Can WatiN handle the CuteWebUI Uploader popup dialog?
<OBJECT style="FILTER: alpha(opacity=1); WIDTH: 329px; HEIGHT: 100px; mozOpacity: 0.01; opacity: 0.01; mozopacity: 0.01" data="data:application/x-oleobject;base64, <a bunch of data>" width=329 height=100 type=application/x-silverlight-2></OBJECT>
<param name="source" value="/CuteWebUI_Uploader_Resource.axd?type=file&file=silverlight.xap&_ver=634334311861475176"/>
<param name="windowless" value="true" object="" <=""/>
[TestMethod]
public void SomeTest()
{
Settings.MakeNewIeInstanceVisible = true;
Settings.AutoStartDialogWatcher = true;
Settings.AutoMoveMousePointerToTopLeft = false;
using (IE ie2 = new IE())
{
ie2.GoTo(URL);
ie2.Link(SomeButtonID).Click();
ie2.Image(AnotherButtonID).FireEvent("onclick");
// some debugging code wrapped around the next user action
// which is clicking on the attach file button
var helper = new DialogHandlerHelper();
using (new UseDialogOnce(ie2.DialogWatcher, helper))
{
Thread.Sleep(1 * 1000); // wait for attach button to be "ready"
// Click button that triggers the dialog that states:
// "file browsing dialog has been blocked"
// "please click here and try again"
//
ie2.Button(FileAttachButtonID).FireEvent("onclick");
}
foreach(string dialogHandler in helper.CandidateDialogHandlers)
{
// nothing prints out here :(
Console.Out.WriteLine(dialogHandler);
}
// debug print out all elements with tagname = object
foreach (Element objectElement in ie2.ElementsWithTag("object"))
{
StringBuilder elementInfo = new StringBuilder();
elementInfo.AppendLine("--------------------------------------------");
elementInfo.AppendLine("element.tagname = " + objectElement.TagName);
elementInfo.AppendLine("element.style = " + objectElement.Style);
elementInfo.AppendLine("element.type = " + objectElement.GetAttributeValue("type"));
elementInfo.AppendLine("element.data = " + objectElement.GetAttributeValue("data"));
elementInfo.AppendLine("--------------------------------------------");
Console.Out.WriteLine(elementInfo.ToString());
// none of these clicks make the dialog go away
objectElement.ClickNoWait();
objectElement.Click();
objectElement.DoubleClick();
objectElement.MouseEnter();
objectElement.MouseDown();
Thread.Sleep(500);
objectElement.MouseUp();
}
// wait to see if dialog disappears after click
Thread.Sleep(300 * 1000);
}
}
// Attach the IE instance used by WatiN to White
InternetExplorerFactory.Plugin();
string title = "[browser title here]"; // will be something like "WatinWhiteHybrid - Internet Explorer provided by ..."
var ie = (InternetExplorerWindow)Application.Attach(watin.ProcessID).GetWindow(title);
White.WebBrowser.Silverlight.SilverlightDocument sl = ie.SilverlightDocument;
// Click the button in the silverlight control using White
sl.Get(SearchCriteria.ByAutomationId("ClickMeId")).Click();
FileUploadDialogHandler helper = new FileUploadDialogHandler(attachmentPath);
using (new UseDialogOnce(ie.DialogWatcher, helper))
{
Thread.Sleep(1 * 1000); // wait for attach button to be "ready"
ie.Button(browseButtonID).FireEvent("onclick");
// When automating a file upload, there is a Silverlight popup in IE that forces an extra click
// before opening the file open dialog. WatiN does not support Silverlight automation
// and the popup element was acting quirky in Microsoft's Coded UI Test, so we find the
// dialog box UNDERNEATH the Silverlight popup and force one, lovely, mouse click.
//===== Entering Coded UI Test land, beware! =====================================
// initialize Coded UI Test
Playback.Initialize();
BrowserWindow.CurrentBrowser = "IE";
Process watinBrowserProcess = Process.GetProcessById(ie.ProcessID);
BrowserWindow cuitBrowser = BrowserWindow.FromProcess(watinBrowserProcess); // attach Coded UI Test to the IE browser WatiN initialized
// get the window underneath the Silverlight popup
UITestControl modalUnderSilverlightPopup = new UITestControl(cuitBrowser.CurrentDocumentWindow);
modalUnderSilverlightPopup.SearchProperties.Add("id", windowElementUnderPopupID);
// get the X and Y pixel center of the window
int centerX = modalUnderSilverlightPopup.BoundingRectangle.X + modalUnderSilverlightPopup.BoundingRectangle.Width / 2;
int centerY = modalUnderSilverlightPopup.BoundingRectangle.Y + modalUnderSilverlightPopup.BoundingRectangle.Height / 2;
// Click!
Mouse.Click(new Point(centerX, centerY));
// Shutdown Coded UI Test
Playback.Cleanup();
//===== End Coded UI Test land, you survived! yay! ============================
}