1. Beta 19:
  2. =========
  3. - Removed the ! overhead on Overheat since it no longer disarms
  4. - Fixed Transformed Soul Keepers not having his recently improved base armor
  5. - Added Frost Wyrm to forced RD
  6.  
  7.  
  8.  
  9.  
  10. Beta 18:
  11. =========
  12. * Added Frost Wyrm
  13.  
  14. (ability names, fx, etc placeholder)
  15.  
  16.  
  17. Frost Wyrm
  18. ==========
  19.  
  20. Scourge
  21. Range
  22. Intelligence
  23.  
  24. Movespeed: 290
  25. Starting Armor: 3
  26.  
  27. Attack Damage: 38-46
  28. Attack Range: 600
  29.  
  30. Intelligence: 25 + 2.4
  31. Strength: 24 + 2.1
  32. Agility: 16 + 1.9
  33.  
  34.  
  35.  
  36. Ability 1: [Trap] A2L9 - R
  37. -----------
  38. Your attacks passively place a marker on enemies (lasts 20 seconds). Upon activation, all enemies with the marker are frozen and the marker is removed. You gain bonus damage for each unit that got frozen. Casting the spell removes the marker from all units, dead units do not count towards the marker bonus.
  39.  
  40. Hero Marker Bonus: +30 damage
  41. Non-Hero Marker Bonus: +10 damage
  42. Bonus Damage Duration: 8 seconds
  43.  
  44. Freeze duration: 1/1.5/2/2.5
  45.  
  46. Cooldown: 20
  47. Manacost: 130
  48.  
  49.  
  50. Ability 2: [Split] A2LA - T
  51. -----------
  52. Fires a projectile at a targeted enemy unit. Upon impact, the projectile will deal minor damage to the target and then split and fly out to other enemy units dealing more damage.
  53.  
  54. Cast Range: 800
  55. Projectile Speed: 700
  56. Split AOE: 450
  57.  
  58. Primary Target Damage: 50/100/150/200
  59. Split Damage: 100/180/260/340
  60.  
  61. Cast Range: 600
  62. Cooldown: 10
  63. Manacost: 120/130/140/150
  64.  
  65.  
  66. Ability 3: [Shield] A2LB - E
  67. ----------
  68. Targets an allied unit and encases them in a protective layer of ice. Disables the target, prevents all physical damage, increases HP regeneration.
  69.  
  70. Duration: 4
  71. HP Regeneration: 40 + 5/6/7/8% of Max HP per second
  72.  
  73. Cast Range: 1000
  74. Cooldown: 12
  75. Manacost: 75
  76.  
  77.  
  78. Winter's Curse: [Curse] A0Z0 - W
  79. ----------------
  80. Global ability. Slows all enemy units movement speed. Pierces magic immunity.
  81.  
  82. Slow: 50/60/70%
  83. Duration: 5 seconds
  84.  
  85. Cooldown: 70/60/50
  86. Manacost: 125
  87.  
  88.  
  89.  
  90.  
  91.  
  92.  
  93.  
  94.  
  95.  
  96.  
  97.  
  98. Beta 17:
  99. =========
  100. - Shades HP reduced from 250 to 100
  101. - Shades infest cast range decreased from 600 to 300
  102. - Spiked Carapace cd increased from 10 to 14
  103. - Spiked Carapace won't retrigger on the same target twice
  104. - Finger of Death Aghanim's aoe from 200 to 225
  105. * Magnus agility growth increased from 1.8 to 2.5
  106. * Magnus base armor increased by 1
  107. - Overheat secondary effect changed from disarm to -150 attack speed
  108. - Overheat aoe increased from 190 to 225
  109. - Soul Keeper Metamorph illusions attack range from 550 to 650
  110. - Soul Keeper base armor increased by 2
  111.  
  112.  
  113. Beta 16:
  114. ========
  115. - Fixed the DPS from the shades sometimes causing a suicide death
  116. - Fixed the infset from the shades causing -50% dmg ont he target
  117. - Fixed some levelup issues with the shades once we made it not require corpses (the dps wasn't getting upgraded after that)
  118.  
  119.  
  120. Beta 15:
  121. =========
  122. - Fixed the order in which Shades get deleted
  123. - Fixed Lion/NA not getting set properly for RD
  124.  
  125.  
  126.  
  127. Beta 14:
  128. =========
  129. - RD now always has: Pit Lord, Terrorblade, Phoenix. 50% chance for Lion and Nerubian Assassin
  130. * Max level heroes no longer drain XP
  131. * Enemeis can no longer see the countdown numbers for Chemical Rage
  132. - Summon Shade does not require a corpse anymore
  133. - Summon Shade count from 1/2/3/4 to 2/3/4/5
  134. - Summon Shade cooldown from 30/25/20/15 to 25/20/15/10
  135.  
  136.  
  137.  
  138. Beta 13:
  139. =========
  140. - Fixed Shades not spawning invis
  141. - Shades HP increased to 250
  142. - Shades infest cast range increased to 600
  143. - Fixed the Finger of Death aghanims bounce from having 15% damage reduction
  144. - Fixed Firestorm not hurting heroes
  145.  
  146. Want more testing of Phoenix and Terrorblade
  147.  
  148.  
  149.  
  150. Beta 12:
  151. =========
  152. * Mana Leak cd from 18 to 16
  153. * Concussive Shot cooldown from 20/19/18/17 to 20/18/16/14
  154. * Concussive Shot aoe from 200 to 225
  155. * Veil of Discord aoe from 500 to 550
  156. * Silencer strength growth from 1.7 to 2.2
  157. * Power Cogs duration from 3/4/5/6 to 3/4.5/6/7.5
  158. * Take Aim from 65/130/195/260 to 70/140/210/280
  159. - Fixed satanic tooltip (It does 200% not 175%)
  160. * Flak Cannon aoe increased from 800 to 900
  161. - Great cleave increased to 230
  162. * Ogre Magi's Aghanim Unrefined Fireblast cooldown from 20 to 10
  163. * Force Staff cooldown increased to 26
  164. * Life Break Aghanim's cooldown from 24/16/8 to 4
  165. * Finger of Death Aghanim now bounces once to a nearby enemy unit up to 200 units away (tooltip not updated yet)
  166. * Vendetta movement speed from 10/15/20% to 16/18/20%
  167. * Mana Burn rate from 4x Int to 5x Int
  168. * Replaced Expulsion with Summon Shade (needs new name!)
  169. * Reworked Firestorm (not channeling, doesn't hurt buildings, rebalanced numbers, heals allied units)
  170.  
  171.  
  172. Firestorm:
  173. ==========
  174. Calls down 4 waves of fire that damage enemy units and heal allied units in an area.
  175.  
  176. Damage per wave: 40/60/80/100
  177. Heal per wave: 20/30/40/50
  178.  
  179. AOE: 450
  180. Casting Range: 775
  181. Cooldown: 16
  182. Manacost: 130
  183.  
  184.  
  185.  
  186. Summon Shade:
  187. ==============
  188. Summons an Shade. Can have up to 1/2/3/4 out at a given time. They move fast and are invisible when idle. Can target an enemy to infest them, causing the shade to become consumed, dealing dps and silencing the enemy target for a duration.
  189.  
  190. DPS: 30/40/50/60
  191. Duration: 4
  192.  
  193. Fade Time: 1 second
  194. HP: 50 (Magic Immune)
  195. Movement Speed: 522
  196.  
  197. Cooldown: 25/20/15/10
  198. Manacost: 40
  199.  
  200.  
  201.  
  202. Beta 11:
  203. =========
  204. - Fixed some tooltips
  205. * Gyrocopter base movement speed from 305 to 315
  206. * Homing Missle now gives you vision of the target it is seeking
  207. * Goblin's Greed bonus scaling adjusted from 2/4/6/8 + 2 to 4/6/8/10 + 1/2/3/4
  208. * Enfeeble can no longer be dispelled
  209. * Great Cleave aoe increased from 200 to 215
  210. * Force Staff cooldown increased from 20 to 24
  211. * Dagon cooldown progression from 40/36/32/28/24 to 35/30/25/20/15
  212. * Snowball now carries all your summoned units as well
  213.  
  214.  
  215. Beta 10:
  216. =========
  217. - Fixed Inner Vitality bkb casting
  218. - Fixed some tooltips
  219. - Undid self targeting with Unstable Concoction
  220. * Lothar's Edge duration from 9 to 12 seconds
  221. * Batrider strength gain increased from 2.0 to 2.4
  222. * Power Cogs damage/drain from 60/90/120/150 to 80/120/160/200
  223.  
  224.  
  225. Beta 9:
  226. =========
  227. - Fixed Double edge aoe damage hitting allies instead of enemies sometimes
  228. * Recipe items no longer sell for 80% of its price (now 50% like regular items)
  229. - Shackleshot from 0.25 to 0.1 duration
  230. - Fixed Dominator cd tooltip/droppability
  231. * Vacuum cooldown increased from 16 to 17
  232. - Overheat cast range reduced from 750 to 600
  233. * Lycan strength gain from 2.75 to 2.4
  234. - Undid Lycan 1 armor reduction
  235. * Lycan's Shapeshift form no longer gives 2 bonus armor
  236. * Acid Spray manacost from 160 to 115/130/145/160
  237. * Unstable Concoction max damage from 130/200/270/340 to 150/220/290/360
  238. * Static Field aoe increased from 1000 to 1200
  239. * Reaper's Scythe aghanims now deals pure damage
  240. * Inner Vitality can now be cast on magic immune targets
  241. * Doom's base armor increased by 1
  242. * Phantom Lancer agility gain from 2.8 to 3.4
  243. * Anti-mage movement speed reduced from 320 to 315
  244. * Fiery Soul attack speed bonus increased from 40/50/60/70 to 40/55/70/85
  245. * The Swarm's attack rate improved from 1.5 to 1.35
  246. * Degen Aura increased from 300 to 315
  247. * Enfeeble damage reduction from 25/50/75/100 to 30/60/90/120
  248. * Presence of the Dark Lord armor reduction increased from 2/3/4/5 to 3/4/5/6
  249.  
  250.  
  251.  
  252. Beta 8:
  253. ========
  254. - Reduced Sunray aoe from 150 to 130
  255. - Shackleshot 0 effect on miss is undone, now 0.25 sec ministun instead of 0.75
  256. - Fixed Lycan shapeshift having 1 extra armor
  257. - Fixed Bloodstone with denies
  258.  
  259.  
  260. Beta 7:
  261. ==========
  262. * Last Word intelligence steal from 1/2 (allies/self) kills to 2 always
  263. * Poison Nova now affects buildings [Need feedback :wacko:]
  264. - Fixed Zeus ult on scoreboard
  265. - Fixed some tooltips
  266. * Spiked Carapace now lasts for 2.5 seconds (down from 4.5) seconds, but reflects and stuns all sources of damage over that period instead of just the first one
  267. - Overhead damage reduced from 25/50/75/100 per second to 20/40/60/80
  268. - Overheat manacost from 75 to 80/90/100/110
  269. * Fixed Overwhelming Odds giving 6% instead of 9% per hero
  270. - Fixed bloodstone global kills change not working
  271.  
  272.  
  273.  
  274. Beta 6:
  275. =======
  276. - Fixed some more stuff with Sunray damage
  277. - Fixed Leech Seed losing a tick of duration when target dies
  278. * Jakiro's facing direction now matches his turn rate a little more (this is purely a visual thing)
  279. - Added burn visual effect for Overheat dps
  280. * Quill Spray damage cap increased from 220 to 300
  281. * Rod of Atos bonus HP from 250 to 300
  282. * Sunder is no longer blocked by Magic Immunity
  283. * Armlet HP regeneration increased from 5 to 8
  284. * Armlet lifedrain increased from 37 to 40
  285. * Bloodstone charges now increment if you get a kill out of range
  286. * Dark Pact cooldown from 10/9/8/7 to 9/8/7/6
  287. * Shadow Dance HP regen increased from 3/4/5 to 3/5/7
  288. * Level 3 Marksmanship agility increased from 45 to 60
  289. * Split Shot damage from 45/55/65/76 to 50/60/70/80
  290. * Desolate search aoe improved from 325 to 300
  291. * Silencer strength growth from 1.7 to 2.0
  292. * Lycan base armor reduced by 1
  293. * Treants magic resistance decreased from 33% to 25%
  294. * Thundergod's Wrath cooldown decreased from 120 to 100
  295. * Death Ward attack cooldown improved from 0.3 to 0.25
  296. * Warcry aoe increased from 700 to 900
  297. * Clockwerk Goblin strength gain increased from 2.4 to 2.7
  298. * Enfeeble cooldown reduced from 12 to 8
  299. * Spirit Lance slow duration increased from 3 to 3.25 seconds
  300. * Increased Roshan turn rate to fix some abuses
  301. * Dark Seer movement speed reduced from 305 to 300
  302. * You can now target yourself with Unstable Concoction
  303. * Removed Charge of Darkness debuff icon indicator
  304. - Fixed Roshan attack detection area being too small
  305. - Increased Sunray Slow
  306. - Meta manacost from 70/85/100/115 to 70/80/90/100
  307. - Meta illusions dmg 20/30/40/50 -> 30/40/50/60, dmg taken from 400% to 250%
  308. - Overheat duration from 5 to 4 seconds, damage rescaled to be the same
  309.  
  310.  
  311.  
  312.  
  313. Beta 5:
  314. =======
  315. - Fixed Sunray not doing the right amount of damage
  316. - Reduced Sunray variable damage from 1/2/3/4->3/6/9/12 to 1/2/3/4->2/4/6/8
  317. - Reduced Sunray constant damage from 40->100 to 20/30/40/50->40/60/80/100
  318. - Fixed Sunray slow duration
  319. - Increased Overheat cooldown from 13 to 22/19/16/13
  320. * Leech Seed no longer stops healing when the target dies
  321. - Undid all Impale changes on Nerubian Assassin
  322.  
  323.  
  324.  
  325.  
  326. Beta 4:
  327. ========
  328. - Impale speed from 800 to 950
  329. * Fixed Phase Shift invulnerability duration ending 0.25 seconds too soon
  330. * Reworked Sunray
  331. * Replaced Icarus Dive with Overheat
  332.  
  333.  
  334. Sunray: [A2L0]
  335. ========
  336. Channels a sunray in the targeted direction. Deals dps and slows to all heroes in that path. The damage increases per second. Maximum channel time of 6 seconds.
  337.  
  338. Starting DPS: 40 + 1/2/3/4% Max HP per second
  339. Ending DPS: 100 + 3/6/9/12% Max HP per second
  340.  
  341. AOE: 150
  342. Distance: 1600
  343.  
  344. Slow: 30%
  345. Slow Duration: 0.5 seconds
  346.  
  347. Cooldown: 20
  348. Manacost: 100
  349. HP Cost: 10% Current HP
  350.  
  351.  
  352. Overheat: [A2L1]
  353. =========
  354. Targets a small area, causing all enemy units to overheat taking damage over time and losing their ability to attack.
  355.  
  356. AOE: 190
  357. DPS: 20/40/60/80
  358. Duration: 5
  359. Cast Range: 750
  360.  
  361. Manacost: 75
  362. Cooldown: 13
  363.  
  364.  
  365.  
  366. Beta 3:
  367. =======
  368. - Fixed more vision stuff around Roshan
  369. - Fixed roshan spawn location
  370. - Adjusted scourge ramp path near roshan a little
  371. * Removed unit targeting from NA's Impale
  372. * NA's Impale travel range from 700 to 800
  373. * NA's Impale cast range from 500 to 800
  374. - Meta images damage taken from 500 to 400%
  375. - Reflection slow from 40 to 50%
  376. - Fixed Reflection slow lasting 4 seconds instead of 5
  377.  
  378.  
  379.  
  380. Beta 2:
  381. =========
  382. - Fixed Skadi damage
  383. - Fixed Kenetic Field not consistently stopping Force Staff
  384. - Fixed Reflection slow
  385. - Fixed Rupture scoreboard cooldown
  386. - Fixed Roshan ward vision
  387.  
  388.  
  389.  
  390.  
  391. Beta 1:
  392. ========
  393. * Experimental adjustment to roshan area (will probably need a lot of tweaking, if we even do it)
  394. * Eye of Skadi now gives +25 bonus damage
  395. * Blood Bath enemy hero aoe death detection increased from 225 to 325
  396. * Chilling Touch no longer reduces attack speed, duration reduced from 40 to 30 seconds
  397. * Double Edge does its damage in a 175 aoe around the target
  398. * Added a 1 second cooldown to placing Observer and Stentry wards (to help prevent accidental usage)
  399. * Radiance burn damage increased from 40 to 45
  400. * Tuskarr base damage increased by 5
  401. * Unstable Current duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6
  402. * Moon Glaive bounce count increased from 1/2/3/4 to 2/3/4/5
  403. * Nerubian Assassin's Impale damage increased from 80/140/200/260 to 80/160/240/320
  404. * Nerubian Assassin's Impale travel time decreased from 1600 to 700
  405. * Nerubian Assassin's Mana Burn manacost reduced from 90/110/130/150 to 100
  406. * Spiked Carapace manacost from 50 to 40
  407. * Death Coil cooldown from 6 to 5 seconds
  408. * Boots of Speed are now a sharable item
  409. * Primal Split units are no longer invulnerable to Black Hole
  410. * Added Goblin Shredder to Captain's Mode
  411. * Added Dragonus to Captain's Mode
  412. * Shrapnel now provides vision in the area it is cast
  413. * Shackleshot no longer has any effect if it fails to shackle the target
  414. * Helm of the Dominator cooldown reduced from 300 to 60, no longer has a limited (20 min) duraiton and is just replaced whenever a new one is converted
  415. * Fixed Greater Bash not affecting magic immune units
  416. * Fountain no longer dispells Ice Blast
  417. * Can no longer Force Staff through Kinetic Field
  418. * Reworked Metamophosis
  419. * Reworked Reflection
  420. * Increased Slark's base strength by 3
  421. * Rupture cooldown from 70/60/50 to 50/45/40
  422. * Kunkka's base armor increased by 1
  423. * Scorched Earth damage/heal from 12/16/20/24 to 12/18/24/30
  424. * Goblin's Greed counter duration increased from 20 to 25 seconds
  425.  
  426.  
  427.  
  428. Metamorphosis:
  429. ==============
  430. Creates a ranged demonic illusion of Terrorblade. Illusions have full health.
  431.  
  432. Illusion Outgoing Damage: 20/30/40/50%
  433. Illusion Incoming Damage: 500%
  434.  
  435. Duration: 30
  436. Cooldown: 16
  437. Manacost: 70/85/100/115
  438.  
  439. Note: Illusions have 525 attack range, all other stats are the same as the original.
  440.  
  441.  
  442.  
  443. Reflection:
  444. ============
  445. Slows the target unit's movement and attack speed and creates a phantom illusion (untargetable, invulnerable) of that target attacking it for the duration.
  446.  
  447. Cast range: 600
  448. Manacost: 50
  449. Cooldown: 22/18/14/10
  450.  
  451. Illusion Damage: 45/50/55/60%
  452. MS/AS Slow: 40%
  453. Duration: 5 seconds