#Model
{
#Skeleton
{
#Sttc(0) -> Bone(28)
{
#Sttc(0) -> Bone(4)
{
$NoFlip;
$Layer=2;
$Name=Neck;
#Dynm(-45, 0, 45):11 -> Bone(12)
{
$NoFlip;
$Layer=-1;
$Name=Head;
}
}
#Sttc(90) -> Bone(4)
{
#Sttc(90) -> Bone(0)
{
% Left Arm %
#Dynm(-90, 5, 90):1 -> Bone(20)
{
$Layer=-2;
$Name=LeftUpperArm;
#Dynm(-150, -20, -10):5 -> Bone(20)
{
$NoFlip;
$Layer=1;
$Name=LeftLowerArm;
}
}
}
}
#Sttc(-90) -> Bone(4)
{
#Sttc(-90) -> Bone(0)
{
% Right Arm %
#Dynm(-90, 5, 90):2 -> Bone(20)
{
$Layer=2;
$Name=RightUpperArm;
#Dynm(-150, -20, -10):6 -> Bone(20)
{
$NoFlip;
$Layer=1;
$Name=RightLowerArm;
}
}
}
}
#Sttc(180) -> Bone(32)
{
$Name=Body;
% Left Leg %
#Sttc(-90) -> Bone(2)
{
#Sttc(90) -> Bone(0)
{
#Dynm(-50, -10, 45):3 -> Bone(20)
{
$NoFlip;
$Layer=-1;
$Name=LeftUpperLeg;
#Dynm(0, 10, 90):7 -> Bone(20)
{
$Name=LeftLowerLeg;
#Dynm(-120, -90, -60):9 -> Bone(4)
{
$NoFlip;
$Layer=-1;
$Name=LeftFoot;
}
}
}
}
}
% Right Leg %
#Sttc(90) -> Bone(2)
{
#Sttc(-90) -> Bone(0)
{
#Dynm(-50, 5, 45):4 -> Bone(20)
{
$NoFlip;
$Layer=1;
$Name=RightUpperLeg;
#Dynm(0, 5, 90):8 -> Bone(20)
{
$Name=RightLowerLeg;
#Dynm(-120, -100, -60):10 -> Bone(4)
{
$NoFlip;
$Layer=-1;
$Name=RightFoot;
}
}
}
}
}
}
}
}
#Animations
{
#Stand
{
#Stage
{
$1 -> 5 @ 20;
$2 -> 5 @ 20;
$3 -> -10 @ 20;
$4 -> 5 @ 20;
$5 -> -20 @ 20;
$6 -> -20 @ 20;
$7 -> 10 @ 20;
$8 -> 5 @ 20;
$9 -> -90 @ 20;
$10 -> -100 @ 20;
$11 -> 0 @ 20;
}
}
#Walk
{
#Stage
{
$5 -> -10 @ 15;
$6 -> -10 @ 15;
$1 -> 5 @ 15;
$2 -> 5 @ 15;
$3 -> -10 @ 15;
$4 -> -10 @ 15;
$7 -> 50 @ 15;
$8 -> 0 @ 15;
$9 -> -100 @ 15;
$10 -> -85 @ 15;
$11 -> 4 @ 15;
}
% Left Stride %
#Stage
{
$1 -> 30 @ 15;
$2 -> -20 @ 15;
$3 -> -35 @ 15;
$4 -> 15 @ 15;
$9 -> -100 @ 15;
$10 -> -100 @ 15;
$11 -> 8 @ 15;
}
#Stage
{
$1 -> 5 @ 15;
$2 -> 5 @ 15;
$3 -> -10 @ 15;
$4 -> -10 @ 15;
$7 -> 0 @ 15;
$8 -> 50 @ 15;
$9 -> -85 @ 15;
$10 -> -100 @ 15;
$11 -> 4 @ 15;
}
% Right stride %
#Stage
{
$1 -> -20 @ 15;
$2 -> 30 @ 15;
$3 -> 15 @ 15;
$4 -> -35 @ 15;
$9 -> -100 @ 15;
$10 -> -100 @ 15;
$11 -> 0 @ 15;
}
}
#Run
{
#Stage
{
$1 -> 5 @ 10;
$2 -> 5 @ 10;
$3 -> -10 @ 10;
$4 -> -10 @ 10;
$5 -> -30 @ 10;
$6 -> -80 @ 10;
$8 -> 10 @ 10;
$9 -> -100 @ 10;
$10 -> -85 @ 10;
$11 -> 20 @ 10;
}
% Left Stride %
#Stage
{
$1 -> 40 @ 10;
$2 -> -50 @ 10;
$3 -> -50 @ 10;
$4 -> 25 @ 10;
$8 -> 60 @ 10;
$9 -> -100 @ 10;
$10 -> -100 @ 10;
$11 -> 25 @ 10;
}
#Stage
{
$1 -> 5 @ 10;
$2 -> 5 @ 10;
$3 -> -10 @ 10;
$4 -> -10 @ 10;
$5 -> -80 @ 10;
$6 -> -30 @ 10;
$7 -> 10 @ 10;
$9 -> -100 @ 10;
$10 -> -100 @ 10;
$11 -> 20 @ 10;
}
% Right Stride %
#Stage
{
$1 -> -50 @ 10;
$2 -> 40 @ 10;
$3 -> 25 @ 10;
$4 -> -50 @ 10;
$7 -> 60 @ 10;
$9 -> -85 @ 10;
$10 -> -100 @ 10;
$11 -> 15 @ 10;
}
}
}
}