$cd "C:\Users\[REDACTED]\Desktop\Bernavi's Principle (Decompiled)"
$modelname "player\items\scout\beanie.mdl"
$model "Body" "link_hat.smd"
$cdmaterials "\models\player\items\scout\"
$texturegroup skinfamilies
{
{ "link_hat.vmt"
"link_hat_hair.vmt" }
{ "link_hat_blue.vmt"
"link_hat_hair.vmt" }
}
$hboxset "default"
// Model uses material " link_hat.vmt "
// Model uses material " link_hat_hair.vmt "
// Model uses material " link_hat_blue.vmt "
$surfaceprop "cloth"
$illumposition -32.049 7.817 36.309
$sequence idle "idle" loop fps 30.00
$collisionmodel "phymodel.smd" {
$mass 0.0
$inertia 1.00
$damping 0.00
$rotdamping 0.00
}