1. ==== PakFiles.dat ====
  2.  
  3. This file is used to enumerate SFX pak files.
  4.  
  5. The file structure is as follow:
  6. repeat (any amount) times:
  7. char PakFilename[52];
  8.  
  9. ------------------------> Original content from PakFiles.dat
  10. pak 0 = FEET
  11. pak 1 = GENRL
  12. pak 2 = PAIN_A
  13. pak 3 = SCRIPT
  14. pak 4 = SPC_EA
  15. pak 5 = SPC_FA
  16. pak 6 = SPC_GA
  17. pak 7 = SPC_NA
  18. pak 8 = SPC_PA