OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm25.pk3 (59 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm24.pk3 (44 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm23.pk3 (91 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm22.pk3 (60 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm21.pk3 (93 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm20.pk3 (82 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm2.pk3 (14 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm1a.pk3 (57 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm19.pk3 (58 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm18r.pk3 (79 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm18.pk3 (77 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm17.pk3 (71 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm16.pk3 (34 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm15.pk3 (28 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm14.pk3 (86 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm13.pk3 (72 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm12.pk3 (20 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm11a.pk3 (18 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm11.pk3 (15 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map_cpm10.pk3 (16 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\map-hektik.pk3 (75 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\ironworks.pk3 (75 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\hub3aeroq3.pk3 (30 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\ct3ctf4_a3.pk3 (31 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\cpma\ct3ctf2.pk3 (132 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\cpma\ct3ctf1.pk3 (60 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\cpma\astronomybeta.pk3 (77 files)
C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena/cpma
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\q3amphi.pk3 (1 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\ct3ctf2.pk3 (132 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\ct3ctf1.pk3 (60 files)
OK: C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena\baseq3\astronomybeta.pk3 (77 files)
C:\Documents and Settings\Philippe\My Documents\Downloads\quake\Quake III
Arena/baseq3
----------------------
27049 files in pk3 files
WARNING: You are missing some files referenced by the server:
cpma/z-singlecolorfulbrights.pk3
You might not be able to join the game
Go to the setting menu to turn on autodownload, or get the file elsewhere
Hunk_Clear: reset the hunk ok
----- R_Init -----
PIXELFORMAT: RGBA32 Z24 S8
MODE: 800x600 60Hz
Initializing Shaders
R_InitFreeType: OK
----- finished R_Init -----
Sound memory manager started
Loading vm file vm/ui.qvm...
VM file ui compiled to 565417 bytes of code
ui loaded in 1347840 bytes on the hunk
124 arenas parsed
35 bots parsed
Loading vm file vm/cgame.qvm...
VM file cgame compiled to 966473 bytes of code
cgame loaded in 2591552 bytes on the hunk
>>> Loaded CPMA Client Version: 1.48
Failed to load model file models/players/keelbright/lower.md3
Failed to load model file models/players/keelbright/lower.md3
stitched 0 LoD cracks
...loaded 7316 faces, 372 meshes, 54 trisurfs, 266 flares
Loaded 30 custom locations
ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
default
ERROR: Could not open "sound/teamplay/voc_red_scores.wav"
WARNING: could not find sound/teamplay/voc_red_scores.wav - using default
ERROR: Could not open "sound/teamplay/voc_blue_scores.wav"
WARNING: could not find sound/teamplay/voc_blue_scores.wav - using default
ERROR: Could not open "sound/teamplay/flagcapture_opponent.wav"
WARNING: could not find sound/teamplay/flagcapture_opponent.wav - using
default
ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
default
ERROR: Could not open "sound/teamplay/flagreturn_opponent.wav"
WARNING: could not find sound/teamplay/flagreturn_opponent.wav - using
default
ERROR: Could not open "sound/teamplay/flagtaken_yourteam.wav"
WARNING: could not find sound/teamplay/flagtaken_yourteam.wav - using default
ERROR: Could not open "sound/teamplay/voc_red_returned.wav"
WARNING: could not find sound/teamplay/voc_red_returned.wav - using default
ERROR: Could not open "sound/teamplay/voc_blue_returned.wav"
WARNING: could not find sound/teamplay/voc_blue_returned.wav - using default
ERROR: Could not open "sound/teamplay/voc_enemy_flag.wav"
WARNING: could not find sound/teamplay/voc_enemy_flag.wav - using default
ERROR: Could not open "sound/teamplay/voc_team_flag.wav"
WARNING: could not find sound/teamplay/voc_team_flag.wav - using default
ERROR: Could not open "sound/teamplay/voc_you_flag.wav"
WARNING: could not find sound/teamplay/voc_you_flag.wav - using default
ERROR: Could not open "sound/feedback/voc_holyshit.wav"
WARNING: could not find sound/feedback/voc_holyshit.wav - using default
ERROR: Could not open "sound/feedback/assist.wav"
WARNING: could not find sound/feedback/assist.wav - using default
ERROR: Could not open "sound/feedback/defense.wav"
WARNING: could not find sound/feedback/defense.wav - using default
CL_InitCGame: 4.22 seconds
12 msec to draw all images
Com_TouchMemory: 0 msec
]/name RAin
Unnamedplayer renamed to RAin
marzu was railed by hehateme1
]/team r
RAin entered the arena (RED)
hehateme1 was shafted by marzu
=ZigZagZiggurat= ate marzu's rocket
dsN was railed by =ZigZagZiggurat=
marzu was railed by =ZigZagZiggurat=
brut-rusty was railed by nineX
nineX defends the flag
hehateme1 was railed by marzu
marzu: who we missing
puhl connected
marzu: rain
marzu: no
RAin: l
RAin almost dodged brut-rusty's rocket
nineX: ...
brut-rusty was railed by =ZigZagZiggurat=
=ZigZagZiggurat= defends the flag
=ZigZagZiggurat= blew himself up
nineX almost dodged marzu's rocket
marzu was shafted by RAin
RAin defends the flag
RAin was railed by brut-rusty
RAin: ninex
nineX: hi
RAin: default config
hehateme1: redman tastes like raisins i like :D
RAin: not workign for sounds either
brut-rusty tripped on her own grenade
nineX: ok so its the game then
nineX: ....
nineX: i guess
RAin: use cnq3?
dsN: wats redman
hehateme1: what client?
nineX: do i?
RAin: use dfengin*?
hehateme1: redman chew
brut-rusty was railed by RAin
dsN: :<
nineX: you need to troubleshoot
=ZigZagZiggurat= ate marzu's rocket
n z m: cg_oldCTFsounds 2
=ZigZagZiggurat=: redman
=ZigZagZiggurat=: and method man
RAin ate brut-rusty's rocket
brut-rusty defends the flag
(=ZigZagZiggurat=) (High PGJP): powerupPOWERUP
nineX: i cant help you sorry
dsN: chews bad
hehateme1: how so?
brut-rusty was shafted by RAin
RAin was railed by brut-rusty
dsN: too lazy to move mouth
brut-rusty ate =ZigZagZiggurat='s rocket
dsN: therefore
dsN: no fun
marzu ate nineX's rocket
hehateme1: you don't actually chew it lol
dsN: OH
hehateme1: like dip but in your teeth
dsN: dammit
]/exec autoexec
execing autoexec
r_height will be changed upon restarting.
r_width will be changed upon restarting.
g_gametype will be changed upon restarting.
sv_maxclients will be changed upon restarting.
com_hunkMegs will be changed upon restarting.
r_ext_compressed_textures will be changed upon restarting.
r_texturebits will be changed upon restarting.
r_overBrightBits will be changed upon restarting.
r_vertexLight will be changed upon restarting.
r_roundImagesDown will be changed upon restarting.
RAin renamed to Rain
]/vid_rse
unknown cmd vid_rse
hehateme1: i like dip but wanted something new
]\vid_restart
Hunk_Clear: reset the hunk ok
----- R_Init -----
PIXELFORMAT: RGBA32 Z24 S8
MODE: 1152x864 75Hz
Initializing Shaders
R_InitFreeType: OK
----- finished R_Init -----
Sound memory manager started
Loading vm file vm/ui.qvm...
VM file ui compiled to 565417 bytes of code
ui loaded in 1347840 bytes on the hunk
124 arenas parsed
35 bots parsed
Loading vm file vm/cgame.qvm...
VM file cgame compiled to 966473 bytes of code
cgame loaded in 2591552 bytes on the hunk
>>> Loaded CPMA Client Version: 1.48
stitched 0 LoD cracks
...loaded 7316 faces, 372 meshes, 54 trisurfs, 266 flares
Loaded 30 custom locations
ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
default
ERROR: Could not open "sound/teamplay/voc_red_scores.wav"
WARNING: could not find sound/teamplay/voc_red_scores.wav - using default
ERROR: Could not open "sound/teamplay/voc_blue_scores.wav"
WARNING: could not find sound/teamplay/voc_blue_scores.wav - using default
ERROR: Could not open "sound/teamplay/flagcapture_opponent.wav"
WARNING: could not find sound/teamplay/flagcapture_opponent.wav - using
default
ERROR: Could not open "sound/teamplay/flagcapture_yourteam.wav"
WARNING: could not find sound/teamplay/flagcapture_yourteam.wav - using
default
ERROR: Could not open "sound/teamplay/flagreturn_opponent.wav"
WARNING: could not find sound/teamplay/flagreturn_opponent.wav - using
default
ERROR: Could not open "sound/teamplay/flagtaken_yourteam.wav"
WARNING: could not find sound/teamplay/flagtaken_yourteam.wav - using default
ERROR: Could not open "sound/teamplay/voc_red_returned.wav"
WARNING: could not find sound/teamplay/voc_red_returned.wav - using default
ERROR: Could not open "sound/teamplay/voc_blue_returned.wav"
WARNING: could not find sound/teamplay/voc_blue_returned.wav - using default
ERROR: Could not open "sound/teamplay/voc_enemy_flag.wav"
WARNING: could not find sound/teamplay/voc_enemy_flag.wav - using default
ERROR: Could not open "sound/teamplay/voc_team_flag.wav"
WARNING: could not find sound/teamplay/voc_team_flag.wav - using default
ERROR: Could not open "sound/teamplay/voc_you_flag.wav"
WARNING: could not find sound/teamplay/voc_you_flag.wav - using default
ERROR: Could not open "sound/feedback/voc_holyshit.wav"
WARNING: could not find sound/feedback/voc_holyshit.wav - using default
ERROR: Could not open "sound/feedback/assist.wav"
WARNING: could not find sound/feedback/assist.wav - using default
ERROR: Could not open "sound/feedback/defense.wav"
WARNING: could not find sound/feedback/defense.wav - using default
CL_InitCGame: 5.57 seconds
14 msec to draw all images
Com_TouchMemory: 0 msec
nineX: phl sub rain?
hehateme1: cope > redman tbh
dsN: dips still bad tho
(Rain) (High RL): Grenade Launcher TAKEN,
(Rain) (High Passag): AVAILABLE
]/exec binds
execing binds
marzu: look at puhls ping lol
(Rain) (High Passag): *[IN/OUT] LOW
(Rain) (High Passag): *[IN/OUT] HIGH
(Rain) (High Passag): *[IN/OUT] MEDIUM
=ZigZagZiggurat= ate marzu's rocket
marzu defends the flag
(Rain) (High Passag): Dropping LG:50 for Z?G
Weapon/Ammo dropping is currently disabled
hehateme1: lol whys that
(=ZigZagZiggurat=) (Low RG): no/can't do it/sorry/HellNo!!
Rain: nzm
marzu blew himself up
n z m: hi
dsN: fucks up yo theeth n stuff
Rain: its not only sounds that are fucked
dsN was railed by nineX
Rain: its also the defense symbol
marzu: yah
Rain: like the head
=ZigZagZiggurat=: oh wait
=ZigZagZiggurat=: i heard about this
marzu: rain was fucked up sounds playing edawn
hehateme1: i been doing it for 3 years no problems
Rain: like a missing texture
Rain blew herself up
=ZigZagZiggurat=: happening a while back
=ZigZagZiggurat=: to someone
hehateme1: on and off though
hehateme1: thats probably why
=ZigZagZiggurat= was railed by brut-rusty
Rain was railed by dsN
dsN defends the flag
n z m: have you changed anything on ur pc
dsN ate nineX's grenade
Rain: no
brut-rusty was railed by Rain
n z m: different login
puhl: who am i subbin
Rain: no
Rain was railed by brut-rusty
nineX almost dodged marzu's rocket
n z m: new config?
Rain: no
n z m: changing configs
brut-rusty: rain: condump and pastebin
=ZigZagZiggurat= was railed by marzu
Rain was shafted by brut-rusty
n z m: virus scan remove of files?
nineX: >=)
Rain: no
nineX: >:]
nineX: >:>
nineX: >=D
nineX: >=]
nineX: >:)
nineX: >:D
nineX: >=>
nineX: >=)
nineX: >:]
nineX: >:>
nineX: >=D
=ZigZagZiggurat=: [TAKE A BREAK CHAMP]
n z m: so nothing
hehateme1: rain you using onboard soundcard or dedicated?
marzu blew himself up
dsN: did you check your printer cables
n z m: you've done absolutely nothing
n z m: no updates
=ZigZagZiggurat= almost dodged marzu's rocket
marzu defends the flag
n z m: even automatic
Rain ate brut-rusty's grenade
Rain: no
hehateme1: rain onboard or dedicated
nineX: brut
=ZigZagZiggurat= almost dodged brut-rusty's rocket
brut-rusty almost dodged Rain's rocket
Rain: onbarod
nineX almost dodged dsN's rocket
hehateme1: ohh then idk
marzu: LOL
marzu: rain
n z m: well if he said he's having a missing texture
n z m: probably missing files
=ZigZagZiggurat= ate brut-rusty's grenade
marzu: u use an onboard?
brut-rusty: what ninex
n z m: or maybe he cheats
nineX ate dsN's grenade
=ZigZagZiggurat= ate marzu's grenade
nineX: program changes the way it run
Rain: and also the sounds dont play when caps and when enemy takes my flag
nineX: user denies doing anything
Rain: it only works for when i take enmy flag
marzu: remember when i was invinciblwe
nineX: how many times you here that?
Rain was railed by dsN
dsN defends the flag
brut-rusty: every fucking day
nineX: >=]
nineX: >:)
nineX: >:D
nineX: >=>
nineX: >=)
hehateme1: brut you work in IT?
marzu: HEY GUYS
brut-rusty: and 99.9 percent of the time it's fucking retard error
nineX: i used to head that all the time when i worked support
marzu: can we get afuckin game started
dsN was railed by Rain
brut-rusty: network engineering yeah
hehateme1: how many times a day do you say ''restart pc''?
Rain was railed by dsN
dsN defends the flag
brut-rusty: telecom/isp
dsN blew himself up
marzu ate nineX's rocket
nineX defends the flag
brut-rusty: restart router or pbx
n z m: hm
nineX: >:]
marzu almost dodged =ZigZagZiggurat='s rocket
brut-rusty: at least 3 times a day
Rain: am i getting subber
nineX blew himself up
Rain was melted by dsN's plasmagun
nineX: yes
brut-rusty: rain
brut-rusty: condump
brut-rusty was pummeled by =ZigZagZiggurat=
brut-rusty: and pastebin
hehateme1: i worked in pc repair shop for awhile
=ZigZagZiggurat= was shafted by marzu
]/condump hmmm
Dumped console text to hmmm.txt