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FieldofView Bind:
Navigate to "TERA\Client\S1Game\Config"
open up the file "S1Input.ini"
underneath the line "bEnableMouseSmoothing=true"
Bindings=(Name="x",Command="fov 90")
(make sure there is no ; at the start of the line like there are with the lines underneath it)
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Disable Mouse Smoothing:
Navigate to "TERA\Client\S1Game\Config"
open up the file "S1Input.ini"
Change "bEnableMouseSmoothing=true" to false
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Disable In-Game Fake AA/Blur (FXAA):
Launch Tera. Go to Settings: Video: "Lighting Enhancement"
Change 2 to 1
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Add Antialiasing with SMAA Injector:
Do above FXAA fix!
DISABLE NVIDIA/ATI AA! (it doesn't work anyways)
Download: https://sites.google.com/site/mrhaandi/injectSMAA_by_mrhaandi_1.2.7z
Extract dx9 folder into:
\TERA\Client\Binaries\
Toggle with Pause/Break to see Jaggies Appear/Vanish like Magic! (default is ON)
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S1Engine.ini Tweaks:
Change DepthOfField=True to False (Less Blur in distance and on trees)
Change bSmoothFrameRate=True to False (Disables stupid FPS cap)
Change MaxAnisotropy=X to 16 (Better texture filtering)
Under [SystemSettings] add bAllowLightShafts=True
GAME OVERWRITES S1Engine.ini each patch so CHECK THESE
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Nvidia Character Texture Tweak:
Download/Open Nvidia Inspector
Open Tera Profile
Scroll down to Dynamic Tiling
Set Flag to: PS_DYNAMIC_TILING_ON
Save Profile
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