local ex = Examiner;
-- Module
local mod = ex:CreateModule(PVP,PLAYER_V_PLAYER);
mod.help = "Honor & Arena Details";
mod:CreatePage(true,PLAYER_V_PLAYER);
mod:HasButton(true);
mod.canCache = true;
-- Variables
local labels = {};
-- Data Variables -- Honor & Arena Data
local hd, ad = {}, {};
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-- Module Scripts --
--------------------------------------------------------------------------------------------------------
-- OnInitialize
function mod:OnInitialize()
for i = 1, MAX_ARENA_TEAMS+1 do
ad[i] = {};
end
end
-- OnInspect
function mod:OnInspect(unit)
if (ex.isSelf) then
self:LoadHonorNormal();
self:LoadArenaTeamsNormal();
end
if (ex.canInspect) then
ex:RequestHonorData();
end
end
-- OnHonorReady
function mod:OnHonorReady()
self:LoadHonorNormal();
self:LoadArenaTeamsNormal();
end
-- OnCacheLoaded
function mod:OnCacheLoaded(entry,unit)
if (entry.Honor) then
self:HasData(true);
-- Honor
for name, value in next, entry.Honor do
hd[name] = value;
end
self:UpdateHonor();
-- Arena
for i = 1, MAX_ARENA_TEAMS+1 do
if (entry["Arena"..i]) then
local at = ad[i];
for name, value in next, entry["Arena"..i] do
at[name] = value;
end
end
end
self:ArenaTeamUpdate();
end
end
-- OnCache
function mod:OnCache(entry)
if (self:CanCache()) and (next(hd)) then
entry.Honor = CopyTable(hd);
for i = 1, MAX_ARENA_TEAMS+1 do
if (ad[i]) then
entry["Arena"..i] = CopyTable(ad[i]);
end
end
end
end
-- OnClearInspect
function mod:OnClearInspect()
self:HasData(nil);
-- Header
self.rankIcon:Hide();
-- Clear Honor
wipe(hd);
for i = 4, 9 do
labels[i]:SetText("---");
end
labels[9]:SetTextColor(1,1,0);
-- Hide Arena Teams
for i = 1, MAX_ARENA_TEAMS+1 do
wipe(ad[i]);
end
for i = 13, 24 do
labels[i]:SetText("---");
end
end
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-- PvP Stuff --
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-- Load Honor Normal
function mod:LoadHonorNormal()
self:HasData(true);
-- Query -- Az: Even if inspecting ourself, use inspect data as GetPVPYesterdayStats() is bugged as of (4.0.1 - 4.0.3a)
if (not ex.isSelf) or (HasInspectHonorData()) then
hd.todayHK, hd.todayHonor, hd.yesterdayHK, hd.yesterdayHonor, hd.lifetimeHK, hd.lifetimeRank = GetInspectHonorData();
else
hd.todayHK, hd.todayHonor = GetPVPSessionStats();
hd.yesterdayHK, hd.yesterdayHonor = GetPVPYesterdayStats();
hd.lifetimeHK, hd.lifetimeRank = GetPVPLifetimeStats();
end
-- Update
self:UpdateHonor();
end
-- Honor Update
function mod:UpdateHonor()
-- Show Rank
if (hd.lifetimeRank ~= 0) then
self.rankIcon.texture:SetTexture("Interface\\PvPRankBadges\\PvPRank"..format("%.2d",hd.lifetimeRank - 4));
self.rankIcon.texture:SetTexCoord(0,1,0,1);
--self.rankIcon.tip = format("%s (Rank %d)",GetPVPRankInfo(hd.lifetimeRank,ex.unit),(hd.lifetimeRank - 4));
self.rankIcon.tip = format("Rank %d",hd.lifetimeRank - 4); -- 5.4: GetPVPRankInfo() func removed, can no longer get the rank name, not sure if lifetimeRank still returns valid?
self.rankIcon:Show();
end
-- Show Kills/Honor
labels[4]:SetText(hd.todayHK);
labels[5]:SetText(hd.yesterdayHK);
labels[6]:SetText(hd.lifetimeHK);
labels[7]:SetText(hd.todayHonor);
labels[8]:SetText(hd.yesterdayHonor);
labels[9]:SetText("---");
labels[9]:SetTextColor(1,1,0);
end
-- Load Arena Teams Normal
function mod:LoadArenaTeamsNormal()
for i = 1, MAX_ARENA_TEAMS+1 do
local arenaRating, seasonPlayed, seasonWon, weeklyPlayed, weeklyWon = GetInspectArenaData(i);
ad[i] = { arenaRating, seasonWon, seasonPlayed };
end
self:ArenaTeamUpdate();
end
-- Arena Team Update
function mod:ArenaTeamUpdate()
for i = 1, MAX_ARENA_TEAMS+1 do
local at = ad[i];
labels[13+((i-1)*3)]:SetText(at[1]);
labels[14+((i-1)*3)]:SetText(at[2]);
labels[15+((i-1)*3)]:SetText(at[3]);
end
end
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-- Widget Creation --
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-- Rank Icon
mod.rankIcon = CreateFrame("Frame",nil,mod.page);
mod.rankIcon:SetPoint("TOPLEFT",12,-12);
mod.rankIcon:SetWidth(18);
mod.rankIcon:SetHeight(18);
mod.rankIcon:EnableMouse(1);
mod.rankIcon:SetScript("OnEnter",function(self) GameTooltip:SetOwner(self,"ANCHOR_BOTTOMRIGHT"); GameTooltip:SetText(self.tip) end)
mod.rankIcon:SetScript("OnLeave",ex.HideGTT);
mod.rankIcon.texture = mod.rankIcon:CreateTexture(nil,"ARTWORK");
mod.rankIcon.texture:SetAllPoints();
-- Honor Labels
for i = 1, 9 do
local l = mod.page:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall");
l:SetWidth(70);
if (i <= 3) then
l:SetText(i == 1 and "Today" or i == 2 and "Yesterday" or "Lifetime");
l:SetTextColor(0.5,0.75,1);
else
l:SetTextColor(1,1,0);
end
if ((i - 1) % 3 == 0) then
l:SetPoint("TOP",-28,-36 - (i - 1) / 3 * 12);
else
l:SetPoint("LEFT",labels[i - 1],"RIGHT");
end
labels[i] = l;
end
-- Honor Label Side Headers
local t = mod.page:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall");
t:SetPoint("RIGHT",labels[4],"LEFT");
t:SetWidth(70);
t:SetJustifyH("LEFT");
t:SetText("Honor Kills");
t:SetTextColor(0.5,0.75,1);
t = mod.page:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall");
t:SetPoint("RIGHT",labels[7],"LEFT");
t:SetWidth(70);
t:SetJustifyH("LEFT");
t:SetText("Honor Points");
t:SetTextColor(0.5,0.75,1);
-- Arena Labels
for i = 1, 15 do
local l = mod.page:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall");
l:SetWidth(70);
if (i <= 3) then
l:SetText(i == 1 and "Rating" or i == 2 and "Won" or "Played");
l:SetTextColor(0.5,0.75,1);
else
l:SetTextColor(1,1,0);
end
if ((i - 1) % 3 == 0) then
l:SetPoint("TOP",-28,-36 - (i - 1) / 3 * 12 - 42);
else
l:SetPoint("LEFT",labels[i + 9 - 1],"RIGHT");
end
labels[i+9] = l;
end
-- Arena Label Side Headers
local t = mod.page:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall");
t:SetPoint("RIGHT",labels[13],"LEFT");
t:SetWidth(70);
t:SetJustifyH("LEFT");
t:SetText("2v2");
t:SetTextColor(0.5,0.75,1);
t = mod.page:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall");
t:SetPoint("RIGHT",labels[16],"LEFT");
t:SetWidth(70);
t:SetJustifyH("LEFT");
t:SetText("3v3");
t:SetTextColor(0.5,0.75,1);
t = mod.page:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall");
t:SetPoint("RIGHT",labels[19],"LEFT");
t:SetWidth(70);
t:SetJustifyH("LEFT");
t:SetText("5v5");
t:SetTextColor(0.5,0.75,1);
t = mod.page:CreateFontString(nil,"ARTWORK","GameFontHighlightSmall");
t:SetPoint("RIGHT",labels[22],"LEFT");
t:SetWidth(70);
t:SetJustifyH("LEFT");
t:SetText("RBGs");
t:SetTextColor(0.5,0.75,1);