#ifndef HERO_H
#define HERO_H
class person: public gameboard
{
private:
int hp, attackPwr, xCo, yCo;
public:
person() : hp(100), attackPwr(0), xCo(5), yCo(5) {}
person(int hp, int pwr, int x, int y) : hp(hp), attackPwr(pwr), xCo(x), yCo(y) {}
void move();
void currentCords();
};
#endif // HERO_H