1. //Generated with http://www.mvmwaves.com by @rickstain
  2.  
  3. #base robot_giant.pop
  4. #base robot_standard.pop
  5.  
  6. WaveSchedule
  7. {
  8. StartingCurrency 400
  9. RespawnWaveTime 10
  10. FixedRespawnWaveTime no
  11. CanBotsAttackWhileInSpawnRoom yes
  12. AddSentryBusterWhenDamageDealtExceeds 3000
  13. AddSentryBusterWhenKillCountExceeds 15
  14. Advanced 1
  15.  
  16. Wave
  17. {
  18. StartWaveOutput
  19. {
  20. Target wave_start_relay
  21. Action Trigger
  22. }
  23. DoneOutput
  24. {
  25. Target wave_finished_relay
  26. Action trigger
  27. }
  28. WaitWhenDone 65
  29. Checkpoint Yes
  30.  
  31. WaveSpawn
  32. {
  33. Where spawnbot
  34. TotalCount 48
  35. MaxActive 10
  36. SpawnCount 10
  37. WaitBeforeStarting 5
  38. WaitBetweenSpawns 10
  39. TotalCurrency 400
  40.  
  41. TFBot
  42. {
  43. Name "Crossbow Medic"
  44. Health 150
  45. Class Medic
  46. Skill Normal
  47. MaxVisionRange 400
  48. Attributes RemoveOnDeath
  49. WeaponRestrictions PrimaryOnly
  50. Item "The Crusader's Crossbow"
  51. Item "The Chargin' Targe"
  52. Item "Frying Pan"
  53. }
  54. }
  55.  
  56. WaveSpawn
  57. {
  58. Where spawnbot
  59. TotalCount 20
  60. MaxActive 5
  61. SpawnCount 5
  62. WaitBeforeStarting 10
  63. WaitBetweenSpawns 20
  64. TotalCurrency 400
  65.  
  66. TFBot
  67. {
  68. Name "Demopan"
  69. Health 200
  70. Class Demoman
  71. Skill Normal
  72. MaxVisionRange 400
  73. Attributes RemoveOnDeath
  74. Item "Ali Baba's Wee Booties"
  75. Item "The Chargin' Targe"
  76. Item "Frying Pan"
  77. Item "Treasure Hat 1"
  78. Item "TTG Glasses"
  79. }
  80. }
  81.  
  82. WaveSpawn
  83. {
  84. Where spawnbot
  85. TotalCount 10
  86. MaxActive 5
  87. SpawnCount 5
  88. WaitBeforeStarting 20
  89. WaitBetweenSpawns 25
  90. TotalCurrency 400
  91.  
  92. TFBot
  93. {
  94. Name "WindowMaker Engieneer"
  95. Health 125
  96. Class Engineer
  97. Skill Hard
  98. MaxVisionRange 400
  99. Attributes RemoveOnDeath
  100. WeaponRestrictions PrimaryOnly
  101. Item "The Widowmaker"
  102. Item "TF_WEAPON_SHOTGUN_SOLDIER"
  103. Item "The Escape Plan"
  104. }
  105. }
  106. }
  107. Wave
  108. {
  109. StartWaveOutput
  110. {
  111. Target wave_start_relay
  112. Action Trigger
  113. }
  114. DoneOutput
  115. {
  116. Target wave_finished_relay
  117. Action trigger
  118. }
  119. WaitWhenDone 65
  120. Checkpoint Yes
  121.  
  122. WaveSpawn
  123. {
  124. Where spawnbot
  125. TotalCount 5
  126. WaitBeforeStarting 5
  127. WaitBetweenSpawns 10
  128. TotalCurrency 400
  129.  
  130. FirstSpawnOutput
  131. {
  132. Target boss_spawn_relay
  133. Action Trigger
  134. }
  135. Tank
  136. {
  137. Name "Fast Tank"
  138. Health 200
  139. Speed 750
  140. Skin 0
  141. StartingPathTrackNode "boss_path_a1"
  142.  
  143. OnKilledOutput
  144. {
  145. Target boss_dead_relay
  146. Action Trigger
  147. }
  148.  
  149. OnBombDroppedOutput
  150. {
  151. Target boss_deploy_relay
  152. Action Trigger
  153. }
  154. }
  155. }
  156.  
  157. WaveSpawn
  158. {
  159. Where spawnbot
  160. TotalCount 2
  161. MaxActive 2
  162. SpawnCount 2
  163. WaitBeforeStarting 20
  164. WaitBetweenSpawns 20
  165. TotalCurrency 4000
  166.  
  167. TFBot
  168. {
  169. Name "Giant Engineer"
  170. Health 2000
  171. Class Engineer
  172. Skill Hard
  173. Scale 2
  174. MaxVisionRange 400
  175. Item "The Frontier Justice"
  176. Item "TTG Max Pistol - Poker Night"
  177. Item "The Jag"
  178. Item "Mining Light"
  179. Item "Friendly Item"
  180. }
  181. }
  182.  
  183. WaveSpawn
  184. {
  185. Where spawnbot
  186. TotalCount 5
  187. MaxActive 5
  188. SpawnCount 5
  189. WaitBeforeStarting 25
  190. WaitBetweenSpawns 30
  191. TotalCurrency 400
  192.  
  193. TFBot
  194. {
  195. Name "CM5K Soldier"
  196. Health 200
  197. Class Soldier
  198. Skill Normal
  199. MaxVisionRange 400
  200. Attributes RemoveOnDeath
  201. Item "The Cow Mangler 5000"
  202. Item "The Righteous Bison"
  203. Item "The Half-Zatoichi"
  204. }
  205. }
  206. }
  207. Wave
  208. {
  209. StartWaveOutput
  210. {
  211. Target wave_start_relay
  212. Action Trigger
  213. }
  214. DoneOutput
  215. {
  216. Target wave_finished_relay
  217. Action trigger
  218. }
  219. WaitWhenDone 65
  220. Checkpoint Yes
  221.  
  222. WaveSpawn
  223. {
  224. Where spawnbot
  225. TotalCount 15
  226. MaxActive 15
  227. SpawnCount 5
  228. WaitBeforeStarting 30
  229. WaitBetweenSpawns 10
  230. TotalCurrency 400
  231.  
  232. TFBot
  233. {
  234. Name "The Big Weak Heavy"
  235. Health 150
  236. Class Heavy
  237. Skill Hard
  238. Scale 1.5
  239. MaxVisionRange 400
  240. Attributes RemoveOnDeath
  241. WeaponRestrictions PrimaryOnly
  242. Item "Natascha"
  243. Item "TF_WEAPON_SHOTGUN_HWG"
  244. Item "Frying Pan"
  245. Item "The Soviet Gentleman"
  246. }
  247. }
  248.  
  249. WaveSpawn
  250. {
  251. Where spawnbot
  252. TotalCount 4
  253. MaxActive 4
  254. SpawnCount 2
  255. WaitBeforeStarting 35
  256. WaitBetweenSpawns 10
  257. TotalCurrency 400
  258.  
  259. TFBot
  260. {
  261. Name "Always Raging Soldier"
  262. Health 2000
  263. Class Soldier
  264. Skill Hard
  265. Scale 2
  266. MaxVisionRange 400
  267. Attributes AlwaysCrit
  268. Item "The Black Box"
  269. Item "The Buff Banner"
  270. Item "The Equalizer"
  271. Item "L4D Hat"
  272. }
  273. }
  274.  
  275. WaveSpawn
  276. {
  277. Where spawnbot
  278. TotalCount 20
  279. MaxActive 20
  280. SpawnCount 5
  281. WaitBeforeStarting 40
  282. WaitBetweenSpawns 10
  283. TotalCurrency 400
  284.  
  285. TFBot
  286. {
  287. Name "Crossbow Medic"
  288. Health 150
  289. Class Medic
  290. Skill Normal
  291. MaxVisionRange 400
  292. Attributes RemoveOnDeath
  293. WeaponRestrictions PrimaryOnly
  294. Item "The Crusader's Crossbow"
  295. Item "The Chargin' Targe"
  296. Item "Frying Pan"
  297. }
  298. }
  299. }
  300. Wave
  301. {
  302. StartWaveOutput
  303. {
  304. Target wave_start_relay
  305. Action Trigger
  306. }
  307. DoneOutput
  308. {
  309. Target wave_finished_relay
  310. Action trigger
  311. }
  312. WaitWhenDone 65
  313. Checkpoint Yes
  314.  
  315. WaveSpawn
  316. {
  317. Where spawnbot
  318. TotalCount 100
  319. MaxActive 20
  320. SpawnCount 20
  321. WaitBeforeStarting 5
  322. WaitBetweenSpawns 5
  323. TotalCurrency 400
  324.  
  325. TFBot
  326. {
  327. Name "WindowMaker Engieneer"
  328. Health 125
  329. Class Engineer
  330. Skill Hard
  331. MaxVisionRange 400
  332. Attributes RemoveOnDeath
  333. WeaponRestrictions PrimaryOnly
  334. Item "The Widowmaker"
  335. Item "TF_WEAPON_SHOTGUN_SOLDIER"
  336. Item "The Escape Plan"
  337. }
  338. }
  339. }
  340. Wave
  341. {
  342. StartWaveOutput
  343. {
  344. Target wave_start_relay
  345. Action Trigger
  346. }
  347. DoneOutput
  348. {
  349. Target wave_finished_relay
  350. Action trigger
  351. }
  352. WaitWhenDone 65
  353. Checkpoint Yes
  354.  
  355. WaveSpawn
  356. {
  357. Where spawnbot
  358. TotalCount 1
  359. MaxActive 1
  360. SpawnCount 1
  361. WaitBeforeStarting 5
  362. WaitBetweenSpawns 10
  363. TotalCurrency 400
  364.  
  365. TFBot
  366. {
  367. Name "Giant Kirbaaay"
  368. Health 4999
  369. Class Pyro
  370. Skill Hard
  371. Scale 2
  372. MaxVisionRange 400
  373. Attributes RemoveOnDeath
  374. Item "The Phlogistinator"
  375. Item "The Scorch Shot"
  376. Item "The Axtinguisher"
  377. Item "Respectless Rubber Glove"
  378. }
  379. }
  380.  
  381. WaveSpawn
  382. {
  383. Where spawnbot
  384. TotalCount 1
  385. MaxActive 1
  386. SpawnCount 1
  387. WaitBeforeStarting 10
  388. WaitBetweenSpawns 10
  389. TotalCurrency 400
  390.  
  391. TFBot
  392. {
  393. Name "Giant AwesomeFaceOnAcid"
  394. Health 4500
  395. Class Soldier
  396. Skill Hard
  397. Scale 2
  398. MaxVisionRange 400
  399. Attributes AlwaysCrit
  400. Item "Botkiller Rocket Launcher"
  401. Item "TF_WEAPON_SHOTGUN_SOLDIER"
  402. Item "The Escape Plan"
  403. Item "Furious Fukaamigasa"
  404. }
  405. }
  406.  
  407. WaveSpawn
  408. {
  409. Where spawnbot
  410. TotalCount 15
  411. WaitBeforeStarting 15
  412. WaitBetweenSpawns 15
  413. TotalCurrency 400
  414.  
  415. FirstSpawnOutput
  416. {
  417. Target boss_spawn_relay
  418. Action Trigger
  419. }
  420. Tank
  421. {
  422. Name "Fast Tank"
  423. Health 200
  424. Speed 750
  425. Skin 0
  426. StartingPathTrackNode "boss_path_a1"
  427.  
  428. OnKilledOutput
  429. {
  430. Target boss_dead_relay
  431. Action Trigger
  432. }
  433.  
  434. OnBombDroppedOutput
  435. {
  436. Target boss_deploy_relay
  437. Action Trigger
  438. }
  439. }
  440. }
  441. }
  442. }