W - Jump
S - Crouch
A, D - Left, Right
Left click - Fire
1 - Select Pistol
2 - Select Uzi
3 - Select Pump Action
F - Generate Lag (delta time testing)
Hold Space - Pause time (delta time testing)
F1 - Display client info
F2 - Display Network info
F3 - Display IDs and List of clients
Parkour:
Crouch walk - Crouch walking halves your hitbox and silents your footsteps, while still being able to move. You can also move under low passages.
Rolling - While moving left or right, pressing crouch will make your character roll.
Wall jumping - At the peak of your jump, jump again while against a wall to walljump.
Double jump - Press jump again while in mid-air. This will render you defenseless until you land.
Crouch jump - Holding crouch while in mid air. This lets you fall faster and land silently and will let you minimize damage from explosions while launching yourself at a later time.
Tuck and roll - Holding left or right while landing a crouch jump will do a silent rolling land.