1. actionSlotsHide "0"
  2. activeAction ""
  3. A ai_corpseCount "16"
  4. C aim_accel_turnrate_debug "0"
  5. C aim_accel_turnrate_enabled "1"
  6. C aim_accel_turnrate_lerp "1200"
  7. C aim_aimAssistRangeScale "1"
  8. C aim_autoaim_debug "0"
  9. C aim_autoaim_enabled "0"
  10. C aim_autoaim_lerp "40"
  11. C aim_autoaim_region_height "120"
  12. C aim_autoaim_region_width "160"
  13. C aim_autoAimRangeScale "1"
  14. C aim_automelee_debug "0"
  15. C aim_automelee_enabled "1"
  16. C aim_automelee_lerp "40"
  17. C aim_automelee_range "128"
  18. C aim_automelee_region_height "240"
  19. C aim_automelee_region_width "320"
  20. C aim_input_graph_debug "0"
  21. C aim_input_graph_enabled "1"
  22. C aim_input_graph_index "3"
  23. C aim_lockon_debug "0"
  24. C aim_lockon_deflection "0.05"
  25. C aim_lockon_enabled "1"
  26. C aim_lockon_region_height "90"
  27. C aim_lockon_region_width "90"
  28. C aim_lockon_strength "0.6"
  29. C aim_scale_view_axis "1"
  30. C aim_slowdown_debug "0"
  31. C aim_slowdown_enabled "1"
  32. C aim_slowdown_pitch_scale "0.4"
  33. C aim_slowdown_pitch_scale_ads "0.5"
  34. C aim_slowdown_region_height "90"
  35. C aim_slowdown_region_width "90"
  36. C aim_slowdown_yaw_scale "0.4"
  37. C aim_slowdown_yaw_scale_ads "0.5"
  38. C aim_turnrate_pitch "90"
  39. C aim_turnrate_pitch_ads "55"
  40. C aim_turnrate_yaw "260"
  41. C aim_turnrate_yaw_ads "90"
  42. ammoCounterHide "0"
  43. C authPort "20800"
  44. C authServerName "server.alteriw.net"
  45. badhost_debug "0"
  46. badhost_endGameIfISuck "1"
  47. badhost_maxDoISuckFrames "300"
  48. badhost_maxHappyPingTime "400"
  49. badhost_minPercentClientsUnhappyToSuck "0.51"
  50. badhost_minTotalClientsForHappyTest "3"
  51. band_12players "384000"
  52. band_18players "580000"
  53. band_2players "64000"
  54. band_4players "128000"
  55. band_8players "256000"
  56. bandwidthtest_announceinterval "200"
  57. bandwidthtest_duration "500"
  58. bandwidthtest_enable "1"
  59. bandwidthtest_fudge "1"
  60. bandwidthtest_ingame_enable "1"
  61. bandwidthtest_ingame_fudge "1"
  62. bandwidthtest_maxpacketsize "1000"
  63. bandwidthtest_quota "0.5"
  64. bandwidthtest_rounds "10"
  65. bandwidthtest_scalar "2"
  66. bandwidthtest_timeout "1500"
  67. C bg_aimSpreadMoveSpeedThreshold "11"
  68. C bg_bulletExplDmgFactor "1"
  69. C bg_bulletExplRadius "250"
  70. C bg_debugProne "0"
  71. C bg_fallDamageMaxHeight "300"
  72. C bg_fallDamageMinHeight "128"
  73. C bg_foliagesnd_fastinterval "500"
  74. C bg_foliagesnd_maxspeed "180"
  75. C bg_foliagesnd_minspeed "40"
  76. C bg_foliagesnd_resetinterval "500"
  77. C bg_foliagesnd_slowinterval "1500"
  78. C bg_forceDualWield "0"
  79. C bg_forceExplosiveBullets "0"
  80. C bg_ladder_yawcap "100"
  81. C bg_legYawTolerance "20"
  82. bg_lowGravity "800"
  83. C bg_maxGrenadeIndicatorSpeed "100"
  84. C bg_prone_yawcap "85"
  85. C bg_shieldHitEncodeHeightVM "-10 10"
  86. C bg_shieldHitEncodeHeightWorld "-25 20"
  87. C bg_shieldHitEncodeWidthVM "-16 16"
  88. C bg_shieldHitEncodeWidthWorld "-14 14"
  89. C bg_shock_lookControl "1"
  90. C bg_shock_lookControl_fadeTime "2"
  91. C bg_shock_lookControl_maxpitchspeed "90"
  92. C bg_shock_lookControl_maxyawspeed "90"
  93. C bg_shock_lookControl_mousesensitivityscale "0.5"
  94. C bg_shock_movement "1"
  95. C bg_shock_screenBlurBlendFadeTime "1"
  96. C bg_shock_screenBlurBlendTime "0.4"
  97. C bg_shock_screenFlashShotFadeTime "1"
  98. C bg_shock_screenFlashWhiteFadeTime "1"
  99. C bg_shock_screenType "blurred"
  100. C bg_shock_sound "1"
  101. C bg_shock_soundDryLevel "1"
  102. C bg_shock_soundEnd "shellshock_end"
  103. C bg_shock_soundEndAbort "shellshock_end_abort"
  104. C bg_shock_soundFadeInTime "0.25"
  105. C bg_shock_soundFadeOutTime "2.5"
  106. C bg_shock_soundLoop "shellshock_loop"
  107. C bg_shock_soundLoopEndDelay "-3"
  108. C bg_shock_soundLoopFadeTime "1.5"
  109. C bg_shock_soundLoopSilent "shellshock_loop_silent"
  110. C bg_shock_soundModEndDelay "2"
  111. C bg_shock_soundRoomType "generic"
  112. C bg_shock_soundWetLevel "0.5"
  113. C bg_shock_viewKickFadeTime "3"
  114. C bg_shock_viewKickPeriod "0.75"
  115. C bg_shock_viewKickRadius "0.05"
  116. C bg_softLandingMaxDamage "0.1"
  117. C bg_softLandingMaxHeight "300"
  118. C bg_softLandingMinHeight "128"
  119. C bg_swingSpeed "0.2"
  120. bg_viewBobAmplitudeBase "0.16"
  121. C bg_viewBobAmplitudeDucked "0.0075 0.0075"
  122. C bg_viewBobAmplitudeDuckedAds "0.0075 0.0075"
  123. C bg_viewBobAmplitudeProne "0.02 0.005"
  124. C bg_viewBobAmplitudeRoll "1.5"
  125. C bg_viewBobAmplitudeSprinting "0.02 0.014"
  126. C bg_viewBobAmplitudeStanding "0.007 0.007"
  127. C bg_viewBobAmplitudeStandingAds "0.007 0.007"
  128. C bg_viewBobLag "0.25"
  129. C bg_viewBobMax "8"
  130. C bg_viewKickMax "90"
  131. C bg_viewKickMin "5"
  132. C bg_viewKickRandom "0.4"
  133. C bg_viewKickScale "0.2"
  134. bg_weaponBobAmplitudeBase "0.16"
  135. C bg_weaponBobAmplitudeDucked "0.045 0.025"
  136. C bg_weaponBobAmplitudeProne "0.02 0.005"
  137. C bg_weaponBobAmplitudeRoll "1.5"
  138. C bg_weaponBobAmplitudeSprinting "0.02 0.014"
  139. C bg_weaponBobAmplitudeStanding "0.055 0.025"
  140. C bg_weaponBobLag "0.25"
  141. C bg_weaponBobMax "8"
  142. C bullet_penetration_enabled "1"
  143. C bullet_penetrationMinFxDist "30"
  144. C bullet_ricochetBaseChance "0.5"
  145. C camera_thirdPerson "0"
  146. C camera_thirdPersonAdsTransScale "2"
  147. C camera_thirdPersonCrosshairOffset "0.35"
  148. C camera_thirdPersonFovScale "0.9"
  149. C camera_thirdPersonOffset "-120 0 14"
  150. C camera_thirdPersonOffsetAds "-60 -20 4"
  151. C camera_thirdPersonOffsetTurretAds "-80 0 14"
  152. C cameraShakeRemoteHelo_Angles "0.221 0.15 2"
  153. C cameraShakeRemoteHelo_Freqs "31 90 0.5"
  154. C cameraShakeRemoteHelo_SpeedRange "2000 5000"
  155. C cameraShakeRemoteMissile_Angles "0.05 0.7 0.07"
  156. C cameraShakeRemoteMissile_Freqs "42 0.7 100"
  157. C cameraShakeRemoteMissile_SpeedRange "1000 4000"
  158. C cg_airstrikeKillCamCloseXYDist "24"
  159. C cg_airstrikeKillCamCloseZDist "24"
  160. C cg_airstrikeKillCamFarBlur "2"
  161. C cg_airstrikeKillCamFarBlurDist "300"
  162. C cg_airstrikeKillCamFarBlurStart "100"
  163. C cg_airstrikeKillCamFov "50"
  164. C cg_airstrikeKillCamNearBlur "4"
  165. C cg_airstrikeKillCamNearBlurEnd "100"
  166. C cg_airstrikeKillCamNearBlurStart "0"
  167. A cg_blood "0"
  168. A cg_brass "1"
  169. C cg_centertime "5"
  170. A cg_chatHeight "4"
  171. A cg_chatTime "12000"
  172. C cg_chatWithOtherTeams "0"
  173. A cg_connectionIconSize "0"
  174. C cg_constantSizeHeadIcons "0"
  175. C cg_crosshairAlpha "1"
  176. C cg_crosshairAlphaMin "0.5"
  177. C cg_crosshairDynamic "0"
  178. C cg_crosshairEnemyColor "1"
  179. C cg_crosshairVerticalOffset "0"
  180. C cg_cullBulletAngle "50"
  181. C cg_cullBullets "1"
  182. A cg_cursorHints "4"
  183. C cg_deadChatWithDead "0"
  184. C cg_deadChatWithTeam "0"
  185. C cg_deadHearAllLiving "0"
  186. C cg_deadHearTeamLiving "0"
  187. C cg_debug_overlay_viewport "0"
  188. C cg_debugevents "-1"
  189. C cg_debugInfoCornerOffset "0 -30"
  190. C cg_debugposition "0"
  191. A cg_descriptiveText "1"
  192. C cg_dobjdump "-1"
  193. C cg_draw2D "1"
  194. A cg_drawBreathHint "1"
  195. C cg_drawCrosshair "1"
  196. C cg_drawCrosshairNames "1"
  197. cg_drawCrosshairNamesPosX "300"
  198. cg_drawCrosshairNamesPosY "180"
  199. C cg_drawDamageDirection "1"
  200. C cg_drawDamageFlash "0"
  201. cg_drawFPS "Off"
  202. A cg_drawFPSLabels "1"
  203. C cg_drawFriendlyNames "1"
  204. C cg_drawGun "1"
  205. C cg_drawHealth "0"
  206. A cg_drawMantleHint "1"
  207. C cg_drawMaterial "Off"
  208. cg_drawpaused "1"
  209. cg_drawScriptUsage "0"
  210. C cg_drawShellshock "1"
  211. A cg_drawSnapshot "0"
  212. C cg_drawSplatter "0"
  213. C cg_drawSplatterTest "0"
  214. A cg_drawStatsSource "0"
  215. cg_drawTalk "ALL"
  216. C cg_drawThroughWalls "0"
  217. A cg_drawTurretCrosshair "1"
  218. A cg_drawViewpos "0"
  219. C cg_dumpAnims "-1"
  220. C cg_enemyNameFadeIn "250"
  221. C cg_enemyNameFadeOut "250"
  222. cg_errordecay "100"
  223. C cg_everyoneHearsEveryone "0"
  224. C cg_explosiveKillCamBackDist "35"
  225. C cg_explosiveKillCamGroundBackDist "30"
  226. C cg_explosiveKillCamGroundUpDist "15"
  227. C cg_explosiveKillCamStopDecelDist "100"
  228. C cg_explosiveKillCamStopDist "350"
  229. C cg_explosiveKillCamUpDist "5"
  230. C cg_explosiveKillCamWallOutDist "10"
  231. C cg_explosiveKillCamWallSideDist "30"
  232. C cg_flashbangNameFadeIn "1000"
  233. C cg_flashbangNameFadeOut "50"
  234. C cg_footsteps "1"
  235. C cg_fov "65"
  236. C cg_fovMin "1"
  237. C cg_fovScale "1"
  238. C cg_friendlyNameFadeIn "0"
  239. C cg_friendlyNameFadeOut "1500"
  240. A cg_gameBoldMessageWidth "390"
  241. A cg_gameMessageWidth "455"
  242. C cg_gun_x "0"
  243. C cg_gun_y "0"
  244. C cg_gun_z "0"
  245. A cg_headIconMinScreenRadius "0.025"
  246. C cg_heliKillCamFarBlur "2"
  247. C cg_heliKillCamFarBlurDist "300"
  248. C cg_heliKillCamFarBlurStart "100"
  249. C cg_heliKillCamFov "15"
  250. C cg_heliKillCamNearBlur "4"
  251. C cg_heliKillCamNearBlurEnd "100"
  252. C cg_heliKillCamNearBlurStart "0"
  253. A cg_hintFadeTime "100"
  254. A cg_hudChatIntermissionPosition "5 110"
  255. A cg_hudChatPosition "5 200"
  256. A cg_hudDamageIconHeight "64"
  257. A cg_hudDamageIconInScope "0"
  258. A cg_hudDamageIconOffset "128"
  259. A cg_hudDamageIconTime "6000"
  260. A cg_hudDamageIconWidth "128"
  261. A cg_hudGrenadeIconEnabledFlash "0"
  262. A cg_hudGrenadeIconHeight "25"
  263. A cg_hudGrenadeIconInScope "0"
  264. A cg_hudGrenadeIconMaxHeight "104"
  265. C cg_hudGrenadeIconMaxRangeFlash "500"
  266. C cg_hudGrenadeIconMaxRangeFrag "250"
  267. A cg_hudGrenadeIconOffset "50"
  268. A cg_hudGrenadeIconWidth "25"
  269. A cg_hudGrenadePointerHeight "12"
  270. A cg_hudGrenadePointerPivot "12 27"
  271. cg_hudGrenadePointerPulseFreq "1.7"
  272. cg_hudGrenadePointerPulseMax "1.85"
  273. cg_hudGrenadePointerPulseMin "0.3"
  274. A cg_hudGrenadePointerWidth "25"
  275. cg_hudlegacysplitscreenscale "2"
  276. cg_hudMapBorderWidth "2"
  277. cg_hudMapFriendlyHeight "15"
  278. cg_hudMapFriendlyWidth "15"
  279. cg_hudMapPlayerHeight "20"
  280. cg_hudMapPlayerWidth "20"
  281. C cg_hudMapRadarLineThickness "0.15"
  282. cg_hudObjectiveTextScale "0.3"
  283. A cg_hudProneY "-160"
  284. A cg_hudSayPosition "5 175"
  285. cg_hudsplitscreencompassscale "1.5"
  286. cg_hudsplitscreenstancescale "2"
  287. cg_hudStanceFlash "1 1 1 1"
  288. A cg_hudStanceHintPrints "0"
  289. A cg_hudVotePosition "5 220"
  290. A cg_invalidCmdHintBlinkInterval "600"
  291. A cg_invalidCmdHintDuration "1800"
  292. C cg_javelinKillCamCloseZDist "128"
  293. C cg_javelinKillCamDownDist "150"
  294. C cg_javelinKillCamFov "60"
  295. C cg_javelinKillCamLookLerpDist "3000"
  296. C cg_javelinKillCamPassDist "50"
  297. C cg_javelinKillCamPassTime "5"
  298. C cg_javelinKillCamUpDist "200"
  299. C cg_killCamDefaultLerpTime "300"
  300. C cg_killCamTurretLerpTime "900"
  301. A cg_laserlight "0"
  302. C cg_levelReverbDryLevel "0.9"
  303. C cg_levelReverbEnabled "1"
  304. C cg_levelReverbRoomType "city"
  305. C cg_levelReverbWetLevel "0.15"
  306. A cg_mapLocationSelectionCursorSpeed "0.6"
  307. A cg_marks_ents_player_only "0"
  308. C cg_minCullBulletDist "128"
  309. cg_nopredict "0"
  310. C cg_overheadIconSize "1.1"
  311. C cg_overheadNamesFarDist "512"
  312. C cg_overheadNamesFarScale "0.7"
  313. C cg_overheadNamesFont "2"
  314. C cg_overheadNamesGlow "0 0 0 1"
  315. C cg_overheadNamesMaxDist "10000"
  316. C cg_overheadNamesNearDist "64"
  317. C cg_overheadNamesSize "0.65"
  318. C cg_overheadRankSize "0.5"
  319. C cg_overheadTitlesFont "2"
  320. C cg_overheadTitleSize "0.5"
  321. U A cg_predictItems "1"
  322. cg_predictItemsDuration "5"
  323. C cg_remoteMissileKillCamBackDist "300"
  324. C cg_remoteMissileKillCamUpDist "60"
  325. C cg_rocketKillCamBackDist "70"
  326. C cg_rocketKillCamUpDist "10"
  327. cg_scoreboardBannerHeight "35"
  328. cg_scoreboardFont "0"
  329. cg_scoreboardHeaderFontScale "0.35"
  330. cg_scoreboardHeight "435"
  331. cg_scoreboardItemHeight "18"
  332. cg_scoreboardMyColor "1 0.8 0.4 1"
  333. cg_scoreboardPingGraph "1"
  334. cg_scoreboardPingHeight "0.7"
  335. cg_scoreboardPingText "0"
  336. cg_scoreboardPingWidth "0.036"
  337. cg_scoreboardRankFontScale "0.25"
  338. cg_scoreboardScrollStep "3"
  339. cg_scoreboardTextOffset "0.5"
  340. cg_scoreboardWidth "500"
  341. A cg_ScoresPing_BgColor "0.25098 0.25098 0.25098 0.501961"
  342. A cg_ScoresPing_HighColor "0.8 0 0 1"
  343. A cg_ScoresPing_Interval "100"
  344. A cg_ScoresPing_LowColor "0 0.74902 0 1"
  345. A cg_ScoresPing_MaxBars "4"
  346. A cg_ScoresPing_MedColor "0.8 0.8 0 1"
  347. A cg_scriptIconSize "0"
  348. cg_showmiss "0"
  349. A cg_splatterHitAlpha "1"
  350. A cg_splatterHitFadeInTime "0.05"
  351. A cg_splatterHitFadeOutTime "0.1"
  352. A cg_splatterHitFullInTime "0"
  353. A cg_splatterHitInnerAngle "15"
  354. A cg_splatterHitInnerRadius "0"
  355. C cg_splatterHitOntoScreen "0"
  356. A cg_splatterHitOuterAngle "30"
  357. A cg_splatterHitOuterRadius "0.6"
  358. A cg_splatterTrackAlpha "1"
  359. A cg_splatterTrackFadeInTime "0"
  360. A cg_splatterTrackFadeOutTime "0.5"
  361. A cg_splatterTrackFullInTime "0.3"
  362. C cg_splatterTrackIndependent "1"
  363. A cg_splatterTrackInnerAngle "5"
  364. A cg_splatterTrackInnerRadius "0.4"
  365. C cg_splatterTrackOntoScreen "0"
  366. A cg_splatterTrackOuterAngle "20"
  367. A cg_splatterTrackOuterRadius "0.6"
  368. A cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
  369. A cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
  370. A cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
  371. A cg_subtitleMinTime "3"
  372. A cg_subtitleWidthStandard "520"
  373. A cg_subtitleWidthWidescreen "600"
  374. A cg_teamChatsOnly "0"
  375. C cg_thirdPerson "0"
  376. C cg_thirdPersonAngle "0"
  377. C cg_thirdPersonMode "Fixed"
  378. C cg_thirdPersonRange "120"
  379. C cg_turretKillCamBackDist "10"
  380. C cg_turretKillCamFov "50"
  381. C cg_turretKillCamUpDist "10"
  382. C cg_viewVehicleInfluence "1"
  383. A cg_viewZSmoothingMax "16"
  384. A cg_viewZSmoothingMin "1"
  385. A cg_viewZSmoothingTime "0.1"
  386. A cg_voiceIconSize "0"
  387. C cg_watersheeting "1"
  388. A cg_waterSheeting_brightness "0"
  389. A cg_waterSheeting_contrast "1"
  390. A cg_waterSheeting_darkTint "1 1 1"
  391. A cg_waterSheeting_desaturation "0"
  392. A cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
  393. A cg_waterSheeting_enable "0"
  394. A cg_waterSheeting_fadeDuration "2"
  395. A cg_waterSheeting_lightTint "0.780261 1 1"
  396. A cg_waterSheeting_magnitude "0.0655388"
  397. A cg_waterSheeting_radius "4.44051"
  398. cg_weapHitCullAngle "45"
  399. cg_weapHitCullEnable "1"
  400. A cg_weaponCycleDelay "0"
  401. cg_weaponHintsCoD1Style "1"
  402. C cg_weaponVisInterval "4"
  403. A cg_youInKillCamSize "6"
  404. cl_analog_attack_threshold "0.8"
  405. cl_anglespeedkey "1.5"
  406. cl_bypassMouseInput "0"
  407. cl_connectionAttempts "15"
  408. cl_connectTimeout "120"
  409. cl_demoBackJump "20000"
  410. cl_demoFastTimescaleSpeed "3"
  411. cl_demoForwardJump "4000"
  412. cl_demoSlowTimescaleSpeed "0.4"
  413. cl_dirSelConvergenceTime "0.1"
  414. A cl_freelook "1"
  415. cl_freezeDemo "0"
  416. cl_hudDrawsBehindUI "1"
  417. R cl_ingame "0"
  418. cl_maxpackets "30"
  419. A cl_maxPing "800"
  420. cl_migrationTimeout "40"
  421. R cl_motdString ""
  422. A cl_mouseAccel "0"
  423. cl_nodelta "0"
  424. cl_noprint "0"
  425. A cl_packetdup "1"
  426. R cl_paused "0"
  427. A cl_pitchspeed "140"
  428. cl_serverStatusResendTime "750"
  429. cl_showmouserate "0"
  430. cl_shownet "0"
  431. cl_shownuments "0"
  432. cl_showSend "0"
  433. cl_showServerCommands "0"
  434. cl_showTimeDelta "0"
  435. cl_stanceHoldTime "300"
  436. cl_timeout "20"
  437. U A cl_voice "1"
  438. A cl_yawspeed "140"
  439. C clientSideEffects "1"
  440. com_animCheck "0"
  441. com_cinematicEndInWhite "0"
  442. R com_errorResolveCommand ""
  443. com_filter_output "0"
  444. com_maxfps "0"
  445. com_maxFrameTime "100"
  446. A com_recommendedSet "1"
  447. com_statmon "0"
  448. R C com_timescale "1"
  449. compass "1"
  450. C compassClampIcons "1"
  451. compassCoords "740 3590 400"
  452. compassECoordCutoff "37"
  453. C compassEnemyFootstepEnabled "0"
  454. C compassEnemyFootstepMaxRange "500"
  455. C compassEnemyFootstepMaxZ "100"
  456. C compassEnemyFootstepMinSpeed "140"
  457. C compassFastRadarUpdateTime "2"
  458. compassFriendlyHeight "16"
  459. compassFriendlyWidth "16"
  460. C compassHellfireTargetSpot "0"
  461. C compassHideSansObjectivePointer "0"
  462. C compassHideVehicles "0"
  463. C compassMaxRange "2500"
  464. compassMinRadius "0.0001"
  465. compassMinRange "0.0001"
  466. compassObjectiveArrowHeight "20"
  467. compassObjectiveArrowOffset "2"
  468. compassObjectiveArrowRotateDist "5"
  469. compassObjectiveArrowWidth "20"
  470. compassObjectiveDetailDist "10"
  471. compassObjectiveDrawLines "1"
  472. compassObjectiveHeight "17.5"
  473. compassObjectiveIconHeight "16"
  474. compassObjectiveIconWidth "16"
  475. compassObjectiveMaxHeight "70"
  476. compassObjectiveMaxRange "2048"
  477. compassObjectiveMinAlpha "1"
  478. compassObjectiveMinDistRange "1"
  479. compassObjectiveMinHeight "-70"
  480. compassObjectiveNearbyDist "4"
  481. compassObjectiveNumRings "10"
  482. compassObjectiveRingSize "80"
  483. compassObjectiveRingTime "10000"
  484. compassObjectiveTextHeight "18"
  485. compassObjectiveTextScale "0.3"
  486. compassObjectiveWidth "17.5"
  487. compassPlayerHeight "18.75"
  488. compassPlayerWidth "18.75"
  489. C compassRadarLineThickness "0.4"
  490. C compassRadarPingFadeTime "4"
  491. C compassRadarUpdateTime "4"
  492. compassRotation "1"
  493. A compassSize "1"
  494. C compassSoundPingFadeTime "2"
  495. C compassTickertapeStretch "0.5"
  496. con_default_console_filter "*"
  497. A con_errormessagetime "8"
  498. A con_gameMsgWindow0FadeInTime "0.25"
  499. A con_gameMsgWindow0FadeOutTime "0.5"
  500. AL con_gameMsgWindow0Filter "gamenotify obituary"
  501. A con_gameMsgWindow0LineCount "4"
  502. A con_gameMsgWindow0MsgTime "5"
  503. A con_gameMsgWindow0ScrollTime "0.25"
  504. A con_gameMsgWindow0SplitscreenScale "1.5"
  505. A con_gameMsgWindow1FadeInTime "0.25"
  506. A con_gameMsgWindow1FadeOutTime "0.5"
  507. AL con_gameMsgWindow1Filter "boldgame"
  508. A con_gameMsgWindow1LineCount "1"
  509. A con_gameMsgWindow1MsgTime "3"
  510. A con_gameMsgWindow1ScrollTime "0.25"
  511. A con_gameMsgWindow1SplitscreenScale "1.5"
  512. A con_gameMsgWindow2FadeInTime "0.75"
  513. A con_gameMsgWindow2FadeOutTime "0.5"
  514. AL con_gameMsgWindow2Filter "subtitle"
  515. A con_gameMsgWindow2LineCount "7"
  516. A con_gameMsgWindow2MsgTime "5"
  517. A con_gameMsgWindow2ScrollTime "0.25"
  518. A con_gameMsgWindow2SplitscreenScale "1.5"
  519. A con_gameMsgWindow3FadeInTime "0.25"
  520. A con_gameMsgWindow3FadeOutTime "0.5"
  521. AL con_gameMsgWindow3Filter ""
  522. A con_gameMsgWindow3LineCount "5"
  523. A con_gameMsgWindow3MsgTime "5"
  524. A con_gameMsgWindow3ScrollTime "0.25"
  525. A con_gameMsgWindow3SplitscreenScale "1.5"
  526. A con_inputBoxColor "0.25 0.25 0.2 1"
  527. A con_inputHintBoxColor "0.4 0.4 0.35 1"
  528. A con_matchPrefixOnly "1"
  529. con_minicon "0"
  530. A con_miniconlines "5"
  531. A con_minicontime "4"
  532. A con_outputBarColor "1 1 0.95 0.6"
  533. A con_outputSliderColor "0.15 0.15 0.1 0.6"
  534. A con_outputWindowColor "0.35 0.35 0.3 0.75"
  535. con_typewriterColorBase "1 1 1"
  536. A con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
  537. A con_typewriterColorGlowCompleted "0 0.3 0.8 1"
  538. A con_typewriterColorGlowFailed "0.8 0 0 1"
  539. A con_typewriterColorGlowUpdated "0 0.6 0.18 1"
  540. A con_typewriterDecayDuration "700"
  541. A con_typewriterDecayStartTime "6000"
  542. A con_typewriterPrintSpeed "50"
  543. cpu_speed_12players "3"
  544. cpu_speed_18players "6"
  545. cpu_speed_8players "2.7"
  546. developer "0"
  547. developer_script "0"
  548. didyouknow "@PLATFORM_DYK_IW4_MSG14"
  549. drawEntityCount "0"
  550. drawEntityCountPos "-55 -180"
  551. drawEntityCountSize "32"
  552. drawKillcamData "0"
  553. drawKillcamDataPos "-55 -340"
  554. drawKillcamDataSize "32"
  555. A drawLagometer "0"
  556. drawServerBandwidth "0"
  557. drawServerBandwidthPos "-55 -340"
  558. A dynEnt_active "0"
  559. C dynEnt_bulletForce "1000"
  560. C dynEnt_damageScale "1"
  561. C dynEnt_explodeForce "12500"
  562. C dynEnt_explodeMaxEnts "20"
  563. C dynEnt_explodeMinForce "40"
  564. C dynEnt_explodeSpinScale "3"
  565. C dynEnt_explodeUpbias "0.5"
  566. C dynEnt_explodingBulletForce "3500"
  567. C dynEnt_explodingBulletMaxEnts "5"
  568. C dynEnt_explodingBulletMinForce "5"
  569. C dynEnt_explodingBulletSpinScale "1"
  570. C dynEnt_explodingBulletUpbias "0.5"
  571. C fixedtime "0"
  572. C FoFIconMaxSize "640"
  573. C FoFIconMinSize "30"
  574. C FoFIconScale "1.3"
  575. C FoFIconSpawnTimeDelay "1"
  576. C FoFIconSpawnTimeFade "5"
  577. C friction "5.5"
  578. I fs_basegame ""
  579. I fs_basepath "C:\Program Files (x86)\Steam\steamapps\common\call of duty modern warfare 2"
  580. I fs_cdpath ""
  581. I fs_copyfiles "0"
  582. fs_debug "0"
  583. S I fs_game ""
  584. I fs_homepath "C:\Program Files (x86)\Steam\steamapps\common\call of duty modern warfare 2"
  585. LC fs_ignoreLocalized "0"
  586. C fx_count "0"
  587. fx_cull_elem_draw "1"
  588. fx_cull_elem_spawn "1"
  589. C fx_debugBolt "0"
  590. C fx_draw "1"
  591. C fx_drawClouds "1"
  592. C fx_enable "1"
  593. C fx_freeze "0"
  594. C fx_mark_profile "0"
  595. A fx_marks "0"
  596. A fx_marks_ents "1"
  597. A fx_marks_smodels "1"
  598. C fx_profile "0"
  599. C fx_profileFilter ""
  600. C fx_profileSkip "0"
  601. C fx_profileSort "cost"
  602. C fx_visMinTraceDist "80"
  603. A g_allowvote "1"
  604. A g_banIPs ""
  605. A g_clonePlayerMaxVelocity "80"
  606. A g_deadChat "1"
  607. A g_dropForwardSpeed "10"
  608. A g_dropHorzSpeedRand "100"
  609. A g_dropUpSpeedBase "10"
  610. A g_dropUpSpeedRand "5"
  611. S L g_gametype "war"
  612. g_gravity "800"
  613. S g_hardcore "0"
  614. A g_log "games_mp.log"
  615. A g_logSync "0"
  616. A g_oldVoting "1"
  617. A g_playerCollisionEjectSpeed "25"
  618. A g_radiusDamageMax "256"
  619. A g_redCrosshairs "1"
  620. g_synchronousClients "0"
  621. A g_voiceChatTalkingDuration "500"
  622. A g_voteAbstainWeight "0.5"
  623. R gameMode "mp"
  624. A glass_angular_vel "5 35"
  625. C glass_break "1"
  626. A glass_debug "0"
  627. A glass_edge_angle "5 10"
  628. A glass_fall_delay "0.2 0.9"
  629. A glass_fall_gravity "800"
  630. A glass_fall_ratio "1.5 3"
  631. A glass_fringe_maxcoverage "0.2"
  632. A glass_fringe_maxsize "150"
  633. A glass_fx_chance "0.25"
  634. A glass_hinge_friction "50"
  635. A glass_linear_vel "200 400"
  636. A glass_max_pieces_per_frame "100"
  637. A glass_max_shatter_fx_per_frame "6"
  638. A glass_physics_chance "0.15"
  639. A glass_physics_maxdist "512"
  640. A glass_shard_maxsize "300"
  641. A glass_shattered_scale "48"
  642. A glass_trace_interval "100"
  643. heli_barrelMaxVelocity "1250"
  644. heli_barrelRotation "70"
  645. heli_barrelSlowdown "360"
  646. R hiDef "1"
  647. C hud_bloodOverlayLerpRate "0.3"
  648. A hud_deathQuoteFadeTime "1000"
  649. A hud_enable "1"
  650. A hud_fade_ammodisplay "0"
  651. C hud_fade_compass "0"
  652. A hud_fade_healthbar "2"
  653. A hud_fade_offhand "0"
  654. A hud_fade_sprint "1.7"
  655. A hud_fade_stance "1.7"
  656. A hud_fadeout_speed "0.1"
  657. A hud_flash_period_offhand "0.5"
  658. A hud_flash_time_offhand "2"
  659. A hud_health_pulserate_critical "0.5"
  660. A hud_health_pulserate_injured "1"
  661. A hud_health_startpulse_critical "0.33"
  662. A hud_health_startpulse_injured "1"
  663. C hudElemPausedBrightness "0.4"
  664. AL in_mouse "1"
  665. A intro "0"
  666. iwnet_debug "0"
  667. iwnet_maxResendTime "120"
  668. iwnet_minResendTime "4"
  669. iwnet_sessionFullHeartbeat "20000"
  670. iwnet_sessionHeartbeat "5000"
  671. iwnet_sessions "1"
  672. iwnet_xuid "1501"
  673. C jump_height "39"
  674. C jump_ladderPushVel "128"
  675. C jump_slowdownEnable "1"
  676. C jump_spreadAdd "64"
  677. C jump_stepSize "18"
  678. koth_autodestroytime "60"
  679. koth_capturetime "20"
  680. koth_delayPlayer "0"
  681. koth_destroytime "10"
  682. koth_extraDelay "0"
  683. koth_kothmode "0"
  684. koth_proMode "0"
  685. koth_spawnDelay "60"
  686. koth_spawntime "30"
  687. C laserDebug "0"
  688. C laserEndOffset "0.5"
  689. C laserFlarePct "0.2"
  690. C laserFlarePct_alt "0"
  691. C laserForceOn "0"
  692. A laserLight "1"
  693. C laserLightBeginOffset "13"
  694. C laserLightBodyTweak "15"
  695. C laserLightEndOffset "-3"
  696. C laserLightRadius "3"
  697. C laserLightRadius_alt "100"
  698. A laserLightWithoutNightvision "0"
  699. C laserRadius "0.8"
  700. C laserRadius_alt "30"
  701. C laserRange "1500"
  702. C laserRange_alt "5000"
  703. C laserRangePlayer "1500"
  704. loading_sre_fatal "1"
  705. lobby_animationSpeed "30"
  706. lobby_animationTilesHigh "4"
  707. lobby_animationTilesWide "8"
  708. lobby_numAnimationFrames "30"
  709. lobby_partySearchWaitTime "1000"
  710. lobby_searchingPartyColor "0.941177 0.768627 0.321569 0.501961"
  711. AL loc_forceEnglish "0"
  712. AL loc_language "0"
  713. L loc_translate "1"
  714. loc_warnings "0"
  715. loc_warningsAsErrors "0"
  716. loc_warningsUI "0"
  717. L logfile "2"
  718. lowAmmoWarningColor1 "0.701961 0.701961 0.701961 0.8"
  719. lowAmmoWarningColor2 "1 1 1 1"
  720. lowAmmoWarningNoAmmoColor1 "0.8 0.25098 0.301961 0.8"
  721. lowAmmoWarningNoAmmoColor2 "1 0.25098 0.301961 1"
  722. lowAmmoWarningNoReloadColor1 "0.701961 0.701961 0.301961 0.701961"
  723. lowAmmoWarningNoReloadColor2 "0.701961 0.701961 0.301961 1"
  724. lowAmmoWarningPulseFreq "2.3"
  725. lowAmmoWarningPulseMax "1.5"
  726. lowAmmoWarningPulseMin "0"
  727. lsp_debug "0"
  728. A m_filter "1"
  729. A m_forward "0.25"
  730. A m_pitch "0.022"
  731. A m_side "0.25"
  732. A m_yaw "0.022"
  733. C mantle_check_angle "60"
  734. C mantle_check_radius "0.1"
  735. C mantle_check_range "20"
  736. C mantle_debug "0"
  737. C mantle_enable "1"
  738. C mantle_max_vertical_end_velocity "0"
  739. C mantle_view_yawcap "60"
  740. R mapcrc "0"
  741. S R mapname ""
  742. C masterPort "20810"
  743. masterServerName "server.alteriw.net"
  744. matchmaking_debug "1"
  745. maxVoicePacketsPerSec "100"
  746. maxVoicePacketsPerSecForServer "20"
  747. migration_blocksperframe "0"
  748. C migration_dvarErrors "1"
  749. migration_limit "5"
  750. migration_msgtimeout "500"
  751. migration_timeBetween "30000"
  752. migration_verboseBroadcastTime "100"
  753. migrationPingTime "10"
  754. C missileRemoteFOV "15"
  755. C missileRemoteSteerPitchRange "1 87"
  756. C missileRemoteSteerPitchRate "35"
  757. C missileRemoteSteerYawRate "35"
  758. A monkeytoy "0"
  759. motd "Welcome to Modern Warfare 2 multiplayer"
  760. C motionTrackerBlurDuration "0.2"
  761. motionTrackerCenterX "0"
  762. motionTrackerCenterY "-0.37"
  763. C motionTrackerPingFadeTime "3"
  764. motionTrackerPingPitchAddPerEnemy "0"
  765. motionTrackerPingPitchBase "1"
  766. motionTrackerPingPitchNearby "2"
  767. motionTrackerPingSize "0.2"
  768. C motionTrackerRange "1600"
  769. C motionTrackerSweepAngle "90"
  770. C motionTrackerSweepInterval "3"
  771. C motionTrackerSweepSpeed "2000"
  772. C mp_paused "0"
  773. msg_dumpEnts "0"
  774. msg_hudelemspew "0"
  775. msg_printEntityNums "0"
  776. U A name ""
  777. L net_ip "localhost"
  778. net_lanauthorize "0"
  779. AL net_noipx "0"
  780. AL net_noudp "0"
  781. L net_port "28960"
  782. net_profile "0"
  783. net_showprofile "0"
  784. AL net_socksEnabled "0"
  785. AL net_socksPassword ""
  786. AL net_socksPort "5"
  787. AL net_socksServer ""
  788. AL net_socksUsername ""
  789. nextdemo ""
  790. nextmap ""
  791. nightVisionDisableEffects "0"
  792. nightVisionFadeInOutTime "0.1"
  793. nightVisionPowerOnTime "0.3"
  794. C objectiveFadeTimeGoingOff "0.5"
  795. C objectiveFadeTimeGoingOn "1"
  796. C objectiveFadeTimeWaitOff "2"
  797. C objectiveFadeTimeWaitOn "2"
  798. C objectiveFadeTooClose "0.1"
  799. C objectiveFadeTooFar "25"
  800. C objectiveFontSize "0.6"
  801. C objectiveHide "0"
  802. C objectiveTextOffsetY "-5.33"
  803. onlinegame "1"
  804. onlinegameandhost "1"
  805. onlineunrankedgameandhost "1"
  806. overrideNVGModelWithKnife "0"
  807. packetDebug "0"
  808. C painReverbDryLevel "0.5"
  809. C painReverbRoomType "underwater"
  810. C painReverbWetLevel "0.4"
  811. C painVisionLerpOutRate "0.3"
  812. C painVisionTriggerHealth "0.55"
  813. C party_autoteams "1"
  814. party_connectTimeout "1000"
  815. party_connectToOthers "1"
  816. party_currentSearchTier "2"
  817. party_debug "0"
  818. party_defaultSearchTier "2"
  819. party_editingsettings "0"
  820. party_firstSubpartyIndex "0"
  821. R party_gamesize ""
  822. party_gameStartTimerLength "10"
  823. R party_gametype "Team Deathmatch"
  824. R party_host "1"
  825. party_hostmigration "1"
  826. R party_hostname ""
  827. R party_IAmSelected "0"
  828. party_joinInProgressPingBias "-20"
  829. R party_kickplayerquestion ""
  830. party_listFocus "0"
  831. R party_lobbyPlayerCount "1/16 PLAYERS"
  832. R party_mapname "Afghan"
  833. R party_mappacks "Original Maps"
  834. party_matchedPlayerCount "4"
  835. party_maxplayers "16"
  836. party_maxPrivatePartyPlayers "18"
  837. party_maxSearchTier "6"
  838. party_maxTeamDiff "1"
  839. R party_membersMissingMapPack "0"
  840. party_minLobbyTime "60"
  841. party_minplayers "2"
  842. party_msPerTier "50"
  843. party_oneSlotOpenPingBias "-20"
  844. party_over25FullPingBias "-5"
  845. party_over50FullPingBias "-10"
  846. party_over75FullPingBias "-15"
  847. R party_partyPlayerCount ""
  848. R party_playervisible "0"
  849. party_pregameStartTimerLength "5"
  850. party_searchPauseTime "2000"
  851. party_searchRandomDelay "500"
  852. party_searchResultsLifetime "45000"
  853. party_searchResultsMin "2000"
  854. R party_selectedIndex "0"
  855. R party_selectedIndexChangedTime "0"
  856. party_statusString "Waiting for 1 more player.. "
  857. party_teambased "1"
  858. party_teamsVisible "0"
  859. party_timer "0"
  860. party_vetoButtonVisible "1"
  861. party_vetoDelayTime "4"
  862. party_vetoPassed "0"
  863. party_vetoPercentRequired "0.501"
  864. party_vetoStatus ""
  865. partyChatDisallowed "0"
  866. partymigrate_broadcast_interval "200"
  867. partymigrate_cpuBonusPing "25"
  868. partymigrate_cpuBonusThreshold "0.5"
  869. partymigrate_pingtest_retry "100"
  870. partymigrate_pingtest_timeout "600"
  871. partymigrate_selectiontime "1800"
  872. partymigrate_timeout "8000"
  873. partymigrate_timeoutmax "15000"
  874. U password ""
  875. perk_armorPiercingDamage "40"
  876. perk_blastShield "65"
  877. C perk_bulletPenetrationMultiplier "2"
  878. C perk_diveDistanceCheck "64"
  879. C perk_diveGravityScale "0.75"
  880. C perk_diveVelocity "250"
  881. C perk_diveViewRollResetSpeed "4"
  882. C perk_diveViewRollSpeed "0.5"
  883. C perk_diveViewRollTarget "45"
  884. C perk_extendedMagsMGAmmo "10"
  885. C perk_extendedMagsPistolAmmo "5"
  886. C perk_extendedMagsRifleAmmo "10"
  887. C perk_extendedMagsSMGAmmo "10"
  888. C perk_extendedMagsSpreadAmmo "5"
  889. C perk_extendedMeleeRange "176"
  890. C perk_extraBreath "5"
  891. C perk_fastSnipeScale "2"
  892. C perk_footstepVolumeAlly "0.25"
  893. C perk_footstepVolumeEnemy "4"
  894. C perk_footstepVolumePlayer "0.25"
  895. C perk_grenadeDeath "frag_grenade_short_mp"
  896. C perk_improvedExtraBreath "5"
  897. C perk_lightWeightViewBobScale "0.75"
  898. C perk_parabolicAngle "180"
  899. C perk_parabolicIcon "specialty_parabolic"
  900. C perk_parabolicRadius "400"
  901. C perk_quickDrawSpeedScale "1.5"
  902. perk_scavengerMode "0"
  903. C perk_sprintMultiplier "2"
  904. C perk_sprintRecoveryMultiplierActual "0.6"
  905. C perk_sprintRecoveryMultiplierVisual "0.6"
  906. C perk_weapRateMultiplier "0.75"
  907. C perk_weapReloadMultiplier "0.5"
  908. C perk_weapSpreadMultiplier "0.65"
  909. C phys_autoDisableAngular "57"
  910. C phys_autoDisableFastAngular "270"
  911. C phys_autoDisableFastLinear "40"
  912. C phys_autoDisableFastTime "0.5"
  913. C phys_autoDisableLinear "20"
  914. C phys_autoDisableTime "0.9"
  915. C phys_bulletSpinScale "3"
  916. C phys_bulletUpBias "0.5"
  917. phys_cfm "0.0001"
  918. C phys_collUseEntities "0"
  919. phys_contact_cfm "1e-005"
  920. phys_contact_cfm_ragdoll "0.001"
  921. C phys_contact_cfm_vehicle "0.001"
  922. C phys_contact_cfm_vehicleSoft "0.05"
  923. phys_contact_erp "0.8"
  924. phys_contact_erp_ragdoll "0.3"
  925. C phys_contact_erp_vehicle "0.5"
  926. C phys_contact_erp_vehicleSoft "0.05"
  927. C phys_csl "0.3"
  928. C phys_dragAngular "0.5"
  929. C phys_dragLinear "0.03"
  930. phys_drawAwake "0"
  931. phys_drawCollisionObj "0"
  932. phys_drawCollisionWorld "0"
  933. phys_drawcontacts "0"
  934. phys_drawDebugInfo "0"
  935. phys_dumpcontacts "0"
  936. phys_erp "0.8"
  937. C phys_frictionScale "1"
  938. C phys_gravity "-800"
  939. C phys_gravity_ragdoll "-800"
  940. phys_gravityChangeWakeupRadius "120"
  941. phys_jitterMaxMass "200"
  942. phys_joint_cfm "0.0001"
  943. phys_joint_stop_cfm "0.0001"
  944. phys_joint_stop_erp "0.8"
  945. C phys_jointPullThreshold "4"
  946. phys_mcv "20"
  947. phys_mcv_ragdoll "1000"
  948. C phys_mcv_vehicle "300"
  949. phys_minImpactMomentum "250"
  950. C phys_narrowObjMaxLength "4"
  951. C phys_noIslands "0"
  952. C phys_qsi "15"
  953. C phys_reorderConst "1"
  954. C physVeh_collideWithClipOnly "0"
  955. C physVeh_explodeForce "800"
  956. C physVeh_explodeSpinScale "3"
  957. C physVeh_jump "0"
  958. C physVeh_minImpactMomentum "17.6"
  959. C physVeh_pathConstraintCfm "1e-006"
  960. C physVeh_pathConstraintErp "0.8"
  961. C physVeh_slideReductionForHighSpeed "0"
  962. C physVeh_StepsPerFrame "3"
  963. ping_default_min "50"
  964. ping_increment "10"
  965. ping_searches_per "2"
  966. C player_adsExitDelay "0"
  967. C player_backSpeedScale "0.7"
  968. C player_breath_fire_delay "0"
  969. C player_breath_gasp_lerp "6"
  970. C player_breath_gasp_scale "4.5"
  971. C player_breath_gasp_time "1"
  972. C player_breath_hold_lerp "1"
  973. C player_breath_hold_time "4.5"
  974. C player_breath_snd_delay "1"
  975. C player_breath_snd_lerp "2"
  976. C player_burstFireCooldown "0.2"
  977. C player_debugHealth "0"
  978. C player_dmgtimer_flinchTime "500"
  979. C player_dmgtimer_maxTime "750"
  980. C player_dmgtimer_minScale "0"
  981. C player_dmgtimer_stumbleTime "500"
  982. C player_dmgtimer_timePerPoint "100"
  983. R C player_footstepsThreshhold "0"
  984. C player_lastStandCrawlSpeedScale "0.2"
  985. C player_lastStandDebug "0"
  986. C player_lean_rotate_crouch_left "0.8"
  987. C player_lean_rotate_crouch_right "0.3"
  988. C player_lean_rotate_left "0.8"
  989. C player_lean_rotate_right "0.4"
  990. C player_lean_shift_crouch_left "4"
  991. C player_lean_shift_crouch_right "15"
  992. C player_lean_shift_left "5"
  993. C player_lean_shift_right "9"
  994. C player_meleeHeight "10"
  995. C player_meleeRange "64"
  996. C player_meleeWidth "10"
  997. C player_move_factor_on_torso "0"
  998. R C player_moveThreshhold "10"
  999. C player_runThreshhold "110"
  1000. C player_scopeExitOnDamage "0"
  1001. C player_spectateSpeedScale "1"
  1002. C player_sprintCameraBob "0.5"
  1003. player_sprintForwardMinimum "105"
  1004. C player_sprintMinTime "1"
  1005. C player_sprintRechargePause "0"
  1006. C player_sprintSpeedScale "1.5"
  1007. C player_sprintStrafeSpeedScale "0.667"
  1008. C player_sprintTime "4"
  1009. C player_sprintUnlimited "0"
  1010. C player_strafeAnimCosAngle "0.5"
  1011. C player_strafeSpeedScale "0.8"
  1012. C player_sustainAmmo "0"
  1013. C player_turnAnims "0"
  1014. C player_view_pitch_down "85"
  1015. C player_view_pitch_up "85"
  1016. playlist "0"
  1017. playlistFilename "playlists.info"
  1018. privateMatch_joinPassword ""
  1019. privateMatch_serverPassword ""
  1020. C profileMenuOption_blacklevel "0"
  1021. C profileMenuOption_gamma "0.8"
  1022. C profileMenuOption_safeAreaHorz "0.85"
  1023. C profileMenuOption_safeAreaVert "0.85"
  1024. C profileMenuOption_volume "0.8"
  1025. S R protocol "144"
  1026. A r_aaAlpha "dither (fast)"
  1027. AL r_aaMaxQuality "0"
  1028. AL r_aaSamples "1"
  1029. AL r_altModelLightingUpdate "0"
  1030. AL r_aspectRatio "auto"
  1031. C r_atlasAnimFPS "15"
  1032. A r_autopriority "0"
  1033. A r_blacklevel "0"
  1034. C r_blur "0"
  1035. C r_brightness "0"
  1036. r_cacheModelLighting "1"
  1037. r_cacheSModelLighting "1"
  1038. r_clear "never"
  1039. r_clearColor "0 0 0 0"
  1040. r_clearColor2 "0 0 0 0"
  1041. C r_colorMap "Unchanged"
  1042. C r_contrast "1"
  1043. AL r_customMode ""
  1044. A r_debugLineWidth "1"
  1045. C r_debugShader "none"
  1046. A r_depthPrepass "None"
  1047. C r_desaturation "1"
  1048. r_detail "1"
  1049. C r_detailMap "Unchanged"
  1050. C r_diffuseColorScale "1"
  1051. A r_displayRefresh "60 Hz"
  1052. A r_distortion "0"
  1053. A r_dlightLimit "0"
  1054. C r_dof_bias "0.5"
  1055. A r_dof_enable "0"
  1056. C r_dof_farBlur "1.8"
  1057. C r_dof_farEnd "7000"
  1058. C r_dof_farStart "1000"
  1059. C r_dof_nearBlur "6"
  1060. C r_dof_nearEnd "60"
  1061. C r_dof_nearStart "10"
  1062. C r_dof_tweak "0"
  1063. C r_dof_viewModelEnd "8"
  1064. C r_dof_viewModelStart "2"
  1065. C r_dpvsFilterDebug "0"
  1066. C r_drawDecals "1"
  1067. A r_drawSun "0"
  1068. A r_drawWater "1"
  1069. r_envMapExponent "5"
  1070. r_envMapMaxIntensity "0.5"
  1071. r_envMapMinIntensity "0.2"
  1072. r_envMapOverride "0"
  1073. r_envMapSunIntensity "2"
  1074. A r_fastSkin "0"
  1075. C r_filmAltShader "1"
  1076. r_filmTweakBrightness "0"
  1077. r_filmTweakContrast "1.4"
  1078. r_filmTweakDarkTint "0.7 0.85 1"
  1079. r_filmTweakDesaturation "0.2"
  1080. r_filmTweakDesaturationDark "0.2"
  1081. r_filmTweakEnable "0"
  1082. r_filmTweakInvert "0"
  1083. r_filmTweakLightTint "1.1 1.05 0.85"
  1084. r_filmTweakMediumTint "0.9 1 0.9"
  1085. C r_filmUseTweaks "0"
  1086. L r_floatz "1"
  1087. C r_fog "1"
  1088. C r_forceLod "none"
  1089. C r_fullbright "0"
  1090. AL r_fullscreen "0"
  1091. A r_gamma "0.858631"
  1092. C r_glow "1"
  1093. A r_glow_allowed "0"
  1094. r_glow_allowed_script_forced "0"
  1095. C r_glowTweakBloomCutoff "0.5"
  1096. C r_glowTweakBloomDesaturation "0"
  1097. C r_glowTweakBloomIntensity0 "1"
  1098. C r_glowTweakEnable "0"
  1099. C r_glowTweakRadius0 "5"
  1100. C r_glowUseTweaks "0"
  1101. r_gpuSync "off"
  1102. A r_gpuSync2 "1"
  1103. r_heroLighting "1"
  1104. C r_highLodDist "-1"
  1105. r_ignore "0"
  1106. AL r_ignorehwgamma "0"
  1107. A r_inGameVideo "1"
  1108. r_lightCacheLessFrequentMaxDistance "64"
  1109. r_lightCacheLessFrequentPeriod "10"
  1110. r_lightGridContrast "0"
  1111. r_lightGridEnableTweaks "0"
  1112. r_lightGridIntensity "1"
  1113. r_lightGridUseTweakedValues "1"
  1114. C r_lightMap "Unchanged"
  1115. L r_loadForRenderer "0"
  1116. C r_lockPvs "0"
  1117. A r_lodBiasRigid "0"
  1118. A r_lodBiasSkinned "0"
  1119. A r_lodScaleRigid "1"
  1120. A r_lodScaleSkinned "1"
  1121. C r_lowestLodDist "-1"
  1122. C r_lowLodDist "-1"
  1123. C r_mediumLodDist "-1"
  1124. A r_mode "1280x768"
  1125. LC r_modelVertColor "1"
  1126. AL r_monitor "0"
  1127. A r_multiGpu "1"
  1128. r_normal "1"
  1129. C r_normalMap "Unchanged"
  1130. r_outdoor "1"
  1131. r_outdoorFeather "8"
  1132. A r_picmip "0"
  1133. A r_picmip_bump "1"
  1134. A r_picmip_manual "0"
  1135. A r_picmip_spec "1"
  1136. AL r_picmip_water "0"
  1137. A r_polygonOffsetBias "-1"
  1138. A r_polygonOffsetScale "-1"
  1139. A r_portalBevels "0.7"
  1140. r_portalBevelsOnly "0"
  1141. r_portalMinClipArea "0.02"
  1142. C r_portalMinRecurseDepth "2"
  1143. C r_portalWalkLimit "0"
  1144. AL r_preloadShaders "0"
  1145. r_pretess "1"
  1146. C r_primaryLightTweakDiffuseStrength "1"
  1147. C r_primaryLightTweakSpecularStrength "1"
  1148. C r_primaryLightUseTweaks "0"
  1149. r_reflectionProbeGenerate "0"
  1150. r_reflectionProbeGenerateExit "0"
  1151. r_reflectionProbeRegenerateAll "0"
  1152. R r_rendererInUse "Default"
  1153. AL r_rendererPreference "Default"
  1154. C r_resampleScene "1"
  1155. C r_scaleViewport "1"
  1156. C r_showFbColorDebug "None"
  1157. C r_showFloatZDebug "0"
  1158. C r_showLightGrid "0"
  1159. C r_showMissingLightGrid "0"
  1160. C r_showPortals "0"
  1161. C r_showPortalsOverview "0"
  1162. C r_singleCell "0"
  1163. C r_skipPvs "0"
  1164. r_smc_enable "1"
  1165. r_smc_optimize "1"
  1166. r_smp_backend "1"
  1167. r_smp_worker "1"
  1168. R r_smp_worker_thread0 "0"
  1169. R r_smp_worker_thread1 "0"
  1170. A r_specular "0"
  1171. C r_specularColorScale "2.5"
  1172. C r_specularMap "Unchanged"
  1173. C r_spotLightBrightness "14"
  1174. C r_spotLightEndRadius "196"
  1175. C r_spotLightEntityShadows "1"
  1176. C r_spotLightExponent "2"
  1177. C r_spotLightFovInnerFraction "0.5"
  1178. C r_spotLightMaxLength "5000"
  1179. C r_spotLightShadows "1"
  1180. C r_spotLightSModelShadows "1"
  1181. C r_spotLightStartRadius "36"
  1182. r_sse_skinning "1"
  1183. C r_subwindow "0 1 0 1"
  1184. C r_sun_from_dvars "0"
  1185. r_sun_fx_position "0 0 0"
  1186. r_sunblind_fadein "0.5"
  1187. r_sunblind_fadeout "3"
  1188. r_sunblind_max_angle "5"
  1189. r_sunblind_max_darken "0.75"
  1190. r_sunblind_min_angle "30"
  1191. r_sunflare_fadein "1"
  1192. r_sunflare_fadeout "1"
  1193. r_sunflare_max_alpha "1"
  1194. r_sunflare_max_angle "2"
  1195. r_sunflare_max_size "2500"
  1196. r_sunflare_min_angle "45"
  1197. r_sunflare_min_size "0"
  1198. r_sunflare_shader "sun_flare"
  1199. r_sunglare_fadein "0.5"
  1200. r_sunglare_fadeout "3"
  1201. r_sunglare_max_angle "5"
  1202. r_sunglare_max_lighten "0.75"
  1203. r_sunglare_min_angle "30"
  1204. r_sunsprite_shader "sun"
  1205. r_sunsprite_size "16"
  1206. A r_texFilterAnisoMax "4"
  1207. A r_texFilterAnisoMin "1"
  1208. C r_texFilterDisable "0"
  1209. C r_texFilterMipBias "0"
  1210. A r_texFilterMipMode "Unchanged"
  1211. r_textureMode "bilinear"
  1212. L r_useLayeredMaterials "0"
  1213. L r_vc_makelog "0"
  1214. r_vc_showlog "0"
  1215. AL r_vsync "0"
  1216. r_warningRepeatDelay "5"
  1217. C r_zfar "0"
  1218. A r_zFeather "0"
  1219. C r_znear "4"
  1220. C r_znear_depthhack "0.1"
  1221. C radarjamDistMax "800"
  1222. C radarjamDistMin "350"
  1223. C radarjamSinCurve "0"
  1224. C ragdoll_baselerp_time "1000"
  1225. C ragdoll_bullet_force "500"
  1226. C ragdoll_bullet_upbias "0.5"
  1227. C ragdoll_debug "0"
  1228. ragdoll_dump_anims "0"
  1229. A ragdoll_enable "0"
  1230. C ragdoll_explode_force "18000"
  1231. C ragdoll_explode_upbias "0.8"
  1232. C ragdoll_exploding_bullet_force "5000"
  1233. C ragdoll_exploding_bullet_upbias "0.8"
  1234. C ragdoll_fps "20"
  1235. ragdoll_idle_min_velsq "2"
  1236. C ragdoll_jitter_scale "1"
  1237. C ragdoll_jointlerp_time "3000"
  1238. C ragdoll_max_life "4500"
  1239. A ragdoll_max_simulating "16"
  1240. ragdoll_max_stretch_pct "10"
  1241. C ragdoll_rotvel_scale "1"
  1242. C ragdoll_self_collision_scale "1.2"
  1243. ragdoll_stretch_iters "10"
  1244. U A rate "25000"
  1245. rcon_password ""
  1246. reliableResendTime "300"
  1247. reliableTimeoutTime "20000"
  1248. C RemoteCameraSounds_DryLevel "0.1"
  1249. C RemoteCameraSounds_RoomType "underwater"
  1250. C RemoteCameraSounds_WetLevel "0.5"
  1251. requireOpenNat "1"
  1252. R safeArea_adjusted_horizontal "1"
  1253. R safeArea_adjusted_vertical "1"
  1254. C safeArea_horizontal "0.85"
  1255. C safeArea_vertical "0.85"
  1256. scr_airdrop_ac130 "3"
  1257. scr_airdrop_ammo "17"
  1258. scr_airdrop_counter_uav "15"
  1259. scr_airdrop_emp "1"
  1260. scr_airdrop_harrier_airstrike "7"
  1261. scr_airdrop_helicopter "7"
  1262. scr_airdrop_helicopter_flares "5"
  1263. scr_airdrop_helicopter_minigun "3"
  1264. scr_airdrop_mega_ac130 "2"
  1265. scr_airdrop_mega_ammo "12"
  1266. scr_airdrop_mega_counter_uav "16"
  1267. scr_airdrop_mega_emp "0"
  1268. scr_airdrop_mega_harrier_airstrike "5"
  1269. scr_airdrop_mega_helicopter "5"
  1270. scr_airdrop_mega_helicopter_flares "3"
  1271. scr_airdrop_mega_helicopter_minigun "2"
  1272. scr_airdrop_mega_nuke "0"
  1273. scr_airdrop_mega_precision_airstrike "10"
  1274. scr_airdrop_mega_predator_missile "14"
  1275. scr_airdrop_mega_sentry "16"
  1276. scr_airdrop_mega_stealth_airstrike "3"
  1277. scr_airdrop_mega_uav "12"
  1278. scr_airdrop_nuke "0"
  1279. scr_airdrop_precision_airstrike "11"
  1280. scr_airdrop_predator_missile "12"
  1281. scr_airdrop_sentry "12"
  1282. scr_airdrop_stealth_airstrike "5"
  1283. scr_airdrop_uav "17"
  1284. scr_arena_numlives "1"
  1285. scr_arena_promode "0"
  1286. scr_arena_roundlimit "0"
  1287. scr_arena_roundswitch "3"
  1288. scr_arena_scorelimit "1"
  1289. scr_arena_timelimit "2.5"
  1290. scr_arena_winlimit "4"
  1291. scr_ctf_halftime "1"
  1292. scr_ctf_numlives "0"
  1293. scr_ctf_playerrespawndelay "0"
  1294. scr_ctf_promode "0"
  1295. scr_ctf_returntime "30"
  1296. scr_ctf_roundlimit "1"
  1297. scr_ctf_scorelimit "0"
  1298. scr_ctf_timelimit "10"
  1299. scr_ctf_waverespawndelay "10"
  1300. scr_ctf_winlimit "1"
  1301. scr_dd_addtime "2.5"
  1302. scr_dd_bombtimer "45"
  1303. scr_dd_defusetime "5"
  1304. scr_dd_numlives "0"
  1305. scr_dd_planttime "5"
  1306. scr_dd_playerrespawndelay "0"
  1307. scr_dd_promode "0"
  1308. scr_dd_roundlimit "3"
  1309. scr_dd_roundswitch "1"
  1310. scr_dd_scorelimit "1"
  1311. scr_dd_timelimit "2.5"
  1312. scr_dd_waverespawndelay "0"
  1313. scr_dd_winlimit "2"
  1314. scr_diehard "0"
  1315. scr_dm_numlives "0"
  1316. scr_dm_playerrespawndelay "0"
  1317. scr_dm_promode "0"
  1318. scr_dm_roundlimit "1"
  1319. scr_dm_scorelimit "1500"
  1320. scr_dm_timelimit "10"
  1321. scr_dm_waverespawndelay "0"
  1322. scr_dm_winlimit "1"
  1323. scr_dom_numlives "0"
  1324. scr_dom_playerrespawndelay "0"
  1325. scr_dom_promode "0"
  1326. scr_dom_roundlimit "1"
  1327. scr_dom_scorelimit "200"
  1328. scr_dom_timelimit "0"
  1329. scr_dom_waverespawndelay "0"
  1330. scr_dom_winlimit "1"
  1331. scr_explBulletMod "1"
  1332. scr_game_allowkillcam "1"
  1333. scr_game_deathpointloss "0"
  1334. scr_game_forceuav "0"
  1335. scr_game_graceperiod "15"
  1336. scr_game_hardpoints "1"
  1337. scr_game_killstreakdelay "8"
  1338. scr_game_onlyheadshots "0"
  1339. scr_game_perks "1"
  1340. scr_game_spectatetype "1"
  1341. scr_game_suicidepointloss "0"
  1342. scr_gtnw_numlives "0"
  1343. scr_gtnw_playerrespawndelay "0"
  1344. scr_gtnw_promode "0"
  1345. scr_gtnw_roundlimit "1"
  1346. scr_gtnw_roundswitch "0"
  1347. scr_gtnw_scorelimit "101"
  1348. scr_gtnw_timelimit "10"
  1349. scr_gtnw_waverespawndelay "0"
  1350. scr_gtnw_winlimit "1"
  1351. scr_hardcore "0"
  1352. scr_hardpoint_allowartillery "1"
  1353. scr_hardpoint_allowhelicopter "1"
  1354. scr_hardpoint_allowuav "1"
  1355. scr_koth_numlives "0"
  1356. scr_koth_playerrespawndelay "0"
  1357. scr_koth_promode "0"
  1358. scr_koth_roundlimit "1"
  1359. scr_koth_roundswitch "1"
  1360. scr_koth_scorelimit "250"
  1361. scr_koth_timelimit "15"
  1362. scr_koth_waverespawndelay "0"
  1363. scr_koth_winlimit "1"
  1364. scr_maxPerPlayerExplosives "2"
  1365. scr_nukeCancelMode "0"
  1366. scr_nukeTimer "10"
  1367. scr_oldschool "0"
  1368. scr_oneflag_numlives "0"
  1369. scr_oneflag_playerrespawndelay "0"
  1370. scr_oneflag_promode "0"
  1371. scr_oneflag_roundlimit "0"
  1372. scr_oneflag_roundswitch "3"
  1373. scr_oneflag_scorelimit "1"
  1374. scr_oneflag_timelimit "3"
  1375. scr_oneflag_waverespawndelay "0"
  1376. scr_oneflag_winlimit "4"
  1377. scr_patientZero ""
  1378. scr_player_forcerespawn "1"
  1379. scr_player_healthregentime "5"
  1380. scr_player_maxhealth "100"
  1381. scr_player_numlives "0"
  1382. scr_player_respawndelay "0"
  1383. scr_player_sprinttime "4"
  1384. scr_player_suicidespawndelay "0"
  1385. scr_RequiredMapAspectratio "1"
  1386. scr_restxp_cap "0.5"
  1387. scr_restxp_enable "0"
  1388. scr_restxp_levelsPerDay "0.5"
  1389. scr_restxp_minRestTime "4"
  1390. scr_restxp_restedAwardScale "0.5"
  1391. scr_restxp_timescale "1"
  1392. scr_riotShieldXPBullets "15"
  1393. scr_sab_bombtimer "30"
  1394. scr_sab_defusetime "5"
  1395. scr_sab_hotpotato "0"
  1396. scr_sab_numlives "0"
  1397. scr_sab_planttime "2.5"
  1398. scr_sab_playerrespawndelay "7.5"
  1399. scr_sab_promode "0"
  1400. scr_sab_roundlimit "1"
  1401. scr_sab_roundswitch "1"
  1402. scr_sab_scorelimit "0"
  1403. scr_sab_timelimit "20"
  1404. scr_sab_waverespawndelay "0"
  1405. scr_sab_winlimit "1"
  1406. scr_sd_bombtimer "45"
  1407. scr_sd_defusetime "5"
  1408. scr_sd_multibomb "0"
  1409. scr_sd_numlives "1"
  1410. scr_sd_planttime "5"
  1411. scr_sd_playerrespawndelay "0"
  1412. scr_sd_promode "0"
  1413. scr_sd_roundlimit "0"
  1414. scr_sd_roundswitch "3"
  1415. scr_sd_scorelimit "1"
  1416. scr_sd_timelimit "2.5"
  1417. scr_sd_waverespawndelay "0"
  1418. scr_sd_winlimit "4"
  1419. scr_team_fftype "0"
  1420. scr_team_kickteamkillers "0"
  1421. scr_team_respawntime "0"
  1422. scr_team_teamkillpointloss "1"
  1423. scr_team_teamkillspawndelay "20"
  1424. scr_thirdPerson "0"
  1425. scr_tispawndelay "0"
  1426. scr_vip_numlives "0"
  1427. scr_vip_promode "0"
  1428. scr_vip_roundlimit "3"
  1429. scr_vip_roundswitch "1"
  1430. scr_vip_scorelimit "1"
  1431. scr_vip_timelimit "2.5"
  1432. scr_vip_winlimit "2"
  1433. scr_war_numlives "0"
  1434. scr_war_playerrespawndelay "0"
  1435. scr_war_promode "0"
  1436. scr_war_roundlimit "1"
  1437. scr_war_scorelimit "7500"
  1438. scr_war_timelimit "10"
  1439. scr_war_waverespawndelay "0"
  1440. scr_war_winlimit "1"
  1441. scr_xpscale "1"
  1442. A sensitivity "5"
  1443. sentry_placement_debug "0"
  1444. sentry_placement_feet_offset "17 20 10"
  1445. sentry_placement_feet_trace_dist_z "20"
  1446. sentry_placement_trace_dist "42"
  1447. sentry_placement_trace_min_normal "0.7"
  1448. sentry_placement_trace_pitch "20"
  1449. sentry_placement_trace_radius "30"
  1450. sentry_placement_trace_radius_canon_safety "5"
  1451. A server1 ""
  1452. A server10 ""
  1453. A server11 ""
  1454. A server12 ""
  1455. A server13 ""
  1456. A server14 ""
  1457. A server15 ""
  1458. A server16 ""
  1459. A server2 ""
  1460. A server3 ""
  1461. A server4 ""
  1462. A server5 ""
  1463. A server6 ""
  1464. A server7 ""
  1465. A server8 ""
  1466. A server9 ""
  1467. session_advertiseFailedSearchCount "6"
  1468. session_immediateDeleteTinySessions "0"
  1469. R session_nonblocking "1"
  1470. C shieldImpactBulletShakeDuration "500"
  1471. C shieldImpactBulletShakeScale "0.35"
  1472. C shieldImpactExplosionHighShakeDuration "1250"
  1473. C shieldImpactExplosionHighShakeScale "0.5"
  1474. C shieldImpactExplosionLowShakeDuration "800"
  1475. C shieldImpactExplosionLowShakeScale "0.4"
  1476. C shieldImpactExplosionThreshold "85"
  1477. C shieldImpactMissileShakeDuration "1500"
  1478. C shieldImpactMissileShakeScale "0.5"
  1479. S R shortversion "1.0"
  1480. showdrop "0"
  1481. showpackets "0"
  1482. A sm_enable "0"
  1483. C sm_fastSunShadow "1"
  1484. sm_lightScore_eyeProjectDist "64"
  1485. sm_lightScore_spotProjectFrac "0.125"
  1486. A sm_maxLights "4"
  1487. sm_minSpotLightScore "0.5"
  1488. sm_polygonOffsetBias "0.125"
  1489. sm_polygonOffsetScale "2"
  1490. C sm_qualitySpotShadow "1"
  1491. C sm_spotDistCull "1"
  1492. C sm_spotEnable "1"
  1493. C sm_spotLimit "4"
  1494. sm_spotShadowFadeTime "1"
  1495. C sm_strictCull "1"
  1496. C sm_sunEnable "1"
  1497. C sm_sunSampleSizeNear "0.25"
  1498. C sm_sunShadowCenter "0 0 0"
  1499. C sm_sunShadowScale "1"
  1500. A sm_sunShadowScaleLocked "0"
  1501. U A snaps "30"
  1502. A snd_cinematicVolumeScale "0.5"
  1503. snd_drawInfo "None"
  1504. A snd_enableEq "1"
  1505. A snd_errorOnMissing "0"
  1506. A snd_khz "44"
  1507. A snd_outputConfiguration "Windows default"
  1508. A snd_touchStreamFilesOnLoad "0"
  1509. A snd_volume "0.8"
  1510. R splitscreen "0"
  1511. stat_version "10"
  1512. C stopspeed "100"
  1513. stringtable_debug "0"
  1514. S sv_allowAnonymous "0"
  1515. S sv_allowClientConsole "1"
  1516. A sv_allowDownload "1"
  1517. sv_allowedClan1 ""
  1518. sv_allowedClan2 ""
  1519. I sv_cheats "0"
  1520. sv_clientArchive "1"
  1521. sv_clientSideBullets "1"
  1522. sv_connectTimeout "120"
  1523. sv_debugRate "0"
  1524. sv_debugReliableCmds "0"
  1525. S A sv_floodProtect "1"
  1526. S A sv_hostname "CoD4Host"
  1527. sv_hugeSnapshotDelay "200"
  1528. sv_hugeSnapshotSize "4000"
  1529. R sv_iwdNames ""
  1530. R sv_iwds ""
  1531. sv_kickBanTime "300"
  1532. sv_mapRotation ""
  1533. sv_mapRotationCurrent ""
  1534. S L sv_maxclients "18"
  1535. S sv_maxPing "0"
  1536. S sv_maxRate "25000"
  1537. S sv_minPing "0"
  1538. sv_network_fps "1000"
  1539. sv_packet_info "0"
  1540. sv_padPackets "0"
  1541. R sv_paused "0"
  1542. S sv_privateClients "0"
  1543. S sv_privateClientsForClients "0"
  1544. sv_privatePassword ""
  1545. sv_reconnectlimit "3"
  1546. R sv_referencedFFCheckSums ""
  1547. R sv_referencedFFNames ""
  1548. R sv_referencedIwdNames ""
  1549. R sv_referencedIwds ""
  1550. sv_rejoinTimeout "5"
  1551. R sv_running "0"
  1552. sv_showAverageBPS "0"
  1553. sv_timeout "20"
  1554. sv_voiceQuality "3"
  1555. sv_zombietime "2"
  1556. IA sys_configSum "209012943"
  1557. IA sys_configureGHz "10.3959"
  1558. R sys_cpuGHz "2.33334"
  1559. R sys_cpuName "Intel(R) Core(TM)2 Duo CPU E6550 @ 2.33GHz"
  1560. IA sys_gpu "Radeon X1650 Series "
  1561. sys_lockThreads "none"
  1562. sys_quitMigrateTime "15000"
  1563. I sys_smp_allowed "1"
  1564. R sys_SSE "1"
  1565. IA sys_sysMB "2048"
  1566. R systemlink "0"
  1567. testClients_doAttack "1"
  1568. testClients_doCrouch "0"
  1569. testClients_doMove "1"
  1570. testClients_doReload "1"
  1571. testClients_watchKillcam "1"
  1572. thermal_playerModel ""
  1573. C thermalBlurFactorNoScope "250"
  1574. C thermalBlurFactorScope "250"
  1575. C timescale "1"
  1576. tracer_debugDraw "0"
  1577. tracer_explosiveColor1 "1 0.75 0.75 0"
  1578. tracer_explosiveColor2 "1 0.75 0.75 1"
  1579. tracer_explosiveColor3 "1 0.75 0.75 1"
  1580. tracer_explosiveColor4 "1 0.75 0.75 1"
  1581. tracer_explosiveColor5 "1 0.75 0.75 1"
  1582. tracer_explosiveColor6 "1 0.75 0.75 0"
  1583. tracer_explosiveOverride "1"
  1584. tracer_explosiveWidth "15"
  1585. tracer_firstPersonMaxWidth "4"
  1586. tracer_stoppingPowerColor1 "0 0 0 0"
  1587. tracer_stoppingPowerColor2 "1 1 1 1"
  1588. tracer_stoppingPowerColor3 "1 0 0 1"
  1589. tracer_stoppingPowerColor4 "1 0 0 1"
  1590. tracer_stoppingPowerColor5 "1 1 0 1"
  1591. tracer_stoppingPowerColor6 "1 1 1 1"
  1592. tracer_stoppingPowerOverride "0"
  1593. tracer_stoppingPowerWidth "6"
  1594. tracer_thermalWidthMult "2"
  1595. C turret_adsEnabled "1"
  1596. C turret_adsFov "35"
  1597. C turret_adsTime "250"
  1598. C turret_fov "55"
  1599. C ui_allow_classchange "0"
  1600. ui_allow_controlschange "1"
  1601. C ui_allow_teamchange "0"
  1602. A ui_bigFont "0.688"
  1603. ui_borderLowLightScale "0.35"
  1604. A ui_browserFriendlyfire "-1"
  1605. A ui_browserKillcam "-1"
  1606. A ui_browserMod "0"
  1607. A ui_browserShowDedicated "0"
  1608. A ui_browserShowEmpty "1"
  1609. A ui_browserShowFull "1"
  1610. A ui_browserShowPassword "-1"
  1611. A ui_browserShowPure "1"
  1612. ui_buildLocation "-60 460"
  1613. ui_buildSize "0.2"
  1614. ui_cinematicsTimestamp "0"
  1615. ui_connectScreenTextGlowColor "0.3 0.6 0.3 1"
  1616. A ui_currentFeederMapIndex "14"
  1617. A ui_currentMap "0"
  1618. ui_customClassName ""
  1619. ui_customModeEditName ""
  1620. ui_customModeName ""
  1621. C ui_debugMode "0"
  1622. A ui_drawCrosshair "1"
  1623. A ui_extraBigFont "1"
  1624. ui_gametype "war"
  1625. C ui_hud_hardcore "0"
  1626. ui_hud_obituaries "1"
  1627. ui_hud_showobjicons "1"
  1628. A ui_joinGametype "0"
  1629. ui_mapname "mp_afghan"
  1630. AL ui_maxclients "18"
  1631. ui_mousePitch "0"
  1632. R ui_multiplayer "1"
  1633. A ui_netGametype "0"
  1634. A ui_netGametypeName "dm"
  1635. A ui_netSource "1"
  1636. ui_partyFull "0"
  1637. ui_playerPartyColor "1 0.8 0.4 1"
  1638. A ui_serverStatusTimeOut "7000"
  1639. ui_showEndOfGame "0"
  1640. C ui_showList "0"
  1641. ui_showmap "1"
  1642. ui_showMenuOnly ""
  1643. C ui_sliderSteps "40"
  1644. A ui_smallFont "0.563"
  1645. C ui_textScrollFadeTime "0.2"
  1646. C ui_textScrollPauseEnd "3"
  1647. C ui_textScrollPauseStart "1"
  1648. C ui_textScrollSpeed "30"
  1649. uiscript_debug "0"
  1650. upnp_maxAttempts "4"
  1651. I useFastFile "1"
  1652. useMapPreloading "1"
  1653. useonlinestats "0"
  1654. useRelativeTeamColors "0"
  1655. useSvMapPreloading "1"
  1656. C useTagFlashSilenced "1"
  1657. using_original "1"
  1658. C veh_boneControllerLodDist "2000"
  1659. C vehAudio_inAirPitchDownLerp "1.2"
  1660. C vehAudio_inAirPitchUpLerp "0.75"
  1661. C vehAudio_spawnVolumeTime "2"
  1662. C vehCam_angles "0 0 0"
  1663. C vehCam_editMode "0"
  1664. C vehCam_freeLook "0"
  1665. C vehCam_offset "0 0 0"
  1666. C vehCam_pitchClamp "45"
  1667. C vehCam_pitchTurnRate "90"
  1668. C vehCam_radius "0"
  1669. C vehCam_speedInfluence "0"
  1670. C vehCam_yawClamp "45"
  1671. C vehCam_yawTurnRate "260"
  1672. C vehCam_zOffsetMode "World"
  1673. R version ""
  1674. A vid_xpos "73"
  1675. A vid_ypos "155"
  1676. C viewModelDebugNotetracks "0"
  1677. C viewModelHacks "1"
  1678. R viewposNow "0 0 0"
  1679. voiceDebug "0"
  1680. voiceDegrade "0"
  1681. waypointDebugDraw "0"
  1682. waypointDistScaleRangeMax "3000"
  1683. waypointDistScaleRangeMin "1000"
  1684. waypointDistScaleSmallest "0.8"
  1685. waypointIconHeight "36"
  1686. waypointIconWidth "36"
  1687. waypointOffscreenCornerRadius "105"
  1688. waypointOffscreenDistanceThresholdAlpha "30"
  1689. waypointOffscreenPadBottom "30"
  1690. waypointOffscreenPadLeft "103"
  1691. waypointOffscreenPadRight "0"
  1692. waypointOffscreenPadTop "0"
  1693. waypointOffscreenPointerDistance "20"
  1694. waypointOffscreenPointerHeight "12"
  1695. waypointOffscreenPointerWidth "25"
  1696. waypointOffscreenRoundedCorners "1"
  1697. waypointOffscreenScaleLength "500"
  1698. waypointOffscreenScaleSmallest "1"
  1699. C waypointPlayerOffsetCrouch "56"
  1700. C waypointPlayerOffsetProne "30"
  1701. C waypointPlayerOffsetStand "66"
  1702. waypointSplitscreenScale "1.8"
  1703. waypointTweakY "-17"
  1704. welcome_shown "0"
  1705. R wideScreen "1"
  1706. A winvoice_mic_mute "1"
  1707. A winvoice_mic_reclevel "65535"
  1708. A winvoice_mic_scaler "1"
  1709. A winvoice_save_voice "0"
  1710. xblive_hostingprivateparty "0"
  1711. xblive_loggedin "0"
  1712. R xblive_playEvenIfDown "0"
  1713. xblive_privatematch "1"
  1714. R xblive_privatepartyclient "0"
  1715. R xblive_rankedmatch "0"
  1716.  
  1717. 1718 total dvars