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<title>Inside York</title>
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see http://iphonedevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html
for more details -jm */
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<body onload="onBodyLoad()">
<div data-role="page" data-theme="c" id="home">
<div data-role="content">
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<a href="index.html" data-role="button" data-inline="true" data-theme="a">Back</a>
<a href="history.html" data-role="button" data-inline="true">History & Facts</a>
<a href="about.html" data-role="button" data-theme="b">About Inside York</a>
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<p align="center"><small><a href="http://www.insideyork.co.uk" target="_blank" rel="external">www.insideyork.co.uk</a> © York Creative Ltd</small></p>
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# "License"); you may not use this file except in compliance
# with the License. You may obtain a copy of the License at
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# http://www.apache.org/licenses/LICENSE-2.0
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<head>
<title>Inside York</title>
<meta charset="utf-8">
<meta content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=0;" name="viewport" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<link rel="stylesheet" href="data/jquery.mobile-1.0a4.min.css" />
<link rel="stylesheet" href="data/mobile.css" />
<link rel="stylesheet" href="data/photoswipe.css" />
<script type="text/javascript" src="data/klass.min.js"></script>
<script type="text/javascript" src="data/jquery-1.6.4.min.js"></script>
<script type="text/javascript" src="data/jquery.mobile-1.0a4.min.js"></script>
<script type="text/javascript" src="data/code.photoswipe.jquery-2.1.3.min.js"></script>
<script type="text/javascript" src="data/mobile.js"></script>
<script type="text/javascript" src="http://maps.googleapis.com/maps/api/js?key=AIzaSyAi-oDTXmBqEMQj-s5XyPAzsIO0msTGCHE&sensor=true"></script>
<link href="http://code.google.com/apis/maps/documentation/javascript/examples/default.css" rel="stylesheet" type="text/css" />
<script type="text/javascript" src="googlemap.js"></script>
<!-- iPad/iPhone specific css below, add after your main css >
<link rel="stylesheet" media="only screen and (max-device-width: 1024px)" href="ipad.css" type="text/css" />
<link rel="stylesheet" media="only screen and (max-device-width: 480px)" href="iphone.css" type="text/css" />
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<!-- If your application is targeting iOS BEFORE 4.0 you MUST put json2.js from http://www.JSON.org/json2.js into your www directory and include it here -->
<script type="text/javascript" charset="utf-8" src="cordova-1.9.0.js"></script>
<script type="text/javascript">
// If you want to prevent dragging, uncomment this section
/*
function preventBehavior(e)
{
e.preventDefault();
};
document.addEventListener("touchmove", preventBehavior, false);
*/
/* If you are supporting your own protocol, the var invokeString will contain any arguments to the app launch.
see http://iphonedevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html
for more details -jm */
/*
function handleOpenURL(url)
{
// TODO: do something with the url passed in.
}
*/
function onBodyLoad()
{
document.addEventListener("deviceready", onDeviceReady, false);
}
/* When this function is called, Cordova has been initialized and is ready to roll */
/* If you are supporting your own protocol, the var invokeString will contain any arguments to the app launch.
see http://iphonedevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html
for more details -jm */
function onDeviceReady(){
var map = new GoogleMap();
map.initialize();
}
</script>
<style type="text/css">
#map_canvas { height: 100%; width: 100%; }
</style>
</head>
<body onload="onBodyLoad()">
<div data-role="page" data-theme="c" id="home">
<div data-role="content">
<div id="map_canvas" style="width:100%; height:500px"></div>
<a href="index.html" data-role="button" data-inline="true" data-theme="a">Back</a>
<a href="history.html" data-role="button" data-inline="true">History & Facts</a>
<a href="about.html" data-role="button" data-theme="b">About</a>
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