// Game Stats
// Demonstrates declaring and initializing variables
#include <iostream>
using namespace std;
int main()
{
// Establishing variables and values
int score = 72;
double distance = 1200.76;
char playAgain = 'y';
bool shieldsUp = true;
short lives = 3;
short aliensKilled = 10;
double engineTemp = 6572.89;
int fuel;
// Printing information to screen
cout << "\nScore: " << score << endl;
cout << "Distance: " << distance << endl;
cout << "Play Again?: " << playAgain << endl;
cout << "Shields Up?: " << shieldsUp << endl;
cout << "Lives: " << lives << endl;
cout << "Aliens Killed: "<< aliensKilled << endl;
cout << "Engine Temp: " << engineTemp << endl;
// Printing information and receiving information
cout << "\nHow much fuel? ";
cin >> fuel;
cout << "Fuel: " << fuel << endl;
// Defining different types into user type
typedef unsigned short int ushort;
ushort bonus = 10;
cout << "\nBonus: " << bonus << endl;
// Ending program
return 0;
}