Error! :
org.lwjgl.opengl.OpenGLException: Cannot use offsets when Element Array Buffer Object is disabled
STACK TRACE FROM CRASH! :
org.lwjgl.opengl.GLChecks.ensureElementVBOenabled(GLChecks.java:103)
org.lwjgl.opengl.GL11.glDrawElements(GL11.java:1105)
game.client.visual.VisualResources.drawRotated(VisualResources.java:176)
game.client.visual.VisualResources.drawRotated(VisualResources.java:207)
game.client.gameGui.implementations.interactonmode.GameGuiInteractElement.renderSelf(GameGuiInteractElement.java:70)
game.client.gameGui.GameGuiEntity.renderSelf(GameGuiEntity.java:395)
game.client.gameGui.implementations.interactonmode.GameGuiInteractionManager.renderSelf(GameGuiInteractionManager.java:62)
game.client.gameGui.GameGuiEntity.render(GameGuiEntity.java:189)
game.common.World.renderGame(World.java:746)
game.client.GameClient.render(GameClient.java:269)
game.client.ClientTemplate.render(ClientTemplate.java:177)
carGame.client.CarGameClient.render(CarGameClient.java:35)
carGame.client.CarGameContainer.updateAndRender(CarGameContainer.java:111)
carGame.client.CarGameContainer.gameLoop(CarGameContainer.java:43)
org.newdawn.slick.AppGameContainer.start(AppGameContainer.java:321)
carGame.client.CarGameClient.main(CarGameClient.java:69)
OK