Stack: [0x03d40000,0x03d90000], sp=0x03d8f510, free space=317k
Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code)
C [gdx.dll+0x260ce] Java_com_badlogic_gdx_graphics_g2d_Gdx2DPixmap_load+0xde
Java frames: (J=compiled Java code, j=interpreted, Vv=VM code)
j com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.load([J[BIII)Ljava/nio/ByteBuffer;+0
j com.badlogic.gdx.graphics.g2d.Gdx2DPixmap.<init>([BIII)V+21
j com.badlogic.gdx.graphics.Pixmap.<init>(Lcom/badlogic/gdx/files/FileHandle;)V+24
j com.badlogic.gdx.graphics.glutils.FileTextureData.prepare()V+63
j com.badlogic.gdx.graphics.Texture.load(Lcom/badlogic/gdx/graphics/TextureData;)V+50
j com.badlogic.gdx.graphics.Texture.<init>(Lcom/badlogic/gdx/graphics/TextureData;)V+12
j com.badlogic.gdx.graphics.Texture.<init>(Lcom/badlogic/gdx/files/FileHandle;Lcom/badlogic/gdx/graphics/Pixmap$Format;Z)V+7
j com.badlogic.gdx.graphics.Texture.<init>(Lcom/badlogic/gdx/files/FileHandle;Z)V+4
j com.badlogic.gdx.graphics.g2d.BitmapFont.<init>(Lcom/badlogic/gdx/files/FileHandle;Lcom/badlogic/gdx/files/FileHandle;ZZ)V+20
j com.badlogic.gdx.graphics.g2d.BitmapFont.<init>()V+23
j com.clashtune.engine.rendering.Renderer.<clinit>()V+4
v ~StubRoutines::call_stub
j com.clashtune.engine.Director.<init>()V+35
j com.clashtune.engine.Director.instance()Lcom/clashtune/engine/Director;+10
j com.clashtune.ClashTune.create()V+43
j com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop()V+29
j com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run()V+27
v ~StubRoutines::call_stub