1. package game.project;
  2.  
  3. import java.awt.Color;
  4. import java.awt.Graphics;
  5. import java.awt.Graphics2D;
  6. import javax.swing.JPanel;
  7.  
  8. public class MainRenderHandler extends JPanel {
  9.  
  10. private static final long serialVersionUID = 1L;
  11.  
  12. public void paintComponent(Graphics Gr) {
  13.  
  14. super.paintComponent(Gr);
  15. Graphics2D G2 = (Graphics2D) Gr;
  16. G2.setColor(Color.BLACK);
  17. G2.drawRect(0,0,500,500);
  18.  
  19. }
  20.  
  21. public void repaint(){
  22.  
  23. paintComponent(null);
  24.  
  25. }
  26.  
  27. public MainRenderHandler(){
  28.  
  29. repaint();
  30.  
  31. }
  32.  
  33. }