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Butter

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Oct 22nd, 2016
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  1. M1:
  2. Item_Information:
  3. Item_Name: "&cM1 Garand"
  4. Item_Type: 280
  5. Item_Lore: "&cClassic WW2 Weapon with Bolt-action mod for more power."
  6. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Cancel_Left_Click_Block_Damage: true
  9. Cancel_Right_Click_Interactions: true
  10. Projectile_Amount: 1
  11. Projectile_Type: snowball
  12. Projectile_Speed: 1000
  13. Projectile_Damage: 15
  14. Sounds_Shoot: ENTITY_BLAZE_HURT-1-1-0,ENTITY_GENERIC_EXPLODE-1-2-0
  15. Custom_Death_Message:
  16. Normal: "&c<victim> was sniped by <shooter>'s M1 Garand!"
  17. Reload:
  18. Enable: true
  19. Starting_Amount: 0
  20. Reload_Amount: 8
  21. Reload_Bullets_Individually: true
  22. Reload_Duration: 5
  23. Sounds_Reloading: BLOCK_NOTE_HAT-1-1-0
  24. Firearm_Action:
  25. Type: bolt
  26. Open_Duration: 7
  27. Close_Duration: 7
  28. Close_Shoot_Delay: 6
  29. Sound_Open: BLOCK_NOTE_HAT-1-0-0,BLOCK_PISTON_CONTRACT-1-2-2
  30. Sound_Close: BLOCK_PISTON_EXTEND-1-2-0
  31. Headshot:
  32. Enable: true
  33. Bonus_Damage: 20
  34. Sounds_Shooter: BLOCK_NOTE_HARP-1-2-0
  35. Sounds_Victim: ENTITY_VILLAGER_DEATH-1-1-0
  36. Abilities:
  37. Reset_Hit_Cooldown: true
  38. Knockback: 3
  39. Particles:
  40. Enable: true
  41. Particle_Player_Shoot: BLOCK_BREAK-1
  42. Particle_Terrain: true
  43. Fireworks:
  44. Enable: true
  45. Firework_Headshot: STAR-TRUE-TRUE-250-0-0
  46. Scope:
  47. Enable: true
  48. Night_Vision: true
  49. Zoom_Amount: 10
  50. Sounds_Toggle_Zoom: BLOCK_NOTE_HAT-1-2-0
  51. Hit_Events:
  52. Enable: true
  53. Sounds_Shooter: ENTITY_SKELETON_SHOOT-1-2-0
  54.  
  55. MP40:
  56. Item_Information:
  57. Item_Name: "&cMP-40"
  58. Item_Type: 280
  59. Item_Lore: "&cRustic Style MP-40."
  60. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  61. Shooting:
  62. Right_Click_To_Shoot: true
  63. Cancel_Left_Click_Block_Damage: true
  64. Cancel_Right_Click_Interactions: true
  65. Recoil_Amount: 1
  66. Projectile_Amount: 1
  67. Projectile_Type: arrow
  68. Projectile_Speed: 50
  69. Projectile_Damage: 5
  70. Bullet_Spread: 1
  71. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0
  72. Sneak:
  73. Enable: true
  74. No_Recoil: true
  75. Bullet_Spread: 1
  76. Fully_Automatic:
  77. Enable: true
  78. Fire_Rate: 10
  79. Reload:
  80. Enable: true
  81. Reload_Amount: 30
  82. Reload_Duration: 10
  83. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  84. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  85. Firearm_Action:
  86. Type: slide
  87. Close_Duration: 10
  88. Close_Shoot_Delay: 12
  89. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  90. Scope:
  91. Enable: true
  92. Zoom_Amount: 5
  93. Zoom_Bullet_Spread: 0
  94. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
  95. Abilities:
  96. Reset_Hit_Cooldown: true
  97. Hit_Events:
  98. Enable: true
  99. Sounds_Shooter: ENTITY_SKELETON_SHOOT-1-2-0
  100.  
  101. MG42:
  102. Item_Information:
  103. Item_Name: "&cMG-42"
  104. Item_Type: 131
  105. Item_Lore: "&cFully automatic with high power."
  106. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  107. Shooting:
  108. Right_Click_To_Shoot: true
  109. Cancel_Left_Click_Block_Damage: true
  110. Cancel_Right_Click_Interactions: true
  111. Recoil_Amount: 1
  112. Projectile_Amount: 1
  113. Projectile_Type: arrow
  114. Projectile_Speed: 100
  115. Projectile_Damage: 10
  116. Bullet_Spread: 2
  117. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_ATTACK_DOOR_WOOD-1-2-0
  118. Sneak:
  119. Enable: true
  120. No_Recoil: true
  121. Bullet_Spread: 1
  122. Fully_Automatic:
  123. Enable: true
  124. Fire_Rate: 10
  125. Reload:
  126. Enable: true
  127. Reload_Amount: 100
  128. Reload_Duration: 25
  129. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  130. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,ENTITY_PLAYER_HURT-1-0-37,BLOCK_WOODEN_DOOR_CLOSE-1-2-38
  131. Firearm_Action:
  132. Type: slide
  133. Close_Duration: 10
  134. Close_Shoot_Delay: 12
  135. Sound_Close: BLOCK_PISTON_CONTRACT-1-2-0,BLOCK_PISTON_CONTRACT-1-2-3
  136. Scope:
  137. Enable: true
  138. Zoom_Amount: 5
  139. Zoom_Bullet_Spread: 0
  140. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0
  141. Abilities:
  142. Reset_Hit_Cooldown: true
  143. Hit_Events:
  144. Enable: true
  145. Sounds_Shooter: ENTITY_SKELETON_SHOOT-1-2-0
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