/***********************************************************************
Fully stripped main script
This file is a part of scocl project by Alexander Blade (c) 2011
***********************************************************************/
#include <natives.h>
#include <common.h>
#include <strings.h>
#include <types.h>
#include <consts.h>
void main(void)
{
uint pid = GET_PLAYER_ID();
FORCE_LOADING_SCREEN(TRUE);
float x = 21.0, y = -40.0, z = 15.0;
THIS_SCRIPT_SHOULD_BE_SAVED();
SET_THIS_SCRIPT_CAN_REMOVE_BLIPS_CREATED_BY_ANY_SCRIPT(TRUE);
SET_CAR_DENSITY_MULTIPLIER(1.0);
SET_MAX_WANTED_LEVEL(6);
SET_PLAYER_CONTROL(GetPlayerIndex(), TRUE);
LOAD_SCENE(x, y, z);
SET_CHAR_COORDINATES_NO_OFFSET(GetPlayerPed(), x, y, z);
SET_CHAR_HEADING(GetPlayerPed(), 180.0);
ADD_HOSPITAL_RESTART(x, y, z, 5000.0, 0);
ADD_HOSPITAL_RESTART(x, y, z, 5000.0, 1);
ADD_HOSPITAL_RESTART(x, y, z, 5000.0, 2);
ADD_POLICE_RESTART(x, y, z, 5000.0, 0);
ADD_POLICE_RESTART(x, y, z, 5000.0, 1);
ADD_POLICE_RESTART(x, y, z, 5000.0, 2);
RELEASE_WEATHER();
RELEASE_TIME_OF_DAY();
WAIT(2000);
FORCE_LOADING_SCREEN(FALSE);
DO_SCREEN_FADE_IN_UNHACKED(4000);
if (IS_GAME_KEYBOARD_KEY_JUST_PRESSED(106)){
FREEZE_ONSCREEN_TIMER(1);
PRINT_STRING_WITH_LITERAL_STRING_NOW("STRING", "Frozen.", 1000, 1);
}
if (IS_GAME_KEYBOARD_KEY_JUST_PRESSED(105)){
FREEZE_ONSCREEN_TIMER(0);
PRINT_STRING_WITH_LITERAL_STRING_NOW("STRING", "Unfrozen.", 1000, 1);
}
while (TRUE)
{
WAIT(0);
}
}