void HandBuilder :: SetBlindsInHand( TableScrapeState &sState, Hand &hand )
{
hand.moveToNextPlayer();
int countBlinds = 0;
while( hand.getCurPlayerSeat() != hand.GetDealerPos() && countBlinds != 2 )
{
if ( sState.getBet( hand.getCurPlayerSeat() ) == 0 )
{
hand.getPlayer( hand.getCurPlayerSeat() ).SetState(Player::SeatState::Sitout);
}
else
countBlinds++;
hand.moveToNextPlayer();
}
hand.SetDealerPos( sState.getDealerPos() );
hand.PostSB();
hand.PostBB();
}