##
# AntiBuild is included with this. To disable a group from being able to build then
# set the build: flag to false (build: false). If you want a group to be able to build
# then set it to true.
##
# Groups can contain inheritance.
# To make a group inherit the permissions from another
# group simply place the groups name in the "inheritance:" like so:
#
# Example:
# inheritance:
# - Default
##
# Globalized Permission settings:
#
# If a permission contains periods (.) you can denote a globalized parameter:
#
# - 'foo.*'
#
# This will allow you to use all general commands.
#
##
# Single Asterisk denotes all commands:
#
# - '*'
##
# To exempt a node use the - prefix like so:
# - '-foo.bar'
##
# prefix: and suffix: do not do anything on their own. You need another outside plugin
# such as iChat or HeroChat in order for these to do anything.
groups:
Everyone:
default: true
info:
prefix: '&f'
suffix: ''
build: false
inheritance:
permissions:
- 'help'
- 'version'
- 'motd'
- 'servertime'
- 'accept'
- 'players'
Regulars:
default: False
info:
prefix: '&a'
suffix: ''
build: True
inheritance:
- Everyone
permissions:
- 'join'
- 'invite'
- 'lastseen'
- 'ping'
- 'towny.town.claim'
- 'towny.spawntp'
- 'iconomy.access'
Moderators:
default: False
info:
prefix: '&1'
suffix: ''
build: True
inheritance:
- Regulars
permissions:
- 'delplayerdata'
- 'kick'
- 'ban'
- 'ban-ip'
- 'give'
- 'giveme'
- 'giveto'
- 'goto'
- 'summon'
- 'lookup'
- 'pardon'
- 'pardon-ip'
- 'save-all'
- 'say'
- 'stats'
- 'tp'
- 'whois'
- 'towny.admin'
- 'towny.town.new'
- 'towny.nation.new'
- 'towny.wild.*'
- 'towny.wild.build'
- 'towny.wild.destroy'
- 'towny.wild.switch'
- 'towny.publicspawntp'
- 'iConomy.admin.grant'
- 'iConomy.admin.set'
Administrators:
default: False
info:
prefix: '&4'
suffix: ''
build: True
permissions:
- '*'