1. Updated - Post 4/28/11
  2. [code]
  3. plr_tired_mode_exit_percentage -1 //Never tired
  4. plr_falling_motion_minimum_height 8000 //Lemmings (walk off platforms) - It's freaking hilarious when used with gravity.
  5. sv_gravity 800 //Original Gravity
  6. sv_gravity 0 //No gravity
  7. sv_gravity -800 //Inverse gravity
  8. campfire_ignite_num_required_props 0 //campfire without wood
  9. plr_search_campfire_anvildistance 0 //disable anvil search (I use this while fishing, anvils are just annoying.)
  10. CreateHairball 1 //creates random hairballs.
  11. cc_efx //sparkles
  12. cc_random //Random caption from cutscenes.
  13. phys_timescale 0.1 //slows down all physical objects except NPCs and Player
  14. [/code]
  15.  
  16. Old - Pre 4/28/11, can be found in .cfg thread
  17. [code]
  18. cc_set_sub_weapon javelin_lvl2 999 //Fine spears
  19. cc_set_sub_weapon handbomb_lvl2 999 //Fine bombs
  20. cc_set_sub_weapon mining_bomb 999 //Mining Bombs
  21. cc_set_subweapon snowball 999 //Snowballs
  22. cc_set_subweapon sticky_bomb 999 //Sticky Bombs
  23. cc_set_subweapon flashbang 999 //Palalas
  24. cc_set_subweapon hookshot 999 //Hooks
  25. hand_bomb_detonate_by_throw_delay 0.1; //Instant finebomb explode
  26. mining_bomb_detonate_by_throw_delay 0.1; //Instant mining bomb explode
  27.  
  28. lift_throw_force_modifier 9000; //Far throw distance
  29. combat_min_critical_hit_ratio 100; //Critical every smash
  30. cc_spawn_golden_ball 3 9999999; //Spawns 3 golden balls that can instantly kill, use primary smash for aim
  31. lift_evy_damage_factor_ratio 9000; //Instant evie object lift kill
  32.  
  33. ai_reaction_delay_idle 99999; //idle npc
  34. ai_reaction_delay_alert 99999; //never alert npc
  35. ai_reaction_delay_idle 0; //nonidle npc
  36. ai_reaction_delay_alert 0; //always alert npc
  37.  
  38. blacksmith_craft_time_sec 0.1; //instant craft
  39. dye_craft_time_sec 0.1; //instant dye
  40. enhance_craft_time_sec 0.1; //instant enhance
  41. enchant_craft_time_sec 0.1; //instant enchant
  42. synthesis_time_sec 0.1; //instant synthesis rune
  43.  
  44. cc_fill_all_items //refill all items
  45. cc_play_emotion 7 //sit down
  46. cc_mailbox_ui //mailbox toggle
  47. show_mini_shop //show minishop
  48. hide_mini_shop //close minishop
  49.  
  50. //Speed modifers
  51. plr_move_speed_normal 1000;
  52. plr_move_speed_tired 1000;
  53. plr_move_speed_sprint 1000;
  54. plr_move_speed_town 1000;
  55. plr_move_speed_barehand 1000;
  56. plr_move_speed_lift1 1000;
  57. plr_move_speed_lift2 1000;
  58. plr_move_speed_lift3 1000;
  59. plr_move_speed_lift4 1000;
  60. plr_move_speed_lift5 1000;
  61. plr_move_speed_lift6 1000;
  62. plr_move_speed_lift7 1000;
  63. plr_move_speed_lift8 1000;
  64. plr_move_speed_lift9 1000;
  65. plr_move_speed_lift10 1000;
  66. plr_move_speed_lift11 1000;
  67. plr_move_speed_lift12 1000;
  68. plr_move_speed_lift1_evy 1000;
  69. plr_move_speed_lift2_evy 1000;
  70. plr_move_speed_lift3_evy 1000;
  71. plr_move_speed_lift4_evy 1000;
  72. plr_move_speed_lift5_evy 1000;
  73. plr_move_speed_lift6_evy 1000;
  74. plr_move_speed_lift7_evy 1000;
  75. plr_move_speed_lift8_evy 1000;
  76. plr_move_speed_lift9_evy 1000;
  77. plr_move_speed_lift10_evy 1000;
  78. plr_move_speed_lift11_evy 1000;
  79. plr_move_speed_lift12_evy 1000;
  80.  
  81. changemap_to_current_random_sector //reload map
  82. changemap_to_next_random_sector //skip map
  83. changelevel 2 //skip current map
  84. changelevel2 //skip current map
  85.  
  86. cc_enter_rochest_from_colhen //enter rochest
  87. cc_enter_colhen_from_rochest //enter colhen
  88.  
  89. cc_change_figure_height 0.1 //tiny height
  90. cc_change_figure_height 1 //normal height
  91. cc_change_figure_height 3 //tall height
  92.  
  93. cc_change_figure_bust 3 //breast size modifier
  94.  
  95. host_timescale 1 //1x game speed
  96. host_timescale 2 //2x game speed
  97. [/code]