <unit_waypoint_dragger_2.lua> ...
  285. [f=0000000] Loading widget from mod:   Bomber control      <unit_bomber_control.lua> ...
  286. [f=0000000] Loading widget from mod:   Rank Icons          <gui_xp.lua> ...
  287. [f=0000000] Loading widget from mod:   Select n Center!    <gui_center_n_select.lua> ...
  288. [f=0000000] Loading widget from mod:   LupsManager         <gfx_lups_manager.lua> ...
  289. [f=0000000] Loading widget from mod:   BA_AllyCursors      <gui_ba_ally_cursors.lua> ...
  290. [f=0000000] Loading widget from mod:   Mouse Buildspacing  <gui_buildspacing.lua> ...
  291. [f=0000000] Loading widget from mod:   Lups                <lups_wrapper.lua> ...
  292. [f=0000000] Loading widget from mod:   CustomFormations2   <unit_customformations2.lua> ...
  293. [f=0000000] LuaUI v0.3
  294. [f=0000000] Finalizing
  295. [f=0000000] <Easy Facing> Spectator mode. Widget removed.
  296. [f=0000000] <Ghost Site> Spectator mode. Widget removed.
  297. [f=0000000] Connection attempt from [Bro]Lokstjert
  298. [f=0000000]  -> Version: 88.0
  299. [f=0000000]  -> Connection established (given id 2)
  300. [f=0000000] Connection attempt from [Fx]Droid
  301. [f=0000000]  -> Version: 88.0 (FIX MT-Sim)
  302. [f=0000000]  -> Connection established (given id 1)
  303. [f=0000000] Connection attempt from pte
  304. [f=0000000]  -> Version: 88.0
  305. [f=0000000]  -> Connection established (given id 0)
  306. [f=0000000] <[Bro]Lokstjert> gl hf !
  307. [f=0000000] GameID: bb6f994fe0274aecc50fc0f3f270f133
  308. [f=0000000] <GhostRadar> Spectator mode. Widget removed.
  309. [f=0000030] <DefenseRange> Spectator mode. Widget removed.
  310. [f=0000129] <pte> u2
  311. [f=0013607] Added new player: Masta_Ali
  312. [f=0013793] > <Masta_Ali> OH GOD
  313. [f=0013864] > <Masta_Ali> CAN ANYONE HEAR ME
  314. [f=0014328] -> Storm is being attacked!
  315. [f=0015560] Added new player: [ffc]Killer
  316. [f=0017722] Connection attempt from Masta_Ali
  317. [f=0017722]  -> Version: 88.0
  318. [f=0017722]  -> Connection established (given id 3)
  319. [f=0018660] [Masta_Ali] hi
  320. [f=0018681] [[Fx]Droid] Spectators: Heya Ali :D
  321. [f=0018789] -> Storm is being attacked!
  322. [f=0018946] [Masta_Ali] oh god
  323. [f=0019330] [Masta_Ali] I came on one day
  324. [f=0019411] [Masta_Ali] and couldnt find SL
  325. [f=0019693] [Masta_Ali] so I had to download
  326. [f=0019782] [Masta_Ali] how do I
  327. [f=0019896] [Masta_Ali] am I spec chatting
  328. [f=0020401] [Masta_Ali] DAMNIT Y NO HELPFULL
  329. [f=0020440] [Masta_Ali] ANSWER ME
  330. [f=0020734] [[Fx]Droid] You're global chatting
  331. [f=0020813] [Masta_Ali] oh
  332. [f=0020886] [Masta_Ali] Spectators: there
  333. [f=0020949] [[Fx]Droid] Spectators: Better
  334. [f=0021030] [Masta_Ali] Spectators: its no different
  335. [f=0021171] [Masta_Ali] Spectators: the chat is the same
  336. [f=0021223] [Masta_Ali] Spectators: well its
  337. [f=0021223] [[Fx]Droid] Spectators: What UI you using?
  338. [f=0021275] [Masta_Ali] Spectators: oh I see
  339. [f=0021321] [Masta_Ali] Spectators: I dont know
  340. [f=0021366] Switching to Overview style camera
  341. [f=0021367] [Masta_Ali] s
  342. [f=0021389] Switching to Overhead (TA) style camera
  343. [f=0021398] -> Storm is being attacked!
  344. [f=0021405] Switching to Overview style camera
  345. [f=0021406] Switching to Overhead (TA) style camera
  346. [f=0021407] Switching to Overview style camera
  347. [f=0021407] Switching to Overhead (TA) style camera
  348. [f=0021408] Switching to Overview style camera
  349. [f=0021419] Switching to Overhead (TA) style camera
  350. [f=0021542] [Masta_Ali] Spectators: oh god
  351. [f=0021640] -> Storm is being attacked!
  352. [f=0021676] [[Fx]Droid] Spectators: lol
  353. [f=0021678] [Masta_Ali] Spectators: this is going to be hard to relearn
  354. [f=0021765] [[Fx]Droid] Spectators: chill :P
  355. [f=0021853] Loading:  LuaUI/Widgets/gui_advplayerslist.lua
  356. [f=0021868] Removed:  LuaUI/Widgets/gui_advplayerslist.lua
  357. [f=0021909] Loading:  LuaUI/Widgets/gui_ally_res.lua
  358. [f=0021916] Removed:  LuaUI/Widgets/gui_ally_res.lua
  359. [f=0022070] Loading:  LuaUI/Widgets/gui_old_ba_layout.lua
  360. [f=0022070] Removed:  LuaUI/Widgets/gui_red_buildordermenu.lua
  361. [f=0022070] Reloaded ctrlpanel from file: LuaUI/Configs/ctrlpanel.txt
  362. [f=0022097] Removed:  LuaUI/Widgets/gui_old_ba_layout.lua
  363. [f=0022097] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
  364. [f=0022185] Removed:  LuaUI/Widgets/gui_red_console.lua
  365. [f=0022189] -> Storm is being attacked!
  366. [f=0022215] Removed:  LuaUI/Widgets/gui_red_minimap.lua
  367. [f=0022250] Loading:  LuaUI/Widgets/gui_red_minimap.lua
  368. [f=0022264] Removed:  LuaUI/Widgets/gui_red_minimap.lua
  369. [f=0022319] Removed:  LuaUI/Widgets/gui_red_resourcebars.lua
  370. [f=0022366] Loading:  LuaUI/Widgets/gui_red_resourcebars.lua
  371. [f=0022381] Removed:  LuaUI/Widgets/gui_red_resourcebars.lua
  372. [f=0022405] Removed:  LuaUI/Widgets/gui_red_tooltip.lua
  373. [f=0022445] Loading:  LuaUI/Widgets/gui_red_tooltip.lua
  374. [f=0022445] false
  375. [f=0022445] Error in Initialize(): [string "LuaUI/Widgets/gui_red_tooltip.lua"]:82: attempt to get length of local 'objects' (a nil value)
  376. [f=0022445] Removed widget: Red Tooltip
  377. [f=0022485] Removed:  LuaUI/Widgets/red_ui_framework_drawing.lua
  378. [f=0022485] Red_Drawing>> last processed widget was "<failed to get widget name>"
  379. [f=0022485] Red_UI_Framework>> last processed widget was "Red Tooltip"
  380. [f=0022485] false
  381. [f=0022485] Error in Update(): [string "LuaUI/Widgets/red_ui_framework.lua"]:622: attempt to index field '?' (a nil value)
  382. [f=0022485] Removed widget: Red_UI_Framework
  383. [f=0022640] [Masta_Ali] Spectators: got rid of
  384. [f=0022694] [Masta_Ali] Spectators: all that red shit
  385. [f=0022734] [Masta_Ali] Spectators: thats better
  386. [f=0022879] [Masta_Ali] Spectators: aaah so much better
  387. [f=0023534] Loading:  LuaUI/Widgets/gui_ally_res.lua
  388. [f=0023546] Loading:  LuaUI/Widgets/gui_advplayerslist.lua
  389. [f=0023554] Removed:  LuaUI/Widgets/gui_ally_res.lua
  390. [f=0025235] -> Storm is being attacked!
  391. [f=0025476] -> Storm is being attacked!
  392. [f=0025626] -> Storm is being attacked!
  393. [f=0025750] Switching to Overview style camera
  394. [f=0025776] Switching to Overhead (TA) style camera
  395. [f=0025780] -> Storm is being attacked!
  396. [f=0025938] <[Bro]Lokstjert> gg
  397. [f=0025941] -> Storm is being attacked!
  398. [f=0026006] Commanders Remaining: 0
  399. [f=0026032] Team 1 (lead by [Bro]Lokstjert) is no more
  400. [f=0026038] Masta_Ali added point: BOOM
  401. [f=0026048] <autoquit> Automatically exiting in 5 seconds. Move mouse to cancel.
  402. [f=0026048] <autoquit> Autoquit canceled.
  403. [f=0026099] Statistics for RectangleOptimizer: 0%
  404. [f=0026099] Path cache hits 234 34%
  405. [f=0026099] Path cache hits 853 17%
  406. [f=0026099] Statistics for UDP connection:
  407. Received: 253753 bytes in 2563 packets (99.0062 bytes/package)
  408. Sent: 349891 bytes in 4952 packets (70.6565 bytes/package)
  409. Relative protocol overhead: 0 up, 0.0606022 down
  410. 27 incoming chunks had been dropped, 119 outgoing chunks had to be resent