package net.minecraft.src;
import org.lwjgl.opengl.GL11;
public class RenderTurret extends RenderLiving
{
private ModelTurret turretModel;
public RenderTurret(ModelBase modelbase, float f)
{
super(new ModelTurret(), 0.5F);
turretModel = (ModelTurret)super.mainModel;
setRenderPassModel(turretModel);
}
}