<?xml version="1.0" encoding="ASCII"?>
<miscdata>
<internal>
<windowed>true</windowed>
<resizable>false</resizable>
<usemenus>true</usemenus>
<fixframewait>false</fixframewait>
<menuonrestore>false</menuonrestore>
<rtshadowonplanes>false</rtshadowonplanes>
<rtshadowonplayer>true</rtshadowonplayer>
<autointeriors>true</autointeriors>
<testmenus>false</testmenus>
<trashbin>false</trashbin>
<antialias>on</antialias>
<decapitations>false</decapitations>
<roadthingy>false</roadthingy>
</internal>
<limits>
<!--models>51000</models-->
<texdicts>31000</texdicts> <!--required for vice cry-->
<!--colfiles>1000</colfiles-->
<instances>
<ptrnode>500000</ptrnode> <!--required for vice cry-->
<entryinfonode>32000</entryinfonode>
<peds>680</peds>
<!--vehicles>220</vehicles-->
<buildings>94000</buildings> <!--required for vice cry-->
<!--treadables>2</treadables-->
<!--objects>2000</objects-->
<dummys>25000</dummys> <!--required for vice cry-->
<!--audioscriptobj>220</audioscriptobj-->
<colmodel>44000</colmodel> <!--required for vice cry-->
</instances>
<modelstore>
<simple>10000</simple> <!--required for vice cry-->
<time>1500</time>
<!--weapon>40</weapon-->
<!--clump>10</clump-->
<!--vehicle>200</vehicle-->
<ped>680</ped>
<!--fx2d>2000</fx2d-->
</modelstore>
</limits>
</miscdata>