1. package net.minecraft.src;
  2.  
  3. import org.lwjgl.opengl.GL11;
  4.  
  5. public class RenderTurret extends RenderLiving
  6. {
  7.     private ModelTurret turretModel;
  8.  
  9.     public RenderTurret(ModelBase modelbase, float f)
  10.     {
  11.         super(new ModelTurret(), 0.5F);
  12.         turretModel = (ModelTurret)super.mainModel;
  13.         setRenderPassModel(turretModel);
  14.     }
  15. }