Using configuration source: "C:\Users\Forboding Angel\AppData\Local\springsettings.cfg"
[CMyMath::Init] CPU SSE mask: 888, flags:
SSE 1.0: 1, SSE 2.0: 1
SSE 3.0: 1, SSSE 3.0: 0
SSE 4.1: 0, SSE 4.2: 0
SSE 4.0A: 1, SSE 5.0A: 0
using streflop SSE FP-math mode, CPU supports SSE instructions
OS: Microsoft Windows
Microsoft Windows 7 Ultimate Edition, 64-bit Service Pack 1 (build 7601)
AMD Phenom(tm) II X2 560 Processor; 8189MB RAM, 16377MB pagefile
OS: emulated 32bit mode
[Watchdog] disabled
Available log sections: KeyBindings, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Texture, Font, CollisionVolume, GroundMoveType, Path, UnitScript, AutohostInterface, ArchiveScanner, VFS, Sound
Enabled log sections: Sound(LOG_LEVEL_INFO)
Enable or disable log sections using the LogSections configuration key
or the SPRING_LOG_SECTIONS environment variable (both comma separated).
Use "none" to disable the default log sections.
LogOutput initialized.
Spring 88.0
Build date/time: Mar 21 2012 20:23:34
Build environment: boost-104800, GNU libstdc++ version 20100429
Compiler: gcc-4.4.4
Using read-write data directory: D:\Spring\
Using read-only data directory: C:\Users\Forboding Angel\Documents\My Games\Spring\
Using read-only data directory: C:\ProgramData\Spring\
Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\maps
Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\mods
Scanning: C:\Users\Forboding Angel\Documents\My Games\Spring\packages
Scanning: D:\Spring\maps
Scanning: D:\Spring\base
Scanning: D:\Spring\games
Scanning: D:\Spring\mods
Scanning: D:\Spring\packages
Supported Video modes: 1920x1200, 1920x1080, 1680x1050, 1600x1200, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
Video mode set to 1920x1200/32bit (windowed)
[f=0000000] SDL version: 1.2.10
[f=0000000] GL version: 4.2.0
[f=0000000] GL vendor: NVIDIA Corporation
[f=0000000] GL renderer: GeForce GTS 450/PCIe/SSE2
[f=0000000] GLSL version: 4.20 NVIDIA via Cg compiler
[f=0000000] GLEW version: 1.5.8
[f=0000000] Video RAM: total 1024MB, available 394MB
[f=0000000] GL info:
haveARB: 1, haveGLSL: 1, ATI hacks: 0
FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 1
maximum texture size: 16384, compress MIP-map textures: 0
[f=0000000] [Sound] OpenAL info:
[f=0000000] [Sound] Available Devices:
[f=0000000] [Sound] DirectSound Software
[f=0000000] [Sound] Device: DirectSound Software
[f=0000000] [Sound] Vendor: OpenAL Community
[f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
[f=0000000] [Sound] Renderer: OpenAL Soft
[f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
[f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
[f=0000000] [Sound] EFX Enabled: yes
[f=0000000] [Sound] Max Sounds: 61
[f=0000000] Joysticks found: 0
[f=0000000] Warning: Joystick 0 not found
[f=0000000] CPU Cores: 2
[f=0000000] CPU affinity not set
[f=0000000] Connecting to local server
[f=0000000] Warning: AI Interface property 'supportsLookup' could not be found.
[f=0000000] PreGame::StartServer: 11 ms
[f=0000000] Using map: Twilight_Canyon-v01
[f=0000000] Using game: Evolution RTS - blaaaarg
[f=0000000] Using game archive: evolutiondevsalfnl.sdd
[f=0000000] recording demo: demos/20120426_002707_Twilight_Canyon-v01_88.sdf
[f=0000000] PreGame::GameDataReceived: 238 ms
[f=0000000] User number 0 (team 0, allyteam 0)
[f=0000000] Loading Radar Icons
[f=0000000] Loading GameData Definitions
[f=0000000] WARNING: removed the "ebasefactory" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "eminifac" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "eamphibfac" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "eairplant" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "eexperimentalfac" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "emetalextractor" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "emaker" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "esolar2" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "egeothermal" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "efusion2" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "estorage" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "eradar2" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "ejammer2" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "ebarricade" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "elightturret2" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "eheavyturret2" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "eaaturret" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "elrpc" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "eshieldgen" entry from the "ecommander" build menu
[f=0000000] WARNING: removed the "esilo" entry from the "ecommander" build menu
[f=0000000] Warning! moveDef: HOVERTANK2, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK2, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: NORMALTANK2, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANKEXPERIMENTAL9, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: EXPERIMENTALTANK12, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: UBOAT4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK3, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: TANK1, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: EXPERIMENTALTANK10, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK5, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK6, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK3, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK5, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: ALLTERRTANK6, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: HOVERTANK3, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Warning! moveDef: COMMANDERTANK4, assigning default value for missing tag depthmod(0.10000000149012)
[f=0000000] Loading all definitions: 0.078000
[f=0000000] Game::LoadDefs (GameData): 107 ms
[f=0000000] Loading Sound Definitions
[f=0000000] [Sound] parsed 4 sounds from gamedata/sounds.lua
[f=0000000] Game::LoadDefs (Sound): 17 ms
[f=0000000] Parsing Map Information
[f=0000000] Loading SMF
[f=0000000] Loading Map (103 MB)
[f=0000000] Creating Smooth Height Mesh
[f=0000000] SmoothHeightMesh::MakeSmoothMesh: 260 ms
[f=0000000] Creating QuadField & CEGs
[f=0000000] Number of damage types: 7
[f=0000000] [RegisterAssimpModelParsers] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xml;
[f=0000000] Creating Unit Textures
[f=0000000] Loading Weapon Definitions
[f=0000000] Loading Unit Definitions
[f=0000000] Loading Feature Definitions
[f=0000000] Initializing Map Features
[f=0000000] Reading Estimate PathCosts [8]
[f=0000000] Reading Estimate PathCosts [32]
[f=0000000] [CPathManager] pathing data checksum: 06b77ab3
[f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
[f=0000000] Creating Sky
[f=0000000] Creating ShadowHandler & DecalHandler
[f=0000000] Creating GroundDrawer
[f=0000000] Loading Tile Files
[f=0000000] Reading Tile Map
[f=0000000] Loading Square Textures
[f=0000000] CSMFGroundTextures::ConvolveHeightMap: 7 ms
[f=0000000] Switching to ROAM Mesh Rendering
[f=0000000] Creating TreeDrawer
[f=0000000] Creating ProjectileDrawer & UnitDrawer
[f=0000000] Creating Projectile Textures
[f=0000000] Creating Water
[f=0000000] Game::LoadInterface (Camera&Mouse): 127 ms
[f=0000000] Game::LoadInterface (Console): 0 ms
[f=0000000] [Sound] Warning: Unable to open audio file: FailedCommand
[f=0000000] [Sound] Warning: CSound::GetSoundId: could not find sound: FailedCommand
[f=0000000] Loading LuaRules
[f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
[f=0000000] Loaded gadget: IconGenerator <unit_icongenerator.lua>
[f=0000000] LUARULES-DRAW (GADGETS)
[f=0000000] Loading LuaGaia
[f=0000000] Loading LuaUI
[f=0000000] This game has locked LuaUI access
[f=0000000] This game has locked LuaUI access
[f=0000000] Using LUAUI_DIRNAME = LuaUI/
[f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
[f=0000000] LuaUI: bound F11 to the widget selector
[f=0000000] LuaUI: bound CTRL+F11 to tweak mode
[f=0000000] LuaUI v0.3
[f=0000000] Finalizing
[f=0000000] Connection attempt from TehNewGuy
[f=0000000] -> Version: 88.0
[f=0000000] -> Connection established (given id 0)
[f=0000000] Player TehNewGuy finished loading and is now ingame
[f=0000000] GameID: d5f8984f208b138d572da9721cdf4421
[f=0000001] Skirmish AI "Enemy" (ID:0, Short-Name:"NullAI", Version:"0.1") took over control of team 1
[f=0000109] Cheating is enabled!
[f=0002841] Press Shift+esc to access the quit menu
[f=0002926] User exited
[f=0002926] Statistics for RectangleOptimizer: 0%
[f=0002926] Path cache hits 0 0%
[f=0002926] Path cache hits 0 0%
[f=0002926] Statistics for local connection:
Received: 4772 bytes
Sent: 30762 bytes