using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using GameOfLife.CellClasses;
namespace GameOfLife
{
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
const int GridWidth = 100;
const int GridHeight = GridWidth;
const int QuadLength = 12;
private RenderTargetBitmap buffer;
private DrawingVisual drawingVisual;
private Color BackgroundColor;
private Color ForegroundColor;
private Color GridColor;
private CellGrid grid;
public MainWindow()
{
InitializeComponent();
grid = new CellGrid(GridWidth, GridHeight);
drawingVisual = new DrawingVisual();
buffer = new RenderTargetBitmap(GridWidth * QuadLength, GridHeight * QuadLength, 96, 96, PixelFormats.Pbgra32);
display.Source = buffer;
BackgroundColor = Colors.Wheat;
ForegroundColor = Colors.Black;
GridColor = Colors.Green;
Draw();
}
private void Draw()
{
if (drawingVisual == null)
return;
using (DrawingContext drawingContext = drawingVisual.RenderOpen())
{
drawingContext.DrawRectangle(new SolidColorBrush(GridColor), null, new Rect(0, 0, GridWidth * QuadLength, GridHeight * QuadLength));
for (int x = 0; x < GridWidth; x++)
{
for (int y = 0; y < GridHeight; y++)
{
if (grid[x, y].Alive)
{
drawingContext.DrawRectangle(new SolidColorBrush(ForegroundColor), null, new Rect((x * QuadLength) + 1, (y * QuadLength) + 1, QuadLength - 1, QuadLength - 1));
}
else
{
drawingContext.DrawRectangle(new SolidColorBrush(BackgroundColor), null, new Rect((x * QuadLength) + 1, (y * QuadLength) + 1, QuadLength - 1, QuadLength - 1));
}
}
}
}
buffer.Render(drawingVisual);
}
private void Draw(Point cell)
{
if (drawingVisual == null)
return;
using (DrawingContext drawingContext = drawingVisual.RenderOpen())
{
int x = (int)cell.X;
int y = (int)cell.Y;
drawingContext.DrawRectangle(new SolidColorBrush(GridColor), null, new Rect(x * QuadLength, y * QuadLength, QuadLength, QuadLength));
if (grid[x, y].Alive)
{
drawingContext.DrawRectangle(new SolidColorBrush(ForegroundColor), null, new Rect((x * QuadLength) + 1, (y * QuadLength) + 1, QuadLength - 1, QuadLength - 1));
}
else
{
drawingContext.DrawRectangle(new SolidColorBrush(BackgroundColor), null, new Rect((x * QuadLength) + 1, (y * QuadLength) + 1, QuadLength - 1, QuadLength - 1));
}
}
buffer.Render(drawingVisual);
}
private void SetCell(ColorTypes type, Point p)
{
Cell i = grid[(int)p.X, (int)p.Y];
i.Alive = (type == ColorTypes.Primary);
grid[(int)p.X, (int)p.Y] = i;
Draw(p);
}
private void PassGeneration_Click(object sender, RoutedEventArgs e)
{
grid.PassGeneration(RuleSet.Conway);
Draw();
}
private void Invert_Click(object sender, RoutedEventArgs e)
{
grid.GenerateNegetive();
Draw();
}
private void display_MouseMove(object sender, MouseEventArgs e)
{
Point p = e.GetPosition(display);
p.X = Math.Floor(p.X / QuadLength);
p.Y = Math.Floor(p.Y / QuadLength);
if (e.LeftButton == MouseButtonState.Pressed)
{
SetCell(ColorTypes.Primary, p);
}
else if (e.RightButton == MouseButtonState.Pressed)
{
SetCell(ColorTypes.Secondry, p);
}
}
private void display_MouseDown(object sender, MouseButtonEventArgs e)
{
Point p = e.GetPosition(display);
p.X = Math.Floor(p.X / QuadLength);
p.Y = Math.Floor(p.Y / QuadLength);
if (e.LeftButton == MouseButtonState.Pressed)
{
SetCell(ColorTypes.Primary, p);
}
else if (e.RightButton == MouseButtonState.Pressed)
{
SetCell(ColorTypes.Secondry, p);
}
}
enum ColorTypes
{
Primary,
Secondry
}
}
}