var io = require('socket.io-client');
socket = io.connect("http://192.155.86.153:8888");
var username = "LuckBot";
var outputBuffer = [];
socket.on('connect', function(){
//Your session key (aka API key)
//Get this from your browser's cookies.
socket.emit('login', {session: "Mlbyf1xY6Qq0STt9FlFZBFajlcJV02GtYOHdfhvLszDPrwvRXb4mZMbKG8KvUz7F"});
socket.on('loggedin', function(data){
username = data.username;
setTimeout(function(){
socket.emit("getcolors", {});
socket.on('chat', function(data){
if(contains(data.message, ["!gettip"]) && data.user == "highonquack"){
socket.emit("tip", {user: "Tripy998", room: "feelinglucky", tip: 0.3, message: "You'll need it!"});
}
if(contains(data.message, ["!help"])){
outputBuffer.push({room: "feelinglucky", color: "000", message: 'Tip LuckBot to gamble, there is a 50/50 chance you will win 2x your payment! You can also donate, by tipping LuckBot with the message donation (/tip LuckBot amount donation).'});
}
if(contains(data.message, ["hi", username])){
outputBuffer.push({room: data.room, color: "000", message: 'Feeling Lucky? Tip me!'});
}
if(contains(data.message, ["<span class='label label-success'>has tipped " + username, "donation"])){
outputBuffer.push({room: data.room, color: "000", message: "Thank you for the tip, " + data.user + "!"})
}
if(contains(data.message, ["slaps", "ccbot"])){
outputBuffer.push({room: data.room, color: "000", message: "/me slaps " + data.user + " around a bit with a large trout."});
}
if(contains(data.message, ["<span class='label label-success'>has tipped " + username]) && !contains(data.message, ["donation"])){
var amount = data.message.split("<span class='label label-success'>has tipped " + username + " ")[1].split(" ")[0];
var random = Math.ceil(Math.random() * 100);
if(random > 50) {
var randomtwo = Math.ceil(Math.random() * 3);
var earned = 2 * amount
if(randomtwo == 1){
outputBuffer.push({room: "feelinglucky", color: "000", message: data.user + " placed his/her bet and just as he was about to lose luck smiled over him! " + data.user + " wins 2 times his bet! (2 * " + amount + " = " + earned + ")! " + random + "/100"});
}
if(randomtwo == 2){
outputBuffer.push({room: "feelinglucky", color: "000", message: data.user + " placed his bet bet and just at the right time his luck decided to show up. " + data.user + " wins 2 times his bet! (2 * " + amount + " = " + earned + ")! " + random + "/100"});
}
if(randomtwo == 3){
outputBuffer.push({room: "feelinglucky", color: "000", message: data.user + " has rigged this to win! Well he wins! " + data.user + " wins 2 times his bet! (2 * " + amount + " = " + earned + ")! " + random + "/100"});
}
socket.emit("tip", {user: data.user, room: "feelinglucky", tip: earned, message: "You're a lucky man!"});
}
if(random < 51) {
var randomtwo = Math.ceil(Math.random() * 2);
if(randomtwo == 1){
outputBuffer.push({room: "feelinglucky", color: "000", message: data.user + " Tried to shoot the deal but his gun backfired! " + data.user + " });loses! " + random + "/100"});
}
if(randomtwo == 2){
outputBuffer.push({room: "feelinglucky", color: "000", message: data.user + " placed his bet, but the dealer shot " + data.user + "! " + data.user + " is dead. " + random + "/100"});
}
}
}
if(contains(data.message, ["!flip"])){
var res = (Math.random() > 0.5 ? "heads" : "tails");
socket.emit("chat", {room: data.room, message: "Flipping coin: " + res + "!", color: "000"});
}
});
}, 1000);
setInterval(function(){
//CoinChat has a 550ms anti spam prevention. You can't send a chat message more than once every 550ms.
if(outputBuffer.length > 0){
var chat = outputBuffer.splice(0,1)[0];
socket.emit("chat", {room: chat.room, color: "000", message: chat.message});
}
}, 600);
});
socket.on('disconnect', function(){});
});
function contains(string, terms){
for(var i=0; i<terms.length; i++){
if(string.toLowerCase().indexOf(terms[i].toLowerCase()) == -1){
return false;
}
}
return true;
}