// Script made by lordturhan
// DO not re-release or sell without my permissiom
/*
Rank System Made By LordTurhan
Credits:
LordTurhan
Silentfood
Cameltoe
Sa-Mp Forums
Special Thanks for answering my questions :D
*/
#define FILTERSCRIPT
#include <a_samp>
#include <zcmd>
#include <sscanf2>
#define GREEN 0x33AA33AA
#define WHITE 0xFFFFFFAA
#if defined FILTERSCRIPT
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print("Rank System By LordTurhan");
print("--------------------------------------\n");
return 1;
}
#endif
public OnPlayerSpawn(playerid)
{
if(GetPlayerScore(playerid) > 0 && GetPlayerScore(playerid) < 10)
{
new Text3D:label = Create3DTextLabel("Private",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 10 && GetPlayerScore(playerid) < 50)
{
new Text3D:label1 = Create3DTextLabel("Private First Class",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label1, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 50 && GetPlayerScore(playerid) < 100)
{
new Text3D:label2 = Create3DTextLabel("Corporal",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label2, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 100 && GetPlayerScore(playerid) < 200)
{
new Text3D:label3 = Create3DTextLabel("Sergeant",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label3, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 200 && GetPlayerScore(playerid) < 300)
{
new Text3D:label4 = Create3DTextLabel("Staff Sergeant",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label4, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 300 && GetPlayerScore(playerid) < 500)
{
new Text3D:label5 = Create3DTextLabel("Sergeant First Class",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label5, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) > 500 && GetPlayerScore(playerid) < 600)
{
new Text3D:label6 = Create3DTextLabel("Master Sergeant",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label6, playerid, 0.0, 0.0, 0.4);
}
else if(GetPlayerScore(playerid) >= 600)
{
new Text3D:label7 = Create3DTextLabel("Commander",WHITE, 30.0, 40.0, 50.0, 40.0, 0);
Attach3DTextLabelToPlayer(label7, playerid, 0.0, 0.0, 0.4);
}
return 1;
}
CMD:rankinfo(playerid,params[])
{
SendClientMessage(playerid,GREEN,"Private:0 Score");
SendClientMessage(playerid,GREEN,"Private First Class:10 Score");
SendClientMessage(playerid,GREEN,"Corporal:50 Score");
SendClientMessage(playerid,GREEN,"Sergeant:100 Score");
SendClientMessage(playerid,GREEN,"Staff Sergeant:200 Score");
SendClientMessage(playerid,GREEN,"Sergeant First Class:300 Score");
SendClientMessage(playerid,GREEN,"Master Sergeant:500 Score");
SendClientMessage(playerid,GREEN,"Commander:600 Score");
return 1;
}
CMD:rank(playerid,params[])
{
if(GetPlayerScore(playerid) < 10)
{
SendClientMessage(playerid,GREEN,"Your rank is Private!");
}
else if(GetPlayerScore(playerid) < 50)
{
SendClientMessage(playerid,GREEN,"Your rank is Private First Class!");
}
else if(GetPlayerScore(playerid) < 100)
{
SendClientMessage(playerid,GREEN,"Your rank is Corporal!");
}
else if(GetPlayerScore(playerid) < 200)
{
SendClientMessage(playerid,GREEN,"Your rank is Sergeant!");
}
else if(GetPlayerScore(playerid) < 300)
{
SendClientMessage(playerid,GREEN,"Your rank is Staff Sergeant!");
}
else if(GetPlayerScore(playerid) < 500)
{
SendClientMessage(playerid, GREEN,"Your rank is Sergeant First Class!");
}
else if(GetPlayerScore(playerid) < 600)
{
SendClientMessage(playerid, GREEN,"Your rank is Master Sergeant!");
}
else if(GetPlayerScore(playerid) >= 600)
{
SendClientMessage(playerid,GREEN,"Your rank is Commander!");
}
return 1;
}