thedushan@thedushan-virtual-machine:~/Desktop/openwolf-torque-linux/Templates/Full/game$ sudo ./Full
Initializing platform...
Input Init:
joystick0: VMware VMware Virtual USB Mouse
Input initialized
Razer Hydra Init:
Max bases: 4
Max controllers: 4
Controllers not yet found. Starting to poll.
%
GFX Init:
Null device found
OpenGL device found
%
DebugDrawer Enabled!
--------- Loading DIRS ---------
%
--------- Parsing Arguments ---------
Binding server port to default IP
UDP initialized on port 0
Attempting to create GFX device: Gallium 0.4 on SVGA3D; build: RELEASE; OpenGL
Device created, setting adapter and enumerating modes
Initializing GFXCardProfiler (GL2.1)
o Chipset : 'VMware, Inc.'
o Card : 'Gallium 0.4 on SVGA3D; build: RELEASE; '
o Version : '2.1 Mesa 9.0.2'
- Scanning card capabilities...
GFXCardProfiler (GL2.1) - Setting capability 'maxTextureWidth' to 8192.
GFXCardProfiler (GL2.1) - Setting capability 'maxTextureHeight' to 8192.
GFXCardProfiler (GL2.1) - Setting capability 'maxTextureSize' to 8192.
GFXCardProfiler (GL2.1) - Setting capability 'GL::suppVertexBufferObject' to 1.
GFXCardProfiler (GL2.1) - Setting capability 'GL::suppRenderTexture' to 1.
GFXCardProfiler (GL2.1) - Setting capability 'GL::suppRTBlit' to 1.
GFXCardProfiler (GL2.1) - Setting capability 'GL::suppFloatTexture' to 1.
GFXCardProfiler (GL2.1) - Setting capability 'GL::suppAnisotropic' to 1.
GFXCardProfiler (GL2.1) - Setting capability 'GL::suppFragmentShader' to 1.
GFXCardProfiler (GL2.1) - Setting capability 'GL::APPLE::suppFence' to 0.
GFXCardProfiler (GL2.1) - Setting capability 'GL::Workaround::needsExplicitGenerateMipmap' to 0.
GFXCardProfiler (GL2.1) - Setting capability 'GL::Workaround::X1600DepthBufferCopy' to 0.
GFXCardProfiler (GL2.1) - Setting capability 'GL::Workaround::HD2600DepthBufferCopy' to 0.
GFXCardProfiler (GL2.1) - Setting capability 'GL::Workaround::noManualMips' to 0.
- Loading card profiles...
- No card profile core/profile/GL21.cs exists
- No card profile core/profile/GL21.VMwareInc.cs exists
- No card profile core/profile/GL21.VMwareInc.Gallium04onSVGA3DbuildRELEASE.cs exists
- No card profile core/profile/GL21.VMwareInc.Gallium04onSVGA3DbuildRELEASE.21Mesa902.cs exists
% - PostFX Manager - Executing core/scripts/client/postFx/default.postfxpreset.cs
% - PostFX Manager - Applying from preset
% - PostFX Manager - PostFX enabled
core/scripts/gui/messageBoxes/messageBoxOk.ed.gui (0): Cannot re-declare object [MessageBoxOKDlg].
Missing file: core/art/gui/customProfiles.cs!
% - Initialized Core
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--------- Initializing Directory: scripts ---------
sfxStartup...
SFXSystem::createDevice - created Null device 'SFX Null Device'
Provider: Null
Device: SFX Null Device
Hardware: No
Buffers: 16
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--------- Initializing Full: Server Scripts ---------
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--------- Initializing Full: Client Scripts ---------
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--------- Initializing Lighting Systems ---------
Using Basic Lighting
Program shaders/common/gl/particlesV.glsl:
Program shaders/common/gl/particlesP.glsl:
Program shaders/common/gl/particlesV.glsl / shaders/common/gl/particlesP.glsl:
Program shaders/common/gl/particleCompositeV.glsl:
Program shaders/common/gl/particleCompositeP.glsl:
Program shaders/common/gl/particleCompositeV.glsl / shaders/common/gl/particleCompositeP.glsl:
%
--------------
Attempting to set resolution to "1024 768 false 32 60 4"
Warning: The requested windowed resolution is equal to or larger than the current desktop resolution. Attempting to find a better resolution
Accepted Mode:
--Resolution : 1024 768
--Full Screen : No
--Bits Per Pixel : 24
--Refresh Rate : 60
--FSAA Level : 4
--------------
Could not create a description for binding: thumbrx
Could not create a description for binding: thumbry
Could not create a description for binding: thumblx
Could not create a description for binding: thumbly
Could not create a description for binding: btn_a
Could not create a description for binding: btn_back
Could not create a description for binding: dpadl
Could not create a description for binding: dpadu
Could not create a description for binding: dpadd
Could not create a description for binding: dpadr
Could not create a description for binding: btn_b
Could not create a description for binding: triggerr
Could not create a description for binding: triggerl
Could not create a description for binding: btn_start
Could not create a description for binding: btn_x
art/shapes/weapons/GrenadeLauncher/materials.cs (0): Cannot re-declare object [w_swarmgun].
Binding server port to default IP
UDP initialized on port 0
% - Initializing Tools
% - Initializing Tools Base
% - Initializing Base Editor
% - Initializing World Editor
Missing file: tools/worldEditor/gui/genericPromptDialog.ed.gui!
% - Initializing Sketch Tool
- Initializing Datablock Editor
- Initializing Road and Path Editor
Missing file: tools/roadEditor/roadEditorGui.gui!
Missing file: tools/roadEditor/roadEditorToolbar.gui!
tools/roadEditor/main.cs (33): Unable to find object: 'RoadEditorGui' attempting to call function 'setVisible'
tools/roadEditor/main.cs (34): Unable to find object: 'RoadEditorToolbar' attempting to call function 'setVisible'
tools/roadEditor/main.cs (35): Unable to find object: 'RoadEditorOptionsWindow' attempting to call function 'setVisible'
tools/roadEditor/main.cs (36): Unable to find object: 'RoadEditorTreeWindow' attempting to call function 'setVisible'
Set::add: Object "RoadEditorGui" doesn't exist
Set::add: Object "RoadEditorToolbar" doesn't exist
Set::add: Object "RoadEditorOptionsWindow" doesn't exist
Set::add: Object "RoadEditorTreeWindow" doesn't exist
% - Initializing Decal Editor
% - Initializing River Editor
Missing file: tools/riverEditor/riverEditorGui.gui!
Missing file: tools/riverEditor/riverEditorToolbar.gui!
tools/riverEditor/main.cs (33): Unable to find object: 'RiverEditorGui' attempting to call function 'setVisible'
tools/riverEditor/main.cs (34): Unable to find object: 'RiverEditorToolbar' attempting to call function 'setVisible'
tools/riverEditor/main.cs (35): Unable to find object: 'RiverEditorOptionsWindow' attempting to call function 'setVisible'
tools/riverEditor/main.cs (36): Unable to find object: 'RiverEditorTreeWindow' attempting to call function 'setVisible'
Set::add: Object "RiverEditorGui" doesn't exist
Set::add: Object "RiverEditorToolbar" doesn't exist
Set::add: Object "RiverEditorOptionsWindow" doesn't exist
Set::add: Object "RiverEditorTreeWindow" doesn't exist
% - Initializing Debugger
Missing file: tools/debugger/Scripts/debugger.ed.cs!
Missing file: tools/debugger/Gui/breakConditionDlg.ed.gui!
Missing file: tools/debugger/Gui/connectDlg.ed.gui!
Missing file: tools/debugger/Gui/editWatchDlg.ed.gui!
Missing file: tools/debugger/Gui/findDlg.ed.gui!
Missing file: tools/debugger/Gui/debugger.ed.gui!
Missing file: tools/debugger/Gui/watchDlg.ed.gui!
% - Initializing Physics Tools
% - Initializing Material Editor
% - Initializing Particle Editor
% - Initializing Mission Area Editor
% - Initializing Mesh Road Editor
% - Initializing Forest Editor
% - Initializing Shape Editor
Missing file: tools/shapeEditor/gui/shapeEditorToolbar.ed.gui!
tools/shapeEditor/main.cs (48): Unable to find object: 'ShapeEditorToolbar' attempting to call function 'setVisible'
Set::add: Object "ShapeEditorToolbar" doesn't exist
% - Initializing Gui Editor
Engine initialized...
Exporting server prefs...
Bullet Physics parallel threads: [2]
ParticleData - TeleporterFlash(24) - invalid value for dragCoefficient: Must be between 0 and 5
ParticleData(GLWaterExpDust) times[2] < times[1]
ParticleData(RLWaterExpDust) times[2] < times[1]
ParticleData - RocketLauncherfiring1Particle(155) - invalid value for dragCoefficient: Must be between 0 and 5
ParticleData - RocketLauncherfiring2Particle(157) - invalid value for dragCoefficient: Must be between 0 and 5
Warning: shape art/shapes/weapons/Turret/Turret_Legs.DAE collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape art/shapes/weapons/Turret/Turret_Legs.DAE collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape art/shapes/weapons/Turret/Turret_Legs.DAE collision detail 0 (Collision-1) bounds exceed that of shape.
ParticleData(LightPuff) times[2] < times[1]
TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
TSShape::removeNode: Node 'Cheetah_Turret_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
TSShapeConstructor::removeNode: Could not find node 'EnvironmentAmbientLight'
TSShape::removeNode: Node 'Tread_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
TSShape::removeNode: Node 'TireBack_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
TSShapeConstructor::removeNode: Could not find node 'collision-1'
TSShapeConstructor::removeNode: Could not find node 'collision-5'
TSShapeConstructor::removeNode: Could not find node 'collision-4'
TSShapeConstructor::removeNode: Could not find node 'collision-3'
TSShapeConstructor::removeNode: Could not find node 'collision-2'
*** LOADING MISSION: levels/Empty Terrain.mis
*** Stage 1 load
*** Stage 2 load
[MaterialList::mapMaterials] Unable to find material for texture: sand
Program shadergen:/793e1fb57a51844_V.glsl:
Program shadergen:/793e1fb57a51844_P.glsl:
Program shadergen:/793e1fb57a51844_V.glsl / shadergen:/793e1fb57a51844_P.glsl:
Game -> activatePackages
*** Mission loaded
Connect request from:
Connection established 4098
Bullet Physics parallel threads: [2]
CADD: 4099 local
*** Sending mission load to client: levels/Empty Terrain.mis
% thedushan@thedushan-virtual-machine:~/Desktop/openwolf-torque-linux/Templates/Full/game$