- Using configuration source: "C:\Users\Home\Documents\My Games\Spring\springsettings.cfg"
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- OS: Microsoft Windows
- Microsoft Windows 7 Business Edition, 32-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM) i5-2400 CPU @ 3.10GHz; 3247MB RAM, 6492MB pagefile
- OS: 32bit native mode
- [Watchdog] disabled
- Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 88.0
- Build date/time: Mar 21 2012 20:47:50
- Build environment: boost-104800, GNU libstdc++ version 20100429
- Compiler: gcc-4.4.4
- Using read-write data directory: C:\Users\Home\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Home\Documents\My Games\Spring\engine\88\
- Archive cache doesn't exist: C:\Users\Home\Documents\My Games\Spring\cache\ArchiveCache.lua
- Scanning: C:\Users\Home\Documents\My Games\Spring\engine\88\base
- Scanning: C:\Users\Home\Documents\My Games\Spring\maps
- Scanning: C:\Users\Home\Documents\My Games\Spring\mods
- Scanning: C:\Users\Home\Documents\My Games\Spring\packages
- Supported Video modes: 1366x768, 1360x768, 1280x768, 1280x720, 1024x768, 800x600, 720x576, 720x480, 640x480
- Video mode set to 1366x768/32bit
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 4.1.0
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce GTX 550 Ti/PCI/SSE2
- [f=0000000] GLSL version: 4.10 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 1024MB, available 888MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 1
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] Joysticks found: 0
- [f=0000000] Warning: Joystick 0 not found
- [f=0000000] CPU Cores: 4
- [f=0000000] CPU affinity not set
- [f=0000000] Loading startscript from: C:/Users/Home/Documents/My Games/Spring/script.txt
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Connecting to 88.191.140.132:8052 using name Masta_Ali
- [f=0000000] Using map: Geyser_Plains_TNM04-V3
- [f=0000000] Using game: Balanced Annihilation V7.68
- [f=0000000] Using game archive: b636da09d5785a81aded36047c5912e8.sdp
- [f=0000000] recording demo: demos/20120426_170420_Geyser_Plains_TNM04-V3_88.sdf
- [f=0000000] PreGame::GameDataReceived: 63 ms
- [f=0000000] User number 3 (team 0, allyteam 0)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.453000
- [f=0000000] Game::LoadDefs (GameData): 863 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 27 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 48 ms
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (25 MB)
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 26 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] Number of damage types: 11
- [f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
- [f=0000000] Creating Unit Textures
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Initializing Map Features
- [f=0000000] PathCosts: creating PE8 cache with 4 PF threads (20 MB)
- [f=0000000] PathCosts: precached 1 of 4096
- [f=0000000] PathCosts: precached 258 of 4096
- [f=0000000] PathCosts: precached 517 of 4096
- [f=0000000] PathCosts: precached 1066 of 4096
- [f=0000000] PathCosts: precached 1323 of 4096
- [f=0000000] PathCosts: precached 1582 of 4096
- [f=0000000] PathCosts: precached 1840 of 4096
- [f=0000000] PathCosts: precached 2099 of 4096
- [f=0000000] PathCosts: precached 2356 of 4096
- [f=0000000] PathCosts: precached 2613 of 4096
- [f=0000000] PathCosts: precached 2871 of 4096
- [f=0000000] PathCosts: precached 3128 of 4096
- [f=0000000] PathCosts: precached 3388 of 4096
- [f=0000000] PathCosts: precached 3644 of 4096
- [f=0000000] PathCosts: precached 3901 of 4096
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] PathCosts: creating PE32 cache with 4 PF threads (20 MB)
- [f=0000000] PathCosts: precached 0 of 256
- [f=0000000] PathCosts: precached 45 of 256
- [f=0000000] PathCosts: precached 126 of 256
- [f=0000000] PathCosts: precached 219 of 256
- [f=0000000] PathCosts: writing
- [f=0000000] PathCosts: written
- [f=0000000] [CPathManager] pathing data checksum: 587b49fd
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Creating Sky
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Tile Files
- [f=0000000] Reading Tile Map
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Error: [GetBuildingDecalType] Could not load building-decal from file "unittextures/"
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 94 ms
- [f=0000000] Game::LoadInterface (Console): 209 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
- [f=0000000] Loaded gadget: No Self-D <unit_prevent_share_selfd.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: Bomber Control <unit_bomber_control.lua>
- [f=0000000] Loaded gadget: Commando Watch <unit_commando_watch.lua>
- [f=0000000] Loaded gadget: DGun CmdType Fix <unit_dgun_cmdtype_fix.lua>
- [f=0000000] Loaded gadget: DirectControl <unit_direct_control.lua>
- [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: Energy Conversion <game_energy_conversion.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: Game End <game_end.lua>
- [f=0000000] Loaded gadget: Initial Spawn <game_initial_spawn.lua>
- [f=0000000] Loaded gadget: Juno Damage <unit_juno_damage.lua>
- [f=0000000] Loaded gadget: Lightning Spash Damage <unit_lightning_splash_dmg.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: No Land Damage <unit_no_land_damage.lua>
- [f=0000000] Loaded gadget: No Self Pwn <unit_noselfpwn.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: Paralyse Multiplier <unit_paralyze_multiplier.lua>
- [f=0000000] Loaded gadget: Passive Builders II <unit_passive_builders_ii.lua>
- [f=0000000] Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- [f=0000000] Loaded gadget: Prevent Load Hax <unit_prevent_load_hax.lua>
- [f=0000000] Loaded gadget: Prevent Outside Aircraft hacks <unit_prevent_aircraft_hax.lua>
- [f=0000000] Loaded gadget: Prevent Range Hax <unit_prevent_range_hax.lua>
- [f=0000000] Loaded gadget: Prevent Strange Orders <unit_prevent_strange_orders.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: Stealthy Passengers <unit_stealthy_passengers.lua>
- [f=0000000] Loaded gadget: Team Resourcing <game_team_resources.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- [f=0000000] Loaded gadget: mo_combomb_full_damage <mo_combomb_full_damage.lua>
- [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded gadget: mo_preventdraw <mo_preventdraw.lua>
- [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
- [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded gadget: Team Com Ends <teamcomends.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: ranks api <api_ranks.lua>
- [f=0000000] Loaded gadget: Air Release <unit_air_release_manager.lua>
- [f=0000000] Loaded gadget: AirPlantParents <unit_air_plants.lua>
- [f=0000000] Loaded gadget: DragonsDisguise <unit_set_neutral.lua>
- [f=0000000] Loaded gadget: Dynamic collision volume & Hitsphere Scaledown <unit_dynamic_collision_volume.lua>
- [f=0000000] Loaded gadget: FinishedBuilding <unit_finished_building.lua>
- [f=0000000] Loaded gadget: MissileControl <unit_missile_delay.lua>
- [f=0000000] Loaded gadget: Napalm <lups_napalm.lua>
- [f=0000000] Loaded gadget: NoCost <cmd_nocost.lua>
- [f=0000000] Loaded gadget: Reclaim Fix <unit_reclaim_fix.lua>
- [f=0000000] Loaded gadget: Reclaim flash <gfx_reclaim_flash.lua>
- [f=0000000] Loaded gadget: ShieldDrain <unit_shield_watch.lua>
- [f=0000000] Loaded gadget: Shockwaves <lups_shockwaves.lua>
- [f=0000000] Loaded gadget: Start Point Remover Gadget <init_start_point_remover_gadget.lua>
- [f=0000000] Loaded gadget: fx_reclaim_shards <fx_reclaim_shards.lua>
- [f=0000000] Loaded gadget: mo_enemywrecks <mo_enemywrecks.lua>
- [f=0000000] Loaded gadget: mo_greenfields <mo_greenfields.lua>
- [f=0000000] Loaded gadget: mo_noowner <mo_noowner.lua>
- [f=0000000] Loaded gadget: mo_noshare <mo_noshare.lua>
- [f=0000000] Loaded gadget: mo_nowrecks <mo_nowrecks.lua>
- [f=0000000] Loaded gadget: prevent_flying_com_wrecks <unit_prevent_flying_com_wrecks.lua>
- [f=0000000] Loaded gadget: workaround for airtrans-com-death crash <unit_transportfix.lua>
- [f=0000000] Loaded gadget: Area Attack <areaattack.lua>
- [f=0000000] Loaded gadget: C Is For Control <comiscontrol.lua>
- [f=0000000] Loaded gadget: CustomUnitShaders <gfx_customunitshaders.lua>
- [f=0000000] Loaded gadget: LupsSyncedManager <lups_manager.lua>
- [f=0000000] Loaded gadget: Mex Upgrader Gadget <unit_mex_upgrader.lua>
- [f=0000000] Loaded gadget: Lups <lups_wrapper.lua>
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Failed to load: gui_group_label.lua (duplicate name)
- [f=0000000] Loading widget from mod: Red_UI_Framework <red_ui_framework.lua> ...
- [f=0000000] Loading widget from mod: Metalspot Finder <wg_metalspot_finder.lua> ...
- [f=0000000] Loading widget from mod: BlurApi <api_gfx_blur.lua> ...
- [f=0000000] Loading widget from mod: Faction Change <gui_faction_change.lua> ...
- [f=0000000] Loading widget from mod: MexUpg Helper <cmd_mex_upgrade_helper.lua> ...
- [f=0000000] Loading widget from mod: Red Tooltip <gui_red_tooltip.lua> ...
- [f=0000000] Loading widget from mod: HealthBars <unit_healthbars.lua> ...
- [f=0000000] Loading widget from mod: BuildETA <gui_build_eta.lua> ...
- [f=0000000] Loading widget from mod: Dynamic Blob Shadows <gfx_dynamic_blob_shadow.lua> ...
- [f=0000000] Loading widget from mod: Initial Queue <unit_initial_queue.lua> ...
- [f=0000000] Loading widget from mod: Last Msg. Pos. <cmd_lastmsgpos.lua> ...
- [f=0000000] Loading widget from mod: Anti Range <gui_anti_range.lua> ...
- [f=0000000] Loading widget from mod: Auto First Build Facing <autofirstbuildfacing.lua> ...
- [f=0000000] Loading widget from mod: Auto group <unit_auto_group.lua> ...
- [f=0000000] Loading widget from mod: Autoquit <autoquit.lua> ...
- [f=0000000] Loading widget from mod: Build Split <cmd_buildsplit.lua> ...
- [f=0000000] Loading widget from mod: BuildBar <gui_buildbar.lua> ...
- [f=0000000] Loading widget from mod: CameraShake <camera_shake.lua> ...
- [f=0000000] Loading widget from mod: Com DontBreakCloak <unit_com_dontbreakcloak.lua> ...
- [f=0000000] Loading widget from mod: ComCounter <unit_com_counter.lua> ...
- [f=0000000] Loading widget from mod: CustomIcons <unit_customicons.lua> ...
- [f=0000000] Loading widget from mod: Defense Range <gui_defenserange.lua> ...
- [f=0000000] Loading widget from mod: DontMove <unit_dontmove.lua> ...
- [f=0000000] Loading widget from mod: Easy Facing <gui_easyfacing.lua> ...
- [f=0000000] Loading widget from mod: Energy Conversion Info <gui_energy_conversion.lua> ...
- [f=0000000] <Energy Conversion Info> Spectator mode. Widget removed.
- [f=0000000] Loading widget from mod: FactoryGuard <unit_factory_guard.lua> ...
- [f=0000000] Loading widget from mod: Fix Ctrl groups <cmd_fixctrl.lua> ...
- [f=0000000] Loading widget from mod: GameTypeInfo <gui_game_type_info.lua> ...
- [f=0000000] Loading widget from mod: Ghost Radar <unit_ghostradar.lua> ...
- [f=0000000] Loading widget from mod: Ghost Site <unit_ghostsite.lua> ...
- [f=0000000] Loading widget from mod: Group Label <group_label.lua> ...
- [f=0000000] Loading widget from mod: Highlight Geos <gui_highlight_geos.lua> ...
- [f=0000000] Loading widget from mod: Holdfire Fix <unit_holdfire_fix.lua> ...
- [f=0000000] Loading widget from mod: ImmobileBuilder <unit_immobile_builder.lua> ...
- [f=0000000] Loading widget from mod: Load Own Moving <unit_load_own_moving.lua> ...
- [f=0000000] Loading widget from mod: Loop Select <unit_loop_select.lua> ...
- [f=0000000] Loading widget from mod: Mex Snap <cmd_mex_snap.lua> ...
- [f=0000000] Loading widget from mod: MohoExploiter <unit_moho_exploiter.lua> ...
- [f=0000000] MohoExploiter widget disabled for spectators
- [f=0000000] Loading widget from mod: MoreSounds <unit_more_sounds.lua> ...
- [f=0000000] Loading widget from mod: NoDuplicateOrders <cmd_no_duplicate_orders.lua> ...
- [f=0000000] Loading widget from mod: Pause Screen <gui_pausescreen.lua> ...
- [f=0000000] Loading widget from mod: Persistent Build Spacing <gui_persistent_build_spacing.lua> ...
- [f=0000000] Loading widget from mod: Point Tracker <gui_point_tracker.lua> ...
- [f=0000000] Loading widget from mod: ReclaimInfo <gui_reclaiminfo.lua> ...
- [f=0000000] Loading widget from mod: Red Build/Order Menu <gui_red_buildordermenu.lua> ...
- [f=0000000] Loading widget from mod: Red Console <gui_red_console.lua> ...
- [f=0000000] Loading widget from mod: Red Resource Bars <gui_red_resourcebars.lua> ...
- [f=0000000] Loading widget from mod: Red_Drawing <red_ui_framework_drawing.lua> ...
- [f=0000000] Loading widget from mod: RelativeMinimap <minimap_relative.lua> ...
- [f=0000000] Loading widget from mod: SelectionButtons <gui_selbuttons.lua> ...
- [f=0000000] Loading widget from mod: Share Tracker <unit_share_tracker.lua> ...
- [f=0000000] Loading widget from mod: SmoothCam <camera_smoothcam.lua> ...
- [f=0000000] Loading widget from mod: Specific Unit Reclaimer <unit_specific_unit_reclaimer.lua> ...
- [f=0000000] Loading widget from mod: Spectate Selected <gui_spectate_selected.lua> ...
- [f=0000000] Loading widget from mod: Start Point Adder <init_start_marker.lua> ...
- [f=0000000] Loading widget from mod: State Reverse Toggle <cmd_state_reverse_toggle.lua> ...
- [f=0000000] Loading widget from mod: Stockpiler <unit_stockpile.lua> ...
- [f=0000000] Loading widget from mod: Take Reminder II <gui_take_remind_ii.lua> ...
- [f=0000000] Loading widget from mod: Transport AI <unit_transport_ai.lua> ...
- [f=0000000] Loading widget from mod: Transporting <gui_transporting.lua> ...
- [f=0000000] Loading widget from mod: Attack AoE <gui_attack_aoe.lua> ...
- [f=0000000] Loading widget from mod: Attack and Move Notification <unit_attackmovenotification.lua> ...
- [f=0000000] Loading widget from mod: Building Hotkeys <cmd_building_hotkeys.lua> ...
- [f=0000000] Loading widget from mod: Context Build <cmd_context_build.lua> ...
- [f=0000000] Loading widget from mod: Prospector <gui_prospector.lua> ...
- [f=0000000] Loading widget from mod: Red Minimap <gui_red_minimap.lua> ...
- [f=0000000] Loading widget from mod: SmoothScroll <camera_smooth_move.lua> ...
- [f=0000000] Loading widget from mod: BA Waypoint Dragger <unit_waypoint_dragger_2.lua> ...
- [f=0000000] Loading widget from mod: Bomber control <unit_bomber_control.lua> ...
- [f=0000000] Loading widget from mod: Rank Icons <gui_xp.lua> ...
- [f=0000000] Loading widget from mod: Select n Center! <gui_center_n_select.lua> ...
- [f=0000000] Loading widget from mod: LupsManager <gfx_lups_manager.lua> ...
- [f=0000000] Loading widget from mod: BA_AllyCursors <gui_ba_ally_cursors.lua> ...
- [f=0000000] Loading widget from mod: Mouse Buildspacing <gui_buildspacing.lua> ...
- [f=0000000] Loading widget from mod: Lups <lups_wrapper.lua> ...
- [f=0000000] Loading widget from mod: CustomFormations2 <unit_customformations2.lua> ...
- [f=0000000] LuaUI v0.3
- [f=0000000] Finalizing
- [f=0000000] <Easy Facing> Spectator mode. Widget removed.
- [f=0000000] <Ghost Site> Spectator mode. Widget removed.
- [f=0000000] Connection attempt from [Bro]Lokstjert
- [f=0000000] -> Version: 88.0
- [f=0000000] -> Connection established (given id 2)
- [f=0000000] Connection attempt from [Fx]Droid
- [f=0000000] -> Version: 88.0 (FIX MT-Sim)
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] Connection attempt from pte
- [f=0000000] -> Version: 88.0
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] <[Bro]Lokstjert> gl hf !
- [f=0000000] GameID: bb6f994fe0274aecc50fc0f3f270f133
- [f=0000000] <GhostRadar> Spectator mode. Widget removed.
- [f=0000030] <DefenseRange> Spectator mode. Widget removed.
- [f=0000129] <pte> u2
- [f=0013607] Added new player: Masta_Ali
- [f=0013793] > <Masta_Ali> OH GOD
- [f=0013864] > <Masta_Ali> CAN ANYONE HEAR ME
- [f=0014328] -> Storm is being attacked!
- [f=0015560] Added new player: [ffc]Killer
- [f=0017722] Connection attempt from Masta_Ali
- [f=0017722] -> Version: 88.0
- [f=0017722] -> Connection established (given id 3)
- [f=0018660] [Masta_Ali] hi
- [f=0018681] [[Fx]Droid] Spectators: Heya Ali :D
- [f=0018789] -> Storm is being attacked!
- [f=0018946] [Masta_Ali] oh god
- [f=0019330] [Masta_Ali] I came on one day
- [f=0019411] [Masta_Ali] and couldnt find SL
- [f=0019693] [Masta_Ali] so I had to download
- [f=0019782] [Masta_Ali] how do I
- [f=0019896] [Masta_Ali] am I spec chatting
- [f=0020401] [Masta_Ali] DAMNIT Y NO HELPFULL
- [f=0020440] [Masta_Ali] ANSWER ME
- [f=0020734] [[Fx]Droid] You're global chatting
- [f=0020813] [Masta_Ali] oh
- [f=0020886] [Masta_Ali] Spectators: there
- [f=0020949] [[Fx]Droid] Spectators: Better
- [f=0021030] [Masta_Ali] Spectators: its no different
- [f=0021171] [Masta_Ali] Spectators: the chat is the same
- [f=0021223] [Masta_Ali] Spectators: well its
- [f=0021223] [[Fx]Droid] Spectators: What UI you using?
- [f=0021275] [Masta_Ali] Spectators: oh I see
- [f=0021321] [Masta_Ali] Spectators: I dont know
- [f=0021366] Switching to Overview style camera
- [f=0021367] [Masta_Ali] s
- [f=0021389] Switching to Overhead (TA) style camera
- [f=0021398] -> Storm is being attacked!
- [f=0021405] Switching to Overview style camera
- [f=0021406] Switching to Overhead (TA) style camera
- [f=0021407] Switching to Overview style camera
- [f=0021407] Switching to Overhead (TA) style camera
- [f=0021408] Switching to Overview style camera
- [f=0021419] Switching to Overhead (TA) style camera
- [f=0021542] [Masta_Ali] Spectators: oh god
- [f=0021640] -> Storm is being attacked!
- [f=0021676] [[Fx]Droid] Spectators: lol
- [f=0021678] [Masta_Ali] Spectators: this is going to be hard to relearn
- [f=0021765] [[Fx]Droid] Spectators: chill :P
- [f=0021853] Loading: LuaUI/Widgets/gui_advplayerslist.lua
- [f=0021868] Removed: LuaUI/Widgets/gui_advplayerslist.lua
- [f=0021909] Loading: LuaUI/Widgets/gui_ally_res.lua
- [f=0021916] Removed: LuaUI/Widgets/gui_ally_res.lua
- [f=0022070] Loading: LuaUI/Widgets/gui_old_ba_layout.lua
- [f=0022070] Removed: LuaUI/Widgets/gui_red_buildordermenu.lua
- [f=0022070] Reloaded ctrlpanel from file: LuaUI/Configs/ctrlpanel.txt
- [f=0022097] Removed: LuaUI/Widgets/gui_old_ba_layout.lua
- [f=0022097] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0022185] Removed: LuaUI/Widgets/gui_red_console.lua
- [f=0022189] -> Storm is being attacked!
- [f=0022215] Removed: LuaUI/Widgets/gui_red_minimap.lua
- [f=0022250] Loading: LuaUI/Widgets/gui_red_minimap.lua
- [f=0022264] Removed: LuaUI/Widgets/gui_red_minimap.lua
- [f=0022319] Removed: LuaUI/Widgets/gui_red_resourcebars.lua
- [f=0022366] Loading: LuaUI/Widgets/gui_red_resourcebars.lua
- [f=0022381] Removed: LuaUI/Widgets/gui_red_resourcebars.lua
- [f=0022405] Removed: LuaUI/Widgets/gui_red_tooltip.lua
- [f=0022445] Loading: LuaUI/Widgets/gui_red_tooltip.lua
- [f=0022445] false
- [f=0022445] Error in Initialize(): [string "LuaUI/Widgets/gui_red_tooltip.lua"]:82: attempt to get length of local 'objects' (a nil value)
- [f=0022445] Removed widget: Red Tooltip
- [f=0022485] Removed: LuaUI/Widgets/red_ui_framework_drawing.lua
- [f=0022485] Red_Drawing>> last processed widget was "<failed to get widget name>"
- [f=0022485] Red_UI_Framework>> last processed widget was "Red Tooltip"
- [f=0022485] false
- [f=0022485] Error in Update(): [string "LuaUI/Widgets/red_ui_framework.lua"]:622: attempt to index field '?' (a nil value)
- [f=0022485] Removed widget: Red_UI_Framework
- [f=0022640] [Masta_Ali] Spectators: got rid of
- [f=0022694] [Masta_Ali] Spectators: all that red shit
- [f=0022734] [Masta_Ali] Spectators: thats better
- [f=0022879] [Masta_Ali] Spectators: aaah so much better
- [f=0023534] Loading: LuaUI/Widgets/gui_ally_res.lua
- [f=0023546] Loading: LuaUI/Widgets/gui_advplayerslist.lua
- [f=0023554] Removed: LuaUI/Widgets/gui_ally_res.lua
- [f=0025235] -> Storm is being attacked!
- [f=0025476] -> Storm is being attacked!
- [f=0025626] -> Storm is being attacked!
- [f=0025750] Switching to Overview style camera
- [f=0025776] Switching to Overhead (TA) style camera
- [f=0025780] -> Storm is being attacked!
- [f=0025938] <[Bro]Lokstjert> gg
- [f=0025941] -> Storm is being attacked!
- [f=0026006] Commanders Remaining: 0
- [f=0026032] Team 1 (lead by [Bro]Lokstjert) is no more
- [f=0026038] Masta_Ali added point: BOOM
- [f=0026048] <autoquit> Automatically exiting in 5 seconds. Move mouse to cancel.
- [f=0026048] <autoquit> Autoquit canceled.
- [f=0026099] Statistics for RectangleOptimizer: 0%
- [f=0026099] Path cache hits 234 34%
- [f=0026099] Path cache hits 853 17%
- [f=0026099] Statistics for UDP connection:
- Received: 253753 bytes in 2563 packets (99.0062 bytes/package)
- Sent: 349891 bytes in 4952 packets (70.6565 bytes/package)
- Relative protocol overhead: 0 up, 0.0606022 down
- 27 incoming chunks had been dropped, 119 outgoing chunks had to be resent