- referencing existing sound objects on the timeline via actionscript 3
- var m:MovieClip = stage.getChildByName("SomeMovieClipClass");
- var n:MovieClip = stage.getChildByIndex(1);
- var s:SoundClip1 = new SoundClip1(); // exported in first frame via properties
- s.play();
- // Imaginary Code
- sc = timeline.getSoundClipByName("SoundClip1");
- sc.extract(waveform,sc.length/1000 * bitrate);