1. In unique_items.ltx:
  2.  
  3. ;-----------Daemonion's Audio Changes for LURK 1.2-----------
  4. [wpn_pm_actor]:wpn_pm
  5. snd_shoot = weapons\pm_actor
  6.  
  7. ;Do this for each weapon. It tells the game to copy [yourweapon].ltx and to change whatever you list
  8. ;pm_actor is the new audio file, which is referenced here in wpn_pm_actor.ltx