package com.voxel.engine.core.Camera;
import org.lwjgl.util.vector.Vector3f;
/**
* Created with IntelliJ IDEA.
* User: Toby's PC
* Date: 14/01/14
* Time: 19:07
* To change this template use File | Settings | File Templates.
*/
public interface Camera {
public void yaw(float amount);
public void pitch(float amount);
void roll(float amount);
public void walkBackwards(Vector3f velocity);
public void walkForward(Vector3f velocity);
public void strafeLeft(Vector3f velocity);
public void strafeRight(Vector3f velocity);
}