1. #if CONFIG_SPLASH
  2.     struct splash_screen screen = { 1, 25, 9, 30,
  3.             CONSOLE_COLOR_LIGHT_BLUE, CONSOLE_COLOR_WHITE,
  4.             CONSOLE_COLOR_LIGHT_CYAN, CONSOLE_COLOR_BLACK };
  5. #else
  6.     struct splash_screen screen = { 0, 25, 9, 0,
  7.             CONSOLE_COLOR_LIGHT_CYAN, CONSOLE_COLOR_LIGHT_RED,
  8.             CONSOLE_COLOR_WHITE, CONSOLE_COLOR_BLACK };
  9. #endif
  10.     struct splash_action actions[] = {
  11.         { "Load GDT",           gdt_init,   NULL },
  12.         { "Initialise PIC",     pic_init,   NULL },
  13.         { "Load IDT",           idt_init,   NULL },
  14.         { "Initialise PIT",     pit_init,   NULL },
  15.         { "Initialise paging",      paging_init,    NULL }/*,
  16.         { "Gather CPU Info",        cpuinfo_init,   NULL }*/
  17.     };
  18.     splash(screen, actions, ARRAY_SIZE(actions));