rend_main.o: In function `drawAllLists()':
rend_main.cpp:(.text+0x16a9): undefined reference to `de::GLState::setColorMask(QFlags<de::gl::ColorMaskFlag>)'
gl_main.o: In function `GL_DoUpdate()':
gl_main.cpp:(.text+0x12c5): undefined reference to `de::CanvasWindow::swapBuffers(de::gl::SwapBufferMode) const'
gl_main.o: In function `GL_BlendMode(blendmode_e)':
gl_main.cpp:(.text+0x2221): undefined reference to `de::GLState::current()'
gl_main.cpp:(.text+0x2251): undefined reference to `de::GLState::current()'
gl_main.cpp:(.text+0x2271): undefined reference to `de::GLState::current()'
gl_main.cpp:(.text+0x2291): undefined reference to `de::GLState::current()'
gl_main.cpp:(.text+0x22b1): undefined reference to `de::GLState::current()'
gl_main.o:gl_main.cpp:(.text+0x22d9): more undefined references to `de::GLState::current()' follow
gl_main.o: In function `GL_OptimalTextureSize(int, int, int, int, int*, int*)':
gl_main.cpp:(.text+0x245d): undefined reference to `de::GLInfo::limits()'
gl_main.cpp:(.text+0x246c): undefined reference to `de::GLInfo::limits()'
gl_main.cpp:(.text+0x24ca): undefined reference to `de::GLInfo::limits()'
gl_main.cpp:(.text+0x24d5): undefined reference to `de::GLInfo::limits()'
gl_main.cpp:(.text+0x24e6): undefined reference to `de::GLInfo::limits()'
gl_main.o:gl_main.cpp:(.text+0x24f1): more undefined references to `de::GLInfo::limits()' follow
gl_main.o: In function `GL_EarlyInit()':
gl_main.cpp:(.text+0x38e0): undefined reference to `de::GLInfo::extensions()'
gl_main.cpp:(.text+0x3904): undefined reference to `de::GLInfo::limits()'
gl_main.cpp:(.text+0x4109): undefined reference to `de::GLInfo::extensions()'
gl_main.cpp:(.text+0x43f1): undefined reference to `de::GLInfo::limits()'
clientwindow.o: In function `ClientWindow::canvasGLDraw(de::Canvas&)':
clientwindow.cpp:(.text+0x518): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
clientwindow.o: In function `ClientWindow::drawGameContent()':
clientwindow.cpp:(.text+0x9a0): undefined reference to `de::GLState::current()'
clientwindow.o: In function `ClientWindow::setDefaultGLFormat()':
clientwindow.cpp:(.text+0x157c): undefined reference to `de::GLFramebuffer::setDefaultMultisampling(int)'
clientwindow.o: In function `ClientWindow::canvasGLReady(de::Canvas&)':
clientwindow.cpp:(.text+0x2412): undefined reference to `de::GLState::current()'
clientwindow.o: In function `ClientWindow::canvasGLResized(de::Canvas&)':
clientwindow.cpp:(.text+0x284b): undefined reference to `de::GLState::current()'
clientwindow.o: In function `ClientWindow::addOnTop(GuiWidget*)':
clientwindow.cpp:(.text+0xb9a): undefined reference to `de::Widget::moveChildToLast(de::Widget&)'
busywidget.o: In function `BusyWidget::releaseTransitionFrame()':
busywidget.cpp:(.text+0x1cf): undefined reference to `de::GLFramebuffer::glDeinit()'
busywidget.o: In function `BusyWidget::drawContent()':
busywidget.cpp:(.text+0x294): undefined reference to `de::GLState::current()'
busywidget.cpp:(.text+0x326): undefined reference to `de::GLState::current()'
busywidget.o: In function `BusyWidget::BusyWidget(de::String const&)':
busywidget.cpp:(.text+0xaa4): undefined reference to `de::GLFramebuffer::GLFramebuffer(de::Image::Format const&, de::Vector2<unsigned int> const&, int)'
busywidget.o: In function `BusyWidget::renderTransitionFrame()':
busywidget.cpp:(.text+0xefa): undefined reference to `de::GLFramebuffer::resize(de::Vector2<unsigned int> const&)'
busywidget.cpp:(.text+0xf1e): undefined reference to `de::GLFramebuffer::glInit()'
busywidget.cpp:(.text+0xf2e): undefined reference to `de::GLFramebuffer::size() const'
busywidget.cpp:(.text+0xf69): undefined reference to `de::GLFramebuffer::target() const'
busywidget.cpp:(.text+0xfc4): undefined reference to `de::GLFramebuffer::colorTexture() const'
busywidget.o: In function `BusyWidget::glDeinit()':
busywidget.cpp:(.text+0x9a): undefined reference to `de::GLFramebuffer::glDeinit()'
busywidget.o: In function `BusyWidget::transitionFrame() const':
busywidget.cpp:(.text+0xd5): undefined reference to `de::GLFramebuffer::colorTexture() const'
dialogwidget.o: In function `DialogWidget::defaultActionItem()':
dialogwidget.cpp:(.text+0x6d6): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
dialogwidget.o: In function `DialogWidget::handleEvent(de::Event const&)':
dialogwidget.cpp:(.text+0xa25): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
lineeditwidget.o: In function `LineEditWidget::handleEvent(de::Event const&)':
lineeditwidget.cpp:(.text+0xec7): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
panelwidget.o: In function `PanelWidget::dismiss()':
panelwidget.cpp:(.text+0x70e): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
popupwidget.o: In function `PopupWidget::handleEvent(de::Event const&)':
popupwidget.cpp:(.text+0x1c0): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
popupwidget.o:popupwidget.cpp:(.text+0x20e): more undefined references to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' follow
dgl_common.o: In function `DGL_SetScissor':
dgl_common.cpp:(.text+0x9c): undefined reference to `de::GLState::current()'
dgl_common.o: In function `DGL_GetIntegerv(int, int*)':
dgl_common.cpp:(.text+0x11f): undefined reference to `de::GLInfo::extensions()'
dgl_common.cpp:(.text+0x12f): undefined reference to `de::GLInfo::extensions()'
dgl_common.cpp:(.text+0x261): undefined reference to `de::GLState::current()'
dgl_common.o: In function `DGL_PopState()':
dgl_common.cpp:(.text+0x34a): undefined reference to `de::GLState::current()'
dgl_common.o: In function `DGL_BlendOp(int)':
dgl_common.cpp:(.text+0x377): undefined reference to `de::GLState::current()'
dgl_common.o: In function `DGL_BlendFunc(int, int)':
dgl_common.cpp:(.text+0x461): undefined reference to `de::GLState::current()'
dgl_common.o: In function `envAddColoredAlpha(int, unsigned int) [clone .part.0]':
dgl_common.cpp:(.text+0x6d4): undefined reference to `de::GLInfo::extensions()'
dgl_common.cpp:(.text+0x710): undefined reference to `de::GLInfo::extensions()'
dgl_common.cpp:(.text+0x71f): undefined reference to `de::GLInfo::extensions()'
dgl_common.o: In function `DGL_Disable(int)':
dgl_common.cpp:(.text+0xab1): undefined reference to `de::GLState::current()'
dgl_common.o: In function `GL_ModulateTexture(int)':
dgl_common.cpp:(.text+0xea8): undefined reference to `de::GLInfo::extensions()'
texturecontent.o: In function `ChooseTextureFormat(dgltexformat_e, int)':
texturecontent.cpp:(.text+0xc2): undefined reference to `de::GLInfo::extensions()'
texturecontent.cpp:(.text+0xea): undefined reference to `de::GLInfo::extensions()'
texturecontent.o: In function `GL_UploadTextureContent(texturecontent_s const&, de::gl::UploadMethod)':
texturecontent.cpp:(.text+0x1133): undefined reference to `de::GLInfo::limits()'
texturecontent.cpp:(.text+0x114e): undefined reference to `de::GLInfo::limits()'
texturecontent.cpp:(.text+0x18ba): undefined reference to `de::GLInfo::limits()'
texturecontent.cpp:(.text+0x18c9): undefined reference to `de::GLInfo::limits()'
texturecontent.cpp:(.text+0x18e5): undefined reference to `de::GLInfo::extensions()'
texturecontent.cpp:(.text+0x1986): undefined reference to `de::GLInfo::extensions()'
sys_opengl.o: In function `Sys_GLConfigureDefaultState':
sys_opengl.cpp:(.text+0x34c): undefined reference to `de::GLState::current()'
sys_opengl.o: In function `Sys_GLDescription()':
sys_opengl.cpp:(.text+0x479): undefined reference to `de::GLInfo::extensions()'
sys_opengl.cpp:(.text+0x4fa): undefined reference to `de::GLInfo::extensions()'
sys_opengl.o: In function `Sys_GLInitialize':
sys_opengl.cpp:(.text+0x162e): undefined reference to `de::GLInfo::extensions()'
sys_opengl.cpp:(.text+0x1731): undefined reference to `de::GLInfo::extensions()'
lensflares.o: In function `fx::LensFlares::draw()':
lensflares.cpp:(.text+0x310): undefined reference to `de::GLState::current()'
lensflares.cpp:(.text+0x336): undefined reference to `de::GLTarget::attachedTexture(QFlags<de::GLTarget::Flag> const&) const'
lensflares.cpp:(.text+0x351): undefined reference to `de::GLTarget::activeRectNormalizedOffset() const'
lensflares.cpp:(.text+0x364): undefined reference to `de::GLTarget::activeRectScale() const'
lensflares.o: In function `fx::LensFlares::glInit()':
lensflares.cpp:(.text+0x91f): undefined reference to `de::Vertex3Tex3Rgba::formatSpec()'
lensflares.o: In function `fx::FlareData::FlareData()':
lensflares.cpp:(.text._ZN2fx9FlareDataC2Ev[_ZN2fx9FlareDataC5Ev]+0x87): undefined reference to `de::KdTreeAtlasAllocator::KdTreeAtlasAllocator()'
postprocessing.o: In function `fx::PostProcessing::draw()':
postprocessing.cpp:(.text+0x80): undefined reference to `de::GLState::current()'
postprocessing.o: In function `fx::PostProcessing::beginFrame()':
postprocessing.cpp:(.text+0x1b2): undefined reference to `de::GLState::current()'
postprocessing.cpp:(.text+0x1c6): undefined reference to `de::GLTarget::rectInUse() const'
postprocessing.cpp:(.text+0x1ed): undefined reference to `de::GLFramebuffer::resize(de::Vector2<unsigned int> const&)'
postprocessing.cpp:(.text+0x1f2): undefined reference to `de::GLFramebuffer::defaultMultisampling()'
postprocessing.cpp:(.text+0x1fc): undefined reference to `de::GLFramebuffer::setSampleCount(int)'
postprocessing.cpp:(.text+0x20b): undefined reference to `de::GLFramebuffer::size() const'
postprocessing.cpp:(.text+0x232): undefined reference to `de::GLFramebuffer::target() const'
postprocessing.cpp:(.text+0x25d): undefined reference to `de::GLState::setColorMask(QFlags<de::gl::ColorMaskFlag>)'
postprocessing.cpp:(.text+0x275): undefined reference to `de::GLFramebuffer::target() const'
postprocessing.o: In function `fx::PostProcessing::PostProcessing(int)':
postprocessing.cpp:(.text+0x42a): undefined reference to `de::GLFramebuffer::GLFramebuffer(de::Image::Format const&, de::Vector2<unsigned int> const&, int)'
postprocessing.o: In function `fx::PostProcessing::glInit()':
postprocessing.cpp:(.text+0x1273): undefined reference to `de::GLFramebuffer::glInit()'
postprocessing.cpp:(.text+0x12f4): undefined reference to `de::GLFramebuffer::colorTexture() const'
postprocessing.o: In function `fx::PostProcessing::glDeinit()':
postprocessing.cpp:(.text+0x172f): undefined reference to `de::GLFramebuffer::glDeinit()'
r_main.o: In function `Rend_Draw3DPlayerSprites()':
r_main.cpp:(.text+0x53a): undefined reference to `de::GLState::current()'
r_main.cpp:(.text+0x559): undefined reference to `de::GLTarget::AlternativeBuffer::AlternativeBuffer(de::GLTarget&, de::GLTexture&, QFlags<de::GLTarget::Flag> const&)'
r_main.cpp:(.text+0x57f): undefined reference to `de::GLTarget::AlternativeBuffer::~AlternativeBuffer()'
r_main.cpp:(.text+0x59e): undefined reference to `de::GLTarget::AlternativeBuffer::init()'
r_main.cpp:(.text+0x5b7): undefined reference to `de::GLTarget::AlternativeBuffer::target() const'
r_main.cpp:(.text+0x9f5): undefined reference to `de::GLTarget::AlternativeBuffer::~AlternativeBuffer()'
rend_font.o: In function `drawFlash(Point2Raw_s const*, Size2Raw_s const*, bool)':
rend_font.cpp:(.text+0x1ab): undefined reference to `de::GLState::current()'
rend_font.cpp:(.text+0x281): undefined reference to `de::GLState::current()'
guirootwidget.o: In function `de::Widget::isVisible() const':
guirootwidget.cpp:(.text._ZNK2de6Widget9isVisibleEv[_ZNK2de6Widget9isVisibleEv]+0x12): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
guirootwidget.o: In function `GuiRootWidget::Instance::initAtlas()':
guirootwidget.cpp:(.text._ZN13GuiRootWidget8Instance9initAtlasEv[_ZN13GuiRootWidget8Instance9initAtlasEv]+0x7c): undefined reference to `de::AtlasTexture::newWithKdTreeAllocator(QFlags<de::Atlas::Flag> const&, de::Vector2<unsigned int> const&)'
guiwidget.o: In function `GuiWidget::update()':
guiwidget.cpp:(.text+0xb0): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
guiwidget.o: In function `GuiWidget::handleMouseClick(de::Event const&, de::MouseEvent::Button)':
guiwidget.cpp:(.text+0xb48): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
guiwidget.o: In function `GuiWidget::draw()':
guiwidget.cpp:(.text+0x14d5): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
guiwidget.o: In function `GuiWidget::Instance::initBlur()':
guiwidget.cpp:(.text._ZN9GuiWidget8Instance8initBlurEv[_ZN9GuiWidget8Instance8initBlurEv]+0xeb): undefined reference to `de::GLTarget::GLTarget(de::GLTexture&, QFlags<de::GLTarget::Flag> const&)'
style.o: In function `Style::Instance::load(de::String const&)':
style.cpp:(.text._ZN5Style8Instance4loadERKN2de6StringE[_ZN5Style8Instance4loadERKN2de6StringE]+0x440): undefined reference to `de::FontBank::setFontSizeFactor(float)'
vrwindowtransform.o: In function `VRWindowTransform::glInit()':
vrwindowtransform.cpp:(.text+0x1a3): undefined reference to `de::Vertex3Tex::formatSpec()'
vrwindowtransform.cpp:(.text+0x393): undefined reference to `de::GLFramebuffer::glInit()'
vrwindowtransform.cpp:(.text+0x39b): undefined reference to `de::GLFramebuffer::colorTexture() const'
vrwindowtransform.o: In function `VRWindowTransform::drawTransformed()':
vrwindowtransform.cpp:(.text+0x4e5): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle<de::Vector2<unsigned int>, de::Vector2<unsigned int> > const&, bool)'
vrwindowtransform.cpp:(.text+0x5d7): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle<de::Vector2<unsigned int>, de::Vector2<unsigned int> > const&, bool)'
vrwindowtransform.cpp:(.text+0x61f): undefined reference to `de::GLTarget::unsetActiveRect(bool)'
vrwindowtransform.cpp:(.text+0x76d): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle<de::Vector2<unsigned int>, de::Vector2<unsigned int> > const&, bool)'
vrwindowtransform.cpp:(.text+0x865): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle<de::Vector2<unsigned int>, de::Vector2<unsigned int> > const&, bool)'
vrwindowtransform.cpp:(.text+0x960): undefined reference to `de::GLFramebuffer::resize(de::Vector2<unsigned int> const&)'
vrwindowtransform.cpp:(.text+0x96d): undefined reference to `de::GLFramebuffer::setSampleCount(int)'
vrwindowtransform.cpp:(.text+0x975): undefined reference to `de::GLFramebuffer::colorTexture() const'
vrwindowtransform.cpp:(.text+0x99c): undefined reference to `de::GLFramebuffer::size() const'
vrwindowtransform.cpp:(.text+0x9c3): undefined reference to `de::GLFramebuffer::target() const'
vrwindowtransform.cpp:(.text+0x9f3): undefined reference to `de::GLFramebuffer::target() const'
vrwindowtransform.cpp:(.text+0xa00): undefined reference to `de::GLTarget::unsetActiveRect(bool)'
vrwindowtransform.cpp:(.text+0xa10): undefined reference to `de::GLFramebuffer::target() const'
vrwindowtransform.cpp:(.text+0xa5b): undefined reference to `de::GLFramebuffer::target() const'
vrwindowtransform.cpp:(.text+0xa6d): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle<de::Vector2<unsigned int>, de::Vector2<unsigned int> > const&, bool)'
vrwindowtransform.cpp:(.text+0xac3): undefined reference to `de::GLFramebuffer::target() const'
vrwindowtransform.cpp:(.text+0xad5): undefined reference to `de::GLTarget::setActiveRect(de::Rectangle<de::Vector2<unsigned int>, de::Vector2<unsigned int> > const&, bool)'
vrwindowtransform.cpp:(.text+0xaf7): undefined reference to `de::GLFramebuffer::target() const'
vrwindowtransform.cpp:(.text+0xb04): undefined reference to `de::GLTarget::unsetActiveRect(bool)'
vrwindowtransform.cpp:(.text+0xca7): undefined reference to `de::Canvas::framebuffer()'
vrwindowtransform.cpp:(.text+0xcb7): undefined reference to `de::GLFramebuffer::swapBuffers(de::Canvas&, de::gl::SwapBufferMode)'
vrwindowtransform.cpp:(.text+0xd1f): undefined reference to `de::Canvas::framebuffer()'
vrwindowtransform.cpp:(.text+0xd2f): undefined reference to `de::GLFramebuffer::swapBuffers(de::Canvas&, de::gl::SwapBufferMode)'
vrwindowtransform.cpp:(.text+0xd6b): undefined reference to `de::GLState::setColorMask(QFlags<de::gl::ColorMaskFlag>)'
vrwindowtransform.cpp:(.text+0xdb3): undefined reference to `de::GLState::current()'
vrwindowtransform.cpp:(.text+0xdc0): undefined reference to `de::GLState::setColorMask(QFlags<de::gl::ColorMaskFlag>)'
vrwindowtransform.cpp:(.text+0xe2b): undefined reference to `de::GLState::setColorMask(QFlags<de::gl::ColorMaskFlag>)'
vrwindowtransform.o: In function `VRWindowTransform::VRWindowTransform(ClientWindow&)':
vrwindowtransform.cpp:(.text+0x1043): undefined reference to `de::GLFramebuffer::GLFramebuffer(de::Image::Format const&, de::Vector2<unsigned int> const&, int)'
vrwindowtransform.o: In function `VRWindowTransform::glDeinit()':
vrwindowtransform.cpp:(.text+0x17): undefined reference to `de::GLFramebuffer::glDeinit()'
buttonwidget.o: In function `ButtonWidget::handleEvent(de::Event const&)':
buttonwidget.cpp:(.text+0xbc0): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
buttonwidget.cpp:(.text+0xc6e): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
buttonwidget.cpp:(.text+0xceb): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
commandwidget.o: In function `CommandWidget::handleEvent(de::Event const&)':
commandwidget.cpp:(.text+0xd9): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
compositorwidget.o: In function `CompositorWidget::drawComposite()':
compositorwidget.cpp:(.text+0x106): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
compositorwidget.o:compositorwidget.cpp:(.text+0x21e): more undefined references to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const' follow
compositorwidget.o: In function `CompositorWidget::preDrawChildren()':
compositorwidget.cpp:(.text+0x472): undefined reference to `de::GLState::current()'
compositorwidget.cpp:(.text+0x482): undefined reference to `de::GLTarget::rectInUse() const'
compositorwidget.cpp:(.text+0x4e4): undefined reference to `de::GLTarget::GLTarget(de::GLTexture&, QFlags<de::GLTarget::Flag> const&)'
consolecommandwidget.o: In function `ConsoleCommandWidget::handleEvent(de::Event const&)':
consolecommandwidget.cpp:(.text+0x113): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
documentwidget.o: In function `DocumentWidget::drawContent()':
documentwidget.cpp:(.text+0x834): undefined reference to `de::GLState::current()'
documentwidget.o: In function `DocumentWidget::Instance::updateGeometry()':
documentwidget.cpp:(.text._ZN14DocumentWidget8Instance14updateGeometryEv[_ZN14DocumentWidget8Instance14updateGeometryEv]+0x1bf): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
documentwidget.cpp:(.text._ZN14DocumentWidget8Instance14updateGeometryEv[_ZN14DocumentWidget8Instance14updateGeometryEv]+0x4cc): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
gamewidget.o: In function `GameWidget::update()':
gamewidget.cpp:(.text+0x3f): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
gamewidget.o: In function `GameWidget::glApplyViewport(de::Rectangle<de::Vector2<int>, de::Vector2<unsigned int> > const&)':
gamewidget.cpp:(.text+0x335): undefined reference to `de::GLState::current()'
gamewidget.cpp:(.text+0x340): undefined reference to `de::GLState::setNormalizedViewport(de::Rectangle<de::Vector2<float>, de::Vector2<float> > const&)'
gamewidget.o: In function `GameWidget::drawContent()':
gamewidget.cpp:(.text+0x381): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
gamewidget.cpp:(.text+0x3fc): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
gameuiwidget.o: In function `GameUIWidget::drawContent()':
gameuiwidget.cpp:(.text+0x14): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
popupmenuwidget.o: In function `PopupMenuWidget::glMakeGeometry(de::VertexBuilder<de::Vertex2TexRgba>::Vertices&)':
popupmenuwidget.cpp:(.text+0xcb8): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
scriptcommandwidget.o: In function `ScriptCommandWidget::handleEvent(de::Event const&)':
scriptcommandwidget.cpp:(.text+0x22): undefined reference to `de::Widget::hasFamilyBehavior(de::Widget::Behavior const&) const'
interceptor.o: In function `Interceptor::Instance::interceptPathMobjWorker(mobj_s*, void*)':
interceptor.cpp:(.text._ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv[_ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv]+0x126): undefined reference to `V2x_Set'
interceptor.cpp:(.text._ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv[_ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv]+0x161): undefined reference to `V2x_Set'
interceptor.cpp:(.text._ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv[_ZN11Interceptor8Instance23interceptPathMobjWorkerEP6mobj_sPv]+0x2c5): undefined reference to `V2x_Set'
collect2: error: ld returned 1 exit status
Makefile:797: recipe for target 'doomsday' failed
make[1]: *** [doomsday] Error 1
make[1]: Leaving directory '/tmp/yaourt-tmp-vdemin/aur-doomsday/src/doomsday-1.13.1/build/client'
Makefile:230: recipe for target 'sub-client-make_default-ordered' failed
make: *** [sub-client-make_default-ordered] Error 2
==> ERROR: A failure occurred in build().
Aborting...
==> ERROR: Makepkg was unable to build doomsday.