public class SpriteSheet {
private String path;
final int SIZE;
public int[] pixels;
public static SpriteSheet tiles = new SpriteSheet("/textures/SpriteSheet.png", 256);
public SpriteSheet(String path, int size) {
this.path = path;
this.SIZE = size;
pixels = new int[SIZE*SIZE];
load();
}
private void load() {
try {
BufferedImage image = ImageIO.read(SpriteSheet.class.getResource(path));
int w = image.getWidth();
int h = image.getHeight();
image.getRGB(0, 0, w, h, pixels, 0, w);
}
catch (IOException e) {
e.printStackTrace();
}
}
}