-- DefaultWithClassBar.lua
-- Written by Snail
DefaultWithClassBar = DeepCopy(Configuration.Themes.Default)
DefaultWithClassBar.Player.BurningEmbersBar =
{
Anchor = "TOPLEFT",
Height = 24,
Width = 256,
X = 1,
Y = 27,
[1] =
{
Anchor = "TOPLEFT",
Height = 13,
Width = 127,
X = 2,
Y = -2
},
[2] =
{
Anchor = "TOP",
Height = 13,
Width = 128,
X = -64,
Y = -2
},
[3] =
{
Anchor = "TOP",
Height = 13,
Width = 128,
X = 65,
Y = -2
},
[4] =
{
Anchor = "TOPRIGHT",
Height = 13,
Width = 126,
X = -2,
Y = -2
}
}
DefaultWithClassBar.Player.CastingBar.Y = -30
DefaultWithClassBar.Player.ChiBar =
{
Anchor = "TOPLEFT",
Height = 24,
Width = 256,
X = 0,
Y = 28,
[1] =
{
Anchor = "TOPLEFT",
Height = 13,
Width = 127,
X = 3,
Y = -3
},
[2] =
{
Anchor = "TOP",
Height = 13,
Width = 128,
X = -64,
Y = -3
},
[3] =
{
Anchor = "TOP",
Height = 13,
Width = 128,
X = 65,
Y = -3
},
[4] =
{
Anchor = "TOPRIGHT",
Height = 13,
Width = 126,
X = -3,
Y = -3
}
}
DefaultWithClassBar.Player.ComboPointsBar =
{
Anchor = "TOPLEFT",
Height = 24,
Width = 256,
X = 1,
Y = 27,
[1] =
{
Anchor = "TOPLEFT",
Height = 13,
Width = 102,
X = 2,
Y = -2
},
[2] =
{
Anchor = "TOPLEFT",
Height = 13,
Width = 102,
X = 105,
Y = -2
},
[3] =
{
Anchor = "TOP",
Height = 13,
Width = 100,
X = 0,
Y = -2
},
[4] =
{
Anchor = "TOPRIGHT",
Height = 13,
Width = 102,
X = -105,
Y = -2
},
[5] =
{
Anchor = "TOPRIGHT",
Height = 13,
Width = 102,
X = -2,
Y = -2
}
}
DefaultWithClassBar.Player.EclipseBar =
{
Anchor = "TOPLEFT",
Height = 24,
Width = 256,
X = 1,
Y = 27,
[1] =
{
Anchor = "TOP",
Height = 13,
Width = 252,
X = 0,
Y = -2
}
}
DefaultWithClassBar.Player.DemonicFuryBar =
{
Anchor = "TOPLEFT",
Height = 24,
Width = 256,
X = 1,
Y = 27,
[1] =
{
Anchor = "TOP",
Height = 13,
Width = 256,
X = 0,
Y = -2
}
}
DefaultWithClassBar.Player.HealthBar.Anchor = "CENTER"
DefaultWithClassBar.Player.HealthBar.Height = 20
DefaultWithClassBar.Player.HealthBar.Y = 0
DefaultWithClassBar.Player.HolyPowerBar =
{
Anchor = "TOPLEFT",
Height = 24,
Width = 256,
X = 0,
Y = 28,
[1] =
{
Anchor = "TOPLEFT",
Height = 13,
Width = 170,
X = 3,
Y = -3
},
[2] =
{
Anchor = "TOP",
Height = 13,
Width = 170,
X = 0,
Y = -3
},
[3] =
{
Anchor = "TOPRIGHT",
Height = 13,
Width = 170,
X = -3,
Y = -3
}
}
DefaultWithClassBar.Player.PowerBar.Anchor = "TOPLEFT"
DefaultWithClassBar.Player.PowerBar.Height = 6
DefaultWithClassBar.Player.PowerBar.Width = 252
DefaultWithClassBar.Player.PowerBar.X = 3
DefaultWithClassBar.Player.PowerBar.Y = 11
DefaultWithClassBar.Player.RunesBar =
{
Anchor = "TOPLEFT",
Height = 24,
Width = 256,
X = 1,
Y = 27,
[1] =
{
Anchor = "TOPLEFT",
Height = 13,
Width = 85,
X = 2,
Y = -2
},
[2] =
{
Anchor = "TOPLEFT",
Height = 13,
Width = 84,
X = 88,
Y = -2
},
[3] =
{
Anchor = "TOP",
Height = 13,
Width = 84,
X = -43,
Y = -2
},
[4] =
{
Anchor = "TOP",
Height = 13,
Width = 84,
X = 42,
Y = -2
},
[5] =
{
Anchor = "TOPRIGHT",
Height = 13,
Width = 85,
X = -88,
Y = -2
},
[6] =
{
Anchor = "TOPRIGHT",
Height = 13,
Width = 85,
X = -2,
Y = -2
}
}
DefaultWithClassBar.Player.ShadowOrbsBar =
{
Anchor = "TOPLEFT",
Height = 24,
Width = 256,
X = 0,
Y = 28,
[1] =
{
Anchor = "TOPLEFT",
Height = 13,
Width = 170,
X = 3,
Y = -3
},
[2] =
{
Anchor = "TOP",
Height = 13,
Width = 170,
X = 0,
Y = -3
},
[3] =
{
Anchor = "TOPRIGHT",
Height = 13,
Width = 170,
X = -3,
Y = -3
}
}
DefaultWithClassBar.Player.SoulShardsBar =
{
Anchor = "TOPLEFT",
Height = 24,
Width = 256,
X = 1,
Y = 27,
[1] =
{
Anchor = "TOPLEFT",
Height = 13,
Width = 127,
X = 2,
Y = -2
},
[2] =
{
Anchor = "TOP",
Height = 13,
Width = 128,
X = -64,
Y = -2
},
[3] =
{
Anchor = "TOP",
Height = 13,
Width = 126,
X = 64,
Y = -2
},
[4] =
{
Anchor = "TOPRIGHT",
Height = 13,
Width = 128,
X = -2,
Y = -2
}
}
DefaultWithClassBar.Target.CastingBar.Height = 24
DefaultWithClassBar.Target.CastingBar.Y = -30