package game.project;
import java.awt.Color;
import java.awt.Graphics;
import java.awt.Graphics2D;
import javax.swing.JPanel;
public class MainRenderHandler extends JPanel {
private static final long serialVersionUID = 1L;
public void paintComponent(Graphics Gr) {
super.paintComponent(Gr);
Graphics2D G2 = (Graphics2D) Gr;
G2.setColor(Color.BLACK);
G2.drawRect(0,0,500,500);
}
public void repaint(){
paintComponent(null);
}
public MainRenderHandler(){
repaint();
}
}