SLASH_ROLLINGAME1, SLASH_ROLLINGAME2 = '/rollin', '/rg';
SlashCmdList["ROLLINGAME"] = function() btn_hide_OnClick() end;
function btn_hide_OnClick()
if not RollinGame:IsVisible() then
RollinGame:Hide();
else
RollinGame:Hide();
end
end
function btn_roll_OnClick()
local num = math.random(1,100)
local roll = tostring(num)
SendChatMessage(roll, "SAY", nil, "General")
SendAddonMessage("RollinGame", roll,"RAID")
SendAddonMessage("RollinGame", roll,"GUILD")
msg_box:AddMessage(sender.." has rolled: "..message) --just testing
msg_box2:AddMessage(sender.." has rolled: "..message) --just testing
msg_box3:AddMessage(sender.." has rolled: "..message) --just testing
end
function RollinGame_OnEvent(self, event, ...)
if event == "CHAT_MSG_ADDON" then
local prefix, message, channel, sender = ...
if prefix == "RollinGame" then
msg_box:AddMessage(sender.." has rolled: "..message) --just testing
msg_box2:AddMessage(sender.." has rolled: "..message) --just testing
msg_box3:AddMessage(sender.." has rolled: "..message) --just testing
print("Got an addon message from ", sender, " on ", channel, " with text ", message)
end
elseif event == "PARTY_MEMBERS_CHANGED" then
end
end