public class PlayerStats
{
public static PlayerStats player = new PlayerStats();
//Player Stats
String str_player_Name = "Nothing"; //the player's name
int int_player_Level = 0; //the level of the player
int int_player_maxLevel = 20; //the max level the player can reach
int int_player_Exp = 0; //the player's exp points
int int_player_maxExp = 2; //the max exp a player can have
int int_player_Score = 0; //the player's score
//Player Ingame Stats
int int_player_skillPoints = 3; //the player's skill points
int int_player_Skill = 0; //the player's skill level
int int_player_maxSkill = 5; //the max skill level the player can reach
double db_player_Speed = 1.05; //the player's speed
double db_player_maxSpeed = 2.8; //the max speed level the player can reach
int int_player_Energy = 0; //the player's energy
int int_player_maxEnergy = 40; //the max energy the player can reach
int int_player_Regen = 0; //the player's energy regen
int int_player_maxRegen = 40; //the max regen the player can reach
//Ability Stats
String str_player_Ability = "Nothing"; //the player's chosen ability
int int_player_ability_Cost; //the cost of the player's ability in energy
boolean bol_player_ability_canUse; //
}