for i=1,7 do _G["ChatFrame"..i]:SetFading(0) end
--Make the Minimap a Square
Minimap:SetMaskTexture("Interface\\AddOns\\miirGui\\gfx\\Mask-SQUARE");
function GetMinimapShape() return "SQUARE" end
--Icon function
local function Icon(arg1, arg2, arg3, arg4, arg5)
local f = CreateFrame("Frame",nil,arg1)
f:SetFrameStrata(arg5)
f:SetWidth(64)
f:SetHeight(64)
local t = f:CreateTexture(nil,"BACKGROUND")
t:SetTexture("Interface\\AddOns\\miirGui\\gfx\\"..arg2)
t:SetAllPoints(f)
f.texture = t
f:SetPoint("Topleft",arg3,arg4)
f:Show()
end
Icon(ItemTextFrame, "mail", 5, -4, "Medium")
local rf2= CreateFrame("Frame",nil,ItemTextFrame)
rf2:SetFrameStrata("Medium")
rf2:SetWidth(326)
rf2:SetHeight(363)
local rt2 = rf2:CreateTexture(nil,"BACKGROUND")
rt2:SetTexture("Interface\\stationery\\AuctionStationery1.blp")
rt2:SetAllPoints(rf2)
rf2.texture = rt2
rf2:SetPoint("Topleft", 14,-63)
rf2:Show()
_,_,l1 =ItemTextScrollFrame:GetRegions();
l1:Hide()
--Adding Icon to the DressUpFrame
Icon(DressUpFrame, "dress", 5, -4, "Medium")
g1 =ContainerFrame2:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
g1 =ContainerFrame3:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
g1 =ContainerFrame4:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
g1 =ContainerFrame5:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
g1 =ContainerFrame6:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
g1 =ContainerFrame7:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
g1 =ContainerFrame8:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
g1 =ContainerFrame9:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
g1 =ContainerFrame10:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
g1 =ContainerFrame11:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
g1 =ContainerFrame12:GetRegions();
g1:SetTexCoord(0.15, 0.85, 0.15, 0.85)
--Adding Icon to the MailFrames
Icon(InboxFrame, "mail", 5, -4, "Medium")
Icon(OpenMailFrame, "mail", 5, -4, "Medium")
Icon(SendMailFrame, "mail", 7, -4, "Medium")
--Adding Icon to the PvP-Pane
factionGroup, factionName = UnitFactionGroup("player") -- Getting PlayerFaction
if factionGroup == "Horde" then
Icon(PVPFrame, "guildh", -8, 9, "Medium")
elseif factionGroup == "Alliance" then
Icon(PVPFrame, "guilda", -8, 9, "Medium")
end
--Adding Icon to the Looking-For-Dungeon-Pane
Icon(LFDParentFrame, "lfg", -8, 9, "Medium")
--Adding Icon to the Looking-For-Raid-Pane
if select(4, GetBuildInfo()) >= 40300 then
Icon(RaidParentFrame, "lfg", -8, 9, "Medium")
RaidFinderFrameRoleBackground:Hide()
end
--Adding Icon to the FriendsFrame
Icon(FriendsFrame, "friends", -8, 9, "Medium")
--Registering Addon Loading
local frame = CreateFrame("FRAME");
frame:RegisterEvent("ADDON_LOADED")
function frame:OnEvent(event, arg1)
if event == "ADDON_LOADED" and arg1 == "Blizzard_EncounterJournal" then
_,_,g1 = EncounterJournal:GetRegions();
g1:SetTexCoord(0.85, 0.15, 0.15, 0.85)
--Adding Icon to the Archaeology
elseif event == "ADDON_LOADED" and arg1 == "Blizzard_ArchaeologyUI" then
Icon(ArchaeologyFrame, "arch", -8, 9, "Medium")
--Adding Icon to Reforging UI
elseif event == "ADDON_LOADED" and arg1 == "Blizzard_ReforgingUI" then
Icon(ReforgingFrame, "reforging", -8, 9, "Medium")
_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,child23,child24,child25,child26,child27,child28 = ReforgingFrame:GetRegions();
child23:SetTexture(0,0,0,0)
child25:SetTexture(0.078,0.078,0.078,1)
child24:SetTexture(0,0,0,0)
child26:SetTexture(0,0,0,0)
child27:SetTexture(0,0,0,0)
child28:SetTexture(0,0,0,0)
child1 = ReforgingFrameButtonFrame:GetRegions();
child1:SetTexture(1,1,1,0)
--Adding Icon to Transmo UI
elseif event == "ADDON_LOADED" and arg1 == "Blizzard_ItemAlterationUI" then
Icon(TransmogrifyFrame, "trans", -8, 9, "High")
_, child2,_ = TransmogrifyModelFrame:GetRegions();
child2:SetTexture(0,0,0,0)
child1 = TransmogrifyFrameButtonFrame:GetRegions();
child1:SetTexture(1,1,1,0)
_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,_,child23 = TransmogrifyArtFrame:GetRegions();
child23:SetTexture(1,1,1,0)
--adding new background
local bf = CreateFrame("Frame",nil,TransmogrifyFrame)
bf:SetFrameStrata("Low")
local bt = bf:CreateTexture(nil,"BACKGROUND")
bt:SetTexture("Interface\\FrameGeneral\\UI-Background-Marble.blp")
bt:SetAllPoints(bf)
bf.texture = bt
bf:SetPoint("Topleft",0,0)
bf:SetPoint("Bottomright",0,0)
bf:Show()
--VoidStorage Fixes
elseif event == "ADDON_LOADED" and arg1 == "Blizzard_VoidStorageUI" then
_, child2= VoidStorageFrame:GetRegions();
child2:SetTexture(1,1,1,0)
VoidStorageDepositFrameBg:Hide()
VoidStorageWithdrawFrameBg:Hide()
VoidStorageStorageFrameLine1:SetTexture(0.08,0.342,0.52,1)
VoidStorageStorageFrameLine1:SetWidth(1)
VoidStorageStorageFrameLine2:SetTexture(0.08,0.342,0.52,1)
VoidStorageStorageFrameLine2:SetWidth(1)
VoidStorageStorageFrameLine3:SetTexture(0.08,0.342,0.52,1)
VoidStorageStorageFrameLine3:SetWidth(1)
VoidStorageStorageFrameLine4:SetTexture(0.08,0.342,0.52,1)
VoidStorageStorageFrameLine4:SetWidth(1)
--Achievement Fixes
elseif event == "ADDON_LOADED" and arg1 == "Blizzard_AchievementUI" then
AchievementFrameSummaryCategoriesCategory1FillBar:Hide()
AchievementFrameSummaryCategoriesCategory1Bar:SetVertexColor(0.08,0.342,0.52,1)
AchievementFrameSummaryCategoriesCategory2FillBar:Hide()
AchievementFrameSummaryCategoriesCategory2Bar:SetVertexColor(0.08,0.342,0.52,1)
AchievementFrameSummaryCategoriesCategory3FillBar:Hide()
AchievementFrameSummaryCategoriesCategory3Bar:SetVertexColor(0.08,0.342,0.52,1)
AchievementFrameSummaryCategoriesCategory4FillBar:Hide()
AchievementFrameSummaryCategoriesCategory4Bar:SetVertexColor(0.08,0.342,0.52,1)
AchievementFrameSummaryCategoriesCategory5FillBar:Hide()
AchievementFrameSummaryCategoriesCategory5Bar:SetVertexColor(0.08,0.342,0.52,1)
AchievementFrameSummaryCategoriesCategory6FillBar:Hide()
AchievementFrameSummaryCategoriesCategory6Bar:SetVertexColor(0.08,0.342,0.52,1)
AchievementFrameSummaryCategoriesCategory7FillBar:Hide()
AchievementFrameSummaryCategoriesCategory7Bar:SetVertexColor(0.08,0.342,0.52,1)
AchievementFrameSummaryCategoriesCategory8FillBar:Hide()
AchievementFrameSummaryCategoriesCategory8Bar:SetVertexColor(0.08,0.342,0.52,1)
AchievementFrameSummaryCategoriesStatusBarFillBar:Hide()
AchievementFrameSummaryCategoriesStatusBarBar:SetVertexColor(0.08,0.342,0.52,1)
--Adding Icon to the TrainerFrame
elseif event == "ADDON_LOADED" and arg1 == "Blizzard_TrainerUI" then
local _, class = UnitClass("player")
if class == "WARLOCK" then
Icon(ClassTrainerFrame, "warlock", -8, 9, "Medium")
end
if class == "WARRIOR" then
Icon(ClassTrainerFrame, "class_icons\\warrior", -8, 9, "Medium")
end
if class == "SHAMAN" then
Icon(ClassTrainerFrame, "class_icons\\shaman", -8, 9, "Medium")
end
if class == "ROGUE" then
Icon(ClassTrainerFrame, "class_icons\\rogue", -8, 9, "Medium")
end
if class == "PRIEST" then
Icon(ClassTrainerFrame, "class_icons\\priest", -8, 9, "Medium")
end
if class == "PALADIN" then
Icon(ClassTrainerFrame, "class_icons\\paladin", -8, 9, "Medium")
end
if class == "DRUID" then
Icon(ClassTrainerFrame, "class_icons\\druid", -8, 9, "Medium")
end
if class == "HUNTER" then
Icon(ClassTrainerFrame, "class_icons\\hunter", -8, 9, "Medium")
end
if class == "MAGE" then
Icon(ClassTrainerFrame, "class_icons\\mage", -8, 9, "Medium")
end
if class == "DEATHKNIGHT" then
Icon(ClassTrainerFrame, "class_icons\\deathknight", -8, 9, "Medium")
end
elseif event == "ADDON_LOADED" and arg1 == "Blizzard_LookingForGuildUI" then
_,_,g1 = LookingForGuildFrame:GetRegions();
g1:SetTexCoord(0.85, 0.15, 0.15, 0.85)
--Adding Icon to the TalentFrame
elseif event == "ADDON_LOADED" and arg1 == "Blizzard_TalentUI" then
local _, class = UnitClass("player")
local _, class = UnitClass("player")
if class == "WARLOCK" then
Icon(PlayerTalentFrame, "warlock", -8, 9, "Medium")
end
if class == "WARRIOR" then
Icon(PlayerTalentFrame, "class_icons\\warrior", -8, 9, "Medium")
end
if class == "SHAMAN" then
Icon(PlayerTalentFrame, "class_icons\\shaman", -8, 9, "Medium")
end
if class == "ROGUE" then
Icon(PlayerTalentFrame, "class_icons\\rogue", -8, 9, "Medium")
end
if class == "PRIEST" then
Icon(PlayerTalentFrame, "class_icons\\priest", -8, 9, "Medium")
end
if class == "PALADIN" then
Icon(PlayerTalentFrame, "class_icons\\paladin", -8, 9, "Medium")
end
if class == "DRUID" then
Icon(PlayerTalentFrame, "class_icons\\druid", -8, 9, "Medium")
end
if class == "HUNTER" then
Icon(PlayerTalentFrame, "class_icons\\hunter", -8, 9, "Medium")
end
if class == "MAGE" then
Icon(PlayerTalentFrame, "class_icons\\mage", -8, 9, "Medium")
end
if class == "DEATHKNIGHT" then
Icon(PlayerTalentFrame, "class_icons\\deathknight", -8, 9, "Medium")
end
--Adding Icon to the TradeSkillFrame
elseif event == "ADDON_LOADED" and arg1 == "Blizzard_TradeSkillUI" then
Icon(TradeSkillFrame, "trade", -8, 9, "Medium")
end
end
frame:SetScript("OnEvent", frame.OnEvent);