package game.project;
import javax.swing.JFrame;
public class MainJFrameConfig {
public static JFrame Jf = new JFrame();
public static int UWidthTest = Jf.getContentPane().getWidth()-50;
public static int UHeightTest = Jf.getContentPane().getHeight()-50;
public static void JFrameSize(){
int UWidth = Jf.getContentPane().getWidth();
int UHeight = Jf.getContentPane().getHeight();
System.out.println("| Width: " + UWidth + " | Height: " + UHeight + " | Time: " + MainGameLoop.TimeElapsed + " |");
}
public MainJFrameConfig(){
Jf.setTitle(MainClassHandler.Title);
Jf.setExtendedState(JFrame.MAXIMIZED_BOTH);
Jf.setResizable(true);
Jf.setSize(java.awt.Toolkit.getDefaultToolkit().getScreenSize().width-50,
java.awt.Toolkit.getDefaultToolkit().getScreenSize().height-100);
Jf.setLocationRelativeTo(null);
Jf.setVisible(true);
Jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
}
}