groups:
Examplegroup:
default: true
prefix: '[ExampleGroup]'
options:
rank: 0
build: true
permissions:
- bukkit.command.gamemode
Examplegroup2:
default: false
prefix: '[Examplegroup2'
options:
#rank is for if they will have permission to go to the next level say co-owner wante to be owner he would not because of the rank system
rank: 1
#build true = can destroy, build etc false = can't destroy build etc...
build: true
worlds:
world1:
permissions:
# removing gamemode command from player access in the current world
- -bukkit.command.gamemode
#inheritance gets the group specified and get their permissions
world2:
permissions:
# giveing access to command in specified world
- bukkit.command.gamemode
inheritance:
- Examplegroup